Wonderful 101 Kickstarter Is About Uniting Fans, Not Raising Money, Platinum Says

The Wonderful 101 Remastered, an updated release of the previously Wii U-exclusive game, is nearing the end of its Kickstarter campaign. The game, which has earned over ¥200 million after asking for ¥5.425 million, has been the biggest gaming Kickstarter success story on the platform in some time.

However, as it turns out, the game was already a done deal before a single cent was earned through crowdfunding, and for Platinum this campaign was not about raising necessary funds so much as uniting a community of players.

Talking to Gematsu, producer Atsushi Inaba has revealed that the reason for the campaign was not because they needed the money. “The actual reason we decided to do a Kickstarter campaign was not for funding at all,” he says. “It was more about gauging interest in The Wonderful 101. This is a game we’ve always wanted to revisit at some point in time, so we thought it would be a good opportunity to bring the fans together—to unite them—and gauge interest.”

Asked to clarify what the money would be used on, Inaba says that it would largely go towards fulfilling Kickstarter rewards and stretch goals. “I don’t know if you’ve seen all the tiers and their rewards, but those cost money to produce,” he says. “The rest of the money is going towards the additional content that will be added to the game.”

“I want to clarify that we didn’t do the campaign to ‘get money’ or anything like that—that wasn’t the point of it, he continues. “The main goal was to bring the fans together, gauge interest, and find a good way to revisit and release the game.”

The Wonderful 101 Remastered is also coming to PC and PS4, although in the interview it’s clarified that it will not come to Xbox One due to the difficulty of porting to that platform.

The game still has two potential stretch goals to meet. If it earns the equivalent of US$2 million, the game will feature an additional 2D adventure section, and if it hits $2.25 million, two of the game’s music tracks will be re-recorded with a full orchestra.

Platinum Games has been busy lately. The studio is also working on Bayonetta 3, and the recently announced Project G.G., a new hero-focused action game.

Now Playing: 15 Minutes Of Wonderful 101: Remastered Switch Gameplay | PAX East 2020

GameSpot may get a commission from retail offers.

Leigh Whannell Signs Blumhouse Deal, Teases New Monster Movies

Leigh Whannell, writer and director of this weekend’s number 1 grossing movie The Invisible Man has signed on to produce, direct and write further projects for film and television with Blumhouse, Deadline has reported.

Whannell and Blumhouse have previously collaborated on a number of highly successful horror films including Saw and Insidious, both created with fellow horror great James Wan.

The Invisible Man is the first entry in Blumhouse’s re-reboot of the struggling Universal Monsters franchise. After ambitious plans for a Universal Monsters shared cinematic universe fell through, Blumhouse came in to revive the franchise. Now, Universal’s various monsters will be reinvented through standalone, director-led films like The Invisible Man.

Whannell’s partnership with Blumhouse have led many to speculate that he may be working on more monster movies than just the Invisible Man, speculations he has done little to debunk.

With The Invisible Man heralding a welcome return to true horror for the franchise, it’s no wonder fans would be excited to see more monster movies from Whannell.

A number of named projects are set to follow The Invisible Man in the Universal Monster series, some without directors or writers yet attached. Future projects include both Frankenstein and Bride of Frankenstein remakes, both still awaiting directors.

Elizabeth Banks is also directing, producing and starring in The Invisible Woman, while Dracula spinoff Renfield is being developed about Dracula’s henchman of the same name.

Now Playing: The Invisible Man (2020) – Official Trailer

The Live-Action Mulan Film Doesn’t Feature Li Shang–Here’s Why

The live-action Mulan remake has impressed us so far with its trailers, but fans have also noticed certain elements of the original 1998 Disney film that have not made their way into the remake. One element that has puzzled some viewers is the absence of Li Shang, the army captain who also serves as Mulan’s love interest in the film.

According to producer Jason Reed, who spoke with Collider about the character’s absence, Li Shang’s role has been split between two other characters–Commander Tung (Donnie Yen), who is a mentor and “surrogate father” figure to Mulan, and Honghui (Yoson An), a squadmate of Mulan’s.

This was done, Reed says, because of the uneven power dynamics presented by the original relationship in the first film. “I think particularly in the time of the #MeToo movement, having a commanding officer that is also the sexual love interest was very uncomfortable and we didn’t think it was appropriate,” he said.

By splitting the role, Mulan will be able to have a love interest who is not also her superior.

