GDC: Google Forms First-Party Games Studio For Stadia

Google has finally given the world its first look at its big video game initiative: Stadia, an ambitious cloud gaming platform that will allow players to stream games across smartphones, tablets, computers, and TVs. The company has already announced a handful of third-party titles coming to the platform, but it’ll also be venturing into game development with its own internal studio.

During its Game Developers Conference presentation, Google announced the formation of Stadia Games and Entertainment, a first-party studio that will develop titles exclusively for the platform. No projects have been announced just yet, but Google revealed the studio will be led by Jade Raymond, a former studio head at Ubisoft and EA.

We first learned that Raymond was hired by Google last week, when she announced she was joining the company as a vice president. At the time, her exact role was unclear, but her hiring further signified Google was making a serious attempt at entering the video game space.

Few other games have been announced for Stadia at this juncture, but Google also showed off Assassin’s Creed Odyssey–which was the same game the company used for its Project Stream test last year–running on the platform. We also got confirmation that Doom Eternal is coming to Stadia, as is a new game from Star Fox co-creator Dylan Cuthbert’s studio, Q-Games.

Google says it will share more details about Stadia’s launch lineup this summer. The platform is slated to launch later this year and will initially be available in the US, Canada, the UK, and “most of” Europe. You can read more about how cloud gaming works and check out all of the Google gaming news from today’s event.

GDC 2019: Google Stadia Will Be “Complementary” To PCs And Consoles, Says Ubisoft CEO

Google announced its cloud gaming platform, Stadia with an in-depth presentation detailing the tech and its features. The idea promises to open up high-fidelity gaming to everyone regardless of whether they can afford a gaming PC or console. Still, some areas of the US have low broadband penetration, which is why Ubisoft’s Yves Guillemot says the platform is likely to be used alongside consoles and PCs, not as an outright replacement–at least for the time being.

“You have to look at Stadia as complementary,” Guillemot told GameSpot during an interview at GDC. “If you get internet you play on the machine that gives you a chance to experience your game. What’s good in this industry, either you play on the mobile or you play on PC, and now it’s starting to be the same game. I think this is a way to play differently depending on where you are as well.”

He said Ubisoft recognizes that quality internet isn’t available everywhere, but that the studio will be able to “scale the game to the quality of the internet experience.” He also suggested that 5G, the next generation of cellular communications tech, could be a big boon and that cities will have to compete with each other for it.

“I think 5G has to come fast, but what we see is there will be lots of possibilities to use it,” he said. “So if cities are really putting 5G, the oldest cities will have to react quite fast if they want keep all the people they have in cities. So this, I think, is going to push 5G a lot.”

Ubisoft partnered with Google last year for Project Stream, a practical test of the tech used ultimately used in Stadia. That allowed testers to play Assassin’s Creed Odyssey for free, but they needed a 25 Mbps connection. That benchmark may give us an idea of what to expect for optimum performance when Stadia launches later this year. Guillemot also shared thoughts on how Ubisoft could price its games for Stadia.

To catch up on the news surrounding Google’s cloud platform, read all we know about Stadia. Plus check out why cloud gaming is the next big thing, which companies are investing in cloud tech.

New to Netflix for April: New Sabrina, She-Ra, and a “Bandersnatch”-Style Survival Series

Netflix in April is…a little spooky? Are we doing Halloween in Spring now?

The creepy vibes aren’t simply because Chilling Adventures of Sabrina is back, but also Sabrina’s Kiernan Shipka is starring in a new horror flick called The Silence – which looks to be a new entry in Sensory Deprivation Horror, ala Bird Box and A Quiet Place.

Plus, there’s a new zombie series starring Jaime King that’s a prequel to Syfy’s Z Nation, called Black Summer. So things are going to get a bit frosty during the flowery days ahead.

On the movie front, there are classics like All the President’s Men, Bonnie and Clyde, and Deliverance, along with empowering flicks like Divine Secrets of the Ya-Ya Sisterhood, The Sisterhood of the Traveling Pants, and P.S. I Love You.

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Tarantino’s Once Upon a Time in Hollywood Second Poster Released

Update 3/19: Sony has released another poster for Once Upon a Time in Hollywood, this time featuring Morgot Robbie as Sharon Tate. Take a look at the poster below.

Once Upon a Time in Hollywood Margot

The first official poster for Quentin Tarantino’s ninth feature film, Once Upon a Time in Hollywood, has been released.

Revealed by lead actor Leonardo DiCaprio on Twitter, it features DiCaprio as Rick Dalton and Brad Pitt as Cliff Booth, both standing in the forefront of the famed Hollywood Hills with the caption “Hollywood. 1969.” added by DiCaprio.

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AR Angry Birds Game Announced

Angry Birds AR: Isle of Pigs, an augmented reality game from the prolific mobile game series, has been announced for iPhones and iPads with ARKit support.

Announced by Rovio and Resolution Games at GDC 2019, Angry Birds AR is set to hit iOS devices in late spring, though it’s available for preorder now on the App Store for iPhone 6s and later, all iPad Pro models, as well as iPad 5th and 6th generations.

The game lets players use the Angry Birds slingshots, shooting birds at the piggy-constructed towers that exist in the player’s own environment. It’s launching with at least 40 levels, integrating classic Angry Birds gameplay into an AR landscape. Players can view the levels in real time, and are able to walk 360-degrees around levels to find weaknesses, hidden items and line up perfect shots.

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Fujitsu Realforce R2 RGB Gaming Keyboard Review

If you buy something through this post, IGN may get a share of the sale. For more, read our Terms of Use.

