Doom Eternal: The Ancient Gods Part 1 Review

Doom Eternal: The Ancient Gods Part 1 feels like a thrilling action movie occasionally interrupted by a game of I Spy. You want to keep watching John Wick’s balletic slaughter but your impertinent host won’t unpause the Blu-ray until you spot the ficus in the background.

It’s also tough as nails. If you haven’t played Doom Eternal since it launched back in March, the first moments of its new DLC, The Ancient Gods Part 1, will feel like a kick in the teeth–n a good way, mostly. Once you get back in the demon-slaying swing of things, it’s exciting to have more high-level Doom Eternal to play, unconstrained by the need to reintroduce you to the basics. But, still: Be ready.

The Ancient Gods Part 1 picks up right where Eternal left off. After an opening “previously on” text screen and a cutscene that will remind you that Doom Eternal focused way too much on story and Proper Noun-riddled lore, the DLC tosses you back into the action. Your entire roster of weapons–save the Crucible, that overpowered glowing red sword Doom Guy scored toward the end of the vanilla game–is unlocked right from the start. The Ancient Gods also throws the big bads of Eternal’s late-game roster at you right out of the gate. I had my first fight with a Marauder less than an hour in.

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The Ancient Gods doesn’t take the time to re-tutorialize you on Doom Eternal’s mechanics. You need to remember to blast the Marauder with the super shotgun when his eyes flash green, that grenades belong in the cacodemon’s gaping mouth, that the mancubus must be pelted on his arm cannons. It’s a lot to remember! Doom Eternal, at its best, is a chaotic, frenzied, tactical, bloody dance, and I realized as soon as I started The Ancient Gods that I was foggy on the steps.

Doom Eternal: The Ancient Gods Part 1 is a direct continuation of the base game’s campaign, and where it succeeds, it does so on the basis of what Doom Eternal already did well. The Ancient Gods maintains Doom Eternal’s strong roster of enemies along with the Doom Slayer’s matching arsenal of weapons. Fights still largely take place in multi-tiered arenas, with platforms to hop on, portals to dash through, and monkey bars to swing from. It’s an acrobatic game that requires fluidity of motion and chess-like tactical thinking, roughly in equal measures.

But just as The Ancient Gods succeeds on the strengths of the base game, so too does it falter in familiar ways. Eternal is as story-heavy as a Doom game has been, and for players, like myself, who come to Doom for ripping and tearing, that focus doesn’t work. Doom Eternal’s story fails because it goes all-in on self-serious lore, a pairing that feels out of step with the inherent goofiness of its gory kills. The Ancient Gods is no exception. The Doom Slayer is scouring the realms of demons and angels and mortals for McGuffins and little time is spent establishing the necessary stakes to get you to care. The base game constantly expected you to know who an important angel or demon was, but didn’t take the time to introduce them. The Ancient Gods, thus far, has the same problem.

The Ancient Gods’ non-combat platforming is a slight improvement over the traversal in the base game. In Doom Eternal, it was often difficult to tell where to go, and sometimes–as in the Arc Complex level, which covered the floor in movement-halting purple sludge–the game actively slowed your progress in frustrating ways. In this expansion, however, the platforming is less extensive and mostly straightforward, allowing for a greater focus on the combat. And when the platforming is the focus, it works well. I especially enjoyed one section, which tasks the Doom Slayer with punching trees to make and move bridges. It’s brief, but it plays to Doom Eternal’s strengths, refashioning a platforming puzzle into an excuse to punch something new for novel results.

This DLC alternates uneasily between the all-out speed that Doom Eternal does so well and slower, careful sniping that stops the dance in its tracks.

