Sony To Close UK Game Studio, Everyone Will Be Laid Off

PlayStation is shuttering one of its UK game studios. The company confirmed to GI.biz that it will close its studio in Manchester, England, which was working on a virtual reality title.

The closure is related to PlayStation’s ambitions to “improve efficiency and operational effectiveness.” The report says every employee is being laid off, though a specific number was not disclosed.

The Manchester studio was founded in 2015. It was working on an unannounced VR game, and the status of this project is now in question. It’s unknown if it is canceled or if development will shift to a different studio.

Whatever the case, this is just the latest UK game studio closure for PlayStation. In recent years, the company shut down Guerrilla Cambridge and Evolution. PlayStation still has two studios in the UK, including Media Molecule (LittleBigPlanet, Dreams) and London Studio (Blood & Truth).

2020 is a big year for the PlayStation brand, as Sony is launching the PlayStation 5 this year. Just recently, Sony launched the PS5 website, though it doesn’t contain much information.

The Mandalorian Gets Cool New Transport Toy, Now Available For Pre-Order

While Disney+‘s The Mandalorian–which has a new season coming this fall–took place after Return of the Jedi, the series sure did have a lot of Stormtroopers and Empire officers hanging about. And one of the cool Imperial vehicles from the final episodes of Season 1 can be yours to own, in toy form.

Hasbro is releasing the Star Wars: The Vintage Collection Imperial Troop Transport Vehicle this spring. It’s the giant vehicle during the season finale that all the Stormtroopers got out of when Mando and company were hiding in the bar. It’s currently available for pre-order at various retailers, and you can check out some images of the toy below.

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While the press release for the vehicle states it will release in the spring, Best Buy has the release date listed as March 16, while GameStop lists it as March 1. The Imperial Transport will cost $70, and it features a removable roof, opening doors, fold-down seating, and movable turret. The new toy is actually inspired by the original Kenner vehicle which was released in 1979.

From the looks of the images, you can seat seven 3.75″ figures into the transport. Like the rest of the Vintage Collection from Hasbro, the figures and vehicles recreate the world of Star Wars with incredible detail, and while you can play with them–and why wouldn’t you?–the Vintage Collection toys also look pretty sweet displayed around the house.

The products discussed here were independently chosen by our editors. GameSpot may get a share of the revenue if you buy anything featured on our site.

Disclosure: ViacomCBS is GameSpot’s parent company.

Fallout 76 Is Coming To Steam In April With Free Update

Fallout 76 famously bypassed Steam when it released in October 2018, instead opting to launch through Bethesda’s own launcher. The publisher has now confirmed a release date for Steam–and it’s (relatively) soon.

Fallout 76 will debut on Steam on April 7 alongside the free Wastelanders update, which adds NPCs to the game. Bethesda is stocking the Steam store with the base game and the Wastelanders Deluxe Edition.

Additionally, Bethesda will sell the game’s microtransaction currency, Atoms, as well as subscriptions to the Fallout 1st program, along with the Tricentennial Pack and the Raider and Settler content bundles (more on that below).

One important thing to know is that Atoms and Fallout 1st memberships for Fallout 76 on Bethesda.net will not transfer to Steam. Atoms do not move between platforms, but Bethesda confirmed that items purchased with Atoms will be shared across Steam and Bethesda.net.

Fallout 76 New Content Bundles:

Descriptions via Bethesda

  • Raider Content Bundle
    • Mine Car Planter – A small planter for your crops when no dirt is available (buildable in your C.A.M.P.)
    • Raider C.A.M.P. – Change the look of your Vault-Tec C.A.M.P. deployable to give it a Raider edge
    • Raider Stash Box – Raider-themed Stash box for your C.A.M.P.
    • Raider Faction Flag – New flag for your C.A.M.P. that show off your allegiance to Crater
    • Raider Pathfinder Outfit – Look like another resident of Crater with this outfit (includes mask and bandana)
    • Raider Conquest Loot Bag – Raider-style Loot bag, complete with skull
    • Raider Pillager Backpack – A Raider-style backpack
    • Raider Marauder Power Armor Skin – Unique appearance for your Power Armor based on the Crater Raiders
  • Settler Content Bundle
    • Garden Truckbed Trailer – A small planter for your crops when no dirt is available (buildable in your C.A.M.P.)
    • Settler C.A.M.P. – Change the look of your Vault-Tec C.A.M.P. deployable to give it a Settler appearance
    • Settler Stash Box – Settler-themed Stash box for your C.A.M.P.
    • Settler Faction Flag – New flag for your C.A.M.P. that show off your allegiance to Foundation
    • Settler Mechanic Outfit – Look like another resident of Foundation with this outfit (includes hat)
    • Settler Traveler Loot Bag – Settler-style Loot bag that looks like a travel case
    • Settler Relief Backpack – A Settler-style backpack
    • Settler Vigilante Power Armor Skin – Unique appearance based on the Foundation Settlers

