These Nintendo Switch Grips Make Handheld Play A Million Times More Comfortable

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The Nintendo Switch is technically a portable console. It can be pulled out of the dock, taken with you to the bathroom–or anywhere else–and played in handheld mode. But it’s not the most comfortable portable experience. Even Nintendo seems to agree, with a smaller, handheld-only version of the Switch releasing on September 20. Considering how often my hands cramp or fall asleep while holding my launch Switch, this is a godsend, as I’ve grown tired of shaking the feeling back into them.

However, there is a solution to that tingling hands problem that makes the original Switch model more comfortable to play in handheld mode: a grip case. These work much in the same way as protective cases do, except they add a little something to grab on to, turning them into something that feels a lot more like a controller. Handheld mode is my preferred method of playing the Switch, and after using a grip case I knew I could never go back to playing without one.

Now, while there are a couple of grips we absolutely love, not all of the ones we tested were winners. RDS Industries’ Goplay Grip put my hands in an awkward position for most games, while the Orzly Comfort Grip didn’t provide enough of a handle to hold comfortably. Most grips fell somewhere between these two.

But there are a few standouts, and you can read on for an overview of the best Switch grip cases we’ve tried and can vouch for. Note that all pricing indicated below is subject to change–Amazon slashes prices all the time, so you may see a discount when clicking through. Of course, we’ll keep this article updated if we try out any new Switch grips worth buying.

Skull & Co Grip Case

$19 | $40 with carrying case

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The Good:

  • Extremely comfortable, ergonomic design
  • Interchangeable grips to help you find the best fit for your hands
  • Easily removable

The Bad:

  • Not very dock friendly
  • Right-stick positioning feels a little awkward

The Skull & Co grip case is exactly what I was looking for for my Switch. It’s a slip-on case just like the one you’d put on your phone, except it also turns your Switch into something that feels a bit more like a proper controller–a much more ergonomic handheld device. The case comes with three pairs of interchangeable grips so you can decide which shape best fits your hands. The Snap Grip is the smallest of the three options, equipped with rounded edges. The Plus Grip is a bigger version of the Snap Grip that protrudes much further out. Lastly, we have the Trigger Grip, which is my personal favourite as it feels the most like a normal controller and fits my hands perfectly. It also has a little hooked peak for your middle finger to rest in, which makes your Switch very easy to hold onto, even with one hand. The Skull & Co grip case is a huge improvement over the flat and gripless Switch, especially for Super Mario Maker 2, which previously gave me constant cramps while making levels.

In addition to the handles, the Skull & Co grip case covers everything but the front of the Switch. This means the shoulder buttons are covered as well, requiring you to press on the case’s button covers to press the L, R, ZL, and ZR buttons. However, the distance between the button cover and the button itself is so small that it doesn’t feel much different from just pulling the trigger.

I don’t want to play my Switch in handheld mode without this grip case. However, that doesn’t mean it’s perfect. I found the shape made it slightly more difficult to position my thumb and use the right analog stick. It’s not an insurmountable issue, but I did feel a little soreness in my joint while playing certain games that rely on the right stick a lot.

Skull & Co claims this grip case is “dock friendly” and doesn’t need to be removed for TV mode. However, there tends to be a slight bend in some people’s docks, causing it to have a slightly smaller opening. The slight difference is enough to keep this case from being completely dock-friendly. While I was able to force my Switch into the dock and get it to output to the TV, it took a considerable amount of time and the Switch would sometimes undock itself. I can’t recommend this grip case enough when it comes to playing in handheld, but if you want to output to your TV, be sure to take it off before sliding it into your dock. | Mat Paget

$19 at Amazon $40 with carrying case

Satisfye Grip

$26 | $48 with carrying case

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The Good:

  • Comfortable, ergonomic design prevents cramping
  • Doubles as a sturdy stand with room for charging cable
  • Bonus thumb tabs for extra grip and customization

The Bad:

  • Doesn’t fit in many carrying cases

For a long time, I shied away from taking my Switch out of its dock, and that’s largely because I’ve always found playing Switch handheld to be incredibly uncomfortable. The long, slender tablet forces your wrists into a cramped, unnatural position, and it weighs just enough that I always find myself gripping it too hard to keep from dropping it. I’ve spent a few months with the Satisfye grip, and I can honestly say I’ll never go back to playing the Switch without it.

First of all, the Satisfye grip is extremely lightweight–it doesn’t make the console feel any heavier when I hold it (in fact, because it makes holding the Switch so much easier, it almost feels lighter). The Switch slides into the grip easily but firmly, and it hasn’t left any scuff marks on my Joy-Cons, as some Amazon reviewers have mentioned. The bottom of the grip has two hooks for additional console support, and they also allow the Switch to stand securely upright on its own with enough room for the charging cable to run underneath.

