IMAX Version of Marvel’s Black Panther Gets A Whole Lot Bigger With Different Aspect Ratio

There are plenty of reasons to go see a movie in IMAX, and Black Panther may be one you want to check out. The upcoming Marvel film will look even bigger on the big screen as the aspect ratio will change for certain scenes.

During a Twitter Q&A, the cast for Black Panther, which included Chadwick Boseman, Lupita Nyong’o, Michael B. Jordan, and others, discussed their roles in the upcoming film. The film’s director and writer Ryan Coogler discussed how IMAX plays a role into the film and persuaded viewers to make sure they see it in that format when it comes to theaters in the United States on February 16, as Black Panther was released in many parts of the world earlier this week.

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“I love the format,” explained Coogler. “For me, it’s the best way to see a movie. To hear it, to see it, to sit right in it. For us to be able to make this film, we got almost an hour of additional footage where we open up and use the full IMAX screen. It works for the story. We use it when we go into Wakanda, when we go into these spaces that are important to our characters. “

This isn’t additional footage for the film. Certain scenes were shot in a larger aspect ration, specifically for IMAX. This could also mean that those same shots will be cropped in order to fit into standard theaters. This is part of a continuing deal Disney has with IMAX through 2019, as The Last Jedi shot some of its key scenes specifically to fit on the IMAX screen. We will also see Ant-Man and the Wasp, Captain Marvel, Avengers: Infinity War, and its untitled sequel as part of this deal.

GameSpot gave the film a glowing review as Michael Rougeau said, “Black Panther is a top tier Marvel movie with all the humor, style, action, passion, and fun that the MCU has come to embody. Black Panther is a cultural event that’s going to be hard for Marvel to top, no matter how many worlds Thanos conquers later this year in Infinity War.”

If you’re already seen the film but need more Black Panther in your life, you can check out these Black Panther books from Marvel as well as an explanation as to what was going on in the end credit sequence. For more comic book movie info, check out our breakdowns of the Venom and the Deadpool 2 trailers, which were released last week, as well a detailed look at Deadpool’s pal Cable.

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Everything We Know About Avengers 4 (So Far)

Avengers: Infinity War finally hits theaters on May 4, 2018. That means we’re all just a few months away from one of the most highly anticipated superhero movies ever made. But it also means that fans of the Marvel Cinematic Universe are getting antsy. After all… what’s next?

We already know that Ant-Man and the Wasp and Captain Marvel are both scheduled to come out between the third and fourth Avengers movies. We also know that Joe and Anthony Russo – who directed Captain America: The Winter Soldier, Captain America: Civil War and Avengers: Infinity War – are returning for Avengers 4, along with most of Infinity War’s cast and crew.

But we don’t know much about Avengers 4, specifically, in large part because we still don’t know much about Avengers: Infinity War. Thanos, played by Josh Brolin, is assembling the powerful Infinity Stones and Earth’s greatest heroes (and several aliens) are assembling to stop him, but where that gigantic battle will leave the heroes, the villains, and the rest of the MCU once Infinity War is finished is still a huge question mark.

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The Incredibles 2 Gets New Poster

Pixar has revealed a new poster for The Incredibles 2, with Michael Giacchino (Rogue One) starting work on the film’s score.

The Incredibles 2 Twitter account shared the poster earlier today with the caption: “Don’t mix your delicates with your indestructibles.” It features the Parr family’s superhero costumes in a laundry basket. Check out the image below.

New Incredibles 2 poster, image via Twitter.

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Dragon Ball Super Episode 127 Review

Warning: The following review contains spoilers for the episode.

Episode 127 opens on Jiren powering up and promptly laying into our heroes with vicious attacks and near-death inducing ki blasts. For all the great action though, Episode 127, unfortunately, mishandles what could have been intense emotional moments and delivers unsatisfying backstories.

Responding to Jiren’s force, the remaining Universe 7 fighters team up for some great action. At no point did the animation feel lacking. Even with so many characters and explosions happening at once, the brawl was easy to follow. Super has wisely made sure that each person’s ki-related abilities have a signature color, a far cry from the days of nothing but the yellow glow of Super Saiyan’s everywhere.