Fallout 76 launched to a pretty rocky start, and Bethesda has been implementing several large content updates since the game’s release in order to address player concerns. Prior to Wastelanders, Fallout 76 saw new quests added in Wild Appalachia, a battle royale mode in Nuclear Winter, and challenging team-based raids.

In GameSpot’s Fallout 76 review, Edmond Tran wrote, “Bethesda has stated it intends to continue supporting the game for a long time, but at launch, Fallout 76 is a poor experience. There are echoes of the series’ admirable qualities, but look past that facade, past the cute Vault Boy animations, past the familiar radio tracks, and you’ll find no heart–just an inconsequential wasteland doomed to be nuked over and over again.”

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Evo 2020 Announces Game Lineup: Smash, Street Fighter, DBZ, And More

The organizers of the Evolution Championship series–better known as Evo–have announced all of the games that will be featured in the upcoming Evo 2020 competitive gaming tournament.

The titles include Super Smash Bros. Ultimate, Street Fighter V: Champion Edition, Tekken 7, and Dragon Ball FighterZ, among others. You can see the full list below.

Evo 2020 Confirmed Games

  • Dragon Ball FighterZ (PS4)
  • Granblue Fantasy Versus (PS4)
  • Samurai Shodown (PS4)
  • Soulcalibur VI (PS4)
  • Street Fighter V: Champion Edition (PS4)
  • Super Smash Bros. Ultimate (Switch)
  • Tekken 7 (PS4)
  • Under Night In-Birth Exe:Late[cl-r] (PS4)

In addition to the main tournament, Evo 2020 will host an invitation-only tournament for Marvel Vs. Capcom 2 played on Dreamcast to celebrate the game’s 20th anniversary. The competition is officially called the “20ournament of Champions.”

Evo 2020 takes place in Las Vegas July 31-August 2, at the Mandalay Bay. You can register for the event here on Evo’s website.

Sony Closes First-Party PlayStation Studio

PlayStation has decided to close Manchester VR, its first-party studio in the UK that was working on an unannounced PlayStation VR project.

As reported by GamesIndustry.biz, PlayStation made this decision “to close it as part of our efforts to improve efficiency and operational effectiveness.”

Manchester VR was formed in 2015 to specifically work on VR games. It never released a game, and has now become the third UK studio PlayStation has closed in the PS4 generation.

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In 2016, PlayStation closed MotorStorm and Driveclub’s Evolution Studio and, in 2017, it shut down Killzone: Mercenary and RIGS: Mechanized Combat League’s Guerrilla Cambridge.

PlayStation still has two studios operating in the UK, Dreams developer Media Molecule and the team behind Blood & Truth, London Studio.

Even though it has shut down this VR-focused studio, PlayStation remains committed to PSVR, and it already confirmed that it will be backward compatible for the PlayStation 5.

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Beat Saber, which is available on PSVR, won our Best VR Game of 2019, and beat out other PSVR titles as Blood and Truth, Ghost Giant, and Trover Saves The Universe.

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Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Cliff Bleszinski Says He Made LawBreakers Too “Woke”

Cliff Bleszinski struck gold with the Gears of War franchise, but his first game after leaving developer Epic–the team-based shooter LawBreakers–was not a success. That game, and developer Boss Key’s battle royale follow-up Radical heights, failed to find an audience. And in turn, Boss Key closed its doors and Bleszinski left the gaming world.

Bleszinski is now taking time to reflect. He said in post on Instagram that lately he’s been thinking about what he could have done differently with Boss Key. Easy ideas might have been to “pivot hard” when Blizzard’s own team-based shooter, Overwatch, was announced, or he could have been “more of a dictator” with his ideas for LawBreakers, he remarked.