Mulan will be a bit more “mature” than most Disney films, and is their first live-action remake to earn a PG-13 rating. The film’s change in tone means that Mushu, the dragon companion played by Eddie Murphy in the Disney original, will not feature.

In an interview with The Hollywood Reporter, director Niki Caro reveals that the romance in the film has also been influenced by Chinese test audiences, and that at least one kiss between Mulan and Honghui has been removed from the film. “It was very beautiful, but the China office went, ‘No, you can’t, that doesn’t feel right to the Chinese people,'” she says.

Mulan will release in cinemas on March 27.

Now Playing: Disney’s Mulan – Official Trailer

The Walking Dead: “Stalker” Review

Warning: Full spoilers for The Walking Dead episode “Stalker” follow…

[poilib element=”accentDivider”]

“Stalker” was a solid, intense mid-battle episode that pitted Daryl against Alpha and Alexandria against Beta. By, “mid-battle” I mean one of those gripping action-y episodes that’s meant to break up some of the solemness and kick up the excitement while we wait for things to finally get settled in the season finale.

Like how Rick and Shane had their big confrontation in Season 2’s “18 Miles Out” that didn’t solve anything. Or how Rick and Negan clashed in Season 8’s “The Key.” You know how it goes. No one of consequence dies, the stakes kind of remain the same, but we get some cool fight scenes.

Daryl and Alpha may have gotten pretty thrashed here, but “Stalker” was still a zero-sum entry. For the most part. There was some movement, story-wise, so let’s look at what managed to creep through.

[widget path=”global/article/imagegallery” parameters=”albumSlug=the-walking-dead-stalker-photos&captions=true”]

Gamma Quadrent

With no tricks up her sleeve, Gamma — real name: Mary from Santa Monica — effectively left the Whisperers and joined up with the main cast of heroes. As far as we, and Gabriel, can tell, she’s on the up and up. She’s also got the best vote of confidence of all – the approval of Judith, who began speaking to her when she was locked up in the Negan cell. If Judith starts peeking down at you, you’re pretty much in.

The other big reason Gamma’s now in (are we going to just call he Mary from now on?) is because she went toe-to-toe with Beta, who crept into Alexandria via a secret tunnel housed outside in an RV. Could she take him? Of course not. But her trying, and Rosita seeing her trying (and her actually saving Rosita’s life), were big steps toward leaving her old gross worm-eating life behind.

Now we’ll have to see how they’ll differentiate Mary’s story as a former-Whisperer newcomer from Lydia’s. Will she get the same treatment? At least she’s off to Hilltop.

Of course, I’ll have to eat my words if this is all just another giant long-con by the Whisperers. Hopefully, the show won’t do this considering what we just went through with Siddiq and Dante. Plus, I already care about Mary more than some of the last round of newcomers and this group needs more people that viewers actively give a s*** about.

Also, I do like the idea of redemption in the zompocalypse. I like envisioning a future crew consisting of Negan, Mary, and a few others who used to belong to terrible, ghoulish communities. It’s one of the themes Fear the Walking Dead played around with nicely the past few seasons.

[ignvideo url=”https://www.ign.com/videos/2020/01/23/20-minutes-of-the-walking-dead-saints-sinners-gameplay”]

Rosita, Gabriel, and  Alexandria

Gabriel’s romantic pairing with Rosita still seems a bit off, but this darker, grittier version of Gabriel, as the man who strangled a dude to death recently, is a much more interesting layer than we’ve ever gotten from him. He harsh, and willing to kill with impunity, but he’s not all the way gone. Like, Rosita called him out for being erratic, but he was still wise enough not to kill Gamma in the end when it totally looked like she was in cahoots with Beta.

Having to deal with, and contain, Gamma, for safety purposes, actually did a lot to make Rosita and Gabriel feel more like a couple than usual, but mostly it just helped them more like vital contributors to the story overall. Also, it was interesting to learn, because time seems to blend up into a blur, that Siddiq’s death only happened “two days ago” in show time. I guess I thought it’d been longer since Eugene seemed to arrive there fairly quickly from Hilltop.

Bottom line, it felt good to watch Rosita take on Beta. It lent to the forty of the episode as a whole and helped paint Rosita with an extra layer of courage after she had that dream about Whisperers going after little Coco. Also, she was “safe” from being killed off here since Beta already spent his big kill by “Jason from Friday the 13th Part VII’ing” that blonde woman down in the prison cell.

