PS4 Puzzle-Adventure Concrete Genie Is About Creating Art In A Perilous Place

First revealed at Paris Games Week 2017, Concrete Genie is all about letting your artistic creations flourish amid a space that seems intent on extinguishing them. Developed by PixelOpus, your fictional hometown serves as the canvas to restoring the once lively streets that have been corrupted by a strange force. Helping you are your new friends in the form of the energetic Genies, who will bring color back and a newfound sense of identity back to your home. Nearing its October 8, 2019 release, we had the chance to both play the game and speak with director Dominic Robilliard about the creation of this colorful adventure.

The story focuses on an introverted and lonely teenager named Ash, who spends his days drawing in his journal while hanging out in the seaside town of Denska. Though it was once a thriving place, it’s now a depressing locale plagued by a large number of young delinquents. Ash finds himself at odds with a group of bullies who tear apart his journal, scattering the pages across town. He eventually discovers a new outlet to explore his artistic talents after finding a magical brush, allowing him to conjure up enchanted graffiti and beings known as Genies. With his brush and Genies in tow, he’ll take to the streets and rooftops to restore Denska, pushing back the darkness that has crept into town.

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Throughout its opening acts, Concrete Genie wears its influences to classic kids adventure films on its sleeve. With little to no adult supervision, young teens explore and cause mischief with reckless abandon–giving way to a conflict that only they can resolve. Ash can use his artistic talents to create vibrant and detailed landscapes across the walls of the city, which help him communicate with the Genies and open access to new areas. The contrast between the vivid graffiti and the depressing seaside town creates unique visuals that lead to some stunning moments where your work slowly brings the decaying Denska back to life.

It’s an endearing concept, driven by a spirit that many films and TV shows in a similar vein, like The Neverending Story or the more recent Stranger Things, run with. Speaking with Robilliard, the director went into Concrete Genie’s origins and how the setup focuses pretty heavily on the game’s anti-bullying message.

“When we started this second game [following 2014’s Entwined], we had a decent amount of time to explore different concepts,” said Robilliard. “Originally the idea of Concrete Genie came from our VFX artist Ashwin Kumar, which is why our main protagonist is called Ash. The very first image was of a bullied small boy who was drawing these large characters in the wall and imagining that they were sticking up for him. The theme of bullying and the idea that art can help cope was always there from the very beginning. Those two things just inspired everybody, and it really took off. That was the beginning for us to explore art as a gameplay mechanic, and to let people express themselves.”

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At the heart of Concrete Genie are the constructs crafted from the enchanted brush. When facing the side of a building or a different structure, Ash can pull out his brush to paint grass, flowers, trees, and a starry sky across the surface. The more art you place on the town’s key areas, the more the darkness will dissipate. There’s a lot of room to experiment with these drawings, and I found it to be quite entertaining to stack on layers upon layers of art. Ash’s sprawling landscapes add an impressive ambiance to the environment, turning the depressing and drab alleyways into vibrant nighttime galleries teeming with detail. These drawings are also the catalyst for your Genies to spring into action.

Ash’s greatest allies are the Genies. They not only help him overcome various obstacles, but they also liven up the town with their inquisitive personalities. They’re also entirely of your own making. Along with creating landscapes to free up the city form the corruption, the brush can conjure genies, allowing you to select from a variety of different body types and attachments. You can get creative with your Genie–and of course, there are no mistakes, only happy accidents. While drawing the body of my Genie during the early sections, I accidentally placed the horns and tail on the opposite end. Instead of the game telling me I was doing it wrong, it rolled with it. The resulting Genie, a smiling bright red creature with a tail on its head and antennae around its rear, felt like a creation that came from the minds of Jim Henson or Tim Burton.

As you explore more of Denska, tagging new walls and finding lost pages from your journal, more of the town’s history will be revealed. The bullies that taunt Ash also have distinct backstories, and Ash discovers what set them on such a destructive path. Concrete Genie presents different areas to explore that progressively becomes more intricate as you head further into town. Though it’s not quite a Metroidvania-style game, there is an incentive to backtrack to earlier areas once you have acquired some new Genies and abilities. While there are a lot of puzzles to overcome in Denska, most of them seemed a bit one-note–centering mostly around creating an object in a spot to get the Genie to open a door elsewhere. I did enjoy seeing everything come together after finishing a complex tag. I was always surprised by what I could create with the painting mechanics, and it’s easily the game’s most exciting feature.