The three new levels that comprise The Ancient Gods’ 5-to-10-hour campaign are well designed, with a variety of interesting play spaces. The multi-tiered arenas of Eternal are still prevalent, but they’re broken up by varied objectives and level hooks. One section, where you’re tasked with following a ghostly dog through a miasma that hurts you if you get too far away from your companion, is a welcome break from the typical fights, just forgiving enough that it doesn’t get frustrating, and just long enough that it doesn’t get boring. One late-game battle has you hopping among platforms to avoid damage as they catch fire. Then, when the platforms raise up above your head, you find yourself skirting the fiery hydraulics that lifted them. The Ancient Gods Part 1 has a few interesting setups like this, but even when the arenas are more standard Doom Eternal fare, they’re great fun to fight through. The environmental art is strong, too, and each level, whether it’s a stormy military base or a foggy swamp, is visually distinct from what comes before and after.

I mentioned the Marauder above, and the devilish warrior seems to have influenced the direction id moved in with The Ancient Gods Part 1. The axe-wielding, shield-bearing, fire dog-commanding demon felt more like a Dark Souls enemy than the kind of opponent you would expect to see in a Doom game. Marauder fights require an intense focus, careful timing, and vigilant measurement of the distance between you and your foe. While I like the Marauder for the vicious change of pace it provides, The Ancient Gods Part 1 adds multiple new enemies that function in similar ways. The Spirit, which can possess and empower enemies, must be hit with the plasma rifle’s microwave beam in the brief moment after you kill its host and before it possesses another. The turret, which looks like a candlestick with a purple eyeball where the flame would be, plays peekaboo if you look its way and must be shot quickly in the eye before it disappears again. The Blood Maykr needs to be shot in the head with the heavy cannon in the short window after it completes a heavy attack. All of these enemies require precise aim and timing, and you will need to watch them closely to hit their weak spots at the right moment. The result is that The Ancient Gods often feels slower than the base game. You spend less time in the dance of combat and more time waiting for an opening. Over time, I got accustomed to this change of pace, but I don’t think that makes it a good one.

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That’s especially true because accuracy and high damage output are required to quickly dispatch the turret and Blood Maykr. As a result, I ended up leaning on the heavy cannon, Doom Eternal’s assault rifle, which also functions as a sniper. It’s a powerful antidote to both enemies, which means that in certain sections of the game, you will have little need for the rest of your deadly arsenal. In one late-game fight I noticed that I had hardly used the rest of my weapons at all. The Doom series is one of the few FPS holdouts that continues to reject aim-down-sights design in favor of speedy strafing. But The Ancient Gods Part 1 feels like it was built to showcase the Heavy Cannon–the one gun with a traditional scope. As a result, this DLC alternates uneasily between the all-out speed that Doom Eternal does so well and slower, careful sniping that stops the dance in its tracks.

Despite some new and enduring weak spots, Doom Eternal’s frantic combat (mostly) continues to shine through. Once you get back into the swing of the action, the rock-paper-scissors design philosophy still results in a great time. I just wish Doom Eternal could get out of its own way.

Ray Fisher Accuses Warner Bros. Executives Of Racist Behavior

Cyborg actor Ray Fisher has become an outspoken critic of Warner Bros. higher ups over the course of the year. He’s taken to social media multiple times to call out abusive and racist behavior he and other cast members faced while on set for the 2017 box office flop, Justice League, after production was handed over from original director Zack Snyder to pinch hitter Joss Whedon, who finished the film.

The first of Fisher’s allegations came on July 1st where he publicly retracted his praise of Whedon during the movie’s San Diego Comic-Con Panel, adding that producers Geoff Johns and John Berg were also complicit in the abuses the cast faced. Later, Warner Bros. issued a statement saying that Fisher wasn’t complying with their attempts to investigate these allegations, which Fisher denied. He was then publicly supported by co-star Jason Momoa who took to social media of his own to condemn the actions Warner Bros. had taken, including leaking information about a film Momoa was set to star in as a “distraction.”

Now, Fisher has sat down with Forbes to dive further into the abuses he and other cast members faced on set, including blatant racism at the behest of Warner Bros. boss Toby Emmerich who played a role in “racist conversations” surrounding the post-production of the movie.

