Mandalorian Season 2 Premiere: Baby Yoda Has Invaded Twitter, God Help Us

The Mandalorian Season 2 has arrived on Disney+, and we have some news about the premiere episode: It features plenty of Baby Yoda.

That may not actually be news, but Mando fans who took to Twitter tonight to tweet about the show got a nice surprise when interacting with tweets about the show: In addition to seeing an emoji of Din Djarin’s helmet alongside the hashtag #TheMandalorian, users will see a tiny, animated “The Child” (AKA Baby Yoda) pop up every time they like a tweet featuring said hashtag.

You might have noticed this organically if, like us, you stayed up past your bedtime tonight to watch The Mandalorian’s Season 2 premiere. But it was also brought to our attention on Twitter by Brandon San Giovanni, who, according to his bio, works on Disney+. “In case anyone was wondering, you bet your ass we made it so that the heart turns into baby Yoda when you like a tweet with #TheMandalorian hashtag,” he wrote in response to a fan.

The Mandalorian Season 2 may prove to be one of the highlights of 2020, and interacting with other Star Wars fans on Twitter for the next couple of months is going to be just a bit more fun thanks to this little trick.

Naturally, we’re going to be covering the whole season, so stay tuned to GameSpot for all the Baby Yoda and Mando you can handle. If you’re looking forward to Season 2 as much as us, check out our wish list for the new episodes. If it’s been a while since you watched Season 1, check out our Mandalorian story refresher. And if you’re simply wondering how to watch The Mandalorian Season 2, don’t worry–we have you covered there too.

Freaky Review

IGN serves a global audience, so with the review embargo for Freaky now lifted, we are publishing our review from Simon Thompson who watched the movie at a drive-in screening at Beyond Fest. Read more on IGN’s policy on movie reviews in light of COVID-19 here. IGN strongly encourages anyone considering going to a movie theater during the COVID-19 pandemic to check their local public health and safety guidelines before buying a ticket.

[poilib element=”accentDivider”]

Freaky’s ingenious premise is so simple it is almost shocking that no one has come up with it until now. Body swap comedies were once de rigueur, yet Hollywood never thought to pair it with another prevalent sub-genre: the slasher movie. Even the film’s original title, Freaky Friday the 13th, seems so obvious it is almost infuriating. It was right there, Hollywood! Anyway, the end result — Freaky — was well worth waiting for.

Kathryn Newton plays Millie, a high school student, who unexpectedly switches bodies with a middle-aged serial killer, the Blissfield Butcher, played by Vince Vaughn. That is basically it. Throw in a ticking clock element where they have to switch back within 24 hours, or they’ll stay that way forever, and you’re done. This hot dish of humor and gore doesn’t need over-saucing. Directed and co-written by Christopher Landon, Freaky is a perfect companion piece to another of his movies, Happy Death Day. Reteaming with producer Jason Blum and Blumhouse Productions, they work their magic again, toying with tropes while maintaining a freshness and uniqueness that never feels derivative.

[ignvideo width=610 height=374 url=https://www.ign.com/videos/2020/09/10/freaky-official-trailer]

While Happy Death Day and its sequel were PG-13, Freaky earns its R-rating, delivering an ample body count and some innovative kills that elicit laughs as much as they do shock. What Freaky doesn’t do is rely on that, squander it, and consider it enough for the audience. The movie has set-pieces that might become genre fan favorites, but Freaky is really about the whole and not solely the (body) parts. It’s cohesive. Right from the get-go, with an early massacre, the tension is there, the darkness and the humor are on display, deftly choreographed and pulling the viewer in. That gutsy choice sets the bar high in the very first minutes.

Vaughn and Newton pull double duty playing both the killer and the teenage girl, giving each an energy that could easily have tipped into hammy or campy yet never does. They imbue both characters with vigor, commitment, and physicality, and the levity and darkness that they bring is never anything other than a blast. There is an intensity to Newton’s stare as the killer that cuts like a knife and an air to Vaughn’s Millie, which genuinely makes you wonder if this is the most fun he’s had with a role for well over a decade. While Newton has undoubtedly arrived here, Vaughn is back in a big way.

