Y: The Last Man Season 1 Episode 4 Review: “Karen and Benji”

Spoilers for Y: The Last Man’s “Karen and Benji,” which aired Monday, Sept. 20 on FX on Hulu, follow.

Y: The Last Man’s fourth episode steps away from President Jennifer Brown’s D.C.-based turmoil to follow her children, Yorick and Hero, as they separately navigate the harsh and cutthroat world outside. “Karen and Benji” is a better and more focused entry than the show’s previous ones, though the poor, childish choices made by both Yorick and Hero (particularly Yorick) continue to make the series a frustrating trek.

There’s something about Yorick’s flighty goofball qualities that worked on the pages of the comic, but just doesn’t easily translate over to this series. What was once quasi-charming comic relief is now an absolute abhorrent attribute. Yorick has gone full “apocalypse teen,” meaning the whiny character in the midst of world-collapsing chaos who’s still selfish and unhelpful. Normally, you’d find this quality in poorly written teenage characters who somehow find a way to still get stubbornly furious with their mom and dad while meteors are falling from the sky.

Here, it’s a full-grown man who’s being a baby. That makes sense given Yorick’s man-child qualities, but “Karen and Benji” literally shows him blowing his cover and endangering everyone around him because he thinks he spots Beth — a woman he’s convinced he needs to save, but in reality, she’d all but broken up with him right before the world fell because he’s a cloying clown. Now, he just watches old videos of her on his phone, as if he somehow lost a thriving relationship.

Pairing Yorick with Agent 355, who’s been the bright spot of the series (and carrying a heavy load), is a fun dynamic. He’s all nonsense and emotion and she’s all practicality and logic. And she’s ruthless in a way that he can’t fathom because, as she notably schools him this week, he’s never had to feel small or unseen. Now that he is literally the genetic nuclear football, he can’t handle it. His privilege bought him a life of being important without anything asked in return. As a result, Yorick and 355 inherently make for a sublime odd couple — less so, though, when she’s warming up to him.

It’s possible she’s playing nice, at the end of this chapter, as a way to “manage” him. Knowing she can’t bark orders at Yorick because he has to feel like his actions are his own idea, 355 suffers through Yorick abracadabra-splaining to her why card tricks are beneath him (“I’m an escape artist,” ugh) just to let him know that she’ll help him find Beth… after the geneticist stuff. As if he’ll be just free to leave.

Yorick and 355 inherently make for a sublime odd couple.

Hopefully Yorick grows up sooner than later, because he’s practically unbearable right now. He doesn’t want anyone to get hurt or die, but he’ll put everyone in immediate harm’s way when it suits him and his insane whims. Then, it somehow becomes 355’s fault if bodies drop.

To the show’s benefit, it’s difficult to make creepy dystopian hellscapes boring. The gloomy and foreboding quality of apocalyptic aftermath, with everyone willing to turn on each other, is usually fraught with tension. Y: The Last Man has the added anomalous element of all these badlands crimes, from muggings to murders, being committed by women. Yorick and 355 have a run-in with some would-be thieves and Mafia-style “Staties Wives” while Hero and Sam, after picking up Nora and her injured daughter, Mackenzie, have their own harsh episode with the armed remnants of a women’s shelter. Despite a close call, it seems to end okay for all of them, especially Hero and Sam, as they’re brought into what seems to be a giant warehouse/market full of food and supplies.

That doesn’t make up for Hero’s own myopic motivations, of course. While not as juvenile as Yorick, Hero is an absolute mess who all-but refuses to head to her mom for safety. She argues, plots, sabotages a car, and even tries to seduce Sam as a way to prevent, or even just delay, seeing her mother again. Like Yorick, her wants and needs are a really tough sell in the face of everything else happening. We understand that she and her mom fell out, and have horrible history between them, but to shirk the President’s help in the face of a global catastrophe, where finding a safe haven means the difference between life and death, is an oversized pill.