“What set my soul on fire and forced me to speak out about Joss Whedon this summer was my becoming informed that Joss had ordered that the complexion of an actor of color be changed in post-production because he didn’t like the color of their skin tone,” Fisher told Forbes. “Prior to Justice League’s reshoot process, blatantly racist conversations were had and entertained–on multiple occasions–by former and current top level executives at Warner Bros. Pictures. Decision-makers that participated in those racist conversations were Geoff Johns, Jon Berg, and current Warner Bros. Pictures Group chairman Toby Emmerich.”

Strangely, despite the alleged misconduct and obvious bad blood felt between Fisher and Warner Bros., Fisher is set to return to his role as Cyborg for the additional footage being shot for Zack Snyder’s upcoming Justice League: Director’s Cut, aka The Snyder Cut, which is set to premiere on HBO Max some time next year.

Netflix Prices Are Going Up Again

Streaming giant Netflix may be producing big-name content down the road–like the recently announced Assassin’s Creed series–but the service is also canceling a lot of content in 2020, and now, it’s raising subscription prices for US customers.

Two of Netflix’s pricing tiers are increasing in price. The Standard tier–which allows streaming on two devices at the same time–is jumping from $13 to $14 a month, according to Netflix’s Help Center. The Premium tier–which allows streaming on four devices at the same time and Ultra HD viewing–jumps from $16 to $18 a month. The Basic tier will remain $9 a month.

Over the past couple of years, there have been two price raises. In January 2019, US subscribers saw a bump in monthly costs for all three tiers. In June 2019, the same thing happened to UK subscribers.

Netflix is a growing company, as an investor meeting on October 20 revealed that the company’s revenue has grown 22.7% in Q3 of 2020, bringing in $790 million in profit. This was Netflix’s biggest quarter of the year. However, it was the slowest growth of new subscribers for 2020. Netflix gained 2.2 million subscribers during Q3, while it brought in 15.7 million in Q1 and 10 million in Q2.

Globally, Netflix currently has 195 million subscribers and is profitable. The reason for the raise in pricing is not known at this time.

Check Out These Gorgeous PlayStation 5 Photos From Sony

Sony has dropped a brand-new crop of high-res photos showcasing the PlayStation 5 accessories and console–and they’re absolutely stunning. The gallery, embedded below, shows off the PlayStation 5 and various accessories like the DualSense and Pulse 3D headset.

The photos are captured from many different angles, from up-close to highlight the smooth curves to wide-angle to display some perspective. There are even shots of the hardware suspended in mid-air and highly technical photographs of the minute details of the casing.

Sony also included images of the PlayStation 5 HD camera, media remote, and DualSense charging station.

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We’ve got our hands on the PlayStation 5 ahead of its November launch and walked away impressed by how un-PlayStation-yet-still-PlayStation the next-gen system is. We also went hands-on with the DualSense controller and found this really cool, really tiny easter egg.

The PlayStation 5 drops on November 12 in two variants: the Digital Edition for $400 and Standard Edition for $500. Check out our PlayStation 5 preorder guide to find out which version is right for you and when retailers will be restocked.

Now Playing: PlayStation 5 Unboxing

Amazon Prime Members Can Claim These 5 Free PC Games In November

Amazon has revealed November’s lineup of free PC games with Prime Gaming. Starting November 2, those with an active Amazon Prime membership will be able to claim five new games: A Knight’s Quest, Smoke and Sacrifice, Lethis – Path of Progress, Victor Vran, and Aurion: Legacy of the Kori-Odan. The new freebies will join an already large lineup as well as new loot for several popular games.

A Knight’s Quest is a Zelda-esque adventure starring a hapless warrior named Rusty. It’s a lighthearted game fit for all ages and features vibrant, cartoonish graphics. Victor Vran is a solid action-RPG from Haemimont Games that will appeal to fans of Diablo. You play from an isometric perspective, and there’s a heavy emphasis on loot. Smoke and Sacrifice is a narrative-focused RPG that tasks a young mother with surviving in a dangerous underworld. Aurion: Legacy of the Kori-Odan is also an RPG, but this one is a side-scroller with brawler-type gameplay. Lethis – Path of Progress is much different from the rest of the bunch as a steampunk city-building game.