Kudos must be given to Misha Osherovich as Josh and Celeste O’Connor as Nyla, Millie’s best friends. Both bring an entertaining and engaging balance to the equation creating a believable and immediately winning dynamic. Similarly, composer Bear McCreary brings home the bacon when it comes to Freaky’s score which drives the movie forward with urgency and confidence.

What Freaky also manages to do, seemingly effortlessly, is to include humanity and vulnerability to some of the relationships which culminate in a sweet moment between Vaughn, as Millie, and her mother, played by Kate Finneran, in a changing room. It is beautifully executed and punctuates the movie perfectly before diving back into the madness. And while Freaky also ticks the horny teens box, the ways Landon handles sex and sexuality are refreshingly heart-warming and, on occasion, laugh out loud funny.

Freaky is not without its flaws, though. The backstory of the dagger used to try and kill Millie — and which had a pivotal role in the body swap — gets a little lost in the mix. Furthermore, the ending is something of an anti-climax considering the build-up to it. It’d be interesting to find out if the ending Freaky delivers is the one that was initially intended or what, if any, alternatives may have been left on the cutting room floor and why. Those issues aside, Freaky is one of the most entertaining films of the year and more than lives up to the promise of its fun trailer.

[widget path=”global/article/imagegallery” parameters=”albumSlug=igns-best-reviewed-movies-of-2020&captions=true”]

Freaky Review: A Bad Impression

Freaky should have slayed. From Christopher Landon, the director of the delightful time loop slasher movies Happy Death Day and Happy Death Day 2U, Freaky is a similarly irreverent genre mash-up. In this case, Landon has smashed together a slasher and a body-swap caper, as the name implies; it’s a multi-layered call back to the Disney classic Freaky Friday, which in turn calls to mind the slasher franchise Friday the 13th, a series that’s overtly referenced through giant date-declaring title cards within the film itself (and also happens to be the movie’s actual release date, Friday, November 13).

Unfortunately, Freaky’s fun premise is tripped up by clunky writing, and the performances from its two talented leads–Kathryn Newton and Vince Vaughn–are completely inconsistent with one another. Despite the germ of a great idea at its core, Freaky feels like a first draft of a script that could have used a few more passes, not to mention a director who could better shape Vaughn’s and Newton’s performances so that they actually resembled one another’s characters at any point.

The movie starts strong, in classic slasher fashion: A masked killer stalks horny teenagers through a large house and kills them in gory, brutal, creative ways, before claiming a mystical-seeming dagger that for some reason is just sitting around there. At nearly six and a half feet tall, Vaughn’s “Blissfield Butcher” is an intimidating killer, and you’ll immediately want to know more about his character–a wish that, strangely, is never granted, despite the fact that the movie’s protagonist inhabits his body for most of it. Vaughn’s killer is never fleshed out beyond the flat tropes of a typical slasher villain; he loves murder and lives in an over-the-top lair full of mannequins and ridiculous Halloween decor, but the “why” is never answered or even asked.

Freaky has a lot of fun establishing a world full of similar genre tropes: Newton’s Millie is the nerdy girl who becomes “hot” as soon as she puts a little makeup on and slightly changes her wardrobe, secretly in love with a sensitive and misunderstood jock, and bullied by a squad of “mean girls” who torment her for being poor. But the movie never succeeds in moving past any of those surface-level cliches, instead contenting itself with simply splattering their blood and bits across floors and walls.

When the Butcher chooses Millie as his next victim, he stabs her with his new toy, and for reasons that are never explained, we see a vision of some kind of temple underneath their struggling bodies; it’s unclear whether they see this as well, or if it’s just for the audience, and that’s all the explanation that’s ever given for the resulting body swap. That’s especially weird when you consider how eager Landon’s Happy Death Day movies are to explain their time loop mechanics–particularly the second one. Landon co-wrote both Happy Death Day 2U and Freaky, making Freaky’s shortcomings in this area even more inexplicable. Maybe he’s saving the lore for a sequel, but either way, it results in a confusing movie here.

