Fortnite Week 6 Secret Banner Location Guide (Season 7 Snowfall Challenge)

A new set of Season 7 challenges has arrived in Fortnite, providing another opportunity to level your Battle Pass up and unlock rewards. As usual, if you manage to finish all of the objectives from a given week, you’ll also complete a related Snowfall challenge, netting you a special loading screen that hides a clue to a free Battle Star or Banner waiting somewhere around the island.

The loading screen you’ll get depends on how many weekly sets of challenges you’ve completed. Once you’ve finished six weeks’ sets, you’ll unlock the one pictured below. It depicts a character wearing the Durrr Burger onesie standing at the titular eatery, burger in hand. This time, the clue can be found on the chalkboard in the lefthand corner of the image, which features a drawing of a Banner floating about the Crown of RVs–the same spot you needed to visit to complete Week 1’s dancing challenge.

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The Crown of RVs is located south of Paradise Palms, at the edge of the map near the desert village. Your best bet for finding the Banner is to glide to the area at the start of a match and make your way to the crown-like formation. As teased, the Banner will appear at the top. Collect it and finish the match, and you’ll be able to use the Banner as a swanky profile icon.

We’ve marked the Banner’s location on the map below to help you find it. However, as always, the Banner will only appear on the map if you’ve completed the necessary number of challenges and unlocked the aforementioned loading screen; you won’t simply be able to waltz over to the right spot and find it unless you’ve done the required work.

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You have until the end of Season 7 to complete any outstanding challenges; if you need help, you can find tips in our Season 7 challenge roundup. We’ve also put together guides on where to find all of this season’s other free Battle Stars and Banners below.

Fortnite Season 7 Snowfall Challenge Guides

Destiny 2 Will Stay On Battle.Net After Bungie’s Split From Activision

Anyone concerned that Bungie ending its publishing arrangement with Activision for Destiny would mean Destiny 2 will be removed from Battle.net can breathe a sigh of relief. Blizzard has confirmed that Destiny 2 will continue to receive “full support” on Battle.net going forward.

Destiny 2 and its extra content remains available to buy on Battle.net, and it appears it will not be removed from the store, at least not yet.

Destiny 2 was the first non-Blizzard game to be released on Battle.net. It was followed up by Call of Duty: Black Ops 4, which, like Destiny 2, was published by Activision. Both titles skipped Steam and other digital PC stores in favour of launching through Blizzard’s digital PC store.

Given that Bungie is taking over publishing responsibilities for the Destiny franchise going forward, it would appear that Bungie will get to decide where it sells its games in the future; this could theoretically include Steam or the newly launched Epic Games Store.

For more on the big Destiny news, check out GameSpot’s coverage through the stories linked below.

How Captain Marvel’s Spoilery New Power Impacts Avengers: Endgame

Captain Marvel and Avengers: Endgame are almost upon us, but that didn’t stop actor Samuel L. Jackson from dropping a huge spoiler that changes everything.

Warning: potential spoilers for Captain Marvel and Avengers: Endgame ahead!

In a print interview with Entertainment Tonight, Jackson was talking about Captain Marvel’s abilities and he let slip that “She’s one of the few people in the Marvel universe that can time travel.” Hold on — she can do WHAT now? This piece of information not only potentially spoils Captain Marvel, but Avengers: Endgame, as well. Nick Fury may be a master of secrets, but Jackson? Not so much.

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New Gaming Tech That Stood Out At CES 2019

At CES 2019, GameSpot’s sister site, CNET, saw and occasionally tried several new pieces of technology that could change the way people play games in the future. Below, we’ve gone ahead and highlighted the ones that stand out the most, but you can also head over to CNET’s CES hub to browse through everything.