355, as a woman of action and a seeker of straightforward purpose, is still a boon for the show. Most of her interactions with Yorick work, as she’s tasked with this escort mission from hell, and at the same time we’re also getting small peeks inside her psyche. “Karen and Benji” begins with 355 imagining herself in a glitzy cabaret number, singing Ella Fitzgerald’s “Taking a Chance on Love” as she seemingly sleepwalks toward the edge of a cliff. She’s an expert at compartmentalizing her emotions, but it would seem that the events of the previous weeks are enough to crack even the toughest of nuts. The show would benefit from showing more layers to her (without forsaking her edge) while also infusing Yorick with basic survival smarts (and maybe even a smidgeon of personal responsibility).

Apex Legends Patch Targets Ongoing Server Issues

Apex Legends has been having some problems lately. While the game isn’t plagued by an unending wave of cheaters and hackers like Call of Duty: Warzone, it’s been seeing a lot more server stability issues. However, those problems should be addressed, at least somewhat, by the game’s latest patch according to the developer.

On Twitter, Respawn explained that players should now see fewer incidents of server instability, including teleporting, packet loss, and of course, lag. The developer also noted that it found a secondary issue with the game that would cause crashes that ties back to the game’s animated poses. That issue, along with others, will be addressed in yet another patch coming this Wednesday. For the time being though, Respawn is simply advising that players unequip any animated poses they have unless they’re comfortable with risking a game crash.

Even with the latest patch for Apex Legends rolled out, some players are still experiencing issues that can be traced back to the game’s servers. Numerous posts on r/ApexLegends show that players are still running into connection problems with the game, most of which result in teleporting and lagging, making the competitive title nearly unplayable. It’s not clear how much Wednesday’s upcoming patch will affect the game’s still-troubled servers.

Apex Legends’ patches by themselves have been a point of contention for players recently, with Respawn promising to remove tap-strafing, a piece of PC-specific movement tech from the game. The developer then walked back that promise, citing “unexpected side effects.”

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Amazon’s Wheel Of Time Set To Recast Mat Cauthon In Season Two – Report

It looks like the second season of Amazon’s Wheel of Time series is not for Barney Harris, who was cast as troublemaker and ladies man Mat Cauthon, one of the main characters of the series. Deadline is reporting that the role will be recast with The Witcher’s Dónal Finn taking up the dice.

Season Two already began production and filming, with the reason behind the recast still unclear or announced. The long-awaited adapted series from Robert Jordan’s books was renewed before the first season hit the streaming platform back in May, with the first season premiering November 19.

Even in the first trailer, we see Harris as Mat picks up a bejeweled dagger from the forbidden land of Shadar Logoth. It’s still uncertain how much of the first season will cover what with showrunner Rafe Judkins saying that “Season 1 will cover Book One, plus some of Book Two and even Book Three. But also not all of Book One, as some of it is in Season 2.”

The Wheel of Time follows Moiraine (Rosamund Pike), a wielder of the mysterious One Power called an Aes Sedai. She arrives in the small town of Two Rivers and from there, embarks on a dangerous journey with young men and women, one of whom is predicted to destroy the world.

Family Guy’s COVID-19 PSA Encourages Everyone To Get The Vaccine

Seth MacFarlane has revealed a new Family Guy-themed COVID-19 vaccine PSA featuring Stewie and Brian encouraging people to get the vaccine. In the clip, which debuted on Jimmy Kimmel’s late night show, Stewie runs through the reasons why it’s important to follow CDC guidance and take the vaccine.

“The common side effects from the COVID vaccines are generally mild and last a few days. But do you know what can have serious long-term side effects? COVID,” Stewie says to Brian, who is playing the skeptic in the video.

Then Brian asks Stewie about what people could say to a person–namely, Peter–who doesn’t feel the need to get the vaccine if everyone else around them does.

“Getting the shot not only protects him but also the people around him. But even more importantly, if the virus is allowed to spread through an unvaccinated population, it could mutate into a variant that the vaccine might not protect against,” Stewie says, as the shot cuts to Meg depicted as a horrible virus. “And then we’re right back to where we started: Gal Gadot singing ‘Imagine.’ We cannot let that happen!”

This is not the first Family Guy vaccine PSA, as the show ran a PSA of sorts in April featuring Stewie performing the “Mom, Mum, Momma” scene from the Season 5 episode remixed with Stewie shouting “get the vaccine” when Lois finally answers him. Before that, there was a fake podcast with Stewie and Brian talking about COVID in general.