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“We worked really hard never to judge your painting,” said the director. “One of the reasons that we have the lights as a mechanic for gauging your coverage is that it’s encouraging you to paint in specific places. We never tell you what to paint or how to paint them, and we never say whether your artwork is good or not. That’s completely up to you. So using paint to push back the darkness that could actually be on the walls, creating more of an environmental aspect, was a theme that we wanted to explore. It suddenly became this very natural fit that this beloved hometown idea that Ash is trying to save and rejuvenate from this environmental disaster that has befallen it. It all just fit together really well, and it gives you this nice baseline for the progression of the story, and it mirrors what’s happening to Ash as well.”

However, it’s not just drawing that you can do with your brush. Eventually, Ash will confront monsters that spawned from the darkness. You’ll have to use the brush’s elemental attacks and light to subdue them. As we transitioned from the game’s more relaxed and free-from drawing structure, the combat felt a bit jarring to jump into, but it’s certainly an interesting twist for the game. It works well given where the plot leads, but it still felt a bit lacking if somewhat unrefined compared to the flexibility of the drawing mechanic. Still, given that it’s pulling heavily on tropes from ’80s adventure films, I’m interested in seeing how it will develop alongside the painting gameplay.

I was struck by Concrete Genie’s attention to detail when it came to its location, and how in-depth the drawing mechanics were. It left me curious to see how far you can stretch Ash’s artistic skills, and just where the story will go next. It’s got a modest feel throughout, but I was impressed with how more grand it became after the closing of the first act, which gave me the sense that this adventure could go places that you’d least expect.

Monster Hunter World: Iceborne – 9 Exciting Quality-of-Life Improvements – IGN

Monster Hunter World’s upcoming Iceborne expansion brings some big changes and bigger monsters. But while cool new tools like the Clutch Claw have likely already caught your eye, there are tons of less flashy tweaks that will probably make seasoned hunters yell “YES FINALLY” with the same level of enthusiasm.

We got to play through the first few hours of Iceborne last week, and while you can watch us take on three of its new subspecies monsters here, these little quality-of-life improvements really stuck out. There are surely plenty more, but here of nine of the most exciting tweaks we’ve seen saw so far – be sure to watch the video at the top of the page to see them in action!

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There’s an In-Game Event Schedule

Right out of the gate, when you go to get your Login Bonus you’ll notice two new buttons, one of which sends you to an in-game event schedule. It was empty in the work-in-progress build we were playing on, but this probably means you won’t have to check an external website to see what event quests are coming up anymore. Hooray!

Seliana’s Gathering Hub Has Everything

Bringing things closer to your fingertips seems to be a trend of Iceborne, one the Gathering Hub in the new town of Seliana leans into hard. Everything you would normally have to leave Astera’s Gathering Hub to access is all contained within this one. The Armory, the Resource Center, the Argosy, your Harvest Boxes. You name it, it’s here, all without a loading screen to get to any of it. What’s more, you’ll be able to return here as usual after missions if you like. And honestly, why ever leave at this point?

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New Headquarters-Specific Radial Menus

Another nice tweak you can use in either hub is the addition of new Radial Menus specifically for when you are back at base. Separate from your mid-quest Radial Menus, you can now create ones made specially for things like gestures and stickers without having to worry about making space for items.

What’s more, in a related addition, swapping Item Loadouts will no longer automatically change your Radial Menu settings. You can still have custom Radials for each Loadout, but you can now choose not to swap to it when changing!

Setting “Craft All” From the Radial Menu

And those aren’t the only Radial Menu improvements: While you could always assign item crafting to a slot, it would previously only craft one of the item you chose at a time. There’s now an option to “Craft All” of an item with a single press of a Radial Menu shortcut, which is sure to come in handy during long fights.

New Monsters in Monster Hunter World: Iceborne

Customize Bowguns From the Item Box

The Item Box has gotten a long-overdue buff, as you can now customize your Bowguns from them. That saves you a trek all the way to the armory just to make a single change if you need to.

Similarly, Seliana has a place for your Palico to sit next to each Item Box so you can adjust their equipment without going into your room. Seliana is basically a convenience dream.

YOU CAN FINALLY PET YOUR PALICO

This is not a drill. I repeat, this is not a drill.