Once said body swap actually takes place, the killer, inhabiting Millie’s body, seems weirdly keen to murder mainly the people who have recently wronged her, which is nonsensical, but admittedly satisfying. More troublesome is the fact that neither actor seems particularly concerned with capturing the other’s character in their performance. The early scenes establish Millie as shy and bookish, while Vaughn plays Millie-in-the-Butcher’s-body as a stereotypical high school girl who says the word “hashtag” out loud. Meanwhile, as soon as the Butcher enter’s Millie’s body, he exhibits a host of traits not present before, including a twisted sense of humor, a cunning deftness when navigating complex social situations, and a keen eye for fashion (not to mention remarkable skill at applying makeup). These transformations are jarring and incongruous, making the whole movie tough to buy.

Given the sheer talent involved, Freaky does manage to wring some enjoyment from the concept despite these serious flaws. The kills are universally juicy, from the frozen body that shatters into a million pieces to the shop teacher who gets an intimate encounter with his own buzzsaw. The romance between Millie and her jock is corny and boring, but it does result in an explosively funny makeout scene in the back of a car. Freaky is by no means unwatchable; these highlights will simply make you wish that the movie had as much wit and charm and care in its script as the Happy Death Day movies to which we can’t help but compare it–a comparison that, unfortunately, highlights how much better Freaky could have been.

Demon’s Souls PS5 Remake Has Optional Visual Filters

The Demon’s Souls remake launching alongside the PS5 on November 12 has been studied and scrutinized by fans of the PS3 original. Over multiple trailers, fans have noticed the look of the game is quite different from the PS3 original, which makes sense given it’s a remake with all-new visuals.

One such fan is GameSpot’s own Tamoor Hussain, who recently spoke with Gavin Moore, creative director at SIE Worldwide Studios External Development, about the remake. While discussing the visual presentation, Moore revealed that developer Bluepoint Games has created filters that can be used to change the way the game looks.

“For the visual look of the game, what we do is we allow a whole set of filters,” Moore says. “So you can pick the filter that you would like to play with in the game.”

It’s not clear how many filters are in the game, but Moore details two examples. “If you want to play in black and white, that filter exists,” he says. “And there is a classic filter. So if you want to harken back to the days of the PlayStation 3 and play with that starker look and more of a darker look and a little bit more, what’s the word, kind of driving a little bit more fear into the game, then pick that classic filter and play like that.”

If players are longing for a game that looks more like the PS3 classic, they can change the settings to make that happen–but Moore encourages players to experience the game without filters, as well. “I really would like the fans just to play the game the way we made it, just so it can show off the incredible power of the PlayStation 5 and what we’ve done with it.”

Elsewhere in the interview, Moore spoke to GameSpot about the changes made to weapon animations in Demon’s Souls.

If you want to pick up Demon’s Souls at launch but aren’t sure which edition you want, check out GameSpot’s preorder guide.

Now Playing: Demon’s Souls Remake: 8 Things Fans NEED To Know

GameSpot may get a commission from retail offers.

Paul Rudd Continues To Be Charming By Handing Out Cookies to New York Voters

Everyone thinks of something different when they think about Paul Rudd. Ant-Man in the MCU, Andy in Wet Hot American Summer, that memetastic Hot Ones interview. To me, he’ll always be Celery Man. But lately, Rudd has been taking part in New York civics. September brought us the actor’s Covid/Mask PSA (on Governor Cuomo’s YouTube page, no less), and this week New Yorkers spotted him handing out cookies to queuing voters in New York City.

Rudd stopped by the Barclays center in Brooklyn, New York to snap a few masked-up selfies with voters as they waited in the rain to place their votes. While there, Rudd thanked voters for “coming out and doing your part and voting.”

