Pokemon Games After Sword & Shield May Not Feature All Monsters Either

While most mainline Pokemon games to date have allowed you to carry your monsters over from previous titles, we learned at E3 2019 that the upcoming Pokemon Sword and Shield for Switch will be bucking this trend. During a Treehouse Live segment, producer Junichi Masuda revealed that players can’t transfer every old Pokemon to the games–only those that already appear in the Galar Pokedex. And it seems Sword and Shield may not be the last Pokemon titles with this restriction.

In an interview with Famitsu (via Eurogamer), Masuda reiterates that the reason behind this controversial limitation is due to the amount of time it would take to balance every Pokemon and improve them visually thanks to the sheer size of the series’ Pokedex, which now encompasses more than 1,000 Pokemon including alternate forms. “As a result, it has become extremely difficult to make Pokemon with a new personality play an active part and to balance their compatibility,” Masuda said. “That is the reason for this decision, and we have decided that it is difficult to make all Pokemon appear in future works.”

Masuda’s response suggests that future Pokemon games may likewise not include every monster in the series, although it doesn’t necessarily rule out the possibility that more could be added in to the titles down the line. Famitsu asked if that would be the case with Sword and Shield, but Masuda said that was still “undecided” at this point.

To transfer previous monsters over to Sword and Shield, you’ll first need to bring them over to Pokemon Home, a new Pokemon Bank-like cloud service launching for Nintendo Switch and smartphones in early 2020. Pokemon Home allows you to store any monster from Pokemon Bank on 3DS, as well as Let’s Go Pikachu and Eevee, Sword and Shield, and Pokemon Go, then bring those into Sword and Shield (provided they’re in the Galar Pokedex). Unlike Pokemon Bank, you can also trade Pokemon with other players directly from Pokemon Home. The Pokemon Company hasn’t shared any pricing details for the service yet, but Pokemon Bank requires players to have a subscription, which cost $5 per year.

Pokemon Sword and Shield launch for Switch on November 15. Nintendo revealed a ton of new details about the games during a special Pokemon Direct ahead of E3. Among other things, we learned about the games’ new Dynamax battle mechanic, which allows Pokemon to temporarily grow into the size of a building during battle. We also got a look at the open-world Wild Area that stretches between towns in the Galar region, as well as the multiplayer Max Raid Battles. You can read more about the games in our Pokemon Sword and Shield pre-order guide.

Update: Google Stadia Will Let You Change Your Username For Free Once

Update 06/18/2019: Google’s Patrick Seybold has told IGN that Stadia users will indeed be able to change their username at any time, but will only offer that change for free once.

Seybold also clarified that name-changing, and the one-time free change, is not a Stadia Pro-exclusive feature. However, he did not not speak to what the name change service would cost. We’ll update you on that as we find out more.

Stadia, Google’s foray into the home console/streaming market, will allow users to change their names at any time they want, according to a Google spokesperson.

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Details on Gears 5 Escape Mode’s Story and New Characters

Gears 5’s Escape is the newest game mode in the franchise, and it comes with a whole new story. Three new characters are on a suicide mission to help rid Swarm hives from Sera, and though their story doesn’t directly impact the mode, it is an interesting bit of worldbuilding that enriches the Gears universe further.

Lahni, Keegan, and Mac are Hivebusters. As we see in Escape’s gameplay, their mission is to get caught by Snatchers to infiltrate the heart of a hive, plant a venom bomb, then escape as the hive dies. Though there are some in-game details about the Hivebuster, including banter between them while you’re playing through Escape, the best way to learn about their story is through the new Gears of War: Hivebusters comic.

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If You Missed Cyberpunk’s E3 2019 Booth Check Out The Sci-Fi Dive Bar Now

Last year, Cyberpunk 2077’s E3 demo had us visit (IRL) a hip nightclub overlooking Night City. This year, it takes us down into a grungy underground dive covered wall-to-wall with awesome references to CD Projekt Red’s dystopian future.

The nightclub appears to be called Totentanz, German for “The Dance of Death”, and features posters from all sorts of live performances, plus a guitar “once owned” by the man himself, Johnny Silverhand.

Check out the club in the slideshow above, and get all the new gameplay details from this year’s E3 demo right here.

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Xbox One Elite Controller Series 2 Preorder Are Starting to Sell Out

If you buy something through this post, IGN may get a share of the sale. For more, read our Terms of Use.