And, with regards to the “Alexandrians kicking round after round of walker ass” montage from the first part of the season, when Alpha was launching her herd at the town in spurts, we revisited two citizens, two bro-beans, who openly discussed making a game out of killing Whisperers. But this time, one of them didn’t want to eff around. He wanted to take them seriously as a threat. So that was cool to see, since the BSG “33”-style kill collage made the stakes feel super low at the time.

[ignvideo url=”https://www.ign.com/videos/2019/11/25/the-walking-dead-world-beyond-trailer”]

The Return of Lydia

As we already figured, Daryl and Lydia make the perfect pair. Not romantically, obviously, and not just because they both had rotten and traumatic childhoods, but because they both can survive out in the woods eating twigs and sleeping in mud. Daryl, at his most reclusive, was very Whisperer-adjacent.

Anyhow, he was out in the woods this week, stalking Whisperers (one of whom was Alpha), asking “WHERE ARE THEY?” Can we assume he’s looking for Connie and Magna? How would Alpha know where they are? Were they taken? Is Daryl looking for a secret way back into the caves? Or was Daryl searching for Alpha’s camp, for revenge? None of that was clear, but he was out to take down a few grossos, that’s for sure.

And then it al came down to him vs. Alpha, which ended in a draw after they both seriously wounded each other and then Lydia came in to sweep up the mess. At first, Lydia’s arrival, to a bleary Alpha, felt like a dream, and we were meant to question her realness for a while. It wasn’t until we saw her with Daryl at the end that her presence was actually confirmed.

Star Wars: The Rise Of Skywalker Book Confirms The Surprising Truth About Emperor Palpatine

A new Star Wars novelization confirms a key detail about Emperor Palpatine from Star Wars: The Rise of Skywalker. Of course, this is a spoiler, so beware of that if you choose to read on.

SPOILERS FOLLOW BELOW

No Caption Provided

The official novelization of The Rise of Skywalker is scheduled to release on March 17, but passages from it have begun to emerge online. ScreenRant reports that one of the big reveals from Rae Carson’s book is that Palpatine is, in fact, a clone.

This clears up one of the lingering questions that Star Wars fans had about how Palpatine was able to return in The Rise of Skywalker following his death in Return of the Jedi. According to the report, the book confirms that the spirit of Palpatine was transferred into a clone host.

Here is the specific passage from the book where it is revealed:

“All the vials were empty of liquid save one, which was nearly depleted. Kylo peered closer. He’d seen this apparatus before, too, when he’d studied the Clone Wars as a boy. The liquid flowing into the living nightmare before him was fighting a losing battle to sustain the Emperor’s putrid flesh.

“What could you give me?” Kylo asked. Emperor Palpatine lived, after a fashion, and Kylo could feel in his very bones that this clone body sheltered the Emperor’s actual spirit. It was an imperfect vessel, though, unable to contain his immense power. It couldn’t last much longer.”

It won’t be long until we learn even more about The Rise of Skywalker. The movie comes to digital stores on March 17, with a Blu-ray/DVD release to follow on March 31. The home video release comes with numerous extras, including a movie-length documentary that will shed new light on how Lucasfilm made the movie.

The Rise of Skywalker made more than $1 billion at the global box office, finishing the year as just one of nine movies to make $1 billion or more worldwide. Of the top 10 highest-grossing movies of 2019, Disney produced seven of them.

Now Playing: Star Wars: The Rise of Skywalker Spoiler Review & Breakdown

Going For The Gold In Fall Guys | PAX East 2020 Gameplay

The titular “guys” in Fall Guys: Ultimate Knockout may resemble the characters in Human: Fall Flat or Gang Beasts, but this is a very different game. While the latter two draw their challenge from unwieldy controls, the team at Mediatonic wants Fall Guys to control easily, with hilarious ragdoll results when the player attempts the game’s many challenges.

There’s a battle royale influence here, with 60 players competing for the top spot. Challenges along the way are reminiscent of cult classic TV game shows like Takeshi’s Castle, with absurd obstacles designed to eliminate you in the least graceful way possible. Some of these are a free-for-all, like Tail Tag, while others are team based, such as Egg Grab. You can see both of those events, plus one more, in the gameplay video above.

Fall Guys: Ultimate Knockout is planned for a summer 2020 release on PS4 and PC. It’s one of several games we got hands-on time with at PAX East 2020.

PAX East 2020 PIN

The Simpsons: “Bart the Bad Guy” Review

Warning: this review contains full spoilers for The Simpsons: Season 31, Episode 14. For more Simpsons news, find out what to expect from the new short film premiering with Pixar’s Onward and why actor Hank Azaria will no longer voice Apu.

