Destiny 2 Shadowkeep DLC, Cross-Save, And Stadia Version Announced – GS News Update

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The Witcher 3 Actor Sparks Nintendo Switch Port Rumors

E3 2019 is about to begin, so of course that means the rumor mill is in full swing. And out there on Twitter fanning the flames is Doug Cockle, the voice actor behind The Witcher 3: Wild Hunt‘s Geralt of Rivia. The Witcher 3 was already rumored to be coming to Nintendo Switch, and now Cockle has put greater weight behind those rumors with a suggestive tweet.

Sharing a fan’s wish for The Witcher 3 to be announced for Switch at Nintendo’s E3 Direct presentation, Cockle teased, “Who else wants to see this,” adding a suggestive smiley at the end of his message.

Previously, The Witcher 3 was listed for Nintendo Switch by French wholesaler WTT, which also reportedly leaked the Assassin’s Creed 3 port shortly before that was announced. Additionally, a job listing from The Witcher publisher CD Projekt Red referenced Nintendo Switch as part of GOG Galaxy’s ecosystem. GOG Galaxy is a storefront and gaming client–akin to Steam–developed by retailer GOG, which is owned by CD Projekt Red. The company told GameSpot it does not comment on rumors.

The Witcher 3 was critically acclaimed when it launched for PS4, Xbox One, and PC in 2015. “This is one of the best role-playing games ever crafted, a titan among giants and the standard-setter for all such games going forward,” wrote critic Kevin van Ord in our 10/10 The Witcher 3 review. “Where The Witcher 2 sputtered to a halt, The Witcher 3 is always in a crescendo, crafting battle scenarios that constantly one-up the last, until you reach the explosive finale and recover in the glow of the game’s quiet denouement. But while the grand clashes are captivating, it is the moments between conflicts, when you drink with the local clans and bask in a trobairitz’s song, that are truly inspiring.”

Fortnite Update 9.20 Adds Storm Flip; Patch Notes Revealed

Everyone might be distracted by E3, but Epic Games continues to update Fortnite: Battle Royale, as it always does. The new 9.20 content update adds a throwable item named the storm flip and brings back the sword fight limited-time mode. You can read the full patch notes, via Epic Games, for update 9.20 below. The patch will be live on PS4, Xbox One, PC, Nintendo Switch, and mobile after the current server downtime is over.

The storm flip is a new weapon that, according to Epic, “explodes on impact and creates a sphere-shaped zone.” This zone brings Fortnite’s evil storm to any safe zone, and makes any storm zone safe. You can therefore use it in a pinch if the storm has caught up with you–or throw it at an enemy to subject them to the storm’s damage-dealing abilities, even when they would normally be safe.

This flipped zone lasts for 20 seconds and is only available in Epic rarity, from floor loot, chests, and vending machines. Storm flips come in stacks of one, which is also the maximum number you can hold at any time.

This week’s LTM is Sword Fight, which will be familiar to many Fortnite fans. The mode is largely unchanged from when it was last seen, and yes, the Infinity Blade is available in some treasure chests.

Elsewhere, update 9.20 vaults the hunting rifle, which is no longer available in game. Epic explained the decision by saying the weapon “has become somewhat outclassed by the infantry rifle after it was changed to hitscan.” The developer continued: “There are a few sniper rifle options available and we feel it doesn’t currently fill a necessary role in the item lineup.”

In other Fortnite news, players have recently spotted a giant eyeball encased in ice within the game. The eye can be found underneath Polar Peak. It’s still unclear just what this means for the game, although fans are theorizing it could lead to some kind of community event or even a Godzilla: King of the Monsters tie-in, which certainly wouldn’t be out of the ordinary, as Epic has previously held tie-in events for John Wick and Avengers: Endgame. You can watch some footage of the eyeball here.

Fortnite: Battle Royale Update 9.20 Patch Notes

Weapons And Items

  • Storm Flip
    • Thrown item that explodes on impact and creates a sphere-shaped zone.
    • Where the sphere overlaps the storm, it will create a safe zone.
    • Where the sphere overlaps a safe zone, it will create a storm zone.
    • The Storm Flip deals the same damage as the current storm.
    • The zone lasts for 20 seconds before dissipating.
    • Available in Epic Rarity.
    • Can be found from Floor Loot, Chests, and Vending Machines.
    • Drops in stacks of 1.
    • Max stack of 1.
  • Vaulted
    • Hunting Rifle all variants
    • While we value the variety of longer range sniping options, the Hunting Rifle has become somewhat outclassed by the Infantry Rifle after it was changed to hitscan. In addition, there are a few Sniper Rifle options available and we feel it doesn’t currently fill a necessary role in the item lineup.
  • Loot Carrier
    • Reduced sniper package availability from 12.5% to 8.45%
    • Reduced explosive package availability from 12.5% to 7.04%
    • The chances of getting high-powered, rare items from Supply Drones was higher than felt appropriate, so we’ve reduced their availability slightly
  • Mounted turret
    • Overheat now takes 20% longer.
    • The Mounted Turret’s usage has decreased over time. By slightly increasing time before Overheat, the goal is to help increase its risk/reward.
  • Increased max charge time on Boom Bow from 1s to 1.25s
    • The Boom Bow is a bit stronger than we’d like. This adjustment should reduce frequency between shots, making misses riskier. We’d like to evaluate the impact of this change before making any additional adjustments, and it’s possible that more tweaks will be necessary if this doesn’t have the desired effect.
  • The Slipstream’s audio, pink ring, and spinning blades turn off when disabled during the fifth phase of the Storm.
  • Players revived from a Reboot Van will lose invulnerability upon shooting or building.
  • Air Vents are now more forgiving in order to prevent fall damage when players jump on them from high places.