November’s free games will be available all month, but they are far from the only games you can claim. You still have plenty of time to claim the 20-plus classic SNK games that Prime Gaming started giving away over the summer. Some of October’s free games will be available for part of November, too, including Layers of Fear and Dead Age.

Each month, Prime Gaming also gives away loot for some of the biggest hits. The latest batch of loot includes the first of 11 drops for Madden NFL 21. Right now, you can claim six cards for Madden Ultimate Team, including two gold and an elite player. Apex Legends‘ final loot drop will arrive on November 13, and you can also get new loot for Valorant and League of Legends right now.

November 2020 free Prime Gaming titles

Available throughout November

  • A Knight’s Quest
  • Smoke and Sacrifice
  • Lethis – Path of Progress
  • Victor Vran
  • Aurion: Legacy of the Kori-Odan.

More free games

  • Deadlight: Director’s Cut – ends November 6
  • Kona – ends November 6
  • Layers of Fear – ends November 13
  • Silver Chains – ends November 13
  • Stick it to the Man! – ends November 13
  • Surf World Series – ends November 13
  • Dead Age – ends November 13
  • Jay and Silent Bob: Mall Brawl – ends November 13
  • The Occupation – ends November 20

Free SNK games with Prime Gaming

Available through March 31, 2021

  • Art of Fighting 2
  • Baseball Stars 2
  • Blazing Star
  • Garou: Mark of the Wolves
  • Fatal Fury Special
  • Ironclad
  • The King of Fighters 97 Global Match
  • The King of Fighters ’98 Ultimate Match Final Edition
  • The King of Fighters 2000
  • The King of Fighters 2002
  • The King of Fighters 2002 Unlimited Match
  • King of the Monsters
  • The Last Blade 2
  • Metal Slug 2
  • Metal Slug 3
  • Pulstar
  • Samurai Shodown II
  • Samurai Shodown V Special
  • Sengoku 3
  • Shock Troopers
  • Shock Troopers 2nd Squad
  • SNK 40th Anniversary Collection

Now Playing: Free PS4 PlayStation Plus Games For November 2020 Revealed

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Steam Halloween Sale 2020 Discounts Phasmophobia, Death Stranding, And More

Halloween is a great time for candy and scares, but it’s also an excellent opportunity to save on PC games. Steam has just kicked off its annual Halloween sale, in which a heck ton of spooky games have been discounted. Thankfully, if you’re not up for a scare, there are also quite a few non-horror titles discounted as well, including Death Stranding for $42 (was $60), DOOM Eternal for $30 (was $60), and Control Ultimate Edition for $27 (was $40). The Steam Halloween Sale runs from now until November 2 at 10 AM PT / 1 PM ET.

The popular ghost-hunting game, Phasmophobia, has gotten a slight discount. Normally $14, its price has been slashed to $12.59. It’s an excellent game to play with your friends as you try to detect the ghost haunting a house, school, or asylum by using a variety of tools. You’ll have to work together to determine what type of ghost you’re tracking before it starts fighting back and taking the lives of each player.

One of the best VR games, Half-Life: Alyx, is also featured in the Steam Halloween Sale. Valve’s triumphant return to the Half-Life series is currently $45, down from its regular price of $60. It follows titular character Alyx before the events of Half-Life 2 as she fights against the Combine and a variety of other monstrous enemies. It’s compatible with Valve Index, HTC Vive, Oculus, and Windows Mixed Reality VR headsets.

Survival-horror game The Forest is also more than half off during the sale. The Forest currently costs $9 (was $20) and has you exploring an open world set on an unknown island after a plane crash. Your son goes missing, and you must find him, all the while surviving the elements as well as the mutants that call the island home. You’ll explore the vast forest in addition to the underground caves and more in your search.

A number of games are also hosting Halloween events, including Destiny 2‘s Festival of the Lost, Warframe‘s Nights of Naberus, and Dead by Daylight‘s The Eternal Blight. You can see all of the Halloween events on Steam.