In what is likely the most important change on this list, you can finally pet. Your. Palico. A great wrong has been set right, as the Foot Bath in the Seliana Gathering hub allows you to pet them, play with them, and give them lots of love and scritches. You can even pick them up and let them splash their feet in the water!

I am dead.

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Fire Your Slinger With Any Weapon Drawn

Out of the sauna and into the slightly less relaxing fire of battle, an absolutely wonderful change is the ability to fire your Slinger with any weapon drawn. You can simply fire away as usual without sheathing, similar to how the Sword and Shield already could. Doing so with ranged weapons and the Insect Glaive is a little bit clunkier since they share controls with the Slinger, but it’s still simple enough. It’s a tiny change that makes a huge difference.

A Small Slinger Ammo Visual Tweak

Slingers got another quality-of-life improvement that’s maybe not quite as monumental. When you equip ammo from your pouch, you’ll now see the icon of any picked-up ammo you already had loaded behind it. Nothing has functionally changed here, but it’s a nice tweak for the forgetful among us – especially with the Clutch Claw’s new emphasis on using Slinger shots to knock around monsters.

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Improved Dynamic Difficulty Scaling

And finally, as previously announced, Iceborne’s difficulty will now scale more smoothly with your party size. Where the health of a monster used to simply double in multiplayer regardless of if you had two, three, or four players in your party, Iceborne will scale better for parties of two. Parties of three still get the short end of the stick, but it’s a welcome change regardless.

Excitingly, that change will actually be coming to Monster Hunter World whether you buy Iceborne or not. While the joys of Seliana’s Gathering Hub will obviously be limited to the expansion, here’s hoping some of these other changes will make it to the base game as well.

We’ve asked Capcom if that’s the case for everything on this list, and there are certainly more quality of life improvements we didn’t mention here. Be sure to watch our new gameplay videos fighting three of Iceborne’s subspecies as well, and we’ll have lots more to come from Iceborne!

Tom Marks is IGN’s Deputy Reviews Editor and resident pie maker. You can follow him on Twitter.

Deadpool Star Ryan Reynolds Teases MCU Debut

Although the massive success of Deadpool might suggest that Fox was completely behind the movie from the start, this wasn’t the case. The studio only greenlit the movie after test footage leaked online and was met by an incredibly positive reaction from fans. This week was the fifth anniversary of the footage leak. To mark the occasion, star Ryan Reynolds made a hilarious new Instagram post that also hinted at Deadpool’s potential entry into the Marvel Cinematic Universe, following Disney’s purchase of Fox’s entertainment assets earlier in the year.

The post shows a crime board, which attempts to trace the source of the leak. Was it Deadpool director Tim Miller or writer Rhett Reese? Perhaps it was Wolverine actor Hugh Jackman, who only got Logan made after Deadpool proved an R-rated superhero could be a hit. Or maybe Reynold’s wife Blake Lively was the culprit. The most intriguing name on the board is Thor: Ragnarok director Taika Waititi, while Reynold’s reference to “Phase 5” in the caption hints at Deadpool finally entering the MCU. Check it out below.

The Fox deal means that all the X-Men characters are now owned by Disney, with Marvel Studios boss Kevin Feige in charge of these properties. But while the main X-Men characters will almost certainly be rebooted at some point, it is likely Reynolds will continue to play the Merc with the Mouth.

The R-rated Deadpool might seem an unlikely fit with the more family-friendly tone of the rest of the MCU, but both Deadpool and Deadpool 2 were huge box office hits. In February, Disney boss Bob Iger confirmed that the studio will “continue in that business,” after the deal.

“We do believe there is room for the Fox properties to exist without significant Disney influence over the nature of the content, meaning that we see that there is certainly popularity amongst Marvel fans for the R-rated Deadpool films, as a for instance,” he said. “We’re going to continue in that business, and there might be room for more of that.”

There’s one final X-Men movie still to be released–the long delayed New Mutants, which was shot back in 2017, long before the Disney deal. It currently has a release date of April 2020, two years after it was first scheduled to hit theaters. For more, check out GameSpot’s guide to all the upcoming Marvel Phase 4 movies and TV shows.

WWE 2K20: First Screenshots Revealed, More Info Coming Next Week

Another installment of 2K’s WWE series has been announced, and with it, two images have been revealed. Little is known about the latest version of the game, aptly named WWE 2K20, but more information will be revealed on August 5.

