Pokemon Go Switches to 8-Bit Graphics for April Fool’s Day

Pokemon Go is celebrating April Fool’s Day by switching to 8-bit graphics, which players can experience in the game starting today.

“Experience Pokemon Go like never before with cutting-edge 8-bit graphics!” an announcement post on the game’s official website humorously reads. “Registering approximately twice the definition of 4K, the chunky squares of each pixel provide realistic detail and unbelievable definition.”

Check out the slideshow below for a look at the 8-bit aesthetic:

Pokemon Go’s 8-bit style isn’t the only recent addition to Niantic Labs’ augmented reality mobile game. Earlier this week, the mythical Pokemon Mew was added to the game through a new quest system.

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Ready Player One Doesn’t Have a Post-Credits Scene, But Should It Have?

Ready Player One does not have a post-credits scene, despite the fact that it very well could have.

Ernest Cline, the author of Ready Player One, confirmed late last year that he’s working on a sequel to his 2011 sci-fi novel. Given that he co-wrote the screenplay for the Steven Spielberg-directed film adaptation, he presumably could have worked in a little scene after the credits to hint at what the future might hold.

The author revealed he’s working on a sequel to his Ready Player One book during a live interview (via ScreenRant) in December promoting a trailer premiere for the movie. “It’s true,” he said. “I can’t talk about it too much, but there’s no better inspiration for a writer

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Free Xbox One Games With Gold Titles Available Early

The Witness and Cars 2 are available to download for Xbox Live Gold members right now, a day earlier than each month’s typical release. You won’t be able to grab them from the Games with Gold Hub today, but a quick search in the store shows that both titles are available for free now.

The Witness will be up for grabs until May 1 and Cars 2 will see the end of its rotation on April 15. Download The Witness here, and Cars 2 here. Xbox has not commented on why both were marked down early.

But just because the next round of games are up now, it doesn’t mean March’s final batch has been cut short. Today is the final day to pick up Trials of the Blood Dragon and Quantum Conundrum on Xbox One.

April 2018 Games With Gold

Xbox One

  • The Witness (April 1-30)
  • Assassin’s Creed Syndicate (April 16-May 15)

Xbox 360 (playable on Xbox One)

  • Cars 2 (April 1-15)
  • Dead Space 2 (April 16-30)

For even more Xbox One deals, be sure to check out the Xbox Spring Sale. This year’s seasonal sale has big savings on Rocket League, Assassin’s Creed Origins, Star Wars Battlefront II, Call of Duty WWII, and more.

Opinion: Even If You Hate EA, Don’t Dismiss ‘A Way Out’

EA’s public perception might be worse than ever. 2017 saw the company publicly criticized for Star Wars: Battlefront 2’s perceived pay-to-win multiplayer, Mass Effect: Andromeda’s quality issues at launch, and the sudden closure of Visceral Games. People saying they won’t buy another EA game aren’t uncommon, and while I generally agree that ‘vote with your wallet’ is a good practice, the people hurt the most by that when it comes to EA Originals (like Fe and A Way Out) are the independent developers making those games, not EA.

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Resident Evil Code: Veronica Part 3 – Resident Kinevil

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A Quiet Place Review: The Sound Of Silence

Get Out, It Follows, The Witch. These are modern horror films we still talk about because of a standout premise. A Quiet Place joins these ranks with a strong hook of its own: everyday noise as something to fear. It’s a harsh, scary film that pulls no punches and makes excellent use of sound.

A Quiet Place has a simple setup, where the rules are clearly established: The world is overrun by blind monsters that track you by sound only. This leads to an hour and a half of pure tension. Common things like a toy that makes noise or a dropped bottle of pills can lead to disaster, and not just when the creatures are in the next room. It’s a smart concept that keeps your eyes and ears focused throughout the film.

In a typical horror film, you have the baseline noise–dialogue, music, background action–punctuated by the volume spike of a scare. With A Quiet Place, it’s the range in between, the innocuous everyday sounds that would be harmless in any other movie, that keep the tension flowing.

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The Abbott family is the center of attention, composed of mother Evelyn (Emily Blunt), father Lee (John Krasinski), daughter Regan (Millicent Simmons), and sons Marcus (Noah Jupe) and Beau (Cade Woodward). These names are never actually said aloud in the movie, and it doesn’t matter. In fact, there is a miniscule amount of spoken dialogue throughout the entire thing, making those few verbal moments more intimate. The family dynamics are clear from the opening scene, and that familial warmth from everyone makes you care about them as one unit. Their performances come together to forge a believable family in a hellish world, where simply getting through the day is a silent struggle.

Krasinski pulls double duty as the film’s director, and he was able to coax out great moments from his cast. Most notable is Simmons, a deaf actress who taught her co-stars American Sign Language. This spotlights a method of communication not often seen in movies, but her performance goes far beyond hand motions, with a face that moves between expressions of happiness, sadness, and fear. She portrays a girl whose heart is also in emotional pain, largely over finding her place in this post-apocalyptic world. She thinks about the future, how best to protect her family, and how these things are made harder because of her disability. It’s far from the stereotypical moody teenager.

The Abbotts’ way of life is also clearly established early on. They walk on sand to hide their footsteps, sign to each other with ASL, and find ways to cook and clean while minimizing their audio footprint. But even during these would-be normal moments, the threat of making a sound is ever present. It adds a layer of unease to what would otherwise be dry scenes, especially in the opening act. That time is also spent foreshadowing setpieces and objects that later factor into the action in significant ways. A conversation between a father and son beside a river illustrates that you can speak aloud in this world, but only when another natural sound is louder than the one you make. The movie sets a strong tone of danger at all times, with rare moments of peace or joy.

Once the setup is complete, the plot takes a basic “survive the night” turn as a monster invades the family farm. The Abbots silently fight for safety, though there doesn’t seem to be any deeper meaning to the action beyond getting out alive. That said, the movie is not afraid to constantly ramp up the danger. Brief moments of respite for the Abbotts are quickly undone, either by a monster creeping into the scene or someone making accidental sound, from the opening to the credits. Watching Blunt deliver a baby while the monsters stalk about the house is harrowing.

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The smart use of sound also leads to a few pleasant moments. At one point, Krasinski and Blunt dance to a song played through her iPod’s headphones, the only time music is heard in the entire film. The tone overall is pessimistic, but these few moments of happiness help you empathize with the Abbotts even more. They’re complemented by cinematography that uses equally warm colors, and a few striking reds during particular moments of tension.

A Quiet Place does its job well: It clearly establishes ground rules, continually ups the danger, and makes dynamic use of all types of sound. Any hope of progress or safety in this world can be crushed by a dropped object or even the soft crying of a baby. There are precious few seconds where the Abbotts–and you as the viewer–can relax. While it certainly doesn’t shy away from trying to make you jump, it’s the sonic nature of the scares and unending threat of everyday actions that make this film stand tall.

The Good The Bad
Constant threat of sound keeps you on the edge of your seat Pretty basic “survive the night” plot
Fantastic sound design
Thoroughly explores its premise
Strong performances