But perhaps a bigger revelation for Bleszinski was that he regrets getting political. He said he wishes he let LawBreakers speak for itself instead of being the “white dude [who] shoehorns diversity in his game and then smells his own smug farts in interview.”

You can read Bleszinski’s full statement below:

“Ever since the studio closed I’ve been wracking my brain what I could have done differently. Pivot HARD when the juggernaut of Overwatch was announced. Been less nice with my design ideas and more of a dictator with them.

One big epiphany I had was that I pushed my own personal political beliefs in a world that was increasingly divided.

Instead of the story being ‘this game looks neat’ it became ‘this is the game with the ‘woke bro’ trying to push his hackey politics on us with gender neutral bathrooms.’ Instead of ‘these characters seem fun’ it was ‘this is the studio with the CEO who refuses to make his female characters sexier.’ Instead of ‘who am I going to choose’ it became ‘white dude shoehorns diversity in his game and then smells his own smug farts in interviews’ instead of just letting the product … speak for itself.

It’s okay to be political when your company or studio is established for great product FIRST. But we were unproven and I regret doing it. (This will be quite the doozy of a chapter in the upcoming memoir.)”

As Bleszinski mentions here, he is currently writing a memoir that will chronicle his life and experiences in the video game industry.

Bleszinski left Epic after 20 years in October 2012, prior to the release of Epic’s massively popular battle royale game Fortnite. He started Boss Key with former Killzone boss Arjan Brussee in 2014; the team shipped LawBreakers in 2017 and the early access PC game Radical Heights in 2018 before closing down later that year.

Bleszinski is now pursuing one of his other passions: theatre. He is an investor in the critically acclaimed Broadway musical Hadestown, which he is also co-producing. Hadestown earned a whopping 14 Tony award nominations, winning eight–including Best Musical.

Now Playing: LawBreakers Video Review

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Here’s How Many People Have Signed Up For Disney Plus

Disney+ got off to a very strong start following its release in November. Disney reported today that the streaming service had 26.5 million paying subscribers as of December 28, 2019, and a total of 28.6 million as of February 3.

“The launch of Disney+ has been enormously successful, exceeding even our greatest expectations,” Disney CEO Bob Iger said on the company’s earnings call, according to The Hollywood Reporter.

Analysts anticipated subscribers to reach up to 25 million for the period, so the numbers are ahead of expectations. Disney+ costs $7-per-month in the United States, which is below the monthly cost of a Netflix subscription.

The average revenue per Disney+ subscriber for the period was $5.56. Driving that figure down were a number of promotions, including free Disney+ for Verizon users and pre-sale bundles that offered discounted rates for those who sign up for three years. According to Iger, 20 percent of Disney+ users came to the platform from the Verizon freebie. As such, Disney+’s profit profile should get better over time as the discounts expire.

By comparison, Netflix had 167 million paying subscribers globally by the company’s latest count.

Disney’s other streaming service, Hulu, had 30.4 million paying subscribers by the end of 2019, while ESPN+ had 7.6 million subscribers. Disney’s streaming business–across Disney+, Hulu, ESPN+, and others–remains a money-loser for the company. This segment posted a loss of $693 million during the period, but this is all to be expected as Disney builds the infrastructure. As announced previously, Disney expects Disney+ to turn a profit in 2024. The company also expects to have as many as 90 million Disney+ subscribers by 2024.

Notably, Disney+ is only available in a limited number of countries thus far. Disney plans to continue to roll out the platform in other parts of the world throughout 2020 and beyond.

One of the most highly touted pieces of content on Disney+ right now is the Star Wars TV show, The Mandalorian (which returns for a second season in October 2020). Looking beyond that, Iger teased that Disney is considering spin-offs based on The Mandalorian characters, though he did not single out any characters in particular. The executive also said Disney will focus on Disney+ for future Star Wars projects, at least for the next few years.

Even more news came out of the Disney earnings call today–check out the stories below to learn more.

The Flash: Midseason Premiere Review

Warning: this review contains full spoilers for The Flash: Season 6, Episode 10. If you need a refresher on where we left off, here’s our review for the midseason finale and our full review of Crisis on Infinite Earths.

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It’s funny to think how little we knew about the future direction of The Flash coming into the second half of Season 6. Crisis on Infinite Earths had been casting a huge shadow over the series, to the point where we didn’t even know if Barry Allen would still be alive come January. And even once it became clear Grant Gustin’s Barry wasn’t the one sacrificing his life to save the multiverse, there was still the question of what conflicts and villains would drive the series post-Crisis. Thanks to “Marathon,” we now have a much clearer sense of how the series will move forward from the crossover. This episode deftly balances the need to reflect the events of Crisis while also building a clear path forward.

Surprisingly, the tone of “Marathon” isn’t as lighthearted as you might expect now that Barry has just been given a second lease on life. Apart from that early CC Jitters scene, this episode is a fairly glum exploration of how the various members of Team Flash are moving forward from Crisis. This does feel like an appropriate choice, however. With multiple heroes having sacrificed everything to save the multiverse, a lighthearted, feel-good midseason premiere would probably ring hollow. This goes back to one of the main strengths of Season 6 – it’s better at tone management and knowing when to be funny and when to let the drama carry the day.

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“Marathon” is also notable for featuring Arrow’s David Ramsey in his first guest role since that show wrapped. I’m sure we were all hoping this episode would follow up on Arrow’s big cliffhanger, but the script is very careful to place this episode’s events before the Diggle family’s departure from Star City. Instead, Dig plays a more understated but still important role, helping Barry come to terms with Ollie’s death. I appreciate how this storyline subverts expectations by revealing there’s no actual mystery at all and Ollie’s final gift is truly just that – a gift to commemorate a friendship that helped establish the Arrowverse as we know it today. Plus, it never gets old watching Dig deal with Speed Force-induced motion sickness.

In another surprise, welcome twist, Iris is turning out to be the driving force of the show’s post-Crisis status quo. Her ongoing investigation and partnership with Esperanza has never really been one of the more compelling pieces of the Season 6 equation, but this episode goes a long way toward changing that. While a bit plodding at first, there’s a growing sense of danger and unease as Iris digs deeper into the mystery of McCulloch Technologies and invites both physical and legal disaster. That culminates in a very satisfying stinger scene that makes the identity of the series’ latest big villain abundantly clear.

Along the way, we also get a surprisingly different take on Doctor Light, one that doesn’t seem particularly beholden to any prior comic book incarnation. While it’s a little strange seeing Kimiyo Hoshi depicted as a ruthless assassin when she’s always been the heroic counterpoint to the fiendish Arthur Light, she does make for a fun secondary antagonist in this episode. And with the Arthur Light version having recently appeared in Titans, it stands to reason The Flash may have been limited to using Kimiyo.

The promise of an ongoing Team Flash vs. Mirror Master storyline is extremely appealing. For all that this series has done to refine the Arrowverse formula and showcase speedster villains like Reverse-Flash and Zoom, it’s never really taken advantage of the full scope of Flash’s rogues gallery. Specifically, the Flash Rogues have always felt like an afterthought. Captain Cold and Heat Wave barely spent any time as villains at all before reforming and shifting over to DC’s Legends of Tomorrow. The rest have been used as minor, forgettable footnotes.

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Even Mirror Master suffered that fate back in Season 3, with the Sam Scudder version of the character being used as a one-and-done threat to Central City. Mirror Master deserves better, and it seems that he’s finally getting better. The twist being that the classic Evan McCulloch version is being transformed into Eva McCulloch, a billionaire inventor who now exists as some sort of warped, journalist-snatching mirror demon. And as with the previous Bloodwork arc, the hope is that the the condensed nature of this storyline will prevent too much fluff and filler from gumming up the works.

Barry and Dig’s quest aside, the lingering effects of Crisis are most clearly felt in Cisco’s emotional journey. “Marathon” is great about exploring both the humor and the tension that arise in trying to come to terms with a new world built on the ashes of multiple worlds. Having Supergirl and Black Lightning as permanent neighbors is great, but what about all the new and resurrected villains that have appeared alongside them? That’s to say nothing over Cisco’s guilt and regret over taking the metahuman cure. That’s the tricky thing about the old great power and great responsibility mantra. Do superheroes get the luxury of a happy, peaceful retirement? Can they even appreciate that retirement when it comes? These are interesting questions to explore, particularly in light of how Smallville’s Clark Kent was portrayed in Crisis.

