Overwatch’s Lucio-Oh’s May Be Becoming a Real Cereal

An in-game Overwatch joke may be turning into an actual product.

As first reported by The Junk Food Aisle, product listings for Lucio-Oh’s cereal from Kellogg’s have turned up on the website 1fsschools.com.

The Junk Food Aisle has posted what it claims to be an image of the Lucio-Oh’s cereal box along with a supposed release date of Dec. 3. The Oh’s will apparently come in a “Sonic Vanilla” flavor, and will include codes for an Overwatch “Loot Boost” for a limited time.

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Stories Untold Developer Reveals New Game: Observation

Stories Untold developer No Code – in conjunction with Devolver Digital – has revealed Observation, a contemporary sci-fi thriller in which you play a space station AI. It will arrive for PS4 and PC in Spring 2019.

Set on an Earth-orbiting facility, Observation sees players take control of SAM, an onboard AI, assisting crew member Dr. Emma Fisher after a mysterious event damages the station and seems to cause the rest of the crew to vanish. There’s also the small matter of a rogue signal with a simple message for you: “BRING HER”.

Check out the reveal trailer below:

SAM is essentially a disembodied intelligence, but can look through any of the station’s cameras, operate its various systems and take control of certain tools, all of which help players in exploring the station and solving puzzles to assist Dr. Fisher.

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Remaster, Remake, or Reimagining? The Task of Bringing Back Resident Evil 2

The idea of remaking a classic film is often met with resistance or, perhaps, an apathetic shrug of the shoulders. But remakes of classic games are met with enthusiasm – Shadow of the Colossus earlier in the year, and now Resident Evil 2.

Why the sharp difference?

Games are bound to consumer technology, which is in a constant state of improvement and replacement. Consoles today create experiences not possible five years ago, and with each major jump in technology, it’s possible to revisit old ideas with new tools.

Watch 10 new minutes of Claire Redfield gameplay in the video below, in which she encounters a Licker for the first time.

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Microsoft Announces Global Game Streaming Service, Project xCloud, Beta Next Year

Microsoft has revealed Project xCloud, a realization of their plans to bring their titles, via streaming, to “any screen” while “empowering YOU, the gamers, to be at the center of your gaming experience.”

Announced on Microsoft’s blog, Project xCloud will allow developers to “deploy and dramatically scale access to their games across all devices on Project xCloud with no additional work.”

Microsoft’s plan is to begin “public trials in 2019” so they can “learn and scale with different volumes and locations.”

The team behind xCloud has designed a a “new customizable blade that can host the component parts of multiple Xbox One consoles, as well as the associated infrastructure supporting it.”

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Fallout 76 Is a Strangely Lonely Multiplayer Game

The thing I can’t stop thinking as I cross Appalachia is how quiet everything seems. Bethesda might have taken the unexpected sideways step of turning another of its largest single-player properties into a multiplayer game, but I don’t think I’d term this a “massively” multiplayer RPG. This world is vast – four times larger than Fallout 4, apparently – and it’s clear that’s part of the plan. Fallout 76 feels oddly lonely for an online game and, after three hours with it, that’s for better and worse.

Bethesda still won’t confirm exactly how many players will be dropped into a single instance of its game world, but I was told it will be in the region of a few dozen. Against the wide backdrop of Appalachia – the name given to 76’s West Virginia setting – that really isn’t a great deal. Since announcement, Bethesda’s made clear that every human you meet will be a real person, but it’s only in playing the game you realise quite what an effect that has.

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Atomic Heart: Beta and Pre-Orders Announced

Alternative ’60s first-person RPG Atomic Heart is now available for pre-order, and will receive a beta in Q4 2019, developer Mundfish announced today.

Mundfish has put three different versions of its first-person RPG up for pre-order on PC on its website. Anyone who pre-orders the basic and Deluxe Founder’s Edition will save 25 and 50 percent, respectively, off their final retail price while the Atomic Founder’s Edition costs the full amount regardless of whether it’s preordered or bought after release.

The base game costs $30 USD to reserve and includes a digital soundtrack, behind-the-scenes video, digital art book, a beta invite, and access to the full game one week before it’s released. For $45 USD, the Deluxe Founder’s Edition adds a Founder’s badge to buyers’ in-game profiles, a unique in-game Founder’s mask, and access to the closed forum area for “bakers.” Finally, the Atomic Founder’s Edition runs $90 USD and adds buyers’ names and photos to a wall in the in-game Safe Zone while also giving players access to a unique location within Atomic Heart.

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Guacamelee! 2 Coming to Nintendo Switch This Year

The Guacamelee! series is coming to the Nintendo Switch, with Guacamelee! Super Turbo Championship Edition available today and Guacamelee! 2 coming later this year.

Developer DrinkBox Studios announced today that the pair of games would be hitting the Switch. Guacamelee! Super Turbo Championship Edition, which includes all of the original game’s DLC as well as a bevy of additional content, is launching today on the Nintendo eShop for $15 USD, and Guacamelee! 2 is coming this December.

DrinkBox also provided footage for both of the games on Switch, with Guacamelee! STCE receiving an official trailer, and Guacamelee! 2 getting 6 minutes of gameplay.

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Hitman 2 Welcomes You to the Jungle

I did that tattoo artist a favor by poisoning his beer and choking him to the point of unconsciousness in that Colombian village bar bathroom in Hitman 2, really. Let me explain.

As I was hanging out, posting up at the bar and blending in, Dumb & Dumber-style (“putting out the vibe”), P-Power was complaining about being down here, somehow summoned by ruthless drug lord (and Agent 47 target) Rico Delgado to do some tattoo work on him. He was rife with anxiety about screwing up the job, which would surely lead to his death. So I went around the back of the building, found some rat poison that, well, someone had conveniently left there, and then made my way back around the front and into the bar, waited for P-Power and the bartender to look away, and then spiked the drink.

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Halo 5 And Halo: MCC Are Still Getting New Updates

[UPDATE] Halo community manager Brian Jarrard has shared a work-in-progress image of the new “match composer” feature for Halo: MCC. As you can see, it allows you to choose from a number of different options to create a “mixtape”-style playlist. Testers will get to try it first before 343 releases it for everyone.

The original story is below.

Halo: The Master Chief Collection and Halo 5: Guardians are years-old games, but Microsoft continues to support them with new updates on a semi-regular basis.

Halo 5 recently added a “Big Team Super Fiesta” playlist. As its name suggests, this is the over-the-top mode where players spawn with random primary and secondary weapons. But with the Big Team variant, the action gets wilder, as 16 players duke it out at the same time. Not only that, but because it is a Big Team variant, there are vehicles on the map that help to crank up the action.

You can find the Big Team Super Fiesta in the Halo 5 multiplayer hopper as a featured playlist. It will presumably only be available for a limited time, so check it out now while you can.

As for Halo: The Master Chief Collection, community manager Brian Jarrard teased that developer 343 is working on a new “mixtape”-style playlist. He suggested this will allow you to designate your preferred matchmaking preferences by game (Halo: MCC includes Halo 1, 2, 3, and 4) and gametype to create a tailor-made playlist. This would be a very welcome feature. More details are coming soon.

Both Halo 5 and and Halo: MCC are included in the Xbox Game Pass program, which has likely encouraged more people to jump in, and thereby explains why 343 is continuing to update and support those games.

The next all-new Halo game is Halo: Infinite, which is in development for Xbox One and PC. No release date has been announced, but it’s probably not coming anytime soon.