[poilib element=”accentDivider”]

As nice as it is to know the X-Men and Fantastic Four can finally start appearing in the MCU, Disney’s recent purchase of 21st Century Fox raises all sorts of concerns about a massive, monolithic corporation becoming that much larger. With that in mind, it’s been refreshing to see the folks in charge of The Simpsons are unafraid to bite the hand that feeds them, making fun of their new corporate overlords at every opportunity. The fact that many of the biggest names in the MCU are not only content to be spoofed, but willing to actively participate in said spoofing, suggests that maybe the House of Mouse isn’t entirely un-receptive to constructive criticism. And if that makes for an unusually strong installment of The Simpsons, so much the better.

I always get a kick out of seeing The Simpsons make fun of superheroes and comic books, mostly because it’s not a path the show treads all too often. It’s one of the rare areas where you don’t immediately get hit with a feeling of “been there, done that.” The first 10 minutes of “Husbands and Knives” is among the best Simpsons content of the 21st Century exactly for this reason, giving us classic gags like “Watchmen Babies in… V for Vacation.”

[widget path=”global/article/imagegallery” parameters=”albumSlug=the-simpsons-spoofs-marvel-in-bart-the-bad-guy-photos&captions=true”]

“Bart the Bad Guy” doesn’t necessarily stand out in that regard. This episode doesn’t really serve as the scathing takedown of the MCU and superhero genre fans might be expecting. But that clearly wasn’t the goal in this case. The writers seem to realize that they’re hardly the first to lampoon the MCU and the current superhero monoculture. Heck, The Simpsons isn’t even the first animated sitcom to introduce an Avengers ripoff team dubbed The Vindicators (Rick and Morty says hello). The fact this episode spoofs Avengers: Infinity War more so than Endgame shows how long the lead time for these episodes is and how futile it would be to try and be as timely as something like South Park.

Instead, “Bart the Bad Guy” focuses less on superhero movies themselves than the spoiler culture that surrounds them. That allows the show to dust off one of the oldest tropes in the Simpsons playbook – Bart being torn between torn between good and evil as he pranks the town – and make it feel fresh again. This is actually one of the better Bart-driven episodes in recent memory. Watching him torment Vindicators fanboys like Principal Skinner and Comic Book Guy is very entertaining, particularly with the Comic Book Guy scene drawing on Fellowship of the Ring’s big Galadriel scene. The rest of the family are used sparingly but effectively. We get another reminder that Lisa’s high-minded ideals sometimes take a backseat to her more selfish desires, while Homer’s utter indifference to superhero movies makes him both an amusing foil and a fitting ally to Bart.

[ignvideo url=”https://www.ign.com/videos/the-simpsons-take-on-avengers-endgame-in-new-poster-for-mcu-crossover-episode-ign-news”]

Bart’s arc veers in a surprisingly heartfelt direction over the course of this episode, as two ruthless Disney execs (voiced by Joe and Anthony Russo) trick him into thinking his actions have doomed an entire universe. It may be silly and more than a little over the top, but Bart being given his hero’s test and passing it is a genuinely touching moment. That’s followed up by a pitch-perfect parody of the ending to A Christmas Carol, as the pop culture nonsequiturs continue all the way to the finish line. Again, Bart being tempted by evil and redeeming himself the end is something we’ve seen countless times over the past 30 years, but this episode manages to find a novel way of retelling that story.

And even if this episode is fairly light on MCU humor, the impressive voice cast is worth the price of admission alone. Kevin Feige delivers a disturbingly dead-on impression of Josh Brolin’s Thanos as he plays the evil tyrant Chinnos. I actually had to double-check and make sure Brolin himself wasn’t part of the cast. The Russos are plenty entertaining in their brief roles as the Disney executives (kudos for the use of “When You Wish Upon a Star” when their bomb is deactivated). Taran Killam is also a hoot as Airshot, a character who seems more Hugh Jackman parody than Jeremy Renner. And if that weren’t enough, we even get an unexpected Joe Mantegna appearance as Fit-Fat Tony butts heads with Spoiler Boy.

Knives Out Almost Didn’t Get Daniel Craig As Its Star

One of the most delightful parts of Rian Johnson’s black comedy Knives Out–aside from Chris Evans’ sweater–was Daniel Craig’s famous investigator Benoit Blanc, and his over-the-top Southern accent. A new interview with director Rian Johnson has revealed that casting happened only due to serendipitous circumstances with Craig’s role as James Bond.

