Montana Itself Is the Real Star of Far Cry 5

Some of my most memorable moments in my time spent exploring the first of three regions in Far Cry 5 didn’t involve explosions, trigger-happy cultists, or psychotic religious figures. While those moments certainly took place, and with the kind of insanity we’ve come to expect from the series, it was the much more serene and spontaneous times that have stayed with me since Ubisoft Montreal invited us up to play a roughly 15-hour chunk of what the team’s been cooking up for the last several years.

About an hour into my playthrough, I discovered a cool feature where if you pull out the binoculars, and then quick toggle the HUD off, you could walk around viewing the world through what is effectively a camera lens. From that moment on I spent a lot of my time exploring the rugged mountains, valleys, rivers, and open plains as a budding documentarian. And in all honesty, I was surprised how engaging this quiet act of observation could be in a game where I’m also allowed shoot explosive tipped arrows at helicopters while parachuting from a World War 2-era fighter plane I had stalled and ditched seconds earlier.

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Take a Closer Look at Discovery’s S1 Surprise Ending

Full spoilers follow for Star Trek: Discovery’s Season 1 finale.

Whoa, that Discovery cliffhanger! After wrapping up most of the big plot threads of its first season in the finale “Will You Take My Hand?” (read our review here), Discovery headed straight into a big hook that was, of course, inevitable. CBS wants to make sure that we all come back next year — and that we hold onto our CBS All Access (or Netflix) subscriptions, depending on where we live — and so a cliffhanger was pretty much in the cards. But did we really think we’d get this reveal so early on?

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No Hearthstone on Switch, Confirms Blizzard

Hearthstone has been a rousing success for Blizzard, with the game rolling out on mobile platforms back in 2015. The company raised hopes for a Nintendo Switch version in 2016 with an ambiguous tweet, but never confirmed whether we would see the digital card game make its way to the console. Despite Switch being the perfect home for Heathstone, thanks to its touchscreen, upcoming paid online service, and portability, we finally have a clear answer – and it’s a great big “no”.

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London Spitfire Win Overwatch Stage 1 Playoffs

The Stage 1 playoffs of the Overwatch League are over and  London Spitfire emerged victorious, beating the top-seeded New York Excelsior with a 3-2 reverse sweep on Saturday. London ended the first half down 0-2, but turned things around in the second half for their 3-2 comeback.

The first game of the day saw London and New York face off, with Excelsior winning 3-2. Spitfire went on to play the Houston Outlaws, winning 3-1, and found themselves facing New York again. After losses on Junkertown and Oasis, London entered Hoizon Lunar Colony in need of a miracle.

“Losing the first two maps, we thought, ‘Hey, we couldn’t let it end like this,'” Spitfire tank Hong ‘Gesture’ Jae-Hee told ESPN. “We rallied back and won a game. After that, we were like, ‘Hey, it’s 2-1. Might as well.'”

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UK Sales Chart: PS4’s Shadow Of The Colossus Debuts Top, Beats Sales Of PS2 Original

Shadow of the Colossus’s PS4 remake was a critical success when it launched last week, and now it appears it’s also performed well at retail. The game has finished top of the UK physical sales chart for its debut week (ending February 10).

Sales monitor Chart-Track says the PS2 original also finished at No.1 when it was released in 2006, but the remake’s first week sales were up 73% over its ancestor. Elsewhere, EA Sports UFC 3 maintains its position at No.2, although Monster Hunter World slips to No.3. The rest of the top five remains the same, with FIFA 18 staying at No.4 and Grand Theft Auto V at No.5.

Retailer-led price promotions mean The Evil Within 2 and Overwatch: Game of the Year Edition re-enter the chart this week at No.10 and No.13, respectively. In addition to Shadow of the Colossus, the only other new game in the chart is the Nintendo Switch exclusive Dragon Quest Builders, which debuts at No.31.

In our Shadow of the Colossus PS4 remake review, critic Edmond Tran said the game is a “tremendous journey, and one well worth taking and retaking.” He continued: “The visual overhaul is stunning, thoroughly enhancing every facet of Wander and Agro’s excellent adventure. Galloping through the tranquil world is always breathtaking; felling a monumental colossus is always humbling. Shadow of the Colossus is a beautiful reconstruction of an already exceptional title. It continues to be a modern classic and is an extraordinary game that everyone must experience.”

If you prefer to make your own mind up, check out some 4K Shadow of the Colossus gameplay, or see us mess with the game’s visuals using a bunch of filters. You can also watch the remake’s reveal trailer or watch us take down its first five bosses.

You can read the full top 10 sales chart below, courtesy of UKIE and Chart-Track. Note this table does not include digital sales data, and so should not be considered representative of all UK game sales.

  1. Shadow of the Colossus
  2. EA Sports UFC 3
  3. Monster Hunter World
  4. FIFA 18
  5. Grand Theft Auto V
  6. Call of Duty: WWII
  7. Mario Kart 8 Deluxe
  8. Super Mario Odyssey
  9. Assassin’s Creed Origins
  10. The Evil Within 2

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Gravel Wants to Revive Arcade Off-Road Racing

Gravel is an interesting experiment for Italian developer Milestone, an experienced racing outfit whose games usually tend to trend towards the more serious end of the spectrum. The studio is primarily known for its two-wheeled work but Milestone is also responsible for a fistful of official WRC games released between 2010 and 2013, plus 2016’s Sébastien Loeb Rally Evo. Gravel is a significant departure from all of that.

Gravel is an arcade-style, multi-discipline racer; a pick-up-and-play racing game that sheds official motorsport licensing in favour of wrapping proceedings up in an over-the-top, televised racing show that takes its contestants all over the world.

As such, Gravel’s single-player mode straddles a bunch of different styles of racing, from checkpoint-based cross country blasts to tight, multi-lap, stadium-style events stuffed into cramped arenas. Races largely take place on fantasy tracks in a variety of real-world locations, from open-cut mines in the Australian outback to isolated Polynesian beaches, but a handful of licensed tracks have also been included, like Portugal’s Montalegre rallycross circuit.

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