The TSA Has Banned Star Wars Galaxy’s Edge Coke Bottles

Those who visit Star Wars: Galaxy’s Edge should not plan on taking home one particular collectible, at least if their trip home involves a flight in the United States.

Galaxy’s Edge recently opened in both Anaheim’s Disneyland and Orlando’s Disney World resorts and brought with it a whole slew of new and exciting Star Wars merch for fans. You can build your own droids and craft your own unique lightsaber while you wander the streets of Batuu, a brand-new Star Wars planet made for the theme park lands exclusively. Of course, at some point in your journey, you’re bound to get thirsty–but don’t worry, Batuu has that covered, too: Coke products are for sale all throughout the planet, but they don’t break the land’s “immersion.” You won’t find any cans or regular looking bottles here; instead, your soda will come to you in a spherical “thermal detonator” bottle, with all the labels written in Aurebesh, one of Star Wars’ many alien languages.

The detonator Coke bottles became wildly popular even before Galaxy’s Edge was open to the public, so it’s no surprise that fans have wanted to take them home. But, unfortunately, for those who made the trip to a Disney resort with a flight, taking your souvenirs with you just got a lot harder. The TSA has banned them from both carry-on and checked bags.

The reason? No replica or inert explosive devices are allowed on planes–not even ones from a galaxy far, far away.

It’s unclear whether or not Disney will find a way to circumvent this issue for fans traveling to parks with other purchase options. As it stands right now, the only way to get your hands on the detonator Coke bottles is to pick them up in person from Batuu or to hand over a pretty penny on Ebay.

Cyberpunk 2077 Drops Binary Gender Options In Character Creator

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CD Projekt Red has faced several controversies with its depiction of transhumanism and gender representation in its upcoming open-world action RPG Cyberpunk 2077. However, the developer is eager to respond to fan feedback and create a more inclusive experience. In this respect, the team has reworked Cyberpunk 2077’s character creator and removed the binary gender options.

“You know, we really want to make a video game that’s really inclusive,” senior concept artist Marthe Jonkers said in an interview with Metro. “Of course, if you tackle certain subjects then you will expect people to have an opinion about it and we respect that. And it’s good that people give us feedback. And our character creation menu, for instance, compared to the last demo we now give you so many more options. For instance, you don’t choose your gender anymore. You don’t choose, ‘I want to be a female or male character’ you now choose a body type. Because we want you to feel free to create any character you want.”

After selecting your preferred body type, you then have the option to give your character one of two different voices. “One that’s male sounding, one is female sounding,” Jonkers said. “You can mix and match. You can just connect them any way you want. And then we have a lot of extra skin tones and tattoos and hairstyles. So we really want to give people the freedom to make their own character and play the way they want to play.”

By providing more agency over your character’s preferred gender and skin tone, CD Projekt Red is hoping more players are able to create the type of protagonist they want in Cyberpunk 2077. Most NPCs you meet will have an established gender and sexual orientation as well in hopes of curating more believable in-game relationships. But the team is open to further changes and welcome feedback from their fans. “Our team is very international and very diverse but we have asked for a lot of feedback,” Jonkers said. “We always ask for feedback and even when we show these demos, we still ask people to tell us what they think. We just want to know what we can improve on because we want to make a really good game and we really want to make a game that everybody is comfortable playing. But at the same time, we’ll tackle difficult issues. It is a cyberpunk world after all.”

Cyberpunk 2077 is scheduled to release for Xbox One, PS4, and PC on April 16, 2020. The game is scheduled to release for Google Stadia in 2020 as well.

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Be the Next Twitch or Podcast Star With the Right Microphone

So you want to enter the world of streaming, podcasting, or both. You’ve already got a burly gaming PC that can handle this level of action, but now you need a way to record your buttery voice. Most people’s first instinct is to just save money and use the microphone attached to their headset, but that’s an “n00b” mistake. Those gaming microphones are not the best quality, usually, and as you know from listening to things online, poor audio quality is an instant tab-closer.

Plus, that microphone might be fine for recording your voice, but what if you want to interview somebody or record several people gathered around a table? To do that, and to sound professional just in a general sense, you’re going to need a quality recording microphone. I’ve gone ahead and gathered up the best microphones for streamers or podcasters that don’t require a professional studio set-up.