In an interview with The Hollywood Reporter, Johnson revealed new details about the making of Knives Out. The quirky murder mystery was made on an unusually quick turnaround–Johnson said he started writing in January 2018, had a first draft by mid-year, a more finalized draft to send out by September, and then signed Daniel Craig on and started shooting within six weeks.

While Daniel Craig was top of the list to play Blanc, it almost didn’t work out with the English actor’s Bond commitments. Johnson said he purposefully didn’t write Blanc with any one actor in mind, just in case scheduling clashes made the casting impossible. However, Johnson says that “the Bond movie pushed like, three months” at just the right time, freeing up Craig for shooting on Knives Out.

After the success of the first film, Knives Out has already been approved for a sequel. Johnson says in the interview that he’ll be approaching the sequel like “just another Hercule Poirot novel”, where the setting, characters and murder will be completely different. While that may be a disappointment for anyone hoping for more Chris Evans in sweaters, we can at least be sure of more Daniel Craig as Benoit Blanc, and more of Johnson’s brilliant writing.

Now Playing: Knives Out – Official Trailer

GameSpot may get a commission from retail offers.

Experience Italian Horror With Saturnalia | PAX East 2020

Saturnalia, a spooky survival-horror game set in a fictional Italian village, is visually striking. The characters are rendered in a sketchy style and move at 12 fps, giving them a rotoscoped look that’s an eerie mismatch for their smoother surroundings, which run at 60. That environment is full of odd angles and dead ends like a real old-country village, making the procedurally generated roguelike horror all the scarier since you can never quite memorize the map.

The night unfolds after villagers have mysteriously gone missing. You play as four characters–some newcomers and some natives–all of which can alert the monster in your midst. The exact conditions that alert the monster may change from run to run, and losing one of your characters will cycle you to another, who can potentially save them. But it won’t be easy. As far as we’ve seen, there is no fighting this creature. There’s only escape–or failure.

Saturnalia is coming in 2020, with platforms to be announced. It’s one of several intriguing indie games we got some hands-on time with during PAX East 2020.

Pax East 2020

Rainbow Six Siege Has Toned Down Ela In Its Latest Test Server Patch

Ela, an Operator added in Rainbow Six Siege‘s second year, is getting powered down a bit. Ubisoft has outlined the patch notes for the latest update done on the game’s Public Test Server, which will test out a slightly modified version of Ela’s Scorpion EVo3 gun.

Here are the four changes made to Ela in this patch.

  • Reduced recoil now only applies to the first 11 bullets.
  • Increased resettle time after burst firing
  • Faster uptime to increase vertical recoil
  • Slightly increased recoil + spread

As the post says, since Ela was buffed in a recent Year 4 Season 4.3 patch, there’s been a huge spike in her being picked, and her win ratio has gone up a little too much. These changes will make her slightly less deadly, and give players a better sense of balance.

Since this patch has just been issued to the test server, there’s no guarantee that it’ll make its way to the full and final game, although it’s clear that Ubisoft is exploring their options with this Operator.

A range of bug fixes are also rolling out in this patch. They are as follows:

  • FIXED – Missing drone sounds for other players in the match.
  • FIXED – Ying’s Candelas missing collision with other player models.
  • FIXED – Operators in main menu can disappear when merging into a lobby.
  • FIXED – The “Keep Playing as a Team” button does not function properly.
  • FIXED – Pre-barricaded window in 1F Toilet clips through part of the wall in Villa.
  • FIXED – Gap in the 2F Main Stairs on Consulate.
  • FIXED – Gadgets appear to flat when deployed on Washing Machines in Outback.
  • FIXED – Players can sometimes navigate their drone inside the stage at 1F Meeting Hall in Oregon.
  • FIXED – LOD Issue in Oregon from EXT Construction.
  • FIXED – Various Menu and HUB fixes.
  • FIXED – Various cosmetic item fixes.
  • FIXED – Map Discovery Playlist should not take matchmaking preferences into account.

Another recent Test Server patch made major changes to Ying, and Ubisoft seems generally more open to big changes to their Operators lately–Tachanka recently switched his turret for a grenade launcher.

Ubisoft has considered making the game free-to-play, but the developers want to combat toxic player behavior first.

Now Playing: Rainbow Six Siege – Six Invitational 2020 “The Program” Cinematic Trailer

GameSpot may get a commission from retail offers.