Doctor Who: The Edge of Time Puts Puzzles on a Spaceship

Doctor Who: The Edge of Time, which launches ‘soon’, is the first ‘feature-length’ Doctor Who VR game. Much like the TV show, it’s a galaxy-hopping ride from one dangerous location to the next, all while Daleks, Weeping Angels, and other nasties nip at your heels.

Recently I got to take a deeper look inside the game, in which after a brief five-second look at the TARDIS (this VR control room being the closest I’m likely to get to a childhood dream come true), I was ushered forth into the corridors of a spaceship. Fitted out in a decor that wouldn’t look entirely out of place in a classic Robert Holmes episode of Who, the ship is home to a laser lock puzzle that you can watch unfold in the gameplay below. For any would-be-time-travellers, don’t worry: you won’t be seeing any solutions here.

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Is There Finally A Game That Feels Like Doctor Who?

Doctor Who is a mainstream phenomenon in the UK and a cult hit around the world. It’s enjoyed by millions of people every year when it airs on our TV screens and is one of the BBC’s biggest franchises. Yet, despite its sizeable audience, no Doctor Who game has ever really made a mark.

That’s not for the lack of trying: Sumo Digital’s Doctor Who: The Adventure Games was a valiant effort but was released and quietly canceled without barely a murmur. Supermassive’s attempt, The Eternity Clock trilogy, was canceled after just one installment. Worlds in Time, an MMORPG, was shut down just two years after its launch. There’s a pattern emerging, isn’t there?

All this means I went into a preview build of Doctor Who: The Edge of Time feeling a little apprehensive, desperately wanting a great game that did justice to the show I love so dearly, but not really thinking it would do so. And I’m pleased to report that, while it is flawed, Edge of Time is finally a Doctor Who game that, well, feels like Doctor Who.

It’s a VR title in which you play a friend of The Doctor–who, incidentally, features the likeness and voice of Jodie Whittaker. The style of play changes dramatically from level to level: one mission I played was a horror-themed trudge through an alien forest planet filled with creepy glowy-eyed creatures, while the next section was pure puzzle game based around lasers and light refraction. Later levels, I was told, include a more action/shooter-focused segment in which you control a Dalek shell and a separate encounter with the Weeping Angels, though I didn’t get to play these.

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The highlight, however, was piloting the TARDIS. It may have, in reality, been a simple memory puzzle to get the engines whirring away, but there was something very special about stepping inside the Doctor’s iconic ship and pressing its buttons and twisting its knobs (whatever it is they do). It was a moment that reminded me of the power of VR–that if you can suspend your disbelief, you really can get lost in other worlds.

That’s not to say The Edge of Time is perfect–visually, as with many VR games, it leaves much to be desired. And as fun to wield the Doctor’s Sonic Screwdriver is, it doesn’t allow as much interaction with the game world as I’d like. It can unlock some predesignated doors, for example, but not every door like it would in the show.

In a strange way, however, these issues give Edge of Time a low-budget feel that helps it match the quirky and endearing approach Doctor Who made its name on. Yes, there’s a visual glitch here and there, but the series was once famed for its continuity errors and flimsy sets–it’s part of the charm. What’s more British than trying to be dramatic and just falling short?

Doctor Who: The Edge of Time is “coming soon” for PSVR, Oculus, and HTC Vive.

Jurassic World 3 Brings Back Jeff Goldbum, Laura Dern and Sam Neill

Three stars from the first Jurassic Park movie will be reprising their classic roles in Jurassic World 3. Sam Neill, Laura Dern and Jeff Goldblum will return as Alan Grant, Dr. Ellie Sattler, and Dr. Ian Malcolm, respectively, for the sixth installment of the Jurassic franchise.

This marks the first time the original trio have been in a Jurassic movie together since the original.

They will join returning stars Chris Pratt and Bryce Dallas Howard along with director Colin Trevorrow. Trevorrow is executive producing with Steven Spielberg. The script for Jurassic World 3 is co-written by Trevorrow and Emily Carmichael (Pacific Rim Uprising, The Black Hole) from a story by Trevorrow and Derek Connolly, the same pair who co-wrote Jurassic World and its followup Jurassic World Fallen Kingdom.

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Call Of Duty: Modern Warfare’s 100-Player Modes Should Be Available At Launch

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Call of Duty: Modern Warfare is already confirmed to feature the franchise’s biggest multiplayer mode ever with its 64-player Ground War. As suspected, the military shooter may offer multiplayer modes that are even bigger in scale.

In a press release, Activision said the previously discussed 100-player modes may be available at launch. “Call of Duty: Modern Warfare multiplayer is expected to support up to 100 players in select multiplayer experiences upon launch on October 25,” Activision said.

The wording here is important. The release specifically mentions “select multiplayer experiences” plural, which suggests there may be more than one 100-player mode. Additionally, the line mentions that these modes, whatever they are, are “expected”–but not confirmed–to be available upon release.

In August, Infinity Ward’s Joel Emslie told GameSpot that Modern Warfare is capable of supporting more than 100 players, though he didn’t have any more information to share at the time. It remains to be seen if the 100-player mode(s) will be battle royale or something else entirely.