Continue reading…

Poll Results: What’s Happening to Rey in The Rise of Skywalker?

With the release of a new teaser trailer for Star Wars: The Rise of Skywalker, one question is on every Star Wars fan’s mind right now: What exactly is the deal with that final shot of Rey? Has the Force-user truly gone over to the Dark Side, or is there another explanation for her dark costume change and double-bladed lightsaber?

We asked IGN readers to vote on their theories about Dark Side Rey. More than 30,000 readers chimed in, and here are the final results:

Continue reading…

Monster Hunter World Iceborne: Pre-Order Bonuses, Master Edition, And More

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The products discussed here were independently chosen by our editors. GameSpot may get a share of the revenue if you buy anything featured on our site.

Capcom is about to kick off the Iceborne expansion beta for Monster Hunter World, and if you’re looking to pre-order the game before its launch, then we’ve gathered all of the information you need to know before making your decision.

PlayStation 4 players get to jump into the Iceborne beta first, from August 30 to September 1, while Xbox One users will gain access shortly after on September 2 through September 4. The beta includes four monsters of different difficulty: the Great Jagras (beginner), Banbaro (intermediate), Tigrex (expert), and the new Elder Dragon. Iceborne’s new Clutch Claw tool will be available, as well as all 14 weapon types.

Now, in this pre-order guide, there are some things to pay attention to. If you already own the original game, you can purchase the Iceborne expansion on its own from your platform’s respective store. There are also a couple different physical versions that include the entire base game, the Iceborne expansion, and some extras.

Monster Hunter World: Iceborne launches for PS4 and Xbox One on September 6. It doesn’t have a set release date for PC, but it is slated to launch in January next year.

Monster Hunter World: Iceborne pre-order bonuses

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All pre-orders come with the Yukumo Layered Armor set. It’s important to note that it only changes your character’s appearance and doesn’t come with any unique weapons.

Additionally, Amazon and Walmart are currently offering Monster Hunter World: Iceborne Master Edition pre-orders for $10 off.

Monster Hunter World: Iceborne

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Monster Hunter World: Iceborne is just the expansion, so if you don’t already have the base game, you’ll need to purchase it. The expansion on its own costs $40 USD and is only available digitally.

What’s Included:

  • The Iceborne expansion
  • Any pre-order bonuses

PS4

Xbox One

Monster Hunter World: Iceborne Digital Deluxe

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Monster Hunter World: Iceborne Digital Deluxe is also just the expansion with some extra content, including a layered armor set, new customization items, and more. It costs $50 USD.

What’s Included:

  • Iceborne expansion
  • Monster Hunter World: Iceborne Deluxe Kit
  • ‘Silver Knight’ layered armor set
  • Three gestures
  • Two sticker sets
  • One face paint
  • One hairstyle
  • One decor set (for room customization)
  • Any pre-order bonsues

PS4

Xbox One

Monster Hunter World: Iceborne Master Edition

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The Master Edition is the physical version of Monster Hunter World: Iceborne, which includes both the base game and expansion. It costs $60 but is currently discounted by $10 on Amazon and Walmart.

What’s Included:

  • The base game
  • Iceborne expansion
  • Any pre-order bonuses

PS4

Xbox One

Monster Hunter World: Iceborne Master Edition Deluxe

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The Master Edition Deluxe includes the base game, Iceborne expansion, and all of the extras from the Digital Deluxe edition. It costs $80.

What’s Included:

  • The base game
  • Iceborne expansion
  • Monster Hunter World: Iceborne Deluxe Kit
  • ‘Silver Knight’ layered armor set
  • Three gestures
  • Two sticker sets
  • One face paint
  • One hairstyle
  • One decor set (for room customization)
  • Any pre-order bonsues

PS4

Xbox One

Monster Hunter World: Iceborne Deluxe (GameStop Only)

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GameStop’s Deluxe edition is only available for PS4 and includes digital codes for the Iceborne expansion and bonuses, in addition to the Master Edition’s steelbook case. It costs $60 and does not include the base game.

What’s Included:

  • Iceborne expansion digital code
  • Deluxe Kit digital code
  • Any pre-order bonuses

PS4

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Scarlett Johansson Is Reportedly the Highest-Paid Actress of 2019

Scarlett Johansson is the top-earning actress of 2019.