Bug Fixes

  • Fixed an issue in which weapons that previously had no ammo would be unable to be automatically reloaded.
  • Fixed an issue where players would take fall damage after exiting a Baller quickly rolling downhill.
  • Aim assist can no longer be used to fire at players using a Shadow Bomb.
  • Fixed an issue where players could damage teammates who were disconnected from the match.
  • Fixed an issue where the Flying Disc Toy would get caught on Ballers in mid-air.
  • Fixed an issue where Slipstream audio and visual FX would continue to occur after the player exits.
  • Fixed an issue where Air Vents’ sound and visual effects occurred more than once.
  • Fixed an issue in which Driftboards were unable to exit Slipstreams.
  • Exiting a vehicle that had entered a Slipstream no longer causes players to skydive.
  • Vending Machines no longer become unusable when a player using one gets eliminated.
  • The Flint-Knock Pistol is now consistently able to knock targets and the shooter the correct distance.
  • Dynamite audio no longer gets stuck on a loop during replays.
  • The lava bounce visual effect no longer persists if a Baller bounces from lava to water.

Limited-Time Mode Rotation

Sword Fight

Treasure chest contain Epic or better weapons as well as the occasional Infinity Blade! Fight your opponents to find out who is worthy of the Blade… and who is not.

Gameplay

  • Auto Swap Material option was removed and is always on.
    • Removing the option allowed us to optimize Auto-Swap behavior, primarily reducing rare cases in which materials did not swap properly.
  • Increased duration for how long elimination credit can be granted to the last damager.
    • Fall damage from 15s to 60s
    • Self-elimination from 15s to 60s
    • Storm elimination from 5s to 60s
  • Added support for foot controller devices to the Accessibility options.
  • Adjusted Invert Aircraft Controls setting info to better describe the option.

Bug Fixes

  • Gamepad custom build controls now consistently allow players to turbo build when using the ‘Place’ action while simultaneously having the ‘Stair,’ ‘Wall,’ ‘Roof,’ or ‘Floor’ action bound.
  • Players outside closed enemy structures can no longer build inside them.
  • Fixed an issue in which the destruction of a building could be interrupted by reconnecting it to its base.
  • Fixed an issue in which players would hang in the air if they disconnected during the bus drop phase.
  • Certain Fortbytes requiring a specific cosmetic item now correctly unlock for players who have it equipped.

Audio

Bug Fixes

  • The storm damage sound effect no longer ends prematurely.

Mobile

We’ve noticed iOS patches have experienced delays appearing in the App Store recently. Apple has stated that any application can take up to 24 hours to appear in the App Store. If no update is available, be sure to check our social channels for more info.

  • Introducing Quick Heal
    • Allows for Shield and Health consumables to be used more easily.
      • When health or shields are below 100 (max) – the quick heal button will display on screen.
    • Separate button that needs to be added manually from the HUD Layout Tool.
    • Button Icon displays the current priority items from the player’s inventory
      • Priority 1 – Chug Jug over all other healing items
      • Priority 2 – Health over Shield items
      • Priority 3 – MedKit over Bandages.
      • Priority 4 – If shields are below 50, Small Shields
      • Priority 5 – If shields are greater or equal to 50, Shield Potions
  • Added an “X” (Exit) button to close several screens where the “Close” button was too small.
  • Players will now get an error message if they try to update the game but have insufficient storage space.

Bug Fixes

  • Fixed an issue where outfits wouldn’t be displayed properly after logging out and back in.
  • Aim assist and Auto fire can no longer be used to fire at players using a Shadow Bomb
  • Fixed an issue for Android players encountering an error when trying to watch live matches.
  • Fixed an issue with doors and ziplines being interactable from long distances.
  • Centered Events and Challenges screens on devices with a 4:3 display.
  • Fixed an issue with the Combat/Build Mode button bringing players back into combat mode mid-animation.
  • Fixed an issue where the names of an eliminated team remained under the spectated player.
  • Controller blueprint appears correctly when viewed with devices with a wider screen.

Bethesda Threw a Party When Microsoft Doubled Xbox 360 Memory

Plenty of game development studios celebrate when they launch a game or hit a big milestone. Bethesda Game Studios, on the other hand, threw a “double the memory” party when Microsoft committed to doing just that on the Xbox 360. It might have even saved The Elder Scrolls IV: Oblivion from having to cut its scale back dramatically.