2K Games has revealed two images from its long-running WWE series: one of Universal Champion Brock Lesnar and one of Smackdown Women’s Champion Bayley. Both images feature the WWE superstar’s entrances and can be seen below. While this isn’t a huge reveal for WWE 2K20, more information will be shared on Monday, August 5.

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Teased by 2K, Monday’s reveal will include the cover art for the game, along with gameplay footage and more information. This is the first announcement for the game and no further details have been given.

Last year’s installment–WWE 2K19–made huge changes to the overall game, completely reimagining the MyCareer Mode to be more story driven, adding fun arcade elements, a roster of over 200 superstars, and reintroducing Showcase Mode–which took inspiration from WWE’s documentary series on the WWE Network. The overall changes vastly improved the game and added a bit of fun to the series.

As for what could be coming down the like for WWE 2K20, no one knows at this point. Many fans of the series are hoping for the reintroduction of GM Mode, where players take on the role of Raw or Smackdown GM and try to get better ratings for their weekly programming than the other show. GM Mode has been one of the most talked about features that’s gone missing since UpUpDownDown started its weekly Battle of the Brands video series. In it, WWE superstars Xavier Woods and Tyler Breeze play GM Mode on WWE Smackdown vs. Raw 2006.

Additionally, many are wondering not only who the cover star of this year’s game will be–hopefully Becky Lynch–but also which superstar Showcase Mode will focus on. There are plenty of working superstars in the company whose stories would work exceptionally well for that mode.

We’ll learn more on August 5.

Everything You Need To Know About FUT In FIFA 20

FIFA is one of the biggest games of the year, and FIFA 20 will likely be no different. Between Kick Off, Career Mode, and Pro Clubs, the series is rarely lacking in content, but the most played mode every year is FIFA Ultimate Team, or FUT for short. EA has finally lifted the lid on all the new FUT features, so read on below for a look at FUT Friendlies, FUT Seasons, new customization options, and the new FUT Icons we know about.

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FUT Seasons

Contrary to what you might expect, this has nothing to do with the existing Seasons mode; instead, Seasons in FUT will work similarly to the periods of real-world time that Fortnite, PUBG, and more have popularized in recent years. In FIFA, these time periods are between six and eight weeks long and will include rewards you can earn over the course of a Season. There will also be Season objectives: these are similar to the current daily and weekly objectives but longer-term and with bigger rewards–one example given to us was a loan Ones To Watch Eden Hazard. Completing matches and objectives will net you XP, which will count toward Season rewards.

Club Customization Options And Milestones

FUT 20 will feature a bigger suite of club customization options, with EA making a big change by allowing clubs to display fictional badges, balls, and tifos, among other cosmetic items. For example, you’ll no longer be forced to display a tifo of Neymar or Thomas Mueller–instead, you can erect one of a dabbing unicorn… because of course. You could also use a 16-bit styled ball in your home stadium, rather than just real-world Adidas and Nike ones.

The new customization options are not currently planned to be available in regular packs. Rather, they’ll be rewards for a new type of challenge called Milestones. These are not tied to XP or Seasons but will be attainable by achieving long-term objectives such as scoring 100 headers. More customization options will be added throughout the year, EA says, but they will be untradeable.

FUT Friendlies

FUT Friendlies are a new way of playing casually within FUT–a place to go, EA says, when you don’t fancy the pressure of the Weekend League or Squad Battles. There are no great rewards for playing FUT friendlies, but you do still earn coins, and, crucially, player injuries, contracts, fitness, and your playing record remain unaffected. That means you can use that loan OTW Hazard to your heart’s content.

A big part of the new FUT Friendlies mode is House Rules, which have been lifted wholesale from FIFA 19‘s Kick Off update into FIFA 20’s Ultimate Team portion. As well as those modes added last year–Headers and Volleys, Survival, and so on–new options are being introduced in FUT 20. Those are:

  • Max Chem: Team chemistry doesn’t matter here–regardless of your squad selection, every player will be granted maximum chemistry.
  • Swaps: A standard match of FIFA except a random trio of your first XI players get swapped for three of your opponent’s.
  • King of the Hill: If you can keep the ball under control inside the virtual box painted somewhere on the pitch, you’ll build up a goal meter. Go on to score in the same attack and you’ll have that number added to the scoreline. For example, hold the ball in the box for long enough to build it up to 3 and you’ll add three goals to your score if you get the ball in the back of the net soon after.
  • Mystery Ball: Every time the ball comes back into play, a new match condition will be set. These could range from 3x goals for the next successful strike to maximum speed boost or maximum dribbling boost for the ball holder.

