Get Unstuck: IGN’s Death Stranding Strategy Guide

IGN’s Death Stranding Guide includes a full walkthrough with step-by-step instructions for each main mission (Sam’s Orders), side quest, boss fight, and puzzle. But it has so much more! Death Stranding is a game that leaves many questions unanswered and this guide is here to answer them. Below you’ll find all sorts of helpful links, including explanations to your most pressing questions.

Death Stranding “Sam’s Orders” Walkthrough

Death Stranding Walkthrough and Strategy Guide

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PlayStation Is ‘Always Looking’ for New First-Party Studios

PlayStation CEO Jim Ryan could be interested in expanding Sony’s line-up of first-party studios, but not with out exercising a bit of caution.

Speaking to GamesIndustry.Biz, Ryan said they are “always looking” for new game development studios to acquire, similar to how they recently purchased Marvel’s Spider-Man developer Insomniac Games, but that they are “careful about who we look at and talk to.”

Ryan described the current landscape as a “seller’s market,” explaining that “buying studios right now is a very expensive undertaking.” So while that slower approach makes it seem like Sony might not be looking at all, Ryan still said “there is room for us to do more in that area, but we have to make sure that the company is right.”

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Marvel’s Disney+ Hawkeye Series Was Originally a Movie

Marvel Studios originally intended to make its upcoming Disney+ Hawkeye series a movie instead of a live-action TV show, according to newly promoted Chief Creative Officer Kevin Feige.

During an interview with Bloomberg, Feige revealed that Hawkeye star Jeremy Renner originally had a deal for a solo movie, but Feige decided a Disney+ series would be a better fit for the character. Luckily, Renner was on board with the switch.”

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9 Essential Starter Tips For Death Stranding

Death Stranding is finally here. The PlayStation 4 game follows the story of Sam “Porter” Bridges, a man who ferries packages from one location to another. It’s not as simple as it sounds, however. There is a lot to know, and GameSpot has put together a list of nine beginner tips to know to help you deliver packages on time and undamaged like a great UPS employee. The video also covers other important details about survival and success in Death Stranding.

There is a lot of walking at the start of Death Stranding, and you’re doing so over treacherous paths. The simplest and most effective advice is to take is slooooow. Traversing the undulating and slippery slopes can be difficult, so a slow and steady approach is best.

The video also covers the best ways to manage your inventory, knowing your limits of how much is too much cargo to carry, and what to do and know when you face enemy combatants.

Check out the full video above to see our nine most essential beginner tips for Death Stranding.

In GameSpot’s Death Stranding review, Kallie Plagge wrote, “Death Stranding is a hard game to absorb. There are many intertwining threads to its plot, and silly names, corny moments, and heavy exposition belie an otherwise very simple message. That comes through much more clearly in the game’s more mundane moments, when you find a desperately-needed ladder left behind by another player or receive a letter from an NPC thanking you for your efforts. It’s positive without ignoring pain; in fact, it argues in both its story and its gameplay that adversity itself is what makes things worth doing and life worth living. It’s a game that requires patience, compassion, and love, and it’s also one we really need right now.”

Death Stranding – How Timefall And Weather Works

Death Stranding introduces and layers a number of concepts and gameplay mechanics on top of each other, and one of the most important to grasp and manage is the weather systems. Chief among these is Timefall, a dangerous type of rain that degrades items you’re carrying much faster than usual–as if time itself is moving faster.

In the video above, we take a closer look at how the Timefall system works and how to best manage it–from finding shelter in the early game to cargo loading strategies. You can’t ever make yourself totally impervious to Timefall, but as the game progresses you’ll find yourself much more capable at handling yourself in it.

But degrading equipment isn’t the only threat posed by the weather in Death Stranding. In addition to Timefall management strategies, we also go over what it means when you see the clouds turn dark and inky (hint: nothing good) and how to navigate the treacherous snowy mountains to the north. Be ready.