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Monster Hunter World Armor: High-End Female Player Gear

There’s a multitude armor sets to craft and equip in Monster Hunter World. Much of the gear you get is unattainable until you’ve sunk a significant number of hours into the game honing your skills, taking down challenging enemies, and amassing the necessary resources for crafting.

The armor you collect comes in a variety of different styles, shapes, types, and sizes. In addition, each set has an entirely different look depending on the gender you choose. We’ve already taken a look at how high-end armor looks like on male characters. Click ahead to check out how each high-end armor set looks like on female characters.

Monster Hunter: World is out now for Xbox One and PlayStation 4, with a PC release to come later in the year. That’s notable, as recent entries were limited to 3DS. The additional horsepower has allowed for a game with much larger, more beautiful environments to play in. It also does a better job of introducing newcomers to the flow of playing a Monster Hunter game.

You can read more about what to expect in our Monster Hunter World review. And for more impressions of the game, check out our feature detailing 11 ways to make the game even better than it already is.

Those playing on PS4 will be able to get their hands on some exclusive gear based on Horizon Zero Dawn. We also know that new Mega Man-themed items are on the way, as well as character skins themed around Street Fighter V–and if past games are any indication, this won’t be the last crossover content that Capcom releases.

They Projected God Of War PS4 Footage Onto An NBA Court

Those in attendance at the February 10 NBA matchup in Oakland between the Golden State Warriors and San Antonio Spurs got to see a unique piece of God of War marketing. Instead of a typical halftime show, a 3D projection of the upcoming PlayStation 4-exclusive was displayed onto the court. The jumbotron also showed some of the footage, which was a dramatic scene between Kratos and his son Atreus.

The halftime spectacle was documented in a video produced by the Golden State Warriors; watch it below. We’re not sure if this was the first time video game footage was projected on the hardwood at a sporting event, but who cares really; it’s pretty cool to see. Halftime performances are not typically shown on TV broadcasts, so only the 18,000 people in attendance at the game (and those with the ad-free NBA League Pass subscription package) got to see this, until now at least.

God of War launches for PS4 on April 20, so you can expect Sony’s marketing machine to continue to ramp up in the weeks ahead, though it’ll be tough to top this promo.

The new God of War takes Kratos to a land dominated by Nordic gods and monsters. A new story trailer was released in January, and it focused on the more intimate narrative that the game will tell about Kratos and his son. The game is also going to be much longer than its predecessors, taking around 25-35 hours to beat.

In other news, Sony recently announced God of War’s $130 Collector’s Edition, the centerpiece of which is a 9-inch statue of Kratos and Atreus. A $150 Stone Mason Edition, meanwhile, will include that statue and the Stone Mason’s ring, Mimir’s Head talking keychain, a 2-inch horse and troll carving, and the Defender of the Chosen in-game shield.

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Kung Fury: Michael Fassbender to Star in Feature Film Version

Michael Fassbender will star in Kung Fury, the feature-length sequel to David Sandberg’s cult short film.

THR reports Fassbender has been cast in the movie along with David Hasselhoff, who appeared in the original Kung Fury. No word yet on who Fassbender will be playing. He’ll be joined by Sandberg, who’ll star in and produce the sequel under his Laser Unicorns’ banner.

Sandberg wrote and directed the original 2015 short film, which pays homage to 1980s martial arts and police action movies. Kung Fury broke records on Kickstarter and has gained a large cult following, amassing over 40 million views worldwide. The sequel will begin filming this summer in the U.S. and Europe.

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Monster Hunter World’s Next Horizon: Zero Dawn PS4 Quest Detailed

The first part of Monster Hunter World‘s Horizon: Zero Dawn crossover event is now over, meaning PS4 players can no longer get the Watcher gear set for their Palico. However, the second part of the event is on the way in a couple of weeks, and now Capcom has shared some more details to help players prepare for it.

The next Horizon-themed Event Quest is called The Proving. While we don’t know exactly what the quest will entail, Capcom has revealed that it involves hunting down a giant Anjanath. You’ll also need to reach Hunter Rank 11 or higher before you can accept the quest.