In the past, when you upgraded to a new generation of consoles, you had to bid goodbye to all your controllers and peripherals. Not so with Xbox anymore. Microsoft is pushing forward and backward compatibility, and has said today’s Xbox One controllers and accessories will work with Project Scarlett, the company’s next console. That’s great news for anyone who needs a new controller and doesn’t want to chuck it in the garbage the moment they move to the next console generation. Here are some great Xbox One controllers you can use until the rubber comes off the sticks.

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LEGO Star Wars: The Skywalker Saga May Add Grunting Voice Work

LEGO Star Wars: The Skywalker Saga may offer players the option to use a classic ‘grunting’ voice track instead of full voice acting.

Over the past few days, fans of LEGO Star Wars have been tweeting that they would like to see grunts in LEGO Star Wars: The Skywalker Saga, the upcoming entry in the long-running series from TT Games. In the replies to a recent tweet from the developer, many have been expressing their wish that the game would use the grunts, grumbling, and other sounds to represent characters talking, as they did in the original games, rather than full voice acting.

At E3 2019, IGN spoke to TT Games’s Head of Design Arthur Parsons, who said that the classic grunts may not be out of the question: “At the minute the plan is that the game is fully voiced, But we are talking to the team about having an additional mode for grunts.”

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Monster Hunter World: Iceborne PS4 Beta Dates Announced

Get ready for a cold snap. Monster Hunter World is preparing to kick off beta sessions for Iceborne on PlayStation 4, in preparation for the expansion launch later this year.

The beta will let you try out three quests. A Great Jagras hunt will be welcoming for newcomers to get your feet wet. The wyvern Banbaro offers a mid-level challenge, and Tigrex will challenge the most seasoned hunters. You’ll also have access to all 14 weapon types across all three challenges and the training area. Weapons will include new features along with the Clutch Claw grapple and Slinger tools. Completing each challenge will earn you an item pack of consumables that will be waiting for you in the full version of Iceborne, when it launches.

The first Iceborne beta will be exclusive to PlayStation Plus users and begin on Friday, June 21. The second will be available or all PS4 owners and begin on Friday, June 28. You’ll be able to pre-load in advance, and you won’t need the base game to participate in the beta.

Monster Hunter World: Iceborne is coming on September 6 to PS4 and Xbox One, with a PC release following in the winter. You will need Monster Hunter World to place the full Iceborne expansion, and you’ll need to have finished the main story through Hunter Rank 16 to play the Iceborne content.

  • PlayStation Plus Exclusive Beta: June 21-June 24
    • 3 AM PT
    • 12 AM ET
    • 11 AM BST
    • 8 PM AEST
  • PlayStation 4 Wide Beta: June 28-July 1
    • 3 AM PT
    • 12 AM ET
    • 11 AM BST
    • 8 PM AEST

Shenmue 3 Feels More like a Video Game Than Its Predecessors

I found a cozy little shop at the outskirts of Bailu, the rural Chinese village Shenmue III starts off at. In front of the entrance were two capsule toy machines, and maps that indicate where to find medicinal herbs could be obtained from a small table next to it. As Ryo Hazuki, I pick up one of the maps and then bent down in front of the capsule toy machines, just like I did for the first time nearly 20 years ago.

Ryo puts the toys in his magical pockets that can hold anything from stone mirrors to living ducks, and heads into the store. Before approaching the store clerk, I decide to take my time and first have a look around. Like in the previous entries, Ryo can freely explore these environments, open drawers and pick up random objects that have no importance to the main story. Objects Ryo can interact with are now highlighted with small circles, a convenience that Shenmue purists will probably find unnecessary.

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Dr. Mario World Gets a Release Date

Nintendo has announced that Dr. Mario World, the developer’s next mobile game, will be released on July 10.

In Dr. Mario World players have to eliminate viruses by matching capsules with viruses of the same colour. Alongside Mario, players will also be able to call on Dr. Peach, Dr. Bowser, Dr. Toad and a variety of other characters in order to draw on a variety of antiviral skills.

Accompanying the main Stage Mode is a Versus Mode, where players can go head-to-head online.

Dr. Mario World is described as “free-to-start”, and the initial launch contains over 200 stages, with additional stages, worlds, and doctors due to be added later. The game launches on iOS and Android on July 10, and pre-registration is available now for eager fans.

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