Sony Unveils New Limited Edition Blue PS4

Sony will release a new limited edition PlayStation 4 on June 8.

Called the Days of Play Limited Edition PS4, the system sports a gold symbol, matching blue controller and 1 terabyte hard drive. It will only be available for an undisclosed amount of time and cost $300/€300.

The special PS4 celebrates Sony’s Days of Play deals, including the PS4 Pro discounted to $350. Other price cuts include God of War for $50/€50, Gran Turismo Sport for $20/€20 and MLB The Show 18 for $40.

Days of Play will run from June 8 to 18.

Evan Campbell is a freelance writer who scripts the Daily Fix and chats about games and movies on Twitter.

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Mega Man 11 Release Date Revealed

Capcom has announced Mega Man 11 will be released this Fall on October 2nd.

Announced late last year, Mega Man 11 plays just like the older games — eight robot masters that can be tackled in any order, then on to Dr. Wily’s castle — but he sports a new cartoonish anime look.

MegaMan11_screens_04 Two of the new robot masters.

I recently got to play through a couple bosses in Mega Man 11 and really liked it! Check out my impressions here.

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Check Out an Exclusive New Jurassic World: Fallen Kingdom IMAX Poster!

Jurassic World: Fallen Kingdom’s new poster is out to remind you that we aren’t going back to our beloved dinosaur park any time soon. IGN is debuting this exclusive new IMAX poster, which touts the foreboding headline, “The park is gone.”

Check out the full poster below!

JW2-IMAX-Poster-Watermark

Directed by J.A. Bayona, Jurassic World: Fallen Kingdom brings stars Chris Pratt and Bryce Dallas Howard back to Isla Nublar three years after the destructive events of Jurassic World.

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Mega Man Turns It Up to 11

Capcom couldn’t quite get a new Mega Man game ready for his 30th birthday last year (he’s really a man now!). But right at the buzzer in December, Mega Man 11 was announced. It’s coming this year, I’ve played it, and I’m happy to report it seems like a fun and fresh take on one of the elder statesmen of gaming. After seeing the reveal trailer back in December, everyone said: “Cool! But he looks kinda weird.” True, he’s adopted more of a cartoonish anime style instead of the pixelated look of previous Mega Men. But the run-and-gun-and-jump gameplay feels like classic Mega Man, and the new design retains the charm and personality fans expect. The Man himself feels quick and snappy as he should — it doesn’t have the sluggish running-under-water feel that the reveal trailer seemed to imply.

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Mega Man 11 Release Date Confirmed, Showing A More Vibrant Style For Its Comeback

Capcom’s Mega Man series is ready for its comeback with the release of the newest installment for the classic series. Coming October 2 to PC, PS4, Xbox One, and Nintendo Switch, Mega Man 11 brings back the old-school incarnation of the Blue-Bomber as he takes on another set of Robot Masters–all of whom have some new tricks up their sleeves for the leading man to inevitably take for himself. While the fairly recent Mega Man 9 and 10 kept the traditional 8-bit style, 11 shows off brand-new 2.5D visuals that gives a more unique presentation–while still channeling that same retro charm. We recently had the chance to go hands-on, and fans of classic Mega Man will finally have a worthy follow-up for the legendary series after such a long wait.

Mega Man 11 brings back a number of developers and artists who worked on the original games for the series’ return, which aims to balance that classic style with some more modern mechanics. Much like its predecessors, Mega Man and his allies Roll, Dr. Light, and Rush do battle with the persistently nefarious Dr. Wily as he plots to take over the world–again. This time around, the Mad Scientist has stolen experimental robot upgrades from the Robot University to power up his cyborg lieutenants, making them more dangerous than past villains. However, Mega Man has got some new skills of his own, boosting his trademark shoot and jump abilities as he takes out each of the Robot Masters one by one.