While the change in hand positioning takes some getting used to, the grip features a more ergonomic design that fills your palms and keeps your thumbs in their natural resting positions. There’s a nice little spot on top of both handles for your index fingers to rest when you’re not using the triggers. The handles are also rubberized on the back, which helps you grip them even better. Plus, it’s way easier to use the buttons, as your thumbs have more space and support to move around. Additionally, the Satisfye grip comes with four bonus thumb tabs. I don’t personally use them, but they’re intended to add extra grip to the analog sticks.

At this point, I’ve traveled cross-country multiple times with the Satisfye grip, and even though I store my Switch in a protective case when I travel, the grip was easily transported in my backpack without any damage. (Note: Satisfye also offers a bundle with the grip, protective case, and USB charging cable for $48.) Now, it feels weird when I play without the Satisfye grip, and I’d recommend it to anyone who currently finds handheld play a bit uncomfortable. | Jenae Sitzes

$26 at Amazon $48 with carrying case

You Can Now Pet the Dog in Red Dead Online

You can now pet dogs in Red Dead Online, thanks to a recent update that added a considerable amount of features, but almost certainly all less important than this one.

Observant Red Dead Redemption 2 fans might be asking themselves “wasn’t there already dog-petting in the game?” That’s correct, but only for the single-player story mode. The new feature was spotted and shared on social media by the now-infamous Can You Pet the Dog Twitter account, which catalogs video games that let you show your love for our four-legged friends.

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New Freebie For Nintendo Switch Online Subscribers Now Available

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Nintendo is offering another freebie to Switch Online subscribers. The company is giving away a bundle of 100 Gem Apples for its new free-to-play Kirby title, Super Kirby Clash. Gem Apples are Clash’s form of in-game currency, and they’re used purchase items, craft gear, and open new levels in the game.

To claim the freebie, head to the Switch Eshop and highlight the Nintendo Switch Online option on the left sidebar–you’ll find the Gem Apple bundle listed under “special offers.” You can only claim the freebie if you have a paid Nintendo Switch Online subscription, so you won’t be able to download it during a free trial.

Super Kirby Clash was one of the games surprise-released after this month’s big Nintendo Direct presentation. Unlike traditional Kirby titles, Clash is a cooperative game in which up to four players–each controlling a different colored Kirby–can team up to battles bosses and other large foes. You’ll receive materials after each job you complete, which you can then use to craft new weapons and gear for your Kirby.

That isn’t the only freebie available right now for Switch Online subscribers. Nintendo is also giving away a second Spirit Board Challenge Pack for Super Smash Bros. Ultimate. That pack can likewise be claimed through the Switch Eshop, and it contains a handful of helpful items for the game’s Spirit Board mode.

Switch Online subscriptions are available for US $4 / £3.49 / AU $6 for one month, US $8 / £7 / AU $12 for three months, and US $20 / £18 / AU $30 for one year. Nintendo also offers an annual Family Membership for US $35 / £31.49 / AU $55, which covers up to eight Nintendo Accounts across multiple systems. In addition to occasional freebies, the service gives you access to online play, cloud saves, and other perks, such as a library of classic SNES games with added online play.

Despite Recent Patch NBA 2K20 Devs Acknowledge Problems Remain, Working on New Patch

2K Games has announced a patch will be coming to address the ongoing bugs in NBA 2K20. This is in response to a massive outcry over the current quality of the game, where players have even started the social media campaign #FixNBA2K20.

In a statement sent to IGN, a 2K representative explained, “Although many of the issues seen during the first couple of days after launch have been fixed, we do understand that there are still issues that need to be resolved. We can assure you that our Dev team is working around-the-clock to prepare a soon to be released patch that will address other significant issues.”

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Yakuza 7 Mini-Games Include Go-Karts, Slot Machines, And Boring Movies

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You’ll be able to race go-carts, play PachiSlot, and try to stay awake during movies in Yakuza: Like a Dragon–when you aren’t summoning a crayfish to help you through a battle. The latest issue of the Japanese magazine Famitsu (via Gematsu) shares a slew of new details about the upcoming action-RPG.

We already knew the game would adopt a turn-based combat system, and now we have a little more info about how those battles will take place. When a fight breaks out, the regular citizens will transform into RPG enemies, sporting mohawks, wearing different (or less) clothing, and brandishing weapons. If you need a hand in battle, though, you can pay some money through your smartphone to summon help. A few summon examples include Gary Buster Holmes, Gonda Wara, and a crayfish.