Steam Halloween Sale deals

  • 7 Days to Die — $8.49 ($25)
  • Alien Isolation — $10 ($40)
  • Control Ultimate Edition — $27 ($40)
  • Dead by Daylight — $8 ($20)
  • Dead Space franchise bundle — $20.66 ($70)
  • Death Stranding — $42 ($60)
  • Don’t Starve Together — $5.09 ($15)
  • Doom Eternal — $30 ($60)
  • Dying Light — $13.59 ($40)
  • The Forest — $9 ($20)
  • GTFO — $28 ($35)
  • Half-Life: Alyx — $45 ($60)
  • Hunt: Showdown — $20 ($40)
  • Left 4 Dead 2 — $2 ($10)
  • Monster Hunter World — $19.79 ($30)
  • Monster Hunter World: Iceborne Expansion — $30 ($40)
  • Phasmophobia — $12.59 ($14)
  • Remnant: From The Ashes — $20 ($40)
  • Resident Evil 2 — $16 ($40)
  • Resident Evil 3 — $30 ($60)
  • Resident Evil 7: Gold Edition — $19.88 ($60)
  • The Walking Dead: Saints & Sinners — $32 ($40)

Now Playing: Phasmophobia – The Ultimate Beginner’s Guide

The Sims 4 Update To Add More Skin Tones, Sliders, And More

The Sims 4 is making some big moves toward inclusivity and customization later this year. With a December update, the game will get a ton of skin tone and other customization options, with a particular eye toward better representation for darker skin tones.

In a post on the EA Blog, the Sims team details the changes. A base game update hit on October 6, and will be coming to the console versions on November 10, which fixes some color banding issues with darker skin tones and makes them appear more consistent and properly shaded. It will be building on that with another update, coming on December 8, which will add more than 100 new skin tones. Not only that, but each of the skin tones will let you further customize it with a value slider. EA promises that skins will display better, including a better showing for suntans and sunburns.

You’ll also be able to use four new makeup sliders to pick colors that will complement the new skin tones. Those will have fine control with hue, value, opacity, and saturation sliders. Three more base game hairstyles will be added as well: braided ponytail with and without baby hairs for children, and a flat top texture hairstyle.

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EA says it’s been working with consultants to ensure it gets its move toward representation right, particularly community members including Game Changers Mia Zaff, EbonixSims, Rao, Xmiramira, and CatherineGames. As an example, EA says their feedback led to the “without baby hairs” option for one of the new hair styles.

On a similarly inclusive note, the game recently celebrated Hispanic History Month with an update that added new Hispanic Heritage items. That included new food items, outdoor decor, and clothing items.

Now Playing: The Sims 4 Star Wars expansion: Journey To Bautu Official Trailer | Gamescom 2020

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Black Friday 2020 Game Deals Already Look Way Better Than Prime Day’s

The COVID-19 pandemic has made 2020 a strange and unprecedented year in every way, leading to countless event cancellations, delays, and closings across everything from sports and politics to education and gaming. The logistical disruptions led to stock shortages in the spring and summer, which resulted in one of the biggest annual sales, Amazon Prime Day, being delayed to October–one month before Black Friday. Now that Amazon Prime Day is behind us and Black Friday deals are starting to roll in, one thing is becoming abundantly clear: Black Friday 2020 game deals are going to blow Prime Day’s deals out of the water.

The Best Buy Black Friday 2020 ad dropped this morning, and though no start dates or times were shared, it’s packed with some of the best game deals we’ve seen all year. The ad includes record-low prices for games like Fire Emblem: Three Houses ($35), Tony Hawk’s Pro Skater 1+2 ($30), and Resident Evil 3 ($15). First-party Nintendo games were $40 during Prime Day (as they have been regularly for most of the year), but Best Buy’s Black Friday sale has them for $35, and you can expect other retailers to follow suit. Games that aren’t even out yet are featured, like The Dark Pictures: Little Hope (which releases tomorrow, October 30) for $20 and Just Dance 2021 (releasing November 12) for $30.