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Based on our hands-on time with the game, playing through the Block Man and Fuse Man stages, it all felt like a familiar, yet still fresh revisit to the old-school series. Though the game’s new visuals are a departure from that 8-bit look—which may draw the ire of purists–Mega Man 11’s new 2.5D aesthetic not only retains that same structure and feel of the classics, but the upgraded graphics also present a far more detailed and vivid look. Showing off a number of in-jokes and nods to current bosses, such as Block Man’s stage showing off hieroglyphics dedicated to his accomplishments, there’s a much stronger sense of personality and tone throughout each level.

As is tradition with Mega Man games, you’ll work your way through several levels shooting robots and jumping over tough obstacles to face-off against the stage’s unique boss. During these battles, you’ll have to use their weaknesses against them to defeat them and gain their powers–which also earns Mega Man a new costume that matches the style of the power-up. Moreover, Mega Man can call upon his allies, such as the cyborg hound Rush, to make use of gadgets to reach secret areas and hard-to-reach spots.

While that classic formula is intact, Mega Man 11 also includes four unique difficulty levels–Newcomer, Causal, Normal, and Superhero–to ease in fresh players and vets alike. As the name implies, Newcomer mode lets players not accustomed to the series play through the game with some light challenges. This setting also allows players to overcome deadly pitfalls with the help of Mega Man’s flying-ally Beat, preventing death from those hazards entirely. The hardest difficulty, Superhero, offers the game’s toughest challenge, with Mega Man only able to sustain a few number of hits before dying.

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The biggest change to the gameplay is the Double Gear system. At any time, Mega Man can activate two special power-ups that can amplify his attack strength or his overall speed. The Power Gear will increase the effectiveness of his blast attacks–offering faster energy shots and even a double charge shot–while the Speed Gear slows down time, allowing the Blue Bomber to evade projectiles and make challenging jumps with ease. When you’re low on health, you’ll be able to activate both gears at once to enter a powered up state that restores some of Mega Man’s health. Overuse of these skills however will cause Mega Man to overheat, preventing him from using any of these buffs for a short time. This can be especially bad during boss battles or some tricky platforming sections that require some extra precision, leaving you at a loss.

This added mechanic may seem a bit unnecessary, especially when paired with the time-tested formula of the Mega Man series, but it surprisingly adds a new layer of strategy to many of the smaller engagements, along with the bigger set-piece platforming and boss battle scenarios. During one section during Block Man’s stage, the speed buff came in handy trying to maneuver past his many traps. As more of a risk-reward system, it’s usually most effective when used sparingly. With that said, purists can rest easy knowing that the developers made a point of allowing players to finish the game without having to use any of the special buffs. But they do help when things get tough.

Mega Man 11 looks to have its heart in the right place when it comes revisiting the old-school series. It feels more like a natural evolution of the classic, side-scrolling action of the original games, while still showing off what some modern flair can do for the series. With its release coming October 2, fans of the franchise–which seemed like it couldn’t catch a break for a long time–will finally be able to play through the next installment that’s focused on bringing Mega Man back to its roots, while still showing that it’s still got the moves to keep up.

Splatoon 2’s Octo Expansion DLC Is A Lot More Challenging

Splatoon 2‘s Octo Expansion DLC is coming out this summer. As the name suggests, it puts you in the shoes of an Octoling for the first time, and it adds 80 new single-player missions. We recently had the chance to try out some of these weapon-based challenges, and they’re a lot harder than anything you can find in Splatoon 2’s base single-player mode.

We tried four different missions from the DLC, and none of them went particularly well the first time we tried them. Before each one, you’re given up to a few weapon options, complete with specials. You’re then thrown into a level designed around the available weapon choices with specific objectives and a strict time limit. It’s great practice, but if you’re not accustomed to the weapons you have to use, it can be incredibly difficult to complete any of the missions.

The first level we played starred the Inkjet special weapon; you have to use its propulsion to stay afloat from platform to platform, all while shooting obstacles and enemies so you can land on the platform in the first place. We didn’t even come close to finishing that one, mostly due to a wall of stubborn boxes.

The second mission featured the Baller special. You’re tasked with rolling around obstacles to reach a series of checkpoints within a very limited amount of time; one clumsy maneuver is enough to send you over the time limit and back to your previous checkpoint. However, it was easier to course correct after a mistake, and we beat this one! The next one was similar, but with a large ball you have to shoot and direct toward checkpoints, and after a mistake or two it was easy to recover and reach the end.