When you aren’t beating up hooligans, you can relax with the new suite of mini-games. Those include a “Dragon Kart” mini-game where you race through the streets and pick up boxes with weapons like a rocket launcher or Gatling gun. Another game has you pressing buttons to stay awake during a traditional movie. Finally, you can play PachiSlot machines, a specialized Japanese slot machine.

Yakuza: Like a Dragon, aka Yakuza 7, stars Ichiban Kasuga, after Yakuza 6: The Song of Life wrapped up the story of the previous protagonist Kazuma Kiryu. Sega is adopting a turn-based battle system as homage to Dragon Quest. To match thematically, the new hero is canonically a huge DQ fan. he game is due in January in Japan, and sometime in 2020 in the West.

A New Division 2 Update Lets You Target Specific Loot

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Developer Massive Entertainment seems to be addressing concerns of randomized loot drops in Tom Clancy’s The Division 2 with a new update, adding greater transparency about the loot you receive.

Title 6 Update, scheduled to launch just before the looter-shooter’s second episode releases this fall, will allow you to target specific loot as you replay missions, complete open-world activities, and tackle the Dark Zone. According to a post on The Division 2’s official website, every mission and named zone will feature specific loot associated with it. Areas and missions with targeted loot will drop items as normal, with targeted loot getting a guaranteed chance to drop from named bosses and a smaller chance to be obtainable from all NPCs and containers.

The same loot drop rules apply to the Dark Zone, but be aware that you must extract loot before it’s added to your arsenal. Check below for an idea of what targeted loot looks like on the map and in the game world.

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The Divison 2’s second episode, titled Pentagon: The Last Castle, is scheduled to launch on PC, PlayStation 4, and Xbox One sometime this fall. The looter-shooter’s first episode, DC Outskirts: Expeditions, was made public to all owners of The Divison 2 earlier this summer. DC Outskirts: Expeditions added two new main missions and a new Expeditions experience, which introduces weekly, exploration-driven challenges.

In other Division 2 news, Massive outlined its DLC roadmap for the looter-shooter during E3 2019. Currently, The Division 2 has three pieces of post-launch content planned, which sees you heading back to New York City, the setting for the first Division game.

The Nintendo Switch Is Getting Overwatch Pro Controllers

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The products discussed here were independently chosen by our editors. GameSpot may get a share of the revenue if you buy anything featured on our site.

In a recent Nintendo Direct, the company revealed a slew of new games coming to the Nintendo Switch in late 2019 and 2020. One of the most exciting announcements was Overwatch: Legendary Edition, which releases on the Switch October 15. To celebrate, PowerA is adding two new Overwatch-themed controllers to its enhanced wireless Switch Pro controller collection, which we’ve written about previously and highly recommend as a more affordable, third-party option. PowerA will also offer a protective Overwatch-style Switch case. All three Overwatch accessories are officially licensed by Blizzard and Nintendo and will be available this fall at major retailers in North America, Europe, and Australia.

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The first controller features Reaper and has a black-and-red design. You can pre-order the Reaper controller for $50 USD at Amazon, which lists the release date as September 20.

See Reaper Switch controller at Amazon

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The second controller is for D.Va fans, featuring pink buttons, D-pad, and thumbsticks against a baby blue background. So far, it’s only listed at the EB Games Australia website for $89.95 AUD and is slated to release in October. According to PowerA, the D.Va controller should appear at more retailers in other countries soon.

See D.Va Switch controller at EB Games AU

PowerA’s enhanced wireless Bluetooth controllers have a similar ergonomic design to the first-party Pro controllers and are comfortable to use. While there’s no rumble or NFC reader, these controllers do allow for motion controls and custom button mapping. The main drawback is that they use two AA batteries, but that still provides up to 30 hours of gameplay and isn’t a huge loss if you use your Pro controller only occasionally or need a backup. The PowerA enhanced wireless Switch controllers always launch at $50 USD, but you can get this black-and-red design for only $35 on Amazon right now.

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If you’ve yet to buy a protective carrying case for your Nintendo Switch, you now have another option available: this new Overwatch-themed pouch. With a hard outer shell, padded screen protector, and game card storage, this travel case will shield your Switch from any damage when you take it on the go. It costs $25 USD and will be available on September 15, according to Amazon.

See Overwatch protective Switch case at Amazon

Overwatch: Legendary Edition is available to pre-order now for $40 USD and comes bundled with 15 character skins and a three-month Switch Online membership, which you’ll need to play. Anyone who pre-orders the game will also receive the bonus Noire Widowmaker skin. Note that this is a digital download, so there won’t be a physical game card with your purchase.

See Overwatch: Legendary Edition at Best Buy

WWE Clash Of Champions PPV Match Card, How To Watch, And Time

WWE’s next PPV is right around the corner. Clash of Champions comes to PPV and the WWE Network on Sunday, September 15. For this event, every major WWE title will be on the line, and it should be a fantastic evening of wrestling.

