Wonder Woman 2 Confirmed to Be Set in the ’80s

Wonder Woman 2 director Patty Jenkins confirmed a longstanding rumor Tuesday that the DC movie sequel will be set in the 1980s.

Jenkins made the announcement during Warner Bros.’ presentation at Cinemacon in Las Vegas.

The rumor first surfaced in July 2017 that Wonder Woman 2 would be set in the 1980s, with a plot that would see Diana Prince pitted against the Soviets during the tail end of the Cold War.

Kristen Wiig will play the villainous Cheetah in the sequel. Pedro Pascal (Narcos, Game of Thrones) is also in the film in an unspecified role.

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Frostpunk Review

Frostpunk combines the best elements of survival, city-building, and 4X games into one of the more captivating strategy games I’ve played in a while. Thanks to stellar presentation and storytelling, it seamlessly combines these different components into one interesting experience that never feels like a burden to play, even when the difficulty of maintaining a colony during an oppressive ice age ratchets up.

Frostpunk sets the stage with a compelling and timely backstory in which climate change devastates humanity in the late 1800s. Those left alive must seek out the few remaining resources as they attempt to carve out the last city on Earth. It’s not a hopeful tale, but one that effectively communicates the challenges that lie ahead and sets the stage for some difficult and desperate decisions.

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Free PS4 Battle Royale Game H1Z1 Hits Open Beta Next Month

H1Z1 was riding the battle royale wave early on PC with a long-running early access period but finally had an official release in February of this year. However, developer Daybreak Games is gearing up to bring its last-person-standing shooter to the PlayStation 4 soon. The company announced that an open beta will take place on May 22 and introduce many console-specific features and tweaks.

Among the changes made for the PS4 version is a revamped control scheme that includes a radial menu for inventory, streamlined user interface, and simplified loot system. One of the most notable changes is the removal of the crafting system altogether, which is a core gameplay element of the original PC version. On that platform, clothing and helmets can be broken down and combined with other materials to craft vital equipment like makeshift armor and explosive arrows. Daybreak says the removal of this should help maintain the pace of matches and keep the focus on action.

To further enforce a quicker pace is faster-moving deadly gas zones. As matches progress, a circle closes in to force players into smaller safe areas, and the new gas zone behavior is said to keep players on the move, although it hasn’t been detailed as to how it’s being changed from the PC version.

An example of H1Z1's revamped UI and inventory menu.An example of H1Z1’s revamped UI and inventory menu.Gallery image 1Gallery image 2Gallery image 3Gallery image 4Gallery image 5

In addition, supply drops are changing; these will be the primary method for acquiring high-powered armor and weapons in a match and randomly drop from the air. There will also be a handful of new weapons like the KH43, Marauder, Combat Shotgun, CNQ-09, Scout Rifle, and MK46. Special crates should be a big game changer as these rare drops “contain level 2 and level 3 weapons and gear” and will emit light radio noise when they’re in close proximity.

As for technical information, H1Z1 is said to be optimized for the PS4 hardware, but the only concrete detail is that the PS4 Pro can run the game at 60 frames per second.

While the game is free-to-play, you can pre-order a bundle now until the May 22 open beta that includes in-game cosmetics and a dynamic theme for $30. PlayStation Plus members will get 20% off the bundle.

It looks as if H1Z1 is going through significant changes for a console audience, but if you want to get an idea of what the PC version is like, check out our H1Z1 review. For more on battle royale games, be sure to check out our coverage on PlayerUnknown’s Battlegrounds and Fortnite, or read/watch our comprehensive comparison between PUBG and Fortnite.

Wolfenstein 2 Release Date For Nintendo Switch Revealed

We’ve known Wolfenstein II: The New Colossus is coming to Nintendo Switch for a while now, but until this point we didn’t know precisely when. Now, publisher Bethesda has announced the shooter’s port launches on June 29.

The Switch version will be the “complete, uncensored” game, according to Bethesda, and the company has just released the first official gameplay footage of the game running on Nintendo’s hybrid console. Take a look at that above.

The port is being handled by Panic Button, the same studio responsible for bringing another visually intensive first-person shooter, Doom, to Switch. We got our first hands-on opportunity with the Switch version of Wolfenstein II at PAX East 2018 earlier this month; you can see how the game looks running in docked mode here.

We learned recently that the physical Switch version of The New Colossus will require an additional download to run. This is not uncommon for Switch games, but it may mean you’ll need a micro SD card to play the cartridge version. The port costs $60 in the US, with international pricing yet to be revealed.

Wolfenstein II originally released in October 2017 and was one of the most acclaimed games of the year. GameSpot’s Kallie Plagge awarded it a 9/10 in our Wolfenstein II review and said, “Despite some heavy-handed moments that feel like missteps in its message, satisfying Nazi-killing action bolsters its completely bonkers storyline in a way that only Wolfenstein can achieve.”

MSI Optix MPG27CQ Gaming Monitor Review

Be sure to visit IGN Tech for all the latest comprehensive hands-on reviews and best-of roundups. Note that if you click on one of these links to buy the product, IGN may get a share of the sale. For more, read our Terms of Use.

MSI has teamed up with SteelSeries to jump into the gaming monitor market with its new Optix MPG line of curved gaming monitors. The hook is that they feature RGB lighting on the front and back of the display that you can customize with SteelSeries GameSense software. You can tweak the lighting effects to show you vital stats and information for a game, such as health and ammo remaining, and more.

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Avengers: Infinity War Review

Making good on Nick Fury’s promise from 10 years ago in a manner that was nigh-unimaginable at the time, Avengers: Infinity War doesn’t just assemble Earth’s Mightiest Heroes, it brings together the Guardians of the Galaxy, Doctor Strange, Spider-Man, Black Panther… and Thanos, who now must be ranked among the best villains of the MCU alongside Loki and Killmonger. That it does this while also being fun, thrilling, and emotional is perhaps something that not even Fury himself could have hoped for.

Over the course of its nearly three-hour running time, Infinity War largely makes good on the promises Marvel has implicitly made to its audience since before we even knew there would be an Infinity War. The integral aspects of the characters we’ve been following for a decade are clearly drawn here, from Tony Stark to Steve Rogers to Thor and beyond. That each of these heroes’ defining characteristics remain fully developed in an epic story that takes place across multiple planets and with an ensemble that numbers in the dozens is perhaps the most satisfying aspect of Infinity War. No one is relegated to stock player, no matter how small their role. Yes, War Machine fans, there’s even something here for you.

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PUBG’s Desert Map Finally Comes to Xbox One Via Test Servers

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