The last one we played was also the best of the lot: a sniping gallery. You stand on one platform across from a carousel of enemies, and you have to ink switches to get the carousel to spin. Then you have to start sniping. There are over a dozen enemies and not a lot of time in which to kill them all; the closest we got was three enemies remaining when time ran out. It’s an especially tricky mission if you’re not a regular Charger player, but it’s a really fun challenge and one that will improve your sniping skills.

Once you complete the Octo Expansion’s 80 missions, you unlock the ability to play as an Octoling in multiplayer. That might take a while, judging by the few we saw, but it’s shaping up to be some very good weapon practice.

This Week’s Best Buy Video Game Deals In The US

Best Buy’s weekly sale is now live, which means you can get a whole new selection of games, hardware, and accessories at a discount. If you’re heading to the big blue retailer this week, or are wondering what’s on sale at the website, you’ve come to the right place. Let’s dive in.

Now that the Gamers Club Unlocked program is over, Best Buy has a new deal that gets you a $10 reward certificate for pre-ordering certain upcoming 2018 games. Currently, you can get the deal if you pre-order Super Smash Bros., Battlefield V, Shadow of the Tomb Raider, Madden NFL 19, or Call of Duty: Black Ops 4–no subscription necessary.

As usual, Best Buy is willing to offer up some discounts if you buy a console. Buy an Xbox One S for $300, and you’ll get $10 off either an extra controller or a 3- or 6-month Xbox Live Gold membership. You’d think they could shave a few more bucks off, but not this week. In a slightly better deal, if you buy a PS4, you’ll get an extra controller for $20 off.

On the software front, you can grab Overwatch for $30, just in time for the game’s anniversary event. Sports fans are well served this week, as FIFA 18 ($35), Madden NFL 18 ($25), and NBA 2K18 ($30) are all on sale as well. You can find the rest of this week’s Best Buy game discounts below.

Game deals

Pre-order bonus: $10 rewards

Fortnite’s Weekly Challenges Have Been Pushed Back

Fortnite’s Week 5 challenges were due to go live today, however developer Epic Games has announced it’s rescheduling weekly challenges to go live on Thursdays rather than Tuesdays.

If you log onto Fortnite now, you’re likely to be greeted with a message saying Week 5 challenges will unlock “in 0 seconds.” Though these challenges were meant to unlock this morning, players have been unable to view or complete them.

If you get this message, don’t panic. This isn’t an issue with just your game. Epic Games tweeted earlier to explain the bug is a known issue which is a result of the developer moving weekly challenges from Tuesdays to Thursdays. They just forgot to tell anyone.

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Disney Brass on Solo Bombing: ‘We Have a Lot of Work to Do’

Disney and Lucasfilm are unlikely to release two Star Wars movies so close together after Solo struggled at the box office this past weekend.

Speaking with The Hollywood Reporter, Disney distribution chief Dave Hollis discussed Solo’s disappointing debut and and what it means going forward for Star Wars films. “We have a lot of work to do in trying to understand this,” he said.

“We are all over it and will spend a lot of time digging into why things happened the way they did in various markets. We have a year and a half before Episode IX comes out.”

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Mario Tennis Aces for Nintendo Switch Preview

With what looks to be a return to form for Camelot Software’s sports games prowess, Mario Tennis is back and in full swing with Mario Tennis Aces. It’s the eighth installment in the series and the first game to feature a fully fleshed out story mode since Mario Tennis: Power Tour on the Game Boy Advance. It features a host of recognizable characters, multiple Tournament modes, and both local and online multiplayer. So, put on your cleats and get ready to hit the astroturf with Mario Tennis Aces for Nintendo Switch.

At first glance, the base gameplay may appear similar to that of Mario Tennis: Ultra Smash, but if the preview build I played is any indication at all, Aces looks to be a true evolution of the franchise. It’s the Mario Tennis experience we all know and love, except it’s fused with some fighting game elements that add an entirely new layer of competition to the core gameplay.

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