This year’s Clash will happen at the Spectrum Center in Charlotte, North Carolina. The main card will kick off at 4 PM PT / 7PM ET, with a Kickoff Show starting one hour prior. While the Kickoff match has yet to be announced, chances are it will be the Cruiserweight Championship triple threat bout. Check out the start times for the PPV for around the world below.

Clash of Champions Start Time:

  • 4 PM PT
  • 7 PM ET
  • 12 AM BST (September 16)
  • 9 AM AET (September 16)

You can watch the event for yourself on PPV through your cable or satellite provider or watch via the WWE Network. If you’re a new subscriber, you can sign up for one month for free, and cancel at any time. The service costs $10 a month if you enjoy it and choose to continue your subscription.

At the time of this writing, there are 11 matches on the card, and only one of them isn’t a title match. That bout sees Roman Reigns taking on Erick Rowan, who has been trying to murder The Big Dog for months in a twisted version of Looney Tunes that rarely makes sense. This is the only match with a stipulation, as it will be a No DQ match, so expect something ridiculous to happen before someone claims the victory.

What’s going to be very interesting with this card is that Seth Rollins and Braun Strowman will be in two matches during the evening. First, they’ll be defending their Raw Tag Team Championships, and later, they’ll be fighting each other for Rollins’ Universal Championship. How will the tag team match affect the main event? That should be very interesting to see during the PPV.

WWE Clash of Champions Match Card:

  • Drew Gulak (c) vs. Humberto Carrillo vs. Lince Dorado (Cruiserweight Championship)
  • AJ Styles (c) vs. Cedric Alexander (United States Championship)
  • Shinsuke Nakamura (c) vs. The Miz (Intercontinental Championship)
  • Big E & Xavier Woods (c) vs. The Revival (Smackdown Tag Team Championship)
  • Alexa Bliss & Nikki Cross (c) vs. Mandy Rose & Sonya Deville (Women’s Tag Team Championship)
  • Seth Rollins & Braun Strowman vs. (c) Dolph Ziggler & Robert Roode (Raw Tag Team Championship)
  • Bayley (c) vs. Charlotte Flair (Smackdown Women’s Championship)
  • Roman Reigns vs. Erick Rowan (No DQ Match)
  • Kofi Kingston (c) vs. Randy Orton (WWE Championship)
  • Becky Lynch (c) vs. Sasha Banks (Raw Women’s Championship)
  • Seth Rollins (c) vs. Braun Strowman (Universal Championship)

Come back to GameSpot on Sunday, September 15 for live coverage of the event.

Filming Joker With Joaquin Phoenix Sounds Kind Of Like A Nightmare

The Joker has premiered to rave reviews from almost everyone who’s seen it at festivals, pointing to what could be one of the best comic book films made yet. Still, even with the final product getting critical acclaim, the process of actually making it sounds sort of awful.

Speaking to the New York Times, co-writer and director Todd Phillips explained the method behind the madness star Joaquin Phoenix created for his role as the Clown Prince of Crime and it sounds like a lot for his fellow co-stars to put up with. “In the middle of the scene, he’ll just walk away and walk out,” Phillips revealed. “And the poor other actor thinks it’s them and it was never them–it was always him, and he just wasn’t feeling it.”

Once the actor cooled off, Phillips said he’d return to set and offer, “We’ll take a walk and we’ll come back and we’ll do it.” While that may not sound like the greatest working environment, Phillips and Phoenix clearly thought it was important to his process.

However, there was one actor Phoenix didn’t walk out on. Robert DeNiro appears in the film as a late night talk show host that Phoenix’s Arthur Fleck is fixated on, and he never found himself on the opposite end of his co-star leaving the set. “Joaquin was very intense in what he was doing, as it should be, as he should be,” DeNiro said of his experience with the actor. “There’s nothing to talk about, personally, on the side, ‘Let’s have coffee.’ Let’s just do the stuff.”

And do the stuff they did. Thus far, Joker is enjoying quite a bit of buzz. GameSpot’s Michael Rougeau praised the film in his review, writing, “Joker succeeds, without equivocation, because it transforms the villain into the populist antihero we need him to be now. Joker wears its influences on its maroon sleeves, but it also carves its own gashes through the blood-soaked landscape of contemporary comic book movies, offering something that, despite teetering on the shoulders of 80 years of history, is wonderfully fresh, dangerously exciting, undeniably entertaining, and rock-solid in its artistry.”

Joker arrives in theaters on October 4, 2019. Don’t get too excited about Phoenix’s character getting further integrated into the DC film universe, though. Phillips has already confirmed this take on Joker won’t meet up with the next Batman, Robert Pattinson

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