Wheel of Time Hasn’t Started Yet, But a Character Has Been Recast for Season 2

Amazon’s Wheel of Time has recast one of its lead roles for the show’s second season.

According to Deadline, Barney Harris, who is portraying Mat Cauthon in the first season of The Wheel of Time, will not be returning to his role for the show’s second season. The reasons for Harris’ departure are presently unclear, though a replacement is already being lined up, with The Witcher actor Dónal Finn reportedly tapped to take over the role.

Cauthon is one of five young heroes who will be travelling with Rosamund Pike’s Moiraine on a “dangerous, world-spanning journey” in season one, which is set to premiere on Amazon Prime Video this November. He’ll be joined by Egwene Al’Vere (Madeleine Madden), Perrin Aybara (Marcus Rutherford), Nynaeve (Zoë Robins), and Rand Al’Thor (Josha Stradowski).

Although the first season hasn’t premiered yet, Amazon ordered a second season of The Wheel of Time earlier this year. The early season renewal coincided with the first season wrapping production. Both seasons, co-produced by Amazon Studios and Sony Pictures Television, will be available to stream in more than 240 countries and territories worldwide.

The first three episodes of the upcoming series, which is based on Robert Jordan’s much-loved fantasy novels, will arrive on Amazon Prime Video on November 19, with a new episode dropping every Friday from thereon in, leading right the way up to the season finale on December 24. The first season has eight episodes in total, the same as the second season.

Amazon’s The Wheel of Time follows a character called Moiraine, a member of the Aes Sedai, a powerful all-female organization of magic users, as she takes a group of five young people on a journey around the world, believing one of the five might be the reincarnation of the Dragon, a powerful individual prophesied to save the world or destroy it.

Want to know more? Here’s a guide to everything you need to know about The Wheel of Time.

Adele Ankers is a freelance writer for IGN. Follow her on Twitter.

Halo Infinite Big Team Battle Mode Detailed Ahead Of Multiplayer Beta Test

A beta for Halo Infinite‘s bigger-than-ever Big Team Battle mode is coming up later this month, and now 343 Industries has shared some new insight into what fans can expect from the mode overall.

Starting off with the studio’s design philosophy for BTB, which expands the player count to 12v12, lead multiplayer designer Andrew Witts said in the newest installment of the Inside Infinite series that there are three main pillars. These include “embrace the Spartan battle fantasy,” “Empower player types to thrive,” and “Unleash the Halo Infinite sandbox.” Here is a rundown of each, as explained by Witts:

Now Playing: 5 Things To Know About Halo Infinite’s Multiplayer Preview

  • Embrace the Spartan Battle Fantasy – We want players to really feel like they are within a Spartan unit pushing through the battlefield and capturing objectives as a team. That’s why we’ve invested in things like Pelican Drops, Commander mode VO, Weapon Pods falling from the sky to resupply the field and a few more dynamic elements – we wanted it to feel like an active battle inside the Halo universe. Additionally, we wanted maps to feel like they were a part of an iconic battle within the Halo universe.
  • Empower Player Types to Thrive – There are many different types of players in the Halo ecosystem. Some players are pilots, others are slayers or objective hunters, but we wanted all of them to work together in this BTB experience. [Senior multiplayer designer Fernando Reyes Medina] has a fantastic phrase that sums up this pillar well: Make sure everyone can feel like a hero in any match.
  • Unleash the Halo Infinite Sandbox – This pillar kind of speaks for itself. We felt like the “big” in BTB was not just the number of players in the match or the size of the maps but the number of options at players’ disposal. All the toys are available in this space for maximum fun.

In designing Halo Infinite’s Big Team Battle, the studio looked back at some of their favorite BTB experiences and came up with “new twists” to put a fresh take on it.

When starting to develop BTB, we started by having the multiplayer team share memorable stories that they have had in past Big Team experiences in Halo,” Witts said. “We talked a lot about how those stories made us feel as players. What more did we want from those stories? What more would we want out of the BTB experience that would make those stories even better? These are all the questions we asked each other to come up with the feature list for BTB. So we didn’t key into specific features as much as we tried to key into experiences that were possible in BTBs of the past.”