In this contentious presidential race, a bunch of normally-quiet celebrities have been coming out of the woodwork to show support for the first time ever. Michael Keaton proclaimed himself the best Batman last week and reiterated that in a political ad endorsing Joe Biden. Earlier this year, Dwayne Johnson endorsed a political candidate officially for the first time.

While many films are on hold or production slow-down as a result of COVID-19, Rudd is set to show up next in Ant-Man 3, Marvel’s What If series, and Ghostbusters: Afterlife.

16 Witchy Movies To Watch This Halloween

16 Witchy Movies To Watch This Halloween – GameSpot

“/>

]]>

]]>

]]>

]]>

]]>

]]>

]]>

]]>

]]>

]]>

]]>

]]>

]]>

]]>

]]>

]]>

]]>

]]>

]]>

]]>

]]>

]]>

]]>

]]>

]]>

]]>

]]>

]]>

]]>

]]>

]]>

]]>

]]>

Disclosure: ViacomCBS is GameSpot’s parent company


Sony Details PS5 Accessibility Settings

The PlayStation 5 begins its global rollout on November 12, and as that date approaches we’re finding out more and more about Sony’s next-gen system. Now, Sony has given us some insight into the system’s in-build accessibility features, and how they’ll make the system easier to use for disabled players.

While the PS4 had text to speech, the PS5 also has a voice dictation system, which allows you to convert speech to text. There’s also a Screen Reader function, which lets users hear on-screen text that they might not be able to read, and deaf users will have the option of typing out text messages that will then be spoken out loud for other players in multiplayer.

These features will also support multiple languages, Sony has announced, so they’ll be part of the system’s global feature set.

Button assignment and closed caption features will also be available, as well as color correction. You can program preferred presets for common settings, which will be remembered across numerous supported games.

The PlayStation 5 DualSense features haptic feedback and adaptive triggers, but for players who have issues with these features, they’ll be able to reduce or disable these features.

PlayStation 5 preorder allotments are currently sold out, so if you haven’t already ordered one, you’ll likely have to wait until 2021.

Now Playing: 5 PlayStation Accessories You Forgot About

Pikmin 3 Deluxe Review Roundup

Pikmin 3 Deluxe is bringing Nintendo’s take on real-time strategy to the Nintendo Switch today. The port brings brand-new side story missions, quality-of-life improvements, and additional achievements to the third installment in the cartoony series about plant-based little minions.

A lot of people missed Pikmin 3 when it originally landed on Wii U in 2013, so this version of the game gives them the chance to kill a burrowing snagret with nothing but these knockoff little green men. Fans of the Pikmin series have been clamoring for Pikmin 4, especially as Miyamoto has said that the game is “still happening” back in 2016. This remake could be a sign that the long-awaited sequel is on its way to the Nintendo Switch soon.

  • Game: Pikmin 3 Deluxe
  • Platforms: Nintendo Switch
  • Developer: Nintendo
  • Release date: October 30
  • Price: $60

GameSpot — 8/10

“Although the side story missions are the biggest selling point, Pikmin 3 has actually received a fair number of other tweaks in its move to Switch as well. There are new difficulty options, a hint system that helpfully nudges wayward players in the right direction, and other additions like badges–unlockable achievements that are doled out upon completing specific tasks or reaching certain milestones. These nips and tucks don’t radically alter the experience for returning players, but they do help make the game more inviting for newcomers, especially those who may not already be familiar with the series.” — Kevin Knezevic [Full Review]

IGN — 9/10

“Pikmin 3 Deluxe makes an already excellent game even better and transplants it onto a console where far more people have a chance to see how good it really is. Its Side Stories and difficulty modes aren’t massive additions, but they gave me more of the already clever and fast-paced fun that made me fall in love with the original game seven years ago. And while not as flashy new missions, there are a downright impressive amount of smaller touches and quality-of-life adjustments throughout (including replacing the Wii U’s Gamepad screen with Switch-friendly controls) that make this the best the Pikmin series has ever felt. There’s plenty of reason to come back for returning players, and if you missed Pikmin 3 on the Wii U then you absolutely shouldn’t repeat that mistake here.” — Tom Marks [Full Review]