According to Forbes, Johansson is the highest-paid actress of the year, earning a reported $56 million between June 1, 2018, and June 1, 2019. The lucrative pay day comes primarily from her role as Black Widow in the MCU, including backend points.

The rest of the list is as follows:

  1. Scarlett Johansson — $56 million
  2. Sofïa Vergara — $44.1 million
  3. Reese Witherspoon — $35 million
  4. Nicole Kidman — $34 million
  5. Continue reading…

House of X Delivers an X-Men: The Animated Series Callback

As much as House of X and Powers of X have done to reshape the X-Men and their place in the Marvel Universe, neither series has spent a great deal of time exploring the present-day status quo for mutantkind. In fact, you have to go all the way back to the beginning in House of X #1 to find an issue completely set in the present.

House of X #3 finally returns to that approach, showcasing a desperate mission to prevent the X-Men’s greatest enemy from being born. In many ways, this is the most traditional X-Men comic we’ve yet seen from writer Jonathan Hickman, but one loaded with huge stakes and human drama.

Continue reading…

Control Luck & Probability Puzzle Guide: How To Solve One Of The Game’s Trickiest Puzzles

Control has a few perplexing puzzles, but one of its trickiest has to be the one found in the Luck & Probability Department. Heck, you might not even know it exists seeing as it doesn’t make itself abundantly clear upon first inspection. Locked behind a Level 5 security door, this optional puzzle demands keen observation skills to crack.

If you’re reading this, chances are your patience has run thin and you need answers. Below you can find a quick outline of how to solve this challenging puzzle. You can also watch the video version of this guide in the player above for further clarification. And if you haven’t already, be sure to read our Control review.

The Solution

Upon investigating the Luck & Probability department, you’ll notice a roulette table in the yellow experiment room adjacent to the office area. When you interact with it, the sprinklers will go off, and a few fire hydrants might explode, but ultimately, nothing happens. You might think nothing of it, but the roulette is a crucial component to solving this puzzle.

Your goal is to get the roulette table to land on seven. However, accomplishing this is determined not by randomly spinning the roulette hoping it’ll eventually fall on seven. Instead, it’s done by manipulating specific lucky objects found in the department.

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The identity of each lucky object is displayed on the whiteboard near the roulette. Each object must be manipulated in specific ways. Here’s what you need to do to each one:

  • Elephant: The Elephant is already in position, so leave it alone.
  • Cat (Maneki-Neko Statue): Find the Maneki-Neko statue on the table around the desk loop and activate it so that its paw moves up and down.
  • Four-Leaf Clover: There’s a white planter with four-leaf clovers on a desk in the office area. Grab one and re-plant it into the white planter by the CRT-monitor in the experiment room.
  • Lightbulbs: Flip all four light switches in the experiment room.
  • Horse Shoe: The Horse Shoe must be facing downward, displaying like an upside-down “U.” There’s technically another Horse Shoe in the room, but don’t pay it any mind as you cannot even interact with it.
  • Bronze Koi Fish: Near the entrance of the department is a bronze Koi Fish statue. Grab it with your launch ability and bring it to the experiment room. Based on the whiteboard, the Koi Fish needs to be two feet from the roulette wheel, but as long as you drop it on the red carpet, you should be good.

Once everything is in order, spin the roulette but make sure to step off the red carpet after doing so. If you’ve followed each step correctly, you’ll be rewarded with an Astral Blip crafting material, two Ability Points, and the Golden Suit.

Why 2019 Is The Year Of Cyborg

Once envisioned as a vital part of the DC Extended Universe, Cyborg was introduced on the big screen during a brief cameo in Batman v Superman: Dawn of Justice before actor Ray Fisher reprised the role in Zack Snyder’s Justice League, where the character stole the show during his scenes with Ezra Miller’s Flash. But after the poor reception the movie got, Cyborg’s solo movie–once slated for 2020–seems all but certainly canceled. Fans of Victor Stone didn’t need to worry, however, since the best portrayals of the character came to our TV screens in 2019, from Cyborg’s introduction in DC Universe’s Doom Patrol to the character’s long-anticipated return to the team where he was first created in Young Justice.