Halo’s BTB mode has been a much-loved mode embraced by fans over the years, and Medina said the team was “careful not to mess with what isn’t broken.”

“We wanted a BTB experience that feels classic and modern at the same time. An opportunity I saw to improve classic BTB was to make sure that the mode rules and balance consider the increased player count and the amazing new maps that level designers made for Halo Infinite,” Medina said. “This allowed us to create an exciting pace throughout a BTB match, which, combined with the awesome new toys in our sandbox, makes the perfect stage so players can play out memorable moments with their friends.”

Witts went on to say that the goal with Halo Infinite’s BTB was to go “bigger,” and this was made possible by increasing the player count by four on each team. “More players means more player interactions which we felt was a net positive to a lot of the strengths of BTB,” Witts said.

Medina added that 12v12 “maintains that classic BTB pacing that we all love while increasing the possibility for fun player engagements in all parts of the map.”

One of the challenges of increasing the player count, Witts said, was in the area of “pacing,” which means the feeling of “escalation of urgency in a match.”

“Ideally you want to start a match with excitement and over time that turns into increased tension so that at match end you feel fulfilled/jubilant as a player when the conclusion is reached, and one team is victorious,” Witts said. “Pacing can be a big challenge when you increase the number of players. A lot of the stress of providing good pacing falls on the map and game modes and I think our teams have done a fantastic job working together to crack this puzzle.”

Halo Infinite’s BTB maps will make use of the game’s new equipment by placing equipment spawners throughout the maps. The biggest change from Arena Slayer for equipment is that the specific equipment you pick up can be used up to five times.

“The reason we made this change is because we felt that increasing the frequency of the equipment verbs, players would be able to see more systemic outcomes of the sandbox more often,” Witts said. “We felt it tied very well to our ‘sandbox unleashed’ design pillar and our playtests have been validating this design choice.”

Medina added in the blog post that Halo Infinite’s BTB was designed to encourage teamwork and to give players the opportunity to succeed and contribute based on their own preferences and skills. “Whether you are an incredible sniper, a skillful Warthog driver, or a stealthy flag runner, you can contribute meaningfully to the outcome of any match,” Medina said.

Halo Infinite’s BTB maps will of course also have vehicles. Some vehicles will spawn at the start of a match, while others will spawn over time as a means to “escalate the experience over time” in any given match. Pelicans will fly over and drop in more powerful vehicles as matches go on, leading up to tanks–the deadliest of the bunch. “We wanted the more powerful vehicles in the sandbox to really feel special and create a moment in the game that can change the flow depending on what vehicle is brought in,” senior multiplayer designer Patrick Wren said.

This is just a small sampling of what the team at 343 had to say about Halo Infinite’s new BTB mode–be sure to read the full blog post to get all the details.

Fans will get a chance to try Halo Infinite’s BTB later this month when the BTB beta test kicks off September 30. Ahead of that, a 4v4 Arena Slayer beta is taking place beginning September 23, and invitations are going out now.

343 will have more details to share on the upcoming beta tests later this week, so keep checking back with GameSpot for more.

The Halo Infinite Inside Infinite blog post for September is stuffed with details. It also included news about Halo Infinite’s new Training mode, the items you can buy with microtransactions, and many new details on the game’s controversial progression system.

Halo Infinite’s free multiplayer and campaign are set to be released on December 8. Here is the full schedule for the upcoming Halo Infinite beta tests.

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Order Pizza On Slice And Get Free Far Cry 6 Currency And A Chance To Win A PS5

Slice, the online pizzar-ordering app, has rolled out a new promotion where you can get free DLC for Far Cry 6 and a chance to win a PlayStation 5 by ordering with them.

Now through October 21, everyone who orders pizza through Slice will receive the Peso Pack for Far Cry 6. And for this week only, everyone who orders through the app gets entered into a raffle to win one of five PlayStation 5s that could be delivered to your door alongside your pizza pie. Eating pizza may finally be your ticket to securing a hard-to-find next-gen console (but the odds aren’t great–sorry).

Peso Packs come with in-game currency that you can use to buy stuff in Far Cry 6. Pizza companies taking part in this promotion will also offer a “custom Far Cry 6 pizza,” and we can only imagine what this might be.