We’re seeing incredibly low prices on this year’s huge PS4 releases as well, including Final Fantasy VII Remake for $30, The Last of Us Part II for $30, and the most recent exclusive, Ghost of Tsushima, for $40. Persona 5 Royal, the definitive expanded edition of the JRPG classic, will be down to $20, while Marvel’s Avengers will be slashed to $30. Meanwhile, Xbox players will be able to snag Star Wars Squadrons–which just released this month–for 50% off at $20, and the new Xbox wireless controllers releasing for Xbox Series X and S will be $20 off. Game Pass Ultimate three-month memberships will also be $23 (about 50% off), letting you add time to your current membership for about as cheap as it gets.

PC gamers have a ton of great deals to look forward to as well, and quite a few of them are available right now at Best Buy. For example, you can nab the Corsair K70 RGB MK.2 wired gaming keyboard for $90 right now (down from $150). Compare that to Prime Day, when a cheaper model, the Corsair Strafe RGB MK.2, was on sale for $110. We’re also seeing better deals on PC parts, including the Corsair Hydro Series Liquid Cooling System for $100 (available now), Samsung’s 907 EVO Plus 1TB PCI NVme SSD for $150, and an AMD Ryzen 7 3700X processor for $280.

Meanwhile, Amazon Prime Day 2020’s standout game deals included $40 first-party Switch games, The Last of Us Part II for $40, Madden NFL 21 for $30, and Red Dead Redemption 2 for $25. With Best Buy’s sale alone, Black Friday beats all of those prices, and we can expect more great gaming deals as other stores begin to release their full Black Friday ads. The fact that we’re already seeing deals on next-gen hardware, online memberships, and new game releases is positive, as all of that was noticeably lacking during Prime Day.

Normally, Prime Day is the biggest sale of the summer and does offer some Black Friday-worthy deals, but with it happening in October this year, it seems most retailers decided to hold their very best prices until Black Friday. Though it made for an underwhelming Prime Day sale (sorry, Prime members), you can bet that Amazon will price-match Best Buy’s Black Friday offers and other stores like Walmart and Target, so no matter where you prefer to shop, there’ll be some excellent gaming deals up for grabs.

While we wait for November’s huge sale to kick into full gear, check out our guide to Black Friday 2020, including Thanksgiving Day store closings. Retailers like Walmart, Target, and Costco have released part of their Black Friday ads as well, though Best Buy is the only one to reveal any real gaming deals so far. Black Friday will also offer another chance to snag the PlayStation 5 or Xbox Series X/S online at Best Buy, though the exact start date and time for the restock has not been shared.

Now Playing: The History of Black Friday

Intel’s 11th-Generation Rocket Lake CPUs Are Following In AMD’s Footsteps

AMD is just over a week away from launching its highly anticipated Ryzen 5000 series of CPUs, but its closest competitor Intel still has a few months to go before it releases its own new generation of CPUs, dubbed Rocket Lake-S.

Announced earlier this year, Rocket Lake is presumably another generation of processors built on Intel’s 14nm process, which it has clung to for multiple years. That means core counts on Rocket Lake aren’t changing drastically, with a maximum of 8 cores and 16 threads. But like AMD, Intel is hoping that optimizations to instructions-per-cycle (IPC) is how it will achieve more performance with the same high clock speeds the company has touted over its competitor.

Intel is still the best choice for pure gaming performance thanks to its slight lead in single-core performance, and with Rocket Lake, an improvement to IPC might widen the gap. While Intel isn’t ready to get specific with numbers, it does say that it expects double-digit percentage improvements when it comes to IPC, allowing for higher framerates in CPU-limited scenarios and less latency in.

Rocket Lake will also be the first Intel CPUs to support PCIe 4.0 SSDs, something AMD has supported with its Ryzen 3000 series already. Intel says Rocket Lake will support up to 20 CPU PCIe 4.0 lanes, which should give you some flexibility when building a system.

