Developer Double Eleven has announced that the console port of Rust has been delayed. Originally scheduled for an Xbox One and PS4 release in 2020, Double Eleven was faced with new challenges as it transitioned to a work from home environment in the wake of the coronavirus pandemic wreaking havoc across the world.
This also led to a lengthy period of silence in which very little was revealed for Rust: Console Edition, with Double Eleven explaining that it lacked anything meaningful to share publicly.
“As a company in 2020, a year that has brought very challenging times for many, we’ve felt very fortunate to be able to keep doing what we love,” the developer explained in a blog post. “We’ve always had some remote workers but moving the entire company home to keep everyone safe has presented challenges as we’ve found new ways to work with each other in the new normal that this year had in store for us.”
The full PC version of Rust was released in 2018 after having spent five years in Steam Early Access, although it didn’t score too well at the time due to its repetitive gameplay resulting in an unfulfilling experience. “Its lack of survival depth and inclination to only reward time served instead of clever play saps whatever life it might have had to give,” critic Alessandro Barbosa said in his Rust review.
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