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The Proving begins on February 28 and runs until March 5. Completing the quest will reward you with materials to craft Aloy’s bow and armor, which you can take a look at above. Equipping Aloy’s armor will change your appearance to look like the Horizon protagonist, regardless of your hunter’s gender.

The Horizon Event Quests and gear are exclusive to the PS4 version of Monster Hunter World, but those aren’t the only crossover costumes coming to the game. Capcom also revealed a pair of Street Fighter V armor that turns your hunter into Ryu and Sakura. In addition to that, players will have a chance to get retro Mega Man armor for their Palico.

Monster Hunter World released for PS4 and Xbox One last month and set a new sales record for Capcom. The game is also slated to arrive for PC, but that version won’t launch until sometime this fall. If you’re looking for more to do in the game, we’ve rounded up all of the Event Quests and bonuses available in Monster Hunter World right now.

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Need for Speed Payback Free Roam Mode Available Tomorrow

Need For Speed Payback’s free roam mode Alldrive is coming in tomorrow’s update.

Announced on EA’s Need For Speed website, Alldrive boasts a new social mode called Hangout which will let players explore Fortune Valley with friends and other community members.

Catch-up packs are also being added to the Tune-up shops in game. These will let players upgrade cars faster for in-game currency and different tiers of the packs will unlock through leveling up.

Cosmetic and user interface improvements are also coming in the latest update including new underglow and tire smokes, changes to the in-game camera mode Snapshot Pro, and the ability to scrap all unequipped parts.

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Ubisoft Makes A Lot Of Money From Microtransactions, And It Wants More

Microtransactions are big business at Ubisoft. The publisher today reported earnings for the latest period, and one slide from the company’s presentation mentioned that add-on content was a “major booster to profitability” during the quarter.

Specifically, Ubisoft made €318.5 million from what it calls Player Recurring Investment during the last nine months. This figure is up 87.4 percent from the same period last year. Revenue from PRI made up 26.7 percent of total sales during the period, which is up from 20.9 percent compared to the same period last year.

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This content is high-margin, Ubisoft said, given that it requires lower levels of marketing and research & development expenses. As an example, Ubisoft pointed out that it sells a flaming horse in Assassin’s Creed: Origins for 1,500 worth of in-game currency, which comes out to €15.

Player Recurring Investment at Ubisoft includes things like in-game items and DLC packs, along with revenue from subscriptions and advertising. Another slide shows how Ubisoft revenue from PRI compares to similar figures from companies like EA and Activision Blizzard. As you can see in the image below, Ubisoft is trailing those companies on a percentage basis, though Ubisoft is intent on “clos[ing] the gap” with them as it relates to microtransaction revenue. This is to say, you can likely expect microtransaction systems in Ubisoft games to continue and expand in the future.

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Ubisoft went on to say that the progress the company has made in the area of “player investment” should pay dividends when it comes to microtransaction revenue. For Rainbow Six Siege, the game reached a new monthly active user record in December, which is impressive considering the game launched two years ago in December 2015. Given that players are sticking around with Ubisoft games for a long time, that gives Ubisoft the opportunity to continue to sell them new content for a long time.

Also during the presentation, Ubisoft CFO Alain Martinez was asked for his reaction to the controversy and discussion around loot boxes in gaming today. He said Ubisoft thinks about loot boxes as “a question of quality and choice; it’s as simple as that.”

For the transaction to feel fair, the content that Ubisoft offers has to be the “right quality.” He added that the items for sale should not feel necessary, but only optional. Players should feel free to not buy the content and still have a good time with any game.

Finally, Martinez acknowledged the discussion and debate happening right now across the world in regards to whether or not loot boxes should be considered gambling. Martinez said this controversy might be overblown, adding that the discussion he is seeing now is “much calmer” than before. He added that Ubisoft does not feel there is any major regulatory issue regarding loot boxes.

Ubisoft is not the only company making a lot of money from microtransactions. Activision Blizzard announced last week that it made $4 billion from microtransactions in 2017, while Take-Two’s microtransactions business is booming too, thanks in part to GTA Online. EA, meanwhile, made $787 million from microtransactions during its latest quarter.

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