2018’s Call of Duty game, Black Ops 4, features a battle royale mode called Blackout. Just this week, the mode introduced huge tanks to crank up the action.

Modern Warfare, which is a reboot of the 2007 game of the same name, launches on October 25 for PS4, Xbox One, and PC. In a big change for the series, post-release DLC maps are free. Not only that, but the game supports cross-play and cross-saves. Just recently, it was also confirmed that PS4 players will have exclusive access to the Survival mode in Spec Ops.

The game launches with a huge amount of hype behind it, as the Modern Warfare beta was the franchise’s biggest ever in terms of total number of players and hours spent in the game.

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Call Of Duty: Modern Warfare Beta Set A New Franchise Record

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The recently concluded Call of Duty: Modern Warfare beta test has set multiple new franchise records for a Call of Duty beta. According to Activision, it was the “largest [beta] in Call of Duty history.”

Some of its achievements included:

  • Highest total number of users
  • Highest number of hours played
  • Highest peak concurrent number for PS4, Xbox One, and PC combined

Activision said “millions” of people played the beta. The pre-release test was held over multiple weekends in September, beginning on PS4 before coming to Xbox One and PC. Those who pre-ordered the game were invited in first, before Activision opened the beta to everyone.

The second weekend’s beta test was a big one, as it introduced the 64-player Ground War mode and cross-play support that allowed people on different platforms to play together. Additionally, it was discovered that Modern Warfare supports cross-saves between competing systems, so you can play on PS4 and move to Xbox One (or PC) and keep your progression and levels intact.

Infinity Ward boss Patrick Kelly said in a statement that Modern Warfare beta gave the studio “important data and feedback” to help improve the game at launch on October 25.

Activision’s statement went on to reiterate that Modern Warfare’s multiplayer may introduce a mode or multiple modes that support up to 100 players, though whether or not this will be a battle royale mode remains to be seen.

Modern Warfare was co-developed by Beenox, High Moon Studios, and Raven Software. Additionally, it appears Call of Duty: WWII developer Sledgehammer’s new Melbourne, Australia studio contributed to the engineering work that made Modern Warfare’s Ground War mode possible.

Ghost Recon: Breakpoint Open Beta Pre-Load Now Live

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Tom Clancy’s Ghost Recon: Breakpoint is set to launch on PC, PlayStation 4, and Xbox One this fall, and ahead of its October 4 release, developer and publisher Ubisoft has announced that the open beta is available to pre-load right now.

While the Ghost Recon: Breakpoint open beta doesn’t start until Thursday, September 26, Ubisoft is allowing you to get a headstart by downloading the open beta before it goes live. You can pre-load the open beta on PC, PS4, or Xbox One, and it’s scheduled to run from September 26-29 and is just shy of 15GB to download.

Open Beta Start Time

  • Pre-load: September 24, 3 AM PT / 5 AM CST / 6 AM ET / 11 AM BST
  • Servers Open: September 26, 3 AM PT / 5 AM CST / 6 AM ET / 11 AM BST
  • Servers Close: September 29, 7 AM PT / 9 AM CST / 10 ET / 3 PM BST

Ghost Recon: Breakpoint’s open beta will let you experience five main missions across Auroa’s massive open-world, as well as a variety of side missions and daily Faction Missions. Further, you’ll be able to dive into the game’s Ghost War mode, with 4v4 Elimination and three maps available to test out. Ubisoft notes that your progress from the beta won’t transfer to the full game when it launches next month.

The Inside Xbox livestream is now underway, and includes an interview with Ghost Recon: Breakpoint start Jon Bernthal. We expect a few different announcements to come out of the presentation, including a look at The Outer Worlds and trailer reveals for Afterparty, Children of Morta, Felix the Reaper, and more.

New Xbox One Bundles Revealed, Include Forza Horizon 4 And Its Lego DLC

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The Xbox One X and Xbox One S both have a new bundle. It’s the same bundle for each console, packaging a copy of Forza Horizon 4 and its Lego Speed Championship DLC–it’s worth pointing out that Fortune Island, the game’s first expansion, is not included. You can pick up either bundle starting today.

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Xbox One X and Xbox One S – Forza Horizon 4 bundles

See the Xbox One X bundle See the Xbox One S bundle

The Xbox One X bundle costs $500, while the Xbox One S version of the bundle comes in at $300. Both bundles include one month of Xbox Live Gold and Xbox Game Pass, in addition to the prerequisite Xbox One controller.

Forza Horizon 4 received a 9/10 in GameSpot’s review. Our Edmond Tran praised the superb vehicle handling and visually stunning open world that’s overflowing with activities.

“There’s such a diverse range of activities stuffed into every corner of Horizon 4, and meaningful changes contribute to smart driving dynamics and a more consistent sense of achievement,” he said. “Everything you do in Horizon feels valuable, no matter how big or small … The charm of the Horizon series is as palpable as ever, a winning, all-inclusive recipe that celebrates the joy of driving above all else.”