Game Informer — 9/10

“Pikmin 3 was one of my favorite Wii U games, which isn’t meant to be faint praise it sounds like. Thanks to Pikmin 3 Deluxe, players who didn’t get around to checking it out in its original form have a chance to do so on the Switch. And better yet, they’re getting a version that lives up to its potential as a game to bring people together – even if it’s just to move tangerines and grapes around.” — Jeff Cork [Full Review]

VentureBeat — 4/5

“I’m thrilled that I had another great excuse to play through it. And I’m really hoping this is paving the way for a Pikmin 4. Even if you bounced off of Pikmin, I think Nintendo has ironed out a lot of the wrinkles that acted as a barrier for this franchise. The controls are solid and friendly. Even the camera never really causes frustrations. Give this game a shot. It’s worth it.” — Jeff Grubb [Full Review]

GamesRadar — 4/5

“Honestly, the Deluxe part of the experience, like DLC and extra missions are all just the icing piped carefully around the main gameplay cake and will be of interest only to the hardcore who need an excuse to purchase Pikmin 3 for a second time. Not that you need one, the game is still a classic and its Honey I Shrunk The Kids miniature world and gameplay translates perfectly to Switch. It’s been seven years since Pikmin 3 arrived on the Wii U, and with its tweaks and extra goodies it absolutely deserves another chance in the sun.” — Rachel Weber [Full Review]

Eurogamer — Recommended

“While they’re still set in Pikmin 3’s original areas and a bit of a kitbash, they offer the closest thing to a Pikmin 4 you’re going to play this year. And that’s the real hope with this re-release – that this return of the Wii U campaign with extra bells and whistles is the launch pad for an all-new Pikmin in the relatively close future. Just like its own small treasures, Pikmin 3 is well worth dusting off, as we wait for the series to properly end its garden leave.” — Tom Phillips [Full Review]

Now Playing: Pikmin 3 Deluxe Video Review

GameSpot may get a commission from retail offers.

Call of Duty: Black Ops Cold War on PC Will Require Up to 250 GB

Activision and Treyarch have revealed the PC specs for Call of Duty: Black Ops Cold War and confirmed that it will require up to 250 GB of storage if you wish to run the latest Call of Duty with Ultra RTX settings.

Fortunately, for those who don’t need to run Call of Duty: Black Ops Cold War on the highest settings, it is possible to download Multiplayer only for 50 GB on Minimum Specs and all game modes for 175 GB on Recommended and Competitive Specs.

[ignvideo url=”https://www.ign.com/videos/2020/10/27/call-of-duty-black-ops-cold-war-official-launch-trailer”]

It’s also important to note that these requirements are specifically for launch, and will hopefully go down as time goes by. Call of Duty: Modern Warfare has also dealt with storage requirements of over 200 GB, but Infinity Ward recently released a patch that gives PC players an option to uninstall specific game modes to reduce its file size.

The full list of official specifications for Call of Duty: Black Ops Cold War on PC are as follows;

Call of Duty: Black Ops Cold War Minimum Specifications

  • OS: Windows 7 64-Bit (SP1) or Windows 10 64-Bit (v.1803 or higher)
  • CPU: Intel Core i3-4340 or AMD FX-6300
  • RAM: 8GB RAM
  • HDD (at launch): 50GB (MP only), 175GB (all game modes)
  • Video: NVIDIA GeForce GTX 670 / GeForce GTX 1650 or Radeon HD 7950
  • DirectX 12 compatible system Required
  • Broadband Internet Connection Required

Call of Duty: Black Ops Cold War Recommended Specifications

These are the recommend specs to run 60GFPS in most situations with all options set to medium:

  • OS: Windows 10 64 Bit (latest update)
  • CPU: Intel Core i5-2500K or AMD Ryzen R5 1600X processor
  • RAM: 12GB RAM
  • HDD (at launch): 175GB HD space
  • Video: NVIDIA GeForce GTX 970 / GTX 1660 Super or Radeon R9 390 / AMD RX 580
  • DirectX 12 compatible system Required
  • Broadband Internet Connection Required

