Mario & Luigi: Bowser’s Inside Story + Bowser Jr.’s Journey Review

It’s not every day a hero gets a chance to literally walk around in their mortal enemy’s shoes, which is what made Bowser’s Inside Story such a bizarre but wildly unique concept back in 2009. Even though not much has changed since its original DS release, it’s still one of the stronger Mario RPGs, and its innovative gimmick remains exciting on 3DS. The setup here is that a mysterious affliction called the Blorps is spreading across the Mushroom Kingdom thanks to Fawful, an obnoxious trickster who’s been handing out poisoned mushrooms. Naturally, Mario and Luigi are on the job, but after Bowser gets suckered into eating one of the mushrooms, he ends up with a surprising side effect: accidentally swallowing everything in his current field of vision, including the Mario Brothers. As Fawful makes a play to take over the kingdom, Bowser heads out to get some fiery payback with some unexpected help from the Mario Bros.

That’s where the inventive gimmick comes in. You switch back and forth between controlling Bowser on the top screen (punching enemies and obstacles and burning down trees) and controlling Mario and Luigi in 2D inside Bowser’s body (running, jumping, hitting things with hammers, and sliding down what you can only pray are literal pipes). Specific puzzles on Bowser’s side require some assistance on the inside from Mario and Luigi, like shocking his muscles to give him more power to push things, and some actions Bowser performs will affect Mario and Luigi–Bowser drinking water will flood the bottom screen. If Bowser uses the mushroom’s power to swallow his foes, Mario and Luigi will be responsible for finishing the enemy off internally. There’s an abundance of cleverness in this story–inspired moments where you are, essentially, playing co-op with yourself, and it’s exciting to wonder how it will bend your brain next.

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The fundamentals of combat are building off the same-old turn-based Mario RPG mechanics, where attacks have a chance of doing extra damage and you have a chance to defend yourself using carefully timed button presses. There are very few surprises for anyone who played on DS, but a graphical overhaul on 3DS changes the cartoonish watercolors of the original game to something closer to 1996’s Super Mario RPG: Legend of the Seven Stars. It’s not as bright and immediately eye-catching, but there’s a gentle, storybookish beauty to it.

As far as gameplay is concerned, the series always been delightfully accessible, and the only difference here is the minor learning curve of remembering which buttons control which characters (Bowser’s actions use X; Mario and Luigi use A and B; specific to this port, Y controls both brothers at the same time). That said, the game does go a bit too easy on you most of the play time. The game never gets truly challenging until the latter third, and by then, if you’re playing carefully, you’ve learned how to counter every enemy and racked up a massive collection of recovery items. As a result, fights quickly become an unwelcome hindrance on the way to more story after a while.

Thankfully, the story and writing do drive you forward. There are body-based jokes at every opportunity, Bowser is humorously angry and obtuse, and the Globins–Bowser’s melodramatic cellular structures–frequently try to steal the show with their laments. Even just the bizarre little moments of Mario and Luigi speaking to each other in pseudo-Italian are a joy. The entire concept of Fantastic Voyage-but-Nintendo is ripe with possibilities for outlandish twists and turns and distortions to characters we all know and love. Having that apply to someone other than the usual Mario Bros. crew is a special treat, especially for the more ambitious moments, like having to turn the 3DS on its side to play as a giant-sized Bowser. More than all this, though, it’s a chance to get to know Mario’s archnemesis in more detail.

This is the rare opportunity that makes the game’s brand new side-story, Bowser Jr’s Journey, worthwhile for many of the same reasons. It’s an odd little real-time strategy game that more resembles a wonky sumo match than, say, Starcraft. Bowser Jr. himself is the commander sending waves of baddies across the screen to butt heads with others, dealing damage based on a rock-paper-scissors system of weakness. Like the main game, there isn’t a terrible amount of difficulty in getting through each battle, and these fights are also a lot less interesting and dynamic. There’s a lot more waiting around for enough damage to happen, or for Jr. to accumulate enough points to activate special moves.

There’s an abundance of cleverness in this story–inspired moments where you are, essentially, playing co-op with yourself, and it’s exciting to wonder how it will bend your brain next.

If there’s a redeeming quality to Bowser Jr.’s tale, it’s that it gives us the first real look at familial relations within the Bowser clan in ages. Jr.’s tale takes place after his dad goes off to his sit-down with Princess Peach about Blorps. In Bowser’s absence, Jr. takes it upon himself to make a move to take over the kingdom. Unfortunately, his bratty overzealousness ends up earning the ire of the other Koopalings as well as the three wacky underlings Fawful plants in Bowser’s Kingdom. And yet, as the story goes along, there’s a strangely heartfelt streak to the proceedings, of a kid who really just wants his dad’s approval and figuring out that he has to earn it, not throw tantrums for it. Towards the end, you’re almost rooting for the little guy, and it makes the interminable nature of the fights worthwhile.