“Because with

: Oblivion, you can only imagine

,” Bethesda director Todd Howard told IGN. “When they told us, we threw a party. I have pictures from the party. We had a ‘double the memory party’ in the studio. We got drinks. I think it was the only time we’ve ever done that, someone calls and says ‘Yo, OK, we’ve upped the hardware.'”

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Swamp Thing Reportedly Canceled Already by DC Universe

DC Universe has reportedly cancelled Swamp Thing after only one episode into its first season, as reported by Bloody Disgusting and Variety.

One source said the reason is due to differing creative styles between multiple people involved, with one person wanting the show to connect more in the horror genre, and another wanting a “weekly procedural.” The source also said its due to Warner Bros. reevaluating their subscription streaming service.

In April, sources reported that Swamp Thing was going to shut down production after episode 10 was completed – down from the original 13-episode order.

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DC Universe’s Swamp Thing Has Been Canceled

While only one episode of Swamp Thing had aired on the DC Universe streaming service, it has already gotten the ax and will not be picked up for a second season.

Swamp Thing’s first episode was critically acclaimed, but that doesn’t matter, as GameSpot can confirm the show will not return for a second season. This was quite the shock, as the first episode of the series was horrifyingly good. “The first episode was surprisingly well put together and exceeded expectations, which is a task considering DC Universe’s track record of A+ original series thus far,” GameSpot said in its review of the first episode.

The new DC Universe series strayed a bit from what subscribers have seen in previous originals, as Swamp Thing was not a superhero show by any means, and it laid heavily into the horror genre. From the first two episodes we saw, the series is dark, adult, and at times, extremely violent.

This isn’t the first time controversy has surrounded the show. Towards the end of filming, there were reports that the final three episodes of the series were canceled. Allegedly, Warner Brothers was deciding what to do with the subsidiary streaming service, as the company makes moves to get into the streaming game sometime in 2019. However, DC Universe’s subscriber base was stronger than ever at the time, and these reports were denied.

The Swamp Thing cancellation comes as a surprise as DC Universe has been growing its service over the past few months. Aside from airing a new episode of an original series every single week, Season 2 of Titans is coming down the pipeline, and the comic book side of the service just got a major upgrade, adding thousands of newer titles. Currently, DC Universe costs $8 per month or $75 annually.

Star Wars: Jedi Fallen Order Box Art Revealed Before E3

Star Wars: Jedi Fallen Order is going to be a big part of EA Play–the fan-focused event just before E3 2019. Ahead of that showcase, EA has released two key pieces of artwork, showing off the standard and deluxe box covers.

The standard cover is a character medley in the identifiable Star Wars style, showing off protagonist Cal Kestis flanked by allies and enemies, along with TIE Fighters and AT walkers. The deluxe cover takes a more simplistic approach, with a close-up of Cal’s face draped in shadow. Both covers notably have a light-dark motif, splitting the color scheme into two parts.

No Caption ProvidedGallery image 1Gallery image 2

Jedi Fallen Order focuses on a Padawan who escaped the Jedi purge that occurred when the Emperor instructed his troopers to execute Order 66. Since it takes place in the dark times between Revenge of the Sith and A New Hope, Cal spends his time hiding from the Empire’s agents, who have been deployed to watch for and mop up any remaining Jedi.

The game from Respawn is headlining the EA Play event, and will be the first to take the stage on Saturday, June 8 at 9:30 AM PT / 12:30 PM ET / 5:30 PM BST / 2:30 AM AET (June 9). EA isn’t giving a formal press conference for E3 this year, but will be hosting a series of streams focused on its various games all Saturday morning. Others include Apex Legends, Battlefield 5, FIFA 20, Madden NFL 20, and The Sims 4.

Familiarize yourself with everything we know about Jedi Fallen Order, and check out our pre-order guide. For more on when and where to watch all the E3 festivities, read our full press conference schedule along with all of the pre-E3 events happening this week.

E3 2019: Playstation Days of Play Sale – Deals on PS4 Pro, PS4 Slim, and Big Games

Follow all of IGN’s E3 coverage all week long at IGN.com/E3. Note that if you click on one of these links to buy the product, IGN may get a share of the sale. For more, read our Terms of Use.

PlayStation’s Days of Plays 2019 runs from June 7 to June 17. For only 11 days, you’ll find the best discounts all on hardware, games, peripherals, and subscriptions. There is also limited edition themed PlayStation 4 Slim console that makes its debut, and will lost likely discontinue shortly after the event. Check out all the deals below.

I will update this post in real-time as more products and games drop and price and other online vendors match the discounts so check back!

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Get Equipped With Wireless Noise Canceling Headphones on Sale

If you buy something through this post, IGN may get a share of the sale. For more, read our Terms of Use.

If you’ve been depriving yourself of a nice set of headphones, today is a good day to treat yourself. Amazon has a lot of wireless headphones on sale today to fit your music-listening needs. There are also Bluetooth speaker deals to be had, if you want everyone else on the bus to hear the cool music you enjoy.

Sennheiser PXC 550 Wireless Headphone Deal

More Sennheiser noise-canceling headphone deals: