Fantastic Beasts: Crimes of Grindelwald Full Trailer Breakdown

The first trailer for Fantastic Beasts: The Crimes of Grindelwald has arrived, and it’s an exciting look at the next installment of the Wizarding World franchise.

There are some obvious highlights — most notably getting our first good look at Jude Law’s Albus Dumbledore in action — but also a lot of hidden details you might have missed. Watch the video above for our full breakdown, or click through the slideshow below for all the Easter eggs, secrets and plot details we found:

That’s everything we spotted in the Fantastic Beasts: The Crimes of Grindelwald trailer. Did we miss anything? Let us know in the comments!

The synopsis for The Crimes of Grindelwald reads: At the end of the first film, the powerful Dark wizard Gellert Grindelwald (Johnny Depp) was captured by MACUSA (Magical Congress of the United States of America), with the help of Newt Scamander (Eddie Redmayne). But, making good on his threat, Grindelwald escaped custody and has set about gathering followers, most unsuspecting of his true agenda: to raise pure-blood wizards up to rule over all non-magical beings. In an effort to thwart Grindelwald’s plans, Albus Dumbledore (Jude Law) enlists his former student Newt Scamander, who agrees to help, unaware of the dangers that lie ahead. Lines are drawn as love and loyalty are tested, even among the truest friends and family, in an increasingly divided wizarding world.

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Pit People Review

Pit People is the fourth title developed by The Behemoth, and also the fourth genre the developer has tried its hand at, after some side-scrolling blasting (Alien Hominid), an old-school beat-em-up (Castle Crashers) and devious puzzle platforming (BattleBlock Theatre). Pit People is a turn-based strategy game in the vein of Fire Emblem or XCOM, and it’s got the same art style and irreverent sense of humor as the developer’s previous games–and even some direct world-building carryover, if you pay close attention.

At a glance, Pit People looks like a simplified tactical game, and in many ways that’s true. But what sets it apart from the norm is the relationship between your position on a battlefield and the automatic action you’ll take once you move to a new location. Land on a tile touching an enemy, and you’ll attack them as expected. But land on a tile touching two enemies and your character will pick and choose which to attack on their own. Likewise, you need to be extra careful when lining up a ranged attack lest you automatically attack an inadvertent target nearby.

At first, this makes the game feel too limited for real strategic planning. Over time, though, these restrictions come to inspire foresight and creativity. The moment one of your characters splits from the pack, they’re likely to be ganged up on, and premeditated blocking and baiting become important. Most characters (including your own fighters) have a lot of health and take many hits to down, so figuring out how to do the most damage while preserving yourself can be tricky. Some characters perform area-of-effect attacks that can also damage allies, so if you put a teammate between an archer and their target they might accidentally hit them with an arrow. Pit People may have distilled the logistics of the turn-based strategy purely to placement, but there’s still plenty of thought required. It’s not up there with the heavyweights of the genre–this simplified system makes the game easier to get into, but there are never really instances where you need to craft a grand, clever strategy that requires thinking ahead more than a couple of moves.

The way you build your team is the game’s smartest hook. If a character can be armed with specific gear (which applies to most human classes), you can have them forego any sort of shield and instead give them a net. During combat, the net can be thrown from two spaces away to bind an enemy to their space for the next turn, but when there’s only one enemy left on the field, you can hurl your net to recruit them, adding them to the list of characters you can control. It’s the same hook that made Pokémon so big (it’s surely no mistake that your team has six slots), and trying to keep the most enticing member of the enemy party alive so you can capture them at the end of the fight adds an interesting wrinkle to the campaign.

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There are several different kinds of units, and while their attacks and abilities can be modified with a variety of equipment, they all serve specific functions–archers attack from long range, cupcakes can heal but can’t attack, mushrooms can spray poisonous clouds, and so on. But capturing isn’t just restricted to standard enemies, either–if you can defeat all a boss character’s underlings, you can recruit characters who play a part in the game’s story. The character designs are as cartoonish and fun as The Behemoth’s characters have always been, with lots of gross-looking monsters and weird takes on standard RPG classes, which makes recruiting as many of them as you can more compelling–even if, at a certain point, it sinks in that you’ll probably never use most of your under-levelled recruits.

According to one of the game’s loading screen tips, you can recruit over 500 units. At its core, Pit People is a collect-a-thon–the campaign is brief, and the moment you finish it, the missions start cycling again from the beginning (there are a heap of optional side-missions too, which are mostly good fun). The true goal of the game is to build up your army, level up your best units, collect the best loot from battles, and then take it all into the titular Pit, a combat arena where you can either face waves of AI or fight opponents online. A lot of the loot is purely cosmetic, which makes the grind a bit less interesting than it could be, but putting together a team and taking them online to see how they fare is an interesting experience.

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Unfortunately, the lobbies have been quiet since the game’s 1.0 launch, and finding people to play against has been difficult. This is a shame–the competitive multiplayer is a fun addition. The whole game can be played cooperatively too, online or off, which means fighting with two teams against double the enemy count in each mission. Because characters tend to lack passive support roles, it’s not a game where playing with a friend will necessarily enhance your experience, but it’s a nice option to have and doesn’t detract from the game in any significant way either.

Pit People is a fun take on the turn-based strategy genre, even if it’s not the deepest out there. Building an army with the recruitment mechanics is great fun, and pulling off a difficult victory is always rewarding, especially when you manage to scrape through with only a single, battered unit left. On that note, a quick word of warning–do not start the game with permadeath enabled, no matter what your usual predilection in this genre is. If you lose certain characters that you need to take on story missions, you simply won’t be able to finish the game, and while you can restart a battle (most of the time–one mission ended with my entire team spontaneously exploding, the game autosaving before I properly realised what had happened), getting through a match with no losses is difficult.

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This would be acceptable–you’re signing up for a more difficult experience, after all–but it also renders the Pit all but unusable. Getting through a match against the AI or an online opponent unscathed is essentially impossible, making this an even more hardcore option than it usually would be within this genre. It’s not just that the permadeath mode is unbalanced–it essentially locks you out of certain modes, which is not clear from the beginning, and because of existing genre conventions it’s fair to assume that some players will go in expecting permadeath to be the ‘right’ way to play. Follow this advice: let your characters come back when they die, and you’ll be okay.

Pit People’s irreverent appeal isn’t enough to make it stand alongside the greats, but it’s entertaining and mildly engrossing. It maintains the cartoonish charm that The Behemoth always imbues their games with, and the gameplay cycle does a solid job of getting you invested in your scrappy team of fighters. Hopefully, over time, Pit People will build more of an audience and the online modes will improve, but even if you prefer to just stick to the single-player campaign, it’s a fun time.

There’s a Huge Problem With Fighting the Anti-Video Game Debate With a #NotAllGames Mentality

When the Trump administration dragged video games in front of members of Congress and the games industry, we didn’t expect anything more than what it was: a transparent attempt at scapegoating and skirting the real issues this country faces. It’s nothing new for games, which have been dealing with the anti-video game crowd for decades. But maybe this could be the industry’s chance at self-reflection anyway.

Almost a week after the White House released an 88-second montage of violent video game scenes, Games for Change — a non-profit focused on empowering creators to make positive change with games and technology — released its own short reel to showcase what it described as “a different view of games.”

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Assassin’s Creed Origins: The Curse of the Pharaohs DLC Review – A Mystical Journey

Assassin’s Creed Origins: The Curse of the Pharaohs takes you on a compelling journey through ancient Egypt filled with desecrated tombs, restless spirits, and haunting trips to the afterlife. Coming face to face with the undead shadows of the great pharaohs is both a fun fight and an interesting depiction of Egyptian myth that’s rarely been seen. Encounters like these make this DLC difficult to put down. (If you missed it, check out our Assassin’s Creed Origins review.)

Curse of the Pharaohs has all the things that make an Assassin’s Creed game great: a story with themes relevant to the time period, combat that’s both challenging and fun, and a stunning historical setting that ties it all together. In this adventure, Bayek travels south of Siwa to the bustling city of Thebes, which is a hub for trade and beautiful monuments. It’s conveniently nestled along the Nile river across the water from the Valley of the Kings, and home to the temples of Karnak and Luxor. These temples are the city’s biggest landmarks, featuring lush gardens, lotus blossom ponds, and ornate architecture that make Thebes a place that’s full of opportunities to explore.

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A Lot Of Free Games Are Coming For Amazon Prime Members On Twitch

Twitch has routinely given away free games and in-game content to Twitch Prime subscribers in the past. It was slated to give away a game of fans’ choosing this month, but instead, the streaming service is expanding its plans and formalizing its giveaways into the aptly titled Free Games With Prime program.

Just recently, fans were presented with a list of games to vote on as part of the Twitch Prime Indie Amplifier promotion, with the winner being released for free through Twitch Prime this week. Provided you have a Twitch Prime membership–which is one of the free perks for being an Amazon Prime subscriber–you’ll actually be getting much more this week than just the winning game, which turned out to be Shadow Tactics.

Another of the Indie Amplifier games, Tales from Candlekeep: Tomb of Annihilation, will join Shadow Tactics in being offered for free starting on March 15. Twitch will also bring back two of its best freebies from previous promotions, Superhot and Oxenfree, and offer one more game it hasn’t given away before, Mr. Shifty. All five of these games will be available to Prime members until March 31.

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On April 1, another five games will go free for Prime members. That selection includes a few more of the Indie Amplifier games and some with greater name recognition: Tales from the Borderlands, SteamWorld Dig 2, Kingsway, Tokyo 42, and Dubwars.

As with previous freebies, the games offered in this manner will be yours to keep permanently, though you’ll presumably need to use the Twitch desktop app in order to grab them. Twitch says it’ll deliver new free games monthly, and it confirmed with GameSpot that it will be an ongoing program, though new games may not always arrive on the first of the month. In the coming months, you can expect to see the remainder of the Indie Amplifier games, such as Tumblestone and High Hell.

Free Games With Prime Lineup

Available March 15:

  • Superhot
  • Shadow Tactics
  • Tales from Candlekeep
  • Oxenfree
  • Mr. Shifty

Available April 1:

  • Tales From the Borderlands
  • SteamWorld Dig 2
  • Kingsway
  • Tokyo 42
  • Dubwars

New Fortnite Update Coming Tomorrow, Adds Supply Llamas To Battle Royale

A new update is on the way very soon for Fortnite. On the game’s official Twitter account, developer Epic announced it will deploy patch 3.3 tomorrow, March 14, which will introduce new content for both the free-to-play Battle Royale and the paid early access Save the World modes.

Epic hasn’t detailed exactly what will be available in the new update, but the developer did tease that players will be able to come across a Supply Llama in Battle Royale, which will aid them by dropping helpful items when found. The update may also include remote explosives, a newly revealed item that players will be able to detonate from a distance.

One thing we likely won’t see in update 3.3, however, are jetpacks. The items were originally slated to arrive in Battle Royale last month; however, Epic ultimately delayed them due to a “last minute design issue” that the developer discovered when playtesting the jetpacks internally. There is still no word as of yet about when the jetpack will be added to Battle Royale, but Epic has introduced other items in the meantime, such as the hunting rifle.

Epic says it will reveal exact timing details for the new Fortnite patch “soon.” Until then, players still have a little more time to take part in Battle Royale’s latest limited-time mode, Teams of 20. Like a typical match, the mode features 100 players, except this time they’re divided up into five teams of 20.

Epic recently announced it is bringing Fortnite: Battle Royale to mobile. Those with iOS devices can now sign up for a chance to take part in an exclusive invite event. If you’re curious to see how the game runs on mobile, you can check out the first gameplay footage of Fortnite on iOS here.

Sea Of Thieves Sets Guinness World Record For Human Cannonball Stunt

When it comes to promoting new games, publishers typically don’t hold back with their marketing efforts. But for Microsoft’s first new IP of the year, Sea of Thieves took things to a whole new level. To celebrate the game’s upcoming March 20th release, Xbox teamed up with stuntman, David “The Bullet” Smith, to attempt to break the Guinness World Record for the Greatest Distance Travelled as a Human Cannonball.

Live on Microsoft’s streaming platform Mixer, Smith was fired out of the “Xbox Pirate Blaster,” a 34-foot-long cannon that accelerated him from 0 to about 60 mph in one-fifth of a second. Following the attempt, the official Guinness World Records’ Twitter account congratulated Xbox and Sea of Thieves on their “explosively successful” stunt and new world record.

“The Bullet” earned his nickname throughout his 11 year career as a human cannonball, performing over 5000 stunts around the world. Smith bills himself as “the highest flying human cannonball in the world today,” and given Microsoft’s promotion around the record attempt, it comes as little surprise to see him succeed.

Among the things you can do in Sea of Thieves is fire yourself (or other players) out of cannons in order to reach islands faster or sneak aboard enemy vessels. To see more additional features coming with the game’s full release, check out our gallery detailing 10 reasons why we’re excited for Sea Of Thieves. Xbox Game Pass subscribers will set sail on Xbox One and PC on March 20, the same day the game goes on sale at retail.

Finally, Nicolas Cage Will Get To Play Superman

Nicolas Cage was set to star in Tim Burton’s Superman Lives in the ’90s, but the film famously fell apart. We never got to see everything that Cage could bring to the table. And maybe we never will. However, it’s now confirmed that Cage will finally get to play Superman in a movie, but only in a voice role.

Warner Bros. Animation announced this week that Cage will voice Superman in a cameo role for the upcoming Teen Titans Go! movie. Other cameo cast members include singer Halsey (Wonder Woman) and rapper Lil Yachty (Green Lantern).

