Biomutant’s First Patch Will Address Narrator, Dialogue Pacing, Combat, and More

Biomutant developer Experiment 101 has shared details on the game’s first big patch, revealing it will address the pacing of dialogues, narrator settings, combat, and much more.

Announced on Biomutant’s Twitter, this update will “most likely” be delivered to PC platforms first and then to consoles.

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As for what is in the update, it looks to include “bug fixes and changes based on community feedback.”

“We are working on the pacing of dialogues, narrator settings, difficulty settings, video settings like depth of field and motion blur, loot and enemy tuning as well as sound and combat,” Biomutant’s Tweet reads.

In our review of Biomutant, we discussed some of the above issues, including that, while the narrator is “initially kind of quaint,” we “found it a bit wearisome over time.”

“It’s not so much the narrator’s random interjections; it’s more that his regular attempts at profundity write a lot of cheques that a game that’s really just about hamsters bashing the crap out of each other with toilet brushes struggles to cash. Biomutant seems to have a lot it wants to say about the past, the future – and possibly forgiveness – but its fortune cookie wisdom feels a fraction too earnest,” IGN’s Luke Reilly wrote.

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For more on Biomutant, check out nine things you should do first and our performance review that details the problems on PS5, PS4, and Xbox consoles.

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Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.