The downside is that Intel is making you wait until Q1 2021 for Rocket Lake to launch, giving AMD carte blanche on this holiday season and the space to wow everyone with Ryzen 5000 chips from November 5. As the competition between the two continues to escalate, Intel’s latest generation will need to be something special.

Now Playing: Can The AMD Radeon RX 6000 Beat Nvidia?

Watch Dogs 2 Lead Actor Has Not Been Asked to Return for Watch Dogs Legion

Watch Dogs 2’s lead actor, Ruffin Prentiss, has not been asked to reprise his role as Marcus Holloway for Watch Dogs Legion, all but confirming that the character will not be returning in the new game anytime soon.

After the announcement of the return of original Watch Dogs star Aiden Pearce in Watch Dogs Legion, many expected Watch Dogs 2’s Marcus Holloway to make an appearance too – not least because it was the ending of the second game that teased a move to a London setting, with Marcus’ story left somewhat open-ended. However, WD2 supporting character Wrench was subsequently announced as a post-launch Legion character, with no mention of Marcus forthcoming.

Speaking to IGN, Marcus Holloway actor Ruffin Prentiss confirmed that he’s not been contacted by Ubisoft to step back into Marcus’ shoes: “I haven’t heard from Ubisoft. I would love to reprise the role. It’s one of my favorite things that I’ve ever done. When Aiden was announced I was like, ‘Oh, maybe there’s a potential.’ […] And then of course Wrench is in the game as well. He’s my main partner in crime in Watch Dogs 2. So I think the realm of possibility still exists, but I have heard nothing from Ubisoft – but if they call, I’d absolutely jump back in.”

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With Aiden Pearce actor Noam Jenkins reprising his role in the new game, it seems unlikely that Ubisoft would recast Marcus – and with Legion on the verge of release, with post-launch DLC already announced, it seems unlikely that Marcus will be making an appearance, at least in the short to mid-term.

This isn’t to say Prentiss is upset by the decision. “Look, Wrench is loved. And [Wrench actor] Shawn Baichoo is such a wonderful, fluid, and versatile actor. What he does with that performance and how he’s able to maneuver – he was really fun to play with as a partner, but also just wonderful to watch and learn from. […] He’s earned this moment. He deserves every second of it. And the fans, the way they received Wrench, absolutely valid. We had a fun time making that game, but it’s one of those things where, even when he was announced, I’m [still] getting messages like, ‘Hey, is Marcus coming?’”

The answer, for now, seems to be “no” – although there have apparently at least been ideas mooted about how Marcus could return. “When we finished the game,” Prentiss explains, “there was this feeling of like, they could go one of two ways. I think this kind of happened with the Assassin’s Creed video games where the first game had one character and then the second game had a [different] character as the lead, who went on to continue to be the lead for a bit. This could be the realm of possibility, or it could just continue to have new protagonists with every game. And obviously Watch Dogs Legion is a very different game where you can play anybody, which is in terms of video gaming in general, it’s pretty revolutionary.”

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Prentiss says that there was another, less conventional idea brought up, too: “One of the writers, he said his dream would be to have three or four main protagonists and then do an ‘Avengers’.” To be fair, that doesn’t sound hugely dissimilar to Legion’s Bloodlines DLC, the post-launch pack that will bring Aiden, Wrench and two new characters – an Assassin and a psychic – together.

For the time being, Marcus seems to be off the table for a Watch Dogs return, but I also discussed playing the character with Prentiss, talking through why he loved the character, and how important he thinks Marcus was for Black representation in video games.

Watch Dogs Legion arrives for PS4, Xbox One and PC today, and will get a next-gen version on Xbox Series X/S and PS5 launch day (with free-upgrades for those with current-gen versions). We awarded it an 8/10 review, saying its “bold use of roguelike mechanics in an open-world action game pays off in interesting ways, making this visit to near-future London feel more varied than the previous two games.”

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Joe Skrebels is IGN’s Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].