Created in the ’80s by Marv Wolfman and George Perez, Victor Stone is the son of two prominent scientists at STAR Labs who treated him as a mere experiment. Victor got his superhero name when one day, while visiting his parents, an experiment on dimensional travel went horribly wrong and allowed a monster to crawl into our world, killing Victor’s mother and then mutilating Victor’s body. Though his father, Silas Stone, managed to save Victor, he did so by equipping his body with experimental cybernetic prostheses that forever changed his appearance and self-image. After that, Cyborg was added as a member of The New Teen Titans, where he could be amongst other outsiders like Robin, Kid Flash, Wonder Girl, Raven, Starfire, and Beast Boy.

The trauma and darkness of Doom Patrol

When we meet Victor (Joivan Wade) in Doom Patrol, he’s already been working as Cyborg for a while. The first time we see him, he’s stopping a robbery with Silas Stone acting as a sort of Alfred to Victor’s Batman, except way more manipulative and controlling. Silas is constantly scolding Victor for spending time stopping small crimes instead of focusing on their goal: joining the Justice League.

What makes Doom Patrol special is the way it deals with trauma and self-acceptance. Though the show skips the early days of Cyborg and his brooding over his new condition, we do see a flashback to the fateful accident that resulted in his cybernetic implants and the death of his mother. The feeling of guilt haunts Victor, as he relives the images of her mangled body in his sleep every night. The belief that he caused his mother’s death informs Cyborg’s character, as every criminal he busts or innocent person he saves is an attempt to make his mother proud by becoming a hero.

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As with the other members of the Doom Patrol, Cyborg’s journey is not only one of healing or overcoming the past, but simply of being able to live with his demons and move on. Even as part of an ensemble, Cyborg has enough time to shine in Doom Patrol.

If you wanted to see more of Cyborg in Justice League and left disappointed at the lack of resolution to his character, look no further than Doom Patrol. Since the show skips the initial surprise of his origin story, it allows the audience to see an aspect of the character’s development we hadn’t seen before.

Young Justice lets Cyborg play New God

Young Justice, on the other hand, takes us back in time to those first few months after Victor’s accident. Even if we have seen that duality and self-hatred before (even as recently as the Justice League movie), the writers change things up by focusing on the larger context. This version of Cyborg doesn’t seek out the Teen Titans after months of being rejected, but instead is left in the care of “The Team” so he can receive treatment for his spreading cybernetic virus.

Because the plot of this season is the public discussion that’s happening around the emergence of metahuman kids all over the world, Cyborg is no longer as big of an outsider as he was when he debuted in the ’80s. Sure, we do see him dwelling on his newfound condition, but the show is more interested in exploring Victor’s experience with his powers, instead of his physical appearance.

On the Grid

Where previous adaptations of the Cyborg mythos rely on the basic idea of Cyborg’s powers coming with a physical change in Victor’s body, it wasn’t until recently that even the comics started exploring the idea of Cyborg’s powers being themselves a threat to his body and mind. In 2013, writer Geoff Johns introduced the idea of “Grid,” the name given to the sentient computer system that appeared in the backend of Cyborg’s programming, and quickly became obsessed with hunting down metahumans.

Grid makes an appearance in Doom Patrol as a more aggressive side of Victor that wants to take over his body, but Young Justice takes that idea a step further by making the very technology that turned Victor into Cyborg evil. This season of Young Justice introduces the New Gods, highly powerful beings that live on the idyllic planet of New Genesis and the hellish Apokolips. Like in both the New 52 DC comics reboot and the live-action Justice League movie, Cyborg’s origin was changed to include a piece of New Genesis technology fused with his body.

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Young Justice, on the other hand, turns Cyborg into the result of an Apokoliptan living computer fusing with his human body. Due to the evil origins of the computer, Cyborg’s transformation this time around is a horrific scene of body horror a la The Fly. Though his screen time this season is short, this version of Cyborg truly accentuates Victor Stone’s struggles to control his powers and accept them, turning his powers into an actual threat for Victor and others, and making his arc of self-acceptance into one where he learns to balance the evil and anger within him with a higher call and purpose.

We may not get a solo movie or series for Cyborg, and that’s ok. TV alone is giving us new sides of the famed superhero that we haven’t really seen in his nearly 40-years-long history. Though many ’90s kids remember him as the pizza-loving member of the Teen Titans, this year has shown us that there are many layers to Cyborg, and we’re just scratching the surface.