The latter two House Rules options are also coming to Kick Off outside of FUT, while the former two will be available within Ultimate Team only. FUT Friendlies as a whole can be played against AI, a local opponent, or online against friends.

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FUT Icons

Finally, EA revealed a selection of its new Icon cards that will come to Ultimate Team this year. The players revealed so far are English striker Ian Wright, Italian midfield maestro Andrea Pirlo, Brazilian forward Carlos Alberto, Ivorian frontman Didier Drogba, and Dutch star Ronald Koeman.

FIFA 20 launches for PS4, Xbox One, and PC–with legacy editions coming to Switch and older platforms–on September 27.

Xbox Game Pass PC And Xbox One August Lineup Announced

Microsoft has announced the Xbox Game Pass lineup for the first few weeks of August, so you can play game gratis during the dog days of summer. As usual the service is offering a collection of games that will join the service on Xbox One consoles, PC, and one that will be on both.

On August 1, the service will add the sports game Ashes Cricket and the strategy game Pandemic for Xbox One, along with the vertical action game Downwell for PC. Then on August 8, those will be joined by the Jackbox Party Pack 2 on Xbox and Space Hulk Tactics on PC. Finally, on August 14, both Xbox One and PC players will get the roguelike Slay the Spire.

The Gears 5 PvP tech tests included with Game Pass have concluded, but a separate Horde Mode tech test is coming sometime in August. Microsoft hasn’t detailed when that will come, but like the PvP test, it should be included in Game Pass. That’s because the game itself will be included with Game Pass, and the tech tests are open to pre-orders, so if you’re a subscriber you kind of pre-ordered it too.

The announcement also detailed a new set of quests for Game Pass, which grant rewards points for playing Game Pass games that can be traded for gift cards or extending your Game Pass time. This time those include rewards for earning achievements in Batman: Arkham Knight, the Metro series, Borderlands, and Ashes Cricket, among others.

Game Pass is an all-you-can-eat subscription service that rotates a library of games for a monthly rate. You can pay $10 per month for the service on Xbox One or PC, or $15 for the combined “Game Pass Ultimate” subscription that also includes Xbox Live Gold. Check out the full list of Xbox Game Pass games for early August below.

Xbox Game Pass Library – Early August

August 1

  • Ashes Cricket (Xbox One)
  • Pandemic (Xbox One)
  • Downwell (PC)

August 8

  • Jackbox Party Pack 2 (Xbox One)
  • Space Hulk Tactics (PC)

August 14

  • Slay the Spire (PC, Xbox One)

Martin Scorsese’s Netflix Crime Epic The Irishman Gets Thrilling First Trailer

The first trailer for The Irishman is here. The highly-anticipated crime thriller is the latest movie from legendary director Martin Scorsese, and stars Robert De Niro, Al Pacino, and Joe Pesci. It’s been produced by Netflix and is set to hit the service in the fall.

The Irishman tells the real-life story of Frank Sheeran, a union man who also allegedly worked as a contract killer. De Niro plays Sheeran, with Pacino as notorious union boss Jimmy Hoffa and Pesci as mobster Russell Bufalino. It looks like another epic, decade-spanning crime saga from Scorsese–and let’s face it, no one does it better the director of Goodfellas and Casino. Check the trailer out below.

The Irishman also stars Ray Romano, Anna Paquin, Bobby Cannavale, Harvey Keitel, and Stephen Graham. It’s penned by by Steven Zaillian, who also wrote Schindler’s List, American Gangster, and David Fincher’s The Girl with the Dragon Tattoo.

One of the most notable aspects of The Irishman is that it will make extensive use of CG to “de-age” De Niro, Pacino, and Pesci for scenes in which their characters are much younger. The trailer shows relatively little of this, but the amount of VFX work meant that the movie has involved nearly two years of post-production. According to Deadline, the final budget is around $200 million, making it the most expensive movie of Scorsese’s career.

Although The Irishman does not yet have a confirmed release date, it will hit Netflix in the fall. It is also set to have a limited theatrical run and will premiere at the New York Film Festival on September 27.