Call of Duty: Black Ops Cold War Recommended Specifications (Ray Tracing)

  • OS: Windows 10 64 Bit (latest update)
  • CPU: Intel i7-8700K or AMD Ryzen 1800X
  • RAM: 16GB RAM
  • HDD (at launch): 175GB HD space
  • Video: NVIDIA GeForce RTX 3070
  • DirectX 12 compatible system Required
  • Broadband Internet Connection Required

Call of Duty: Black Ops Cold War Competitive Specifications

Here are the competitive specs to run at a high FPS for use with a high refresh monitor:

  • OS: Windows 10 64 Bit (latest update)
  • CPU: Intel i7-8700K or AMD Ryzen 1800X
  • RAM: 16GB RAM
  • HDD (at launch): 175GB HD space
  • Video: NVIDIA GeForce GTX 1080 / RTX 3070 or Radeon RX Vega64 Graphics
  • DirectX 12 compatible system Required
  • Broadband Internet Connection Required

Call of Duty: Black Ops Cold War Ultra RTX Specifications

Here are the Ultra RTX specs to run the game at a high FPS in 4K resolution with Ray Tracing enabled:

  • OS: Windows 10 64 Bit (latest Update)
  • CPU: Intel i9-9900K or AMD Ryzen 3700X
  • RAM: 16GB RAM
  • HDD (at launch): 250GB HD space
  • Video: NVIDIA GeForce RTX 3080
  • DirectX 12 compatible system Required
  • Broadband Internet Connection Required

[widget path=”global/article/imagegallery” parameters=”albumSlug=call-of-duty-black-ops-cold-war-campaign-screenshots&captions=true”]

Call of Duty: Black Ops Cold War on PC will feature 4K graphics, uncapped framerate, RTX Shadows and Ambient Occlusion, NVIDIA DLSS and Reflex Technology, Ultrawide and Multi-Monitor support and much more. Additionally, developer Beenox worked closely with Treyarch and all other studios to “bring over 200 individual settings to fine tune the PC version of Black Ops Cold War.”

To further explain, RTX Shadows and Ambient Occlusion will allow for more photo-realistic shadows, NVIDIA DLSS (Deep Learning Super Sampling) will use “AI to construct sharp, hi-fidelity images all while rendered fewer pixels,” and NVIDIA Reflex will “aid pros or pros-to-be in ensuring there is as little delay between their click or press and what happens on their screen as possible.”

[ignvideo url=”https://www.ign.com/videos/2020/09/09/call-of-duty-black-ops-cold-war-13-minutes-of-miami-multiplayer”]

Call of Duty: Black Ops Cold War will be released on PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S on November 13, 2020.

For more, check out our review in progress for Call of Duty: Black Ops Cold War’s Beta, our best tips and tricks for the newest Dirty Bomb mode, everything else we know about the latest Call of Duty game.

[poilib element=”accentDivider”]

Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Warframe Details Its Next File Size-Shrinking Update

Warframe is currently going through a file downsize on PC, hoping to cut down its footprint by 15GB across three updates. Now, the second update in what developer Digital Extremes playfully refers to as “The Great Ensmallening” is on its way, and some details and screenshots have been revealed.

In a new Warframe forum post, Digital Extremes has explained that this coming update will focus on textures. “We are anticipating about 8-10 GB of savings with this round after a 10GB download,” the post says–which means that after an update, the overall size of the game will shrink as older files are jettisoned.

While compressing these textures, the developer decided to also touch-up and improve them–meaning that the game will actually look better than it did before.

As the two screens below show, the cut in file size has not led to a cut in image quality.

Before...
Before…
...and after.
…and after.

The update will arrive for the PC version of Warframe within a week.

Warframe will come to Xbox Series X and PlayStation 5 will improvements, and current-gen players will be able to carry their progress over.

Now Playing: How Warframe Plans To Improve In 2020

GameSpot may get a commission from retail offers.