This is all part of Slice’s new Slice Gaming brand, which was announced on Monday. This will “give independent pizzerias the opportunity to incentivize their local customer base with video game perks, codes, and exclusives rewards,” according to a press release. Ubisoft is the first partner in Slice Gaming’s rollout.

“We are proud to be partnering with Slice and the independent pizzerias in the Slice network,” Ubisoft marketing boss Trevor Shackelford said. “Over the past year and a half, we have all been reminded how important it is to support small businesses and independent restaurants. We’re excited to be able to work with Slice to drive more business to local pizzerias while rewarding our community for eating local.”

Far Cry 6’s October 7 release date is right around the corner. For more, check out the video above in which Giancarlo Esposito, who plays the main villain, answers fan mail.

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Daily Deals: Use This Code for 20% Off PS5, Xbox, and Switch Games

It’s another incredible week for gaming and tech deals, especially with these latest discounts. eBay has got another incredible discount code on with its trusted sellers (including Argos, ShopTo, AO, and more). You can use code PURCHASE4LESS to get 20% off the likes of PS5, Xbox, and Switch games and accessories. This includes the brand new Midnight Black PS5 Pulse 3D Headset, with preorders available for £76.68 using the promo code.

In other deals new, in case you missed it, the PS5 can now expand its internal SSD storage with a third party M.2 SSD drive. There’s plenty of great options on offer, so we’ve listed the very best deals below as well.

Get 20% Off With Code PURCHASE4LESS at Trusted eBay Sellers

This promo code will expire on September 23, 2021.

The Absolute Best PS5 M.2 SSD Deals

Pokemon Legends Arceus Preorder Bonus

Robert Anderson is a deals expert and Commerce Editor for IGN. You can follow him @robertliam21 on Twitter.

Halo Infinite’s Training Mode Sounds Great

Players getting into the Halo Infinite beta test this weekend will only have a few limited windows to enter matchmaking with other players–but the good news is the game’s new Training Mode, part of the overarching Academy experience, will be available to play at any time over the whole weekend. Here’s a bit more detail on what the mode involves and how it works.

Training Mode is one of the Halo Infinite Academy’s three game modes, the others being Weapon Drills, which is also available in the beta test, and Tutorial, which offers players more of a narrative introduction to Halo’s world. Training Mode looks to be the standout of the three, offering a full sandbox for players to experiment with loadouts against bot enemies, able to change whatever settings they want on the fly.

In the September game update on Halo Waypoint, the Academy team described what Training Mode is, and how it’s set to become a vital part of the Halo Experience.

“Training Mode started as 1v1 Bot experience for players to warm up with more items from the Halo sandbox on our maps. It grew from there to provide a larger literal sandbox where players can experiment with their loadouts and a variety of Bot/player options,” developer David Ellis said. “Do you want to practice your sniper shots on Behemoth with unlimited ammo, zero risk of dying, and then swap to the Shock Rifle and add Bot teammates without reloading the map, playing in matchmaking or delving into Custom Games? You can do that with Training Mode.”

While the customization options for Training Mode will be quite extensive at launch, the Academy team indicated that even more options may be added at a later stage, especially as they start to understand how players are engaging with the game.

“We’ve discussed ways we could give players more control over the difficulty of the Bots they fight against in Training Mode than we’re currently offering for launch,” said Sara Stern. “We’d love for players to be able to toggle off certain behaviors (such as grenade throwing) they didn’t necessarily want to deal with, or to combine the aspects of different difficulty levels to create a Bot experience that better fits their needs than our predefined difficulty levels.”

The developers also indicated that multiplayer could be integrated with Training Mode in the future. Training Mode will be playable in its current form in both upcoming beta tests for Halo Infinite. For more information on the playtests, or to find out how to sign yourself up for them, check out our guide here.

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Star Wars Game Rumors Surface | GameSpot News

In this video, DeVante talks about new rumors involving Quantic Dream and the possibility that they are developing a new Star Wars game.

A member of Battlefield 2042’s development team speaks on the game’s recently delay from October to November and reassures fans that everything is alright.

Later on, DeVante explains Call of Duty: Vanguard’s open beta hacker problem and talks about Splitgate’s plan to include a forge mode before Halo Infinite.