New Need For Speed Coming Soon, EA Confirms

EA has confirmed it will release a new Need for Speed title soon. The publisher said in an investor call that it plans to launch the new game before the end of March 2020.

“We’ll be delivering many other new experiences to players throughout the remainder of this fiscal year,” said EA CEO Andrew Wilson. “We’ll take the wraps off our new Need for Speed game heading into Gamescom in a few weeks.

“We [also] have plans for a Plants Vs. Zombies shooter title, coming to console and PC later this year.”

The most recent Need for Speed game, Payback, launched in 2017 to a mixed reception, including a 5/10 in GameSpot’s review. The upcoming Plants Vs. Zombies shooter, expected to be Garden Warfare 3, was stealth announced just recently with the codename “Picnic.” Not long before that, EA announced another mainline PvZ title. Plants Vs. Zombies 3 is currently in the pre-alpha testing phase, but a final release date has not been confirmed.

Elsewhere in the investor call, EA revealed how much money it makes from its live services such as Apex Legends and FIFA 19, as well as EA Access, which recently launched on PS4. The company also confirmed NBA Live 20 has been delayed.

EA’s Live Service Games Are Bringing In A Lot Of Money

Electronic Arts today reported earnings for its FY20 Q1, and in addition to confirming a delay for NBA Live 20, the report provides an overall look at how the company is performing financially.

For the April-June quarter ended June 30, EA made $1.2 billion USD in revenue, which is up from $1.1 billion during the same quarter last year. Digital revenue accounted for $1.049 billion of the $1.2 billion total, with revenue from physical game sales and other sources coming in at $160 million.

EA posted $1.42 billion in profit for the three-month period, compared to a profit of $293 million during the same period last year. The huge increase was due to a number of factors, including EA’s decision to move some of its IP rights to its international HQ in Switzerland, as well as changes to the Swiss income tax rates that seem to have benefited EA in a major way.

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A slide released as part of the EA earnings report also shines a light on just how substantial “live service” elements of the publisher’s games are to the company’s bottom line. For the latest quarter, live services, which include microtransactions and subscriptions among other elements, brought in $504 million in digital net For the trailing twelve months, live services racked up $2.461 billion for EA.

Looking at these numbers, it’s not hard to see why EA–and numerous other publishers in gaming–are pushing so hard for online games that use the games-as-a-service model to keep people playing–and paying.

You can read EA’s full earnings report here.

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EA has numerous live service games and subscription programs. Some of the contributors to EA’s bottom line during Q1 FY20 included Battlefield V, Apex Legends, The Sims 4, and Anthem, as well as the Ultimate Team modes for FIFA 19, NBA Live 19, NHL 19, Madden NFL 19, and more. As for subscription services, these include EA Access and Origin Access, while the MMO Star Wars: The Old Republic offers optional subscriptions.

Madden NFL 20‘s release this week kicks off the company’s barrage of sports games. The Ultimate Team modes are incredibly lucrative. EA disclosed in 2017 that all of the Ultimate Team modes combined brought in $800 million annually, according to GI.biz.

After The Cats Movie Trailer, Another Cat-Themed Movie Adds To Its Cast

Movies about cats are very popular these days–yes they are–and now another cat-themed movie has added more actors to its cast.

The Tom and Jerry movie, which is based on the classic animated show that in its new form will seemingly blend live-action and CG, has welcomed Ken Jeong, Rob Delaney, Jordan Bolger, and Pallavi Sharda to its cast, according to Entertainment Weekly.

The Tom and Jerry movie will also star Colin Jost, Chloe Grace Moretz, and Michael Pena. Fantastic Four and Ride Along director Tim Story is directly the Tom and Jerry movie.

According to Entertainment Weekly, the Tom and Jerry movie follows the cat and mouse after they get booted from their home and must live in a New York hotel. Chloe Grace Moretz plays the character Kayla, who works at the hotel and is tasked with hosting a fancy wedding there. No one wants to come to a wedding with a mouse problem, so Kayla brings in Tom the cat to get rid of Jerry.

It probably won’t go to plan.

There have been Tom and Jerry movies over the years, but this new one seems to be the first of its kind with its hybrid nature, the full details of which are unclear at this stage.

In other news about cat movies, the first trailer for the movie version of Cats recently came online–and it’s terrifying meme-generator. The movie stars Idris Elba, Judi Dench, Rebel Wilson, Ian McKellan, James Corden, and Jennifer Hudson.