Hideaki Anno: The Final Challenge of Evangelion Is The Inside Look Into Anime Creation Fans Need

The promotional campaign of the documentary Hideaki Anno: The Final Challenge Of Evangelion was seemingly nonexistent due to the marketing of the anime’s final film, Evangelion 3.0 +1.0 Thrice Upon A Time and Amazon Prime’s acquisition of the three Evangelion rebuild movies. However, it’s a documentary that is well worth the time of Evangelion fans.

Hideaki Anno: The Final Challenge of Evangelion is a two episode documentary by NHK, a Japanese public broadcasting corporation, chronicling the four-year development of Thrice Upon A Time.

Despite the cult classic status Evangelion has acclaimed within the anime community, it has been a labor of love that Anno has agonized over arriving at its conclusion for the last 25 years.

Just as the anime series and its subsequent movies encapsulate the inner machinations of its creator, the documentary looks outward and gets at the heart of who Anno is as a person and serves as a perfect viewing experience to Thrice Upon A Time.

When it comes to getting to know Anno the auteur and the human being, no interaction encapsulates him more than his candid immersion-breaking asides with the documentary’s director, Aki Kubota. Each time the camera gravitates towards Anno, he would notice, wave his hand, and insist on capturing his crew instead. This escalated to the point of Anno voicing his displeasure with the documentary’s filming. While on the surface, his comments are uncouth, there is a hint of wholesome sincerity in Anno’s interjections.

Anno is filmed delegating the production of Thrice Upon A Time and making sure the final product is emotionally vulnerable while being original. However, he also delegates Kubota by suggesting ways to improve the documentary.

When Anno suggests Kubota capture a b-roll of a rainstorm and reposition herself to get the best angle of his production crew to demonstrate his innate desire to place himself last. Anno is meticulous in the creation of his work yet, in his own way, makes time to mentor both the documentary crew and his staff to create work they could be proud of. However, Anno’s directorial method is a source of ire for his production team.

As a whole Anno comes off as a galaxy-brained director. It was rare to see Anno in the office, and even outside the documentary, he was seemingly prolonging production by focusing on macro details. Yet, even when he is seemingly off the clock, his brain still views the world in a directorial lens. His hover directing of Kubota felt like him imparting the message that time spent not focusing on work aids in how well the end results will be.

If Evangelion is the foreground of a painting, this documentary serves as the canvas to which each drop of paint was painstakingly drawn, stricken, and re-applied. In an attempt to make sure no creative decision is one made out of compromise, Anno insisted on multiple reshoots and re-recording of sequences. “One expects perfection but gets something broken. That’s why it’s fascinating,” Anno said. “I push and push to see how far the work can go.”

This mindset is the reason why production on Thrice Upon A Time was moving at a glacial pace, and his team isn’t afraid to voice it.

“Most directors point the way a bit more,” Daisuke Onitsuka, CGI director for Thrice Upon A Time said. “It’d be faster if he just told us what he wants.”

Anno is a perfectionist crushed by the weight of fear that his message won’t be properly conveyed to his audience.

When asked if he’ll miss Evangelion, Anno curtly answers no faster than the question can leave Kubota’s lips. And who can blame him? Anno and Evangelion fans have been in a feedback loop of trying to convey and decipher meaning into the anime for 25 years. Anno, just like Evangelion’s protagonist Shinji Ikari, was able to come to terms with and accept what he has to give the world and now can begin to move on.

Hopefully soon, Evangelion fans can eventually join him in doing the same. Thrice Upon A Time served as the definite ending to the Evangelion series but its documentary was a definitive end to the series. For those who aren’t quite ready to say goodbye to Evangelion, this documentary serves as another adieu for fans allowing them to see how much bringing Thrice Upon A Time across the finish line meant to Studio Khara and Anno.

Marvel’s Midnight Suns Gameplay Reveal Shows Plenty Of Magic And Mayhem

The next video game set in the Marvel Universe is one of magic and supernatural threats, as XCOM developer Firaxis is working on a tactical RPG called Midnight Suns. The game was first shown off at Gamescom with a cinematic trailer, and a week later, Firaxis is giving fans an early preview of what they can expect.

While Midnight Suns is focused on using Marvel’s most bankable mystical names for more strategic combat, the game doesn’t play like a reskinned version of XCOM. Firaxis has instead gone for a Fire Emblem-influenced approach, one where characters can build relationships with Earth’s mightiest mortals. For Midnight Suns, you’ll be playing as a new Marvel hero named The Hunter, who’s central to the story of Lilith and the world-ending threat that the mother of all demons represents.

Combat takes more of a power fantasy approach, as Firaxis said that it wouldn’t make sense for a Marvel superhero like Wolverine or Captain Marvel to be on the defensive while worrying about hit-chance percentages. A selection of ability cards will be dealt in each turn, and when combined with battlefield advantages, tactical team-ups, and quick thinking, you’ll be able to quickly tear through enemy forces.

You can see an extended look at the gameplay below, from IGN:

When heading into the field, you’ll choose up to three Marvel heroes to join The Hunter and fight enemies with gameplay that “plays much, much faster” than in the XCOM games, according to Firaxis.

“When we were first designing combat in Marvel’s Midnight Suns, we quickly realized that the mechanics of XCOM wouldn’t work in this game,” designer Jake Solomon said to PC Gamer. “In XCOM, you take a group of soldiers and they are outmanned and outgunned by the alien threat. In Marvel’s Midnight Suns, you are a superhero and you should feel like the coolest person on the battlefield. Those mechanics from XCOM that were designed for that game didn’t translate to Marvel’s Midnight Suns, and we can say that combat in this game is completely different.”

Outside of the tactical action, you’ll be able to explore your base as The Hunter and strengthen bonds with the various heroes there. So far the core roster includes Dr. Strange, Magik, Iron Man, Wolverine, the Robbie Reyes incarnation of Ghost Rider, Blade, Captain America, Nico Minoru, and Captain Marvel. Something worth noting is that Lilith has a corruptive influence that can turn people to her side with just a single touch, so which means that a few other famous faces will be popping up in the game as deadly adversaries.

Marvel’s Midnight Suns will launch on PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch, and PC via both Steam and Epic Games Store, in March.

GameSpot may get a commission from retail offers.

Call Of Duty: Black Ops Cold War Free Weekend Starts Tomorrow, Here’s What’s Included

Call of Duty: Black Ops Cold War‘s multiplayer and Zombies content will be free for everyone beginning Thursday and running through early next week, Activision has announced. The free trial is available on all platforms across console and PC.

Everyone can download and play Black Ops Cold War starting Thursday, September 2 at 10 AM PT / 1 PM ET and play as much as they want until September 7 at 10 AM PT / 1 PM ET. It’s a long holiday weekend in the US, as Labor Day is on Monday, September 6, so you might find yourself with some extra time on your hands.

Now Playing: Call of Duty Vanguard – Everything We Know

All progress from the Black Ops Cold War free trial will carry forward, and experience also applies to Warzone since those two games share XP and progression.

In terms of what’s available in the free trial, players can jump into Moshpit, Nuketown 24/7, and the new Among Us-style Double Agent playlists. The Face Off 6v6 mode is also supported, while Gunfight Tournaments and the standard Team Deathmatch are there, too.

For Zombies, free trial players can check out the Outbreak mode, including the new region Collateral that came to the game in Season 5. Co-op with up to four players in total is supported and players can also level up their characters and unlock new skill tiers.

Free players on PlayStation can check out the Onslaught mode, which is exclusive to PlayStation. Similarly to multiplayer, all progress carries forward to the full game should you decide to buy it once the trial is over.

Finally, Activision announced that people playing the free access version of Black Ops Cold War who buy the full version of the game will get the Season 5 Battle Pass and some free tier skips as a bonus. The game is on sale right now for up to 50% off on all platforms.

The next Call of Duty game is Call of Duty: Vanguard, which launches in November. The game’s multiplayer mode will be officially revealed on September 7, and beta tests will be held on all platforms later in the month. If Call of Duty is not your thing, EA’s Battlefield 2042 is expected to kick off its open beta in September, while 343 has told fans to expect the next Halo Infinite beta test at some point in the future.

All of the new Call of Duty developments are unfolding as Activision Blizzard faces a lawsuit from the state of California over harassment and discrimination against women.

GameSpot may get a commission from retail offers.

Ghostbusters: Afterlife Has Been Delayed To November 19

Sony Pictures has announced that Ghostbusters: Afterlife will now be hitting theaters on November 19. This is just a minor delay from the previous slated release date, November 11–and good news, as many other movies at many studios are also being shuffled even further due to the continuing global pandemic.

In Ghostbusters: Afterlife, “when a single mom and her two kids arrive in a small town, they begin to discover their connection to the original ghostbusters and the secret legacy their grandfather left behind.” The recently released trailer you can watch below is well worth viewing until the very end, as it finishes with some strong suggestions that Dan Aykroyd will return as Ray Stantz.

The movie was also recently screened at CinemaCon, and early response on social media from attendees in late August was glowingly positive. In addition to confirming that Aykroyd makes a return, joining him are Bill Murray as Peter Venkman, Ernie Hudson as Winston Zedemore, and Sigourney Weaver as Dana Barrett.

They join a cast that includes stars Paul Rudd (Avengers: Endgame), Finn Wolfhard (Stranger Things), McKenna Grace (Captain Marvel), Carrie Coon (The Leftovers, Avengers: Infinity War), and Bokeem Woodbine (Spider-Man: Homecoming). Many of the CinemaCon viewers also praised director Jason Reitman–whose father Ivan directed the original 1984 movie–which was described by many as reminiscent of some of Spielberg’s best.

Marvel’s Midnight Suns Combat Uses a Card System, But Won’t Have Loot Boxes [Update]

Update: Since unveiling the tactics card battle system in Marvel’s Midnight Suns, some players have expressed concerns there could be loot boxes in the game.

However, the developers have confirmed that there are no loot boxes in Midnight Suns, or any microtransactions involved with the cards system. There will however be purely cosmetic skins that will be available for purchase, but these won’t impact the balance of the game.

Original Story: Marvel’s Midnight Suns is the next big Marvel superhero game, but with a tactics twist. In a new gameplay reveal, developer Firaxis shared more on the card-based strategy combat system players will use to fight in the battle with Lilith.

Midnight Suns is being developed by the Xcom makers at Firaxis, the strategy combat system might not be a big surprise. But in addition to the turn-based combat, players will also be utilizing the environment, team composition, and a random assortment of ability cards.

As revealed in today’s gameplay walkthrough, combat in Midnight Suns involves picking three heroes and using a deck of random ability cards. Your abilities are tied to these cards, and because each “hand” is random at the start of a battle, you’ll have to think strategically to get results. These cards can also be upgraded as you progress through the game.

This isn’t a card game like Hearthstone, but something similar to rogue-lites that use card abilities like Slay the Spire.

Players can use these ability cards in conjunction with the environment to deal massive damage to enemies as well. Blast your enemy at nearby gas tanks or even off the ledge to quickly clear the field of bad guys when you’re in a pinch.

You can also coordinate team attacks if you have the right heroes with you. Improving your relationship with these characters during Midnight Suns’ social segments will also improve your tag-team abilities.

As revealed during Gamescom ONL, Marvel’s Midnight Suns is a darker take on the Marvel universe with an emphasis on its more supernatural side. You’ll play as an original Marvel hero that you can fully customize and fight and live alongside famous Marvel heroes. While you’ll be able to socialize with them, you, unfortunately, can’t date anyone.

Check out the full gameplay walkthrough in the video above right here on IGN.

Matt T.M. Kim is IGN’s News Editor. You can reach him @lawoftd.

Marvel’s Midnight Suns Gameplay Revealed

Today, XCOM developer Firaxis Games unveiled a look at gameplay for their upcoming tactical RPG, Marvel’s Midnight Suns. As you can see in the gameplay reveal trailer above, it is not simply “Marvel’s XCOM.” Instead, when it is released in March 2022 for PC, PS4, PS5, Xbox One, Xbox Series X|S, and Nintendo Switch, it will play much differently than Firaxis’s previous games.

For a deeper dive into the gameplay, check out the six-minute narrated gameplay walkthrough video below. In it, you’ll get a better look at the playing card/deck-based combat (these are superheroes, after all – they don’t miss attacks!) as well as the relationship-forging side of Midnight Suns that takes place in the Abbey.

Marvel’s Midnight Suns includes a large variety of heroes from across the Marvel universe, including The Avengers, the X-Men, the Runaways, and more. You’ll play as the Hunter, a completely customizable hero who is canon in the Marvel universe. You must unite heroes like Iron Man, Wolverine, Ghost Rider, and many more in an effort to stop the newly awakened Lilith, the Mother of Demons and also mother of your Hunter character.

Check out the first gameplay screens below:

For even more gameplay video, tune in to the game’s official website on September 7 for the next gameplay deep-dive. And if you missed the announcement (and announcement trailer) for Midnight Suns, check that out on IGN.

Ryan McCaffrey is IGN’s executive editor of previews and host of both IGN’s weekly Xbox show, Podcast Unlocked, as well as our monthly(-ish) interview show, IGN Unfiltered. He’s a North Jersey guy, so it’s “Taylor ham,” not “pork roll.” Debate it with him on Twitter at @DMC_Ryan.

LEGO Advent Calendars 2021: Star Wars, Avengers, Harry Potter, and More

If you or someone in your life is into both LEGO and Christmas, this one’s for you. The brand-new 2021 LEGO advent calendars are now available. Five sets are in stock this year: Star Wars, Harry Potter, Marvel’s Avengers, Friends, and City. And if you’re more into Funko Pops than LEGO, check out this year’s Funko advent calendars as well.

But first, a quick note: These LEGO advent calendars do tend to sell out, so you’ll probably want to grab them sooner than later if you’re interested in ringing in the holidays with daily builds.

LEGO Advent Calendars 2021

This year you have five sets to choose from, instead of last year’s four. The Avengers calendar is the new one this time around. It comes with seven minifigures: Spider-Man, Iron Man, Black Widow, Captain Marvel, Thor, Thanos, and Nick Fury. You’ll also get a bunch of accessories and tiny builds, like the Quinjet and Avengers Tower.

In the Star Wars LEGO advent calendar, you’ll also get seven minifigures over the course of the month of December. It comes with The Mandalorian, Grogu, a Tusken Raider, IG-11, and an IT-O Interrogator Droid, among others. As for the mini builds, you get things like Mando’s ship the Razor Crest, an X-Wing, TIE Fighter, as well as Boba Fett’s ship.

And once again a LEGO Harry Potter advent calendar is also available. It includes six minifigures: Harry, Hermione, Ron, Draco, Dudley, and Griphook. You also get all kinds of scenery builds and accessories from the movies.

As with all advent calendars, the idea is to open one little gift each day, starting December 1 and going through Christmas Eve. It’s a fun way to have something to look forward to as the holidays approach.

Chris Reed is a deals expert and commerce editor for IGN. You can follow him on Twitter @_chrislreed.

DC’s Injustice Animated Movie Sets October 19 Release Date

DC has finally revealed that its animated movie inspired by the popular video game Injustice: Gods Among Us will be released on October 19. According to a release, on that date the feature-length film will release on 4K Ultra HD, Blu-Ray, and digitally.

A few days before that, fans will be able to learn a bit more about this recently announced film at this year’s upcoming DC FanDome. There will be a virtual event specifically tied to the movie on October 16, which as of this writing will at least include “a sneak peek” at the movie.

The movie’s impressive ensemble cast includes Justin Hartley (This is Us, Smallville) and Anson Mount (Star Trek Discovery, Hell on Wheels) in the leading roles as Superman and Batman, respectively. Joining them are Janet Varney (The Legend of Korra, You’re The Worst) as Wonder Woman, Kevin Pollak (The Marvelous Mrs. Maisel) as Joker and Jonathan Kent, Faran Tahir (Iron Man, Star Trek) as Ra’s al Ghul, and many others.

The movie’s plot centers on an alternate world gone mad: “The Joker has duped Superman into killing Lois Lane, sending the Man of Steel on a deadly rampage. Unhinged, Superman decides to take control of the Earth for humanity’s own good. Determined to stop him, Batman creates a team of like-minded, freedom-fighting heroes.”

Matt Peters (Justice League Dark: Apokolips War) directs Injustice from a screenplay by Ernie Altbacker (Batman: Hush).

WoW: Burning Crusade’s Attunement Process Was Wild, In Case You Forgot

The first major content update for World of Warcraft’s Burning Crusade Classic is right around the corner, and will add a new Arena season alongside two new raids in the forms of Serpentshrine Cavern and Tempest Keep. But entering those new raids isn’t exactly as simple as walking through the instance portal.

As outlined by Blizzard in a new blog post, the attunement process for being able to participate in the raids that will be added September 15 is not short or easy. As was the case when the original Burning Crusade launched in 2007, getting attuned is a multi-step process. First, players need to acquire various keys and unlock various dungeons and raids, then complete those dungeons and raids, and then complete even more dungeons on higher difficulties. There are also lengthy quest chains that often require up to five additional people to complete.

Now Playing: World of Warcraft Classic: Burning Crusade Reveal Trailer | BlizzCon 2021

The whole process can take upwards of a dozen hours or more to complete, and it’s one of the reasons Burning Crusade, as groundbreaking as it was at the time, has become infamously associated with complex attunement charts like the one below.

Having such a lengthy attunement process not only served as a barrier for players to overcome, but also became a major thorn in the side of guilds looking to recruit new members in later stages of the game. As many new or returning players were unlikely to have gone through the attunement quests, guilds desperate to fill slots in their roster would often resort to poaching members from other guilds.

Thankfully, with all of the guides and online resources available nowadays, players are much more prepared for game’s attunements in 2021 than they were in 2007. Many of the quests associated with the process can be started prior to reaching level 70 as well, meaning many of the game’s hardcore players have already completed all the necessary steps prior to the release of the raids in two weeks.

There are technically parts of the attunement process which can be bypassed or skipped by certain classes or professions, or if just one player in the group has already completed the steps to obtain certain keys. Attunement requirements, such as reputation gates, do become easier in later phases of the game as well. But even taking those facts into consideration, the entire process can be a little overwhelming, and more than a few players have simply given up long before stepping into the game’s second phase of content.

Burning Crusade Classic’s second phase comes as Blizzard looks to introduce fresh servers for WoW Classic and bring about major quality-of-life changes to Shadowlands in the expansion’s next patch. It also comes at a time when Blizzard is still dealing with the fallout from a state of California lawsuit alleging the company has a history of discrimination and harassment towards women, and which has led to the departure of numerous Blizzard veterans including former president J. Allen Brack, former lead level designer Jesse McCree, and former Diablo IV game director Luis Barriga.

GameSpot may get a commission from retail offers.

We Need to Do Something Review

We Need to Do Something releases in theaters, digital, and VOD on Sept. 3.

You know that strange elation when your whole body bursts into trembling goosebumps? You’re terrified but you feel undeniably ALIVE! This was a treasure I found in the middle of We Need to Do Something. Like its title, this unnerving titillation promised horrors that would rattle my bones and scratch at my nerves. Frustratingly, the film fails to deliver on this promise, ultimately offering a woefully murky and underwhelming tale of family and fear.

The premise is simple: A family of four hunkers down in their house’s spacious and sturdy bathroom to wait out a raging storm. Things turn hellish when they realize they’re trapped inside. This hideous bathroom is built like a pink-tiled prison cell; its windows, walls, and doors cannot be easily busted down. So, the family needs to do something to escape before they starve. You might anticipate an Escape Room scenario, where they investigate their surroundings to strategize some way out. Instead, this clamoring clan takes turns fruitlessly pushing on the door and whining, and none of it is all that compelling.

In his feature directorial debut, Sean King O’Grady makes a bold choice by never revealing the world beyond the bathroom walls, even to show what the family spies through a crack in the door. At first, this willful omission stirs tension, leaving a gap between what we suspect and what we know lies outside. It also leads to the surprising scare that caused my giddy outbreak of goosebumps. But repetition breeds contempt. Before long, this ugly bathroom is a bore to behold. Any could-be claustrophobia is suffocated by tedium of location and lack of action. Soon, I began to wonder if O’Grady didn’t have the budget to peek beyond the door. Or was the problem a lack of imagination? Either way, he leaves us stuck inside with characters that are shallowly confined to tedious archetypes.

Indie horror star Pat Healy (Cheap Thrills) plays bad dad Robert, who is defined by his too-tight necktie — worn even when he sleeps — and a thermos of booze. Starting out at irate, Robert has nowhere to go but scowling and screaming. This is about all he’ll do aside from grasping for grim laughs by drinking ANY form of alcohol he can find in the bathroom cabinets (at least that’s somewhat Escape Room-y?) By contrast, his wife Diane (Hocus Pocus’s Vinessa Shaw) is cool as a cucumber, even when that feels wildly unlikely. But hey, at least she gets a subplot as flimsy and dull as her fuzz-bunny-colored cardigan. Meanwhile, their pesky but sweet son Bobby is played serviceably by NOS4A2’s John James Cronin. Finally, The Vast of Night’s Sierra McCormick brings wide eyes and a sulking snarl to teen daughter Melissa, whose internal drama is signaled by a goth wardrobe topped by a bubblegum pink wig.

Through flashbacks, the film clumsily explores Melissa’s life before the bathroom, which involved a surly girlfriend (Lisette Alexis) with witchy inclinations. No other family member gets flashbacks, so Melissa is steadily made the center of the story. Perhaps this is why her parents and brother are so thinly realized? Maybe screenwriter Max Booth III is establishing an unreliable narrator, placing audiences into the perspective of a self-obsessed teen, who thinks everything — even the mysterious mayhem raging beyond their porcelain prison — is ultimately about her. However, even Melissa isn’t compellingly developed. She’s a careless collection of troubled teen girl tropes, from her alternative fashion to her spooky girlfriend, to a gruesome self-harm habit. It’s as if Booth watched The Craft once and felt he now understood young women. The result is superficial and low-key insulting, mistaking calamity for complexity.

Melissa is a careless collection of troubled teen girl tropes.

With such an unstable character base, O’Grady struggles to ground the film in Melissa’s subjective perspective. Unlike thrilling psychological horror movies like Black Swan, The Babadook, or Saint Maud, We Need to Do Something never musters a satisfying surrealness that might blur the lines between what’s real and what this troubled heroine believes. Instead, King tosses out strange offscreen sounds and clattering nightmares awash in red lighting. So, even at its end, I’m left wondering what kind of horror movie this is: psychological? Supernatural? Lovecraftian?

Whatever it might be, it’s just plain bad.