Some folks showed up to CES with pieces of third-party tech that allow you to play Nintendo Switch in new ways. The first is something that people have been asking Nintendo to make for a while: a means of charging Switch Joy-Cons while playing with them. Both Xbox One and PS4 controllers can be charged while in use, as can wireless mice and keyboards on PC, but Switch Joy-Cons will only charge while docked. GameSir also showed off a portable mouse and keyboard combo that can connect to Switch, which would probably be helpful for playing shooters like Fortnite and Splatoon 2, should Nintendo decide to update them with support

VR had a pretty heavy presence at CES this year as well. HTC unveiled two new headsets, one of which, the Vive Cosmos, is specifically built for gaming. The other, called the Vive Pro Eye, isn’t designed for games just yet, but it supports impressive eye tracking technology. The company also announced Infinity, which is a new subscription model for Viveport that offers unlimited access to select VR titles for less than their full retail price. Holoride showed off a brand-new VR experience where you wear a headset while riding in the back of a car, allowing you to swiftly travel through worlds of fantasy or moments in history while on road trips. CNET also tried out Cyber Shoes, which allows you to feel like you’re running in real life while playing VR, as well as a foot controller that should help make PSVR more accessible for those with a motion disability. CNET got to try out Oculus’ new VR headset too, called Quest, which promises full motion and no cables.

There were also just your typical pieces of new tech at CES. We always expect to see new laptops each year, many of which have the specs to be used as gaming computers. Spherical gaming chairs aren’t a stranger to CES either, although CNET notes the Predator Thronos is probably the best of what they saw.

AMD also had a fairly big year at CES. The company announced its third-generation Ryzen CPU and new Radeon VII GPU. Xbox boss Phil Spencer also came up on stage during the AMD keynote and hinted the partnership between Xbox and AMD would continue into the next console generation.

Activision Appoints New President

Activision has promoted Rob Kostich to the role of President after working with the company for nearly 15 years.

Announced through Activision Blizzard’s official investor’s page, Kostich has been with Activision since 2004, primarily acting as the executive vice president and general manager of the Call of Duty franchise.

Aquaman Is About To Hit A Major Box Office Milestone

Say what you will about the state of the DC Extended Universe films, but Aquaman is continuing its box office domination around the world. The film, which stars Jason Momoa, has been the number one movie in theaters since its December 21 debut and, according to The Hollywood Reporter, is set to stay in the top slot again this weekend.

Based on estimates, this weekend will also see the film cross the $1 billion worldwide mark, making it the first DC Entertainment film to do so since 2012’s The Dark Knight Rises, which ended it’s run with an impressive $1.084 billion at the box office.

While it’s global box office success hugely eclipses the other entries in the DCEU–the next highest-earning movie is Batman v Superman at $873 million–it’s still not the most domestically profitable film for the franchise. That honor goes to Wonder Woman, which earned $412 million at the domestic box office. To compare, Aquaman’s domestic haul currently sits at $268 million, per Box Office Mojo. That number also leaves it trailing behind Batman v Superman and Suicide Squad in North America. Of course, that just goes to show the international appeal of Aquaman, which has already earned over $700 million overseas.

Given the success of Aquaman, it’s hard not to think about what’s next for the DCEU. Shazam is the next DCEU character heading to theaters. Unlike Aquaman–who debuted in Justice League–this will be the first time the character is seen on the big screen. Will audiences still flock to theaters to see what the team behind the movie has come up with? You’ll find out on April 5, when Shazam premieres.

Destiny Split: Industry Reacts To Bungie Breaking Up With Activision

In one of the bigger gaming news stories so far in 2019, Bungie and Activision announced that they are breaking up. Going forward, Bungie will self-publish the Destiny franchise, with Activision instead focusing on its own series like Call of Duty.

It’s big news, and many people from the video game industry reacted. Xbox boss Phil Spencer weighed in, as did Nick Chester of Fortnite studio Epic Games. Many more people commented on the news as well, and you can see a roundup of takes below.

As part of the breakup, Bungie gets full control of the Destiny intellectual property. The transition from Activision to Bungie has already begun, and the two say they will “work closely” to ensure a smooth transition.

In addition to ongoing support for Destiny, Bungie is making new games. Last year, it got $100 million from Chinese company NetEase for non-Destiny projects that have not yet been announced. This is sure to be an ongoing story, so keep checking back with GameSpot for the latest.

Industry Reacts To Destiny Breakup

Phil Spencer (Head of Xbox):

Jason Schreier (Kotaku reporter):

Manveer Heir (Mass Effect developer):

Nick Chester (PR boss at Epic Games):

Mark Rein (Epic Games president):

Sergey Galyonkin (SteamSpy creator):

Devolver Digital (indie games publisher):

David Dague (Bungie Community Manager):

Rami Ismail (Vlambeer Co-Founder):

Cliff Bleszinski (Gears of War designer):

Bungie Splits with Activision, Maintains Destiny Rights

Bungie and Activision are parting ways after maintaining a publishing agreement since 2010.