The extra mode certainly sweetens the pot for those who owned Bowser’s Inside Story on DS, but fundamentally, it’s the same game. If anything, the real drawback is the game coming off as an unnecessary surprise on the 3DS–which can already play the original game via backward compatibility. But the game itself remains one of Mario’s RPG best, and it’s a cheerful, inventive journey.

Glass Is Expected To Have Third-Biggest MLK Weekend Opening Ever

M. Night Shyamalan’s latest movie, Glass, opened this past weekend, and it’s expected to win the weekend by a large margin and become one of the most successful releases ever over the Martin Luther King. Jr long weekend. According to Deadline, Glass is tracking to make $47 million over the Friday-Monday period in the United States and Canada.

It’s set to become the third biggest domestic release over the MLK long weekend, only behind Ride Along ($48.6 million) and American Sniper ($107.2 million). A finance source told Deadline that Glass’ opening-weekend box office haul is “disappointing and profitable at the same time.”

Shyamalan paid the $20 million production budget for Glass out of his own pocket. The film made a further $48.5 million from international markets, which boosts its three-day global box office figure to $89.1 million as of Sunday and $95.5 million counting all four days.

For comparison, Shyamalan’s previous film, Split, made $40.6 million in the US and Canada over its first three days, according to Entertainment Weekly. Unbreakable, which is also connected to Split and Glass, made $30.3 million over its first three days back in 2000–and that works out to around $49.7 million today.

It looks like Glass is yet another profitable film for Shyamalan, even if critics were not exactly over the moon for it.

Fantastic Beasts 3 Production Delayed, But Not Very Long

The third of five planned Fantastic Beasts movies has hit a bit of a speedbump. Production on the film was expected to begin this July, but now cameras are set to start rolling in the Fall, according to a new report from Deadline. Why the production delay?

According to the site, Warner Bros. simply wants more time in pre-production, which sounds like a good thing. The move is supposedly part of management’s belief that giving the creative teams more time will lead to a better end result, and again, that sounds like a good thing.

Previous Warner Bros. administrations had the tendency to rush event films to meet release dates, and in this case Fantastic Beasts 3 was rumored to be 2020. Warner Bros. executives now have a new approach of allowing big productions to brew as needed,” Deadline said.

According to the report, Fantastic Beasts actors are now being told about the production delay so they can adjust their own schedules accordingly.

2016’s Fantastic Beasts And Where To Find Them made $814 million worldwide, with 2018’s sequel Fantastic Beasts: The Crimes of Grindelwald taking in $648.8 million globally. Together they have made around $1.4 billion.

Both films were directed by David Yates, and he’s expected to direct the third one as well. The series stars Eddie Redmayne as magizoologist Newt Scamander in a story written by J.K. Rowling and set before the events of the Harry Potter series.

New Men in Black: International Photos

Take a look at some brand new images of Men in Black: International, starring Chris Hemsworth and Tessa Thompson.

Just about a month after the first trailer for the newest Men in Black was released, we now have a look at new photos and a poster that includes, in addition to Hemsworth and Tessa Thompson, Liam Neeson.

The pictures include a look at some aliens, Thompson and Hemsworth in the desert, and much more.

Men in Black: International will be released in theaters on June 14, 2019, and is being directed by Fate of the Furious director, F. Gary Gary.

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Ghostbusters: Leslie Jones Says New Sequel ‘Like Something Trump Would Do’

Comedian and actress Leslie Jones has responded to the news of the next Ghostbusters sequel by saying it’s “insulting.”

In a tweet sent out multiple times on different threads, Jones expressed her feelings on the news of the 2020 sequel, saying the fact that it’s a follow-up to the original ’80s films makes it seem like the 2016 film doesn’t count.

Pikachu Has Digestive Problems In Latest Footage From New Pokemon Movie

One of the next big video game movies is Detective Pikachu, which comes out in May featuring the voice of Ryan Reynolds as the electric yellow creature.

Now, a new TV spot for the film has arrived, providing another quick look at it–and now there’s a fart joke. You can check out the new TV spot in the Instagram embed below.

Like the game it’s based on, Detective Pikachu follows the story of Tim (Justice Smith), the son of a famous private detective whose father has gone missing. Tim can understand Pokemon, and he teams up with Pikachu to investigate his father’s disappearance.

It’s directed by Rob Letterman, who has experience directing films that mix live-action and CG having directed the Jack Black movie Gulliver’s Travels. It also stars Kathryn Newton (Blockers), Ken Watanabe (Godzilla, Inception), and Bill Nighy (Harry Potter and the Deathly Hallows).

Detective Pikachu hits theatres on May 10.