Cage is a big-time Superman fan. He named his son Kal-El, which is Superman’s birthname, and at one time owned a 1938 Superman comic that he later sold for more than $2 million.

Executive producer Sam Register told USA Today that the filmmakers “felt a great responsibility to find a voice for each character that would not only suit the role, but the playful tone of the Titans…” We haven’t heard any clips yet of Cage as Superman, but we hope that happens soon.

Superman, Wonder Woman, and Green Lantern are only side characters in the Teen Titans Go! movie. The real stars are Robin (Scott Menville), Starfire (Hynden Walch), Raven (Tara Strong), Cyborg (Khary Payton), and Beast Boy (Greg Cipes). In the story, the heroes head to Hollywood to find a director (Kristen Bell) to help them have their big break.

The Teen Titans Go! movie, which is officially called Teen Titans Go! To The Movies, opens in July. Cage won the Best Actor Oscar for his performance in 1996’s Leaving Las Vegas. It is a very good movie and Cage is a great actor.

GTA 5: What’s New To GTA Online For PS4, Xbox One, And PC This Week

Rockstar has rolled out a new update for GTA Online in Grand Theft Auto V. Unlike most recent updates, this week doesn’t see the arrival of a new car, but players can earn a variety of bonuses–not to mention pick up some weaponized vehicles at a nice discount–in the online mode for a limited time.

From now until March 19, players can earn double GTA$ and RP by playing Occupy, the game’s vehicular version of capture the flag. The object of Occupy is to seize specified capture zones, with your score increasing faster the more zones under your team’s control. Players will also earn double GTA$ and RP in different Bunker Adversary Modes, including Slasher, Juggernaut, and Till Death Do Us Part.

In addition to those bonuses, players will find discounts on an assortment of items in GTA Online this week. In particular, Facilities, aircraft, super cars, weaponized vehicles, and more can be had at a nice discount, giving you a chance to bulk up your fleet. You can find the full list of in-game deals below and on Rockstar’s website.

This week’s Premium Race is Afterburner, which is locked to bikes. As usual, everyone who participates in the race will earn triple RP, while players who finish within the top three will be handsomely rewarded with GTA$. The Time Trial this week is Raton Canyon. Those who manage to beat the target time will take home a nice GTA$ and RP bonus.

This Week’s GTA Online Discounts

Facility Properties

  • Land Act Reservoir Facility — 30% off
  • Route 68 Facility — 25% off
  • Lago Zancudo Facility — 20% off

Aircraft

  • Buckingham Alpha-Z1 — 25% off (Buy it Now & Trade Price)
  • Buckingham Akula — 25% off (Buy it Now & Trade Price)
  • Western Company Rogue — 25% off (Buy it Now & Trade Price)
  • RM-10 Bombushka — 25% off (Buy it Now & Trade Price)

Super Cars, Weaponized Vehicles, and More

  • Progen T20 (Super) — 30% off
  • Coil Cyclone (Super) — 25% off
  • Dewbauchee Rapid GT Classic (Sports) — 25% off
  • HVY APC (Military) — 25% off (Buy it Now & Trade Prices)
  • Karin Technical (Off-Road, Weaponized) — 25% off (Buy it Now & Trade Price)
  • Benefactor Turreted Limo (Sedans, Weaponized) — 25% off
  • HVY Dump (Industrial) — 50% off

Fallout 4 Mod Recreating Fallout 3 Has Been Canceled

The Capital Wasteland Project, a fan project that was attempting to recreate Fallout 3 inside the framework of Fallout 4, has been canceled. The creator says that discussions with Bethesda made them realize that their plan was treading on treacherous legal ground, forcing them to call it off.

The project leader “NafNaf 95” shared a statement on Twitter (via Eurogamer) explaining the decision. “Recently we communicated with Bethesda regarding our planned method to implement the voice acting and other audio from Fallout 3 into the Capital Wasteland. During this conversation it became clear our planned approach would raise serious red flags that we had unfortunately not foreseen.”

The letter goes on to state that the team attempted shifting its methods in various ways, including re-recording dialogue, or requiring Fallout 3 to be owned in conjunction with an audio extractor. Ultimately, though, the team came to the conclusion that there was no legal way they could continue the project as envisioned. The dialogue that was performed by the likes of Liam Neeson and Ron Perlman was seen as too crucial to the experience, so re-recording it with fan-actors was dubbed a non-starter.

In a more personal matter, the project head says that if the team were to continue the project, he would personally be held liable for any copyright infringement or piracy claims.

“Projects like this have always existed in a grey area of the law…” the letter read. “If at any point in the future it becomes fully legal for us to continue working with the blessing of Bethesda and Zenimax, we will.”