Bungie made the announcement through Bungie.net today. In the official statement, Bungie says, “With Activision, we created something special. To date, Destiny has delivered a combination of over 50 million games and expansions to players all around the world.”

Following this eight-year run, Activision has transferred publishing rights for Destiny to Bungie, allowing the developer to fully control and publish its own property. Bungie further stated, “With our remarkable Destiny community, we are ready to publish on our own, while Activision will increase their focus on owned IP projects.”

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Bungie Splits From Activision, And It’s Keeping Destiny

Bungie will assume publishing rights of the Destiny series from Activision, the developer announced today. This will mark the end of a 10-year contract established in 2010, which saw Activision help Bungie to launch its first post-Halo project after it gained its independence from former owner Microsoft.

The process of transitioning Destiny’s publishing from Activision to Bungie has already begun, according to a post on Bungie’s website. There’s no word on any immediate impact on Destiny 2, but it’s likely development on the game’s post-launch content will continue as previously announced. The PC version–which operates using the Activision-owned Blizzard Battle.net launcher–will “still receive full support on BattleNet and we do not anticipate any disruption to our services or your gameplay experience,” Blizzard confirmed.

In a statement, Activision said, “Today, we’re announcing plans for Bungie to assume full publishing rights and responsibilities for the Destiny franchise. Going forward, Bungie will own and develop the franchise, and Activision will increase its focus on owned IP and other projects. Activision and Bungie are committed to a seamless transition for the Destiny franchise and will continue to work closely together during the transition on behalf of the community of Destiny players around the world.”

Both Destiny and Destiny 2 have been uneven games, delivering a mixture of highs and lows, with Bungie often correcting mistakes and offering dramatically improved experiences with post-launch expansions. Destiny 2 in particular has been maligned by some for its use of microtransactions and the Eververse store. While it’s difficult to separate decisions made by Bungie versus Activision, some players worried that the latter’s influence on the game had resulted in the heavy push of Eververse.

Reports have surfaced in the past about development issues with the series, as Destiny 2 was said to be rebooted at one point. Signs of possible strain between the companies’ relationship became public last year following the release of the Forsaken expansion in September. Despite being received much more warmly than the base game, Activision publicly stated that it had been a commercial disappointment. This in turn led to Destiny 2 director Luke Smith responding on Twitter, saying, “We are not disappointed with Forsaken. We set out to build a game that Destiny players would love, and at Bungie, we love it too. Building Destiny for players who love it is and will remain our focus going forward.”

In Bungie’s new statement regarding the split, it stated, “With Forsaken, we’ve learned, and listened, and leaned in to what we believe our players want from a great Destiny experience. Rest assured there is more of that on the way. We’ll continue to deliver on the existing Destiny roadmap, and we’re looking forward to releasing more seasonal experiences in the coming months, as well as surprising our community with some exciting announcements about what lies beyond.

“Thank you so much for your continued support. Our success is owed in no small part to the incredible community of players who have graced our worlds with light and life. We know self-publishing won’t be easy; there’s still much for us to learn as we grow as an independent, global studio, but we see unbounded opportunities and potential in Destiny. We know that new adventures await us all on new worlds filled with mystery, adventure, and hope. We hope you’ll join us there.”

The news provides no indication of what Destiny’s future might hold; Bungie appears to be fully dedicated to it and can perhaps have more freedom in how it handles Destiny 2 and beyond. But we also know part of Bungie is looking elsewhere, as just last year it received $100 million in funding from NetEase to work on non-Destiny projects. Bungie is a massive company, allowing it to work on multiple projects at once, and it insisted the Destiny franchise will “grow for many years to come. Our commitment to that world is not diminished by this announcement.”

Zack Snyder’s Batman Batarangs Now Official DC Canon

The design for Batman’s Batarangs seen in Zack Snyder’s DC movies Batman v Superman: Dawn of Justice and Justice League is now official DC Comics canon. The updated Batarang design can be seen in this week’s Batman #62 by writer Tom King and artist Mitch Gerads.

Check it out:

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