Death Stranding – Opening Cinematic

The time has finally come: Death Stranding is available now and you can finally play Kojima Productions’ mysterious open-world game. By now, you’ve probably seen quite a bit of the game courtesy of the many trailers shown over the years. However, we promise you, that’s just the start of the Death Stranding experience. The journey is full of twists and turns, and you can be sure you won’t see a lot of it coming.

In the video above you can watch the opening moments of Death Stranding–the calm before the storm as it were. You’ll be introduced to main character Sam Porter Bridges and also the weird and wild world of a post-Death Stranding America. You’ll also get a feel for what the game involves and what the overall goal that you, as Sam, will pursue.

GameSpot’s Death Stranding review awarded it a 9/10. “Death Stranding is a hard game to absorb,” said Kallie Plagge. “There are many intertwining threads to its plot, and silly names, corny moments, and heavy exposition belie an otherwise very simple message. That comes through much more clearly in the game’s more mundane moments, when you find a desperately-needed ladder left behind by another player or receive a letter from an NPC thanking you for your efforts.

“It’s positive without ignoring pain; in fact, it argues in both its story and its gameplay that adversity itself is what makes things worth doing and life worth living. It’s a game that requires patience, compassion, and love, and it’s also one we really need right now.”

Death Stranding – What An Explosive Voidout Looks Like

In the world of Death Stranding, dying leaves a lasting impression–it causes an event called Voidout, where the dead body explodes like a bomb and leaves a massive crater. It’s why most weapons are non-lethal.

Of course, the BTs don’t care; they’ll kill you without pause. And if they do, you will explode. Don’t believe us? Check out the video above; it showcases exactly what happens when a BT ends your life and causes a Voidout. Although it looks cool, the crater cannot be traversed–leaving a roadblock on your map that you’ll have to circumnavigate every time you’re travelling in that direction. It’s not that big of a detour, but it’s a little annoying.

In GameSpot’s Death Stranding review, Kallie Plagge wrote, “Death Stranding is a hard game to absorb. There are many intertwining threads to its plot, and silly names, corny moments, and heavy exposition belie an otherwise very simple message. That comes through much more clearly in the game’s more mundane moments, when you find a desperately-needed ladder left behind by another player or receive a letter from an NPC thanking you for your efforts. It’s positive without ignoring pain; in fact, it argues in both its story and its gameplay that adversity itself is what makes things worth doing and life worth living. It’s a game that requires patience, compassion, and love, and it’s also one we really need right now.”

Death Stranding – Trailers VS Game Release Cinematics

Sometimes early teasers and trailers for video games don’t reflect the final product. In extreme cases it’s night and day, but usually the differences are minor–either a small change the studio decided to make in the midst of development or alterations to hide a detail that would spoil the game. There are actually quite a few differences between the trailers and gameplay for Death Stranding–about 10 minutes worth.

In the video above, we showcase several of the key differences between what was shown in Death Stranding’s E3 2016 reveal trailer (our very first look at the game) and the actual cutscenes seen in the final product that was released over three years later. There are graphical differences, obviously, but there are less significant changes between the two as well. In the scene where Sam Bridges wakes up on the beach, crawls to his BB, and begins to cradle it, for example, the handcuff that links him to his infant companion changes arms between the trailer and the game. In the trailer, Sam wears it on his left, while in the game it’s on his right. The scene is longer in the trailer version as well.

In GameSpot’s Death Stranding review, Kallie Plagge wrote, “Death Stranding is a hard game to absorb. There are many intertwining threads to its plot, and silly names, corny moments, and heavy exposition belie an otherwise very simple message. That comes through much more clearly in the game’s more mundane moments, when you find a desperately-needed ladder left behind by another player or receive a letter from an NPC thanking you for your efforts. It’s positive without ignoring pain; in fact, it argues in both its story and its gameplay that adversity itself is what makes things worth doing and life worth living. It’s a game that requires patience, compassion, and love, and it’s also one we really need right now.”