Fujitsu has taken up the mantle of being the reseller for Topre’s Realforce brand of mechanical keyboards, and the company has released the Realforce R2 RGB gaming keyboard in the US. It comes in both full-size and tenkeyless models, both complete with 16.7 million color RGB lighting and Topre keyswitches with customizable actuation points.

The Topre brand lends some clout to the new keyboard, but this is not the gaming keyboard for everyone, as at $299 (See it at Amazon) it costs about as much as a brand GPU like the Nvidia GTX 1660Ti, and that’s regardless of whether it’s the full or tenkeyless variant (both models are the same price, oddly).

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Disney Completes Acquisition of 21st Century Fox

$71.3 billion dollars later, Disney has all but completed its buyout of 21st Century Fox.

Announced today, the deal will become official at 12.02am ET on March 20. An official business statement reads:

“Twenty-First Century Fox, Inc. (“21CF”) (NASDAQ: TFCFA, TFCF) announced that it has today completed the distribution of all issued and outstanding shares of Fox Corporation (“FOX”) common stock to 21CF stockholders (other than holders of the shares held by subsidiaries of 21CF) on a pro rata basis (the “Distribution”). 21CF and FOX are now each a standalone, publicly traded company. FOX Class A common stock and FOX Class B common stock are now listed on the Nasdaq Global Select Market (“Nasdaq”) under the symbols “FOXA” and “FOX,” respectively. 21CF Class A common stock and 21CF Class B common stock, which were formerly listed on Nasdaq under the symbols “FOXA” and “FOX,” respectively, are now listed on Nasdaq under the symbols “TFCFA” and “TFCF,” respectively.”

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The MCU’s First Three Phases Have Been Officially Dubbed The Infinity Saga

With the end of Phase 3 of the Marvel Cinematic Universe on the horizon, Marvel Studios come up with a very fitting name for the group of films that stretch from Iron Man to Avengers: Endgame. The new moniker is also another sign that there are some big changes coming to the film series shortly.

As revealed in Empire Magazine (via IGN), the first 22 films in the MCU will become known as The Infinity Saga. Explaining the decision, Marvel Studios president Kevin Feige said, “We wanted to bring to a conclusion a series of movies in a way that had never been done before. Harry Potter had an ending because there were only so many books. Lord of the Rings too. But we thought, 22 movies in, wouldn’t it be fun to bring some finality to the storyline.”

The word finality is a scary one where this particular saga is concerned. After Thanos (Josh Brolin) snapped half of the universe out of existence in Avengers: Infinity War, it seemed only logical that by the time Endgame’s credits rolled, some members of the MCU would be dead for good. At this point no, there’s no telling who it is–though one major theory posits that it’s Iron Man (Robert Downey Jr.) that will bite the dust once and for all.

Whatever happens in Endgame, though, it will be the end of the Infinity Saga. Whether that means it’s the end of Infinity Stones in the MCU is a question that will be answered in time. Though we have some thoughts on what the future of the MCU will look like. Until then, get ready for Avengers: Endgame’s April 26 release by checking out our latest trailer breakdown and deep dive into the character Kate Bishop and whether she’ll appear in the movie.

John Wick: Chapter 3 – Parabellum New Trailer Coming This Week

Everyone is waiting for John Wick… but you won’t have to wait much longer. IGN can exclusively reveal that a new trailer for John Wick: Chapter 3 – Parabellum is dropping this Thursday.

This announcement and exclusive teasers for the trailer, below, serve as a kick off to a week-long IGN Premiere (IGN’s editorially-driven entertainment-focused preview event series) focused on the upcoming sequel. Be sure to tune in every day for another new exclusive — and, of course, coverage of the new trailer!

John Wick: Chapter 3 – Parabellum picks up shortly after the events of Chapter 2, where we find our titular hero on the run and excommunicado with a $14 million price tag on his head, an army of bounty-hunting killers on his trail and the assassin’s guild, the High Table, out to see him dead.

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Angry Birds AR Game Announced For iOS

Angry Birds developer Rovio has announced a new game in its popular bird-flinging franchise. Angry Birds AR: Isle of Pigs, the series’ first-ever step into augmented reality, is coming exclusively to iOS devices in late spring, with pre-orders opening in the App Store today, March 19.

Like other Angry Birds games, the object of Isle of Pigs is to slingshot your small flock of birds at increasingly complex block towers, toppling them over and crushing the pigs lurking within. The game is divided up into four themed worlds and is “initially launching with at least 40 levels,” according to Rovio, suggesting more may be on the way.

Where Isle of Pigs differs from most other Angry Birds games is that it reinterprets the series’ gameplay in a 3D space. Using Apple’s ARKit technology, the game overlays the levels onto your surroundings, making them appear as though they were in the real-world. You still drag your finger on the screen to draw the slingshot back and fire your birds, but like the series’ VR spin-off, you’ll be doing so from a first-person perspective rather than a side-on view.

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The AR tech also allows you to get a 360-degree view of each level. You can maneuver your iPhone or iPad around to better angle your shots, and many levels feature explosive blocks and other items hidden around the back, encouraging you to play around with the angle in order to clear the stages in as few shots as possible.

Angry Birds AR: Isle of Pigs will be free to download when it launches, with optional in-app purchases. The game will be compatible with any iOS device that supports ARKit, meaning it can run on iPhone 6 and newer models, as well as fifth- and sixth-generation iPads and all iPad Pro devices.