Shovel Knight Dig Gameplay – Mushroom Mines And Spore Knight Boss Fight | PAX West 2019

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Borderlands 3 Endgame Revealed Including New Game Plus, Guardian Rank, and More

Borderlands 3 may not be a fully-fledged live-service game, but it’ll still have an endgame that should hopefully keep players busy, months after beating the main story campaign.

Gearbox took the stage at PAX West today to reveal Borderlands 3’s sprawling endgame. After beating the main story mode, there will be a combination of different progression paths that should keep you occupied. As such, Borderlands 3’s endgame will comprise of: True Vault Hunter Mode, Guardian Rank, and Mayhem Mode.

True Vault Hunter Mode is Borderlands 3’s New Game Plus. Players will be able to tackle the main story campaign again, only it’ll be much harder. Luckily, players can keep their weapons, levels, and other perks they earned the first time around.

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This Is How Cyberpunk 2077’s Cyberware Will Change Gameplay

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Many RPGs often have complex systems and menus you need to manage as you build up your character, and CD Projekt Red’s Cyberpunk 2077 is no different. There is a sophisticated inventory menu in the game where you can manage both your character’s equipment, how they look, and their cybernetic prosthetic loadout.

So do you want to deck your character out in that sick olive bomber jacket with that crazy light-up collar, or would you prefer the simplicity of a basic hoodie? You have the freedom to make your style dreams come true. Each piece of clothing has its own unique statistics; though, this probably has you wondering about the late game when you’re min-maxing while still wanting to maintain a desirable appearance.

According to Cyberpunk 2077 senior level designer Miles Tost, the team does have a solution to this often annoying issue. Though, he was unwilling to share exactly what it was during the recent deep dive gameplay stream.

While you’re likely to spend hours customizing your character’s outfits, you’ll probably be spending similar time tailoring their cyberware. These cybernetic prosthetic tools are your character’s lifeblood and what you frequently install to upgrade their capabilities. For example, you might customize your legs to double jump or install a mod that silences your jumps to make you more stealthy. You’ll typically go to Ripper docs to purchase and enhance cyberware, but there are some you can get on your own as you complete quests.

There are also ways to enhance your cyberware on the fly via items called Shards. If you slot these onto your character, you can gain the power of other cyberware and see how it would be if you’d installed it into your body. Shards seem to offer you the ability to experiment without committing to installing full-on pieces of cyberware onto your body to see if it suits your playstyle.

Cyberpunk 2077 is releasing on April 16 for PS4, Xbox One, and PC. For more Cyberpunk 2077 news, be sure to click from the links in the list below.

Death Stranding’s Peeing & 13 Other Weird Game Mechanics

We may remember a game for its great story or amazing graphics, but all games live or die by their mechanics, regardless of how simple or complex they may be. Sometimes, though – as we were just reminded by the most recent gameplay trailer for Death Stranding – a game’s mechanics can be straight-up weird.

Whether a fun gimmick or a totally buck-wild mindf***, plenty of developers have tried to differentiate themselves from the rest of the industry with unique gameplay mechanics – here are some of our favorites.

Metal Gear Solid

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Best Things To Stream For September 2019 – Netflix, Hulu, Amazon, Shudder

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Cyberpunk 2077 Created A New Team To Make Sidequests, After The Witcher 3

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Cyberpunk 2077 looks to be a massive game, and part of that will be the wealth of sidequests. These “Street Stories” are essentially how you live out your life as a mercenary, and CD Projekt Red says that its experience with The Witcher 3 taught the studio just how meaningful sidequests can be. So much, in fact, that it set up a dedicated team for them.

“After [The Witcher 3:] Wild Hunt, we actually founded a completely new team, the open-world team, which is creating some amazing content to fill this world with things that are meaningful,” said quest designer Phillip Weber. “We want to make this [so that] you can do many, smaller things around the city, but they’re all cool and unique in their own way.”

Senior level designer Miles Tost added that the lesson from The Witcher 3 was that “even simple tasks can be fun and exciting if you pack them up in a cool story.”

This came as part of a larger discussion on how sidequests will work in the upcoming open-world RPG. The deep-dive presentation covered everything from character creation to why the studio hired actual city planners to help create a vision for Night City.

Astral Chain: 7 Combat Tips You Need To Know

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Cyberpunk 2077 Netrunner Class Seems Perfect For Causing Mischief

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Cyberpunk 2077 developer CD Projekt Red hosted a deep-dive stream and delivered a whole lot of information on the game. Among the deluge of details was a breakdown of what the Netrunner character class will be capable of. The team has made it clear that all of its classes and the gameplay opportunities are flexible and malleable to some degree, but from what we saw the Netrunner definitely looks like one that players who like to cause mischief will enjoy.

On the stream, quest designer Phillip Weber explained what opportunities Netrunners will have open to them, saying that it’s a class that lets players be “very creative in how you play the game.”

He continued: “We have access points and in the world of Cyberpunk they can control all the different devices in the area, which of course as a Netrunner is pretty useful because you can hack that access point.

“If you successfully do that you can now use quick hacks. You can, from a distance, take over different devices like a camera for example. You can do many different things; look through the camera and have a completely different view, or just turn it off if it’s in your way. You can take over a turret and make it fight for you.

“We also tried to come up with nice custom things, depending on where you are–let’s say if you’re in a gym where there are some nice boxing robots. Of course, maybe you can do some fun things with that.”

The gameplay shown during this explanation featured a robot boxer taking on a mostly human opponent in a sparring match but, after the Netrunner had done its thing, the robot delivered a punch so hard that its opponent’s head erupted into a shower of blood.

“If I would use lots of Netrunning skills, it’s also useful to use cool skills that make me really good at stealth and [be] really under control. Netrunner can also be really good at using distractions like, if there’s a vending machine make it spit out some drinks and people may look at that.”

As previously mentioned, flexibility is a key part of Cyberpunk 2077, so netrunners don’t have to be sneaky and use subterfuge if they’d rather bulldoze their way through problems.

“A Netrunner isn’t just a stealth character,” he continued. “There’s also cool aggressive netrunning abilities, because we always want to give you a choice in how you want to play. We have the Nanowire cyberware, which is really good at hacking enemies from a distance and then taking over their cyberware. Most people in the world have cyberware and they’re just like access points so, a good time for Netrunners. As an example, [you can] hack someone’s cyberware in their hand and make them do some things that they might not want to have happen to them. The Nanowire, of course, is very sharp so you can use it as a weapon, a whip. So a Netrunner can be very effective at using skills in combat as well.”

Like the classes, Cyberpunk 2077’s life paths are also quite flexible. Though, at the start of the game, the game will ask you to pick your allegiances–for lack of a better phrase–the decisions you make and actions you undertake will ultimately shape who you are.

The stream also provided us insight into how Cyberpunk 2077’s sidequests will work and revealed that the development team plans to address an annoying problem found in many RPGs.

Cyberpunk 2077 Gameplay Deep Dive

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