Carlos Valdes delivers what is easily the episode’s strongest performance, especially late in the game where his guilt begins to overwhelm him. It’s a welcome reminder that Cisco is far more than just the obligatory snarky tech whiz, but a character who’s grown and evolved and suffered every bit as much as Barry himself over the course of six years.

I do wish “Marathon” gave us a better sense of what Cisco’s Arrowverse future entails. There were rumors last year that Valdes was leaving the series after Season 5’s finale. Clearly that rumor didn’t pan out, but maybe there was a kernel of truth to it? It’s hard to tell if Cisco’s absence is temporary as the series builds toward a new status quo for the character, or if Cisco is being phased out so Valdes can pursue other projects. It would be a shame if Cisco exits the picture just as the series is finally finding its footing again.

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One thing is clear – Nash Wells is now being positioned as Cisco’s temporary replacement on Team Flash. Having a Wells as a more permanent presence on the series is always a nice thing, particularly one who isn’t as aggressively annoying as Season 5’s Sherloque. While this episode highlights the fact that his adventurous swagger is a mask for his loneliness and guilt over his role in Crisis, there are some concerns regarding Nash’s current characterization.

For one thing, it’s a little bizarre seeing him revert to his old Nash persona so soon after his turn as Pariah. I’m not clear on how much time was supposed to have passed between Nash’s disappearance and his return as Pariah, but he definitely had the air of a man haunted by countless years of watching his failure play out in front of him. Neither the writing nor Tom Cavanagh’s performance reflect the full weight of that experience. If anything, Nash seems more bothered by his daughter’s estrangement than his role in the death of the old multiverse.

On that note, do we really need another running subplot about Harrison Wells trying to reconnect with his daughter? It’s a redundant plot twist, and seemingly unnecessary given how much drama this character already has to process. The hope is that Nash can better find his place in the team Flash dynamic in this second half of Season 6, but there are reasons for concern right now.

Apex Season 4 – Everything You Need To Know In Under 5 min

Apex Legends Season 4: Assimilation is finally here, and the new season drops a bunch of content and new changes into Respawn’s battle royale. If you need a refresher on everything that has changed ahead of Season 4, we do go back and retrospect on the first year of Apex Legends.

But if you’re already looking to what’s new, then you’re in the right place. In the video above, Tony Wilson goes over all the major changes included in Assimilation. Like Battle Charge and Meltdown, Assimilation adds a new playable character and weapon to the battle royale. The new character, Revenant, offers a new offensive option to the game while the new sniper rifle, the Sentinel, is the first weapon in Apex Legends to require charging to achieve its full potential.

Season 4 also adds several map changes to Worlds Edge and a new battle pass. Daily and weekly challenges make their return as well, though the Ranked Mode has been adjusted. Instead of one long ranked series for the season, Assimilation will feature two series–the first on World’s Edge and the second on Kings Canyon.

If you haven’t yet picked up Apex Legends, we recommend that you do. In our Apex Legends review, Phil Hornshaw writes, “Apex Legends is a mix of smart shooter ideas that makes for a competitive, team-based game that gets at all the best parts of battle royale while addressing a lot of the weaknesses. Respawn’s intense focus on team play makes Apex more than just a worthy addition to the genre; it’s an indicator of where battle royale should go in the future.”

How Much Money Birds Of Prey Is Expected To Make In First Weekend

DC’s next big comic book movie, Birds of Prey, comes to theatres this weekend. It’s expected to have a huge opening at the box office, where it’s projected to pull in between $110 million-$125 million globally for the three-day weekend, according to Deadline.

The movie was produced on a $97.1 million budget, which drops to $84.5 million after California’s tax credits, so Deadline estimates it won’t have trouble turning a profit.

Birds of Prey is a spin-off of Suicide Squad. That movie made $133.3 million over its opening weekend back in 2016. One important distinction between the two is that Suicide Squad released during the summer, while Birds of Prey is premiering in February.

Early social media commentary on Birds of Prey has been overwhelmingly positive. Official reviews will start to appear on Wednesday, February 5, so keep checking back for more.

Margot Robbie stars as Harley Quinn, alongside Mary Elizabeth Winstead as Huntress, Jurnee Smollett-Bell as Black Canary, and Rosie Perez as Renee Montoya. Star Wars actor Ewan McGregor plays the bad guy, Black Mask. Birds of Prey is directed by Cathy Yan.

Now Playing: Birds Of Prey – First Look