Whether or not you love The Mandalorian, the appeal of Baby Yoda is undeniable. The character, who actor Werner Herzog described as “heartbreakingly beautiful,” is the clear breakout star of the series, even if Disney has not yet figured out how to merchandise it. While there’s still much we don’t know about the baby, it’s fair to say that it has captured our hearts–and it seems that’s true of the people who got to work on the show as well.
Bryce Dallas Howard, who directed episode four of the series, has discussed the Baby Yoda (which she refers to as “Baby”) in an interview with The Hollywood Reporter. She reveals that her children, aged 6 and 11, were on the set with her, but were not able to talk about the Baby with their friends. “The thing I was most nervous about was that my kids had been on set quite a bit,” she says. “So, they had seen Baby and interacted with Baby … When the kids went back to school, every single day I would say, ‘So, what are you not gonna talk about today?’ And they would say, ‘Baby!'”
Howard says that she would have to remind her kids every day that they could not talk about the baby, and it’s “confusing” now for them that they can, after having to stay quiet about it for a year. “We’ve been having this routine for about a year now, and it’s fun; it’s really, really fun. Everyone is super pissed that there’s no merch….but I think they made a good choice in not focusing there and just focusing on the storytelling.”
Elsewhere, Howard says that she had a lot of freedom to direct how the puppet moved, praising the effects team that created it and showrunner Jon Favreau for how everything is set up. “The Legacy operators said that each director would have a different way of directing Baby, and for me, what they would do is they would just look at me the whole time because I was just pulling faces. They were like, ‘We would just copy the faces that you were making, Bryce.’ I was obsessed with Baby and Baby’s internal journey.”
The fifth episode of The Mandalorian premieres on Disney+ on December 6.
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OBVIOUS MASSIVE SPOILER WARNING! This shouldn’t come as a surprise, but this article discusses the end of Shenmue 3 in-depth. If you don’t want it spoiled, turn back now!
Shenmue 3 is a game that, by rights, shouldn’t exist. The series’ ambitious Dreamcast entries didn’t sell well enough to greenlight more sequels, meaning fans had all but given up hope of seeing a continuation of Ryo Hazuki’s epic story. But in 2015, a Kickstarter for a third entry was launch and almost immediately funded. Creator Yu Suzuki would finally get his chance to revisit the series and potentially bring its story to the close that fans had been clamoring for.
Gaming on the go is no joke, especially if you’re a PC gamer. Thankfully, there’s never been a better time to grab yourself a gaming laptop, now that Cyber Monday is upon us. While there’s plenty to pick from, MSI gaming laptops are most definitely among the frontrunners for performance, price, and form factor. Check out the best MSI gaming laptop Cyber Monday deals below, but hurry before Cyber Monday deals dry up. We’ve already had to update this list once.
This is one of the lowest prices you’ll see for a while for a laptop with GTX 1650 graphics card. That graphics card might struggle for something like Anthem or Metro Exodus, but you’ll still be able to play optimized games like Overwatch, Sims, Fortnite, etc. The CPU is a modest Intel Core i5-9300H with 4 cores, 8 threads, and theres’ 8GB of 2666MHz RAM, 512GB of internal SSD storage, and a solid 60Hz display. You might be wondering why not 120Hz. That’s because that’d run you at least $1000. This laptop is a great option if you (or your kid) are serious about laptop gaming, but know you’re going to leave the super heavy stuff to your desktop.
Black Friday sales are slowing down, but Cyber Monday deals are ramping up to compensate. If you are in the market for a new HDTV, I have some great news: TCL has some great TV deals to ring in the holiday and some are even better than the prices available on Black Friday. Below, we have assembled a list of the best TCL Cyber Monday 4K TV deals, discounts, and sales available now, so peruse the list and buy your favorite. Right now Walmart’s Cyber Monday TCL TV deals are the best, but we’ll keep you updated on all the latest sales.
One of the best deals to come out of Black Friday and Cyber Monday is the Nintendo Switch Lite price drop. Now down to just £179, from £199, this is a great opportunity to pick up the capable handheld console.
The Switch Lite is a great take on an already awesome system, built for those who don’t require the docking capabilities, and simply want to play games like Pokemon Sword and Shield, Super Smash Bros. Ultimate, and Mario Kart 8 on the go.
Every year, we at GameSpot do our best to look back at the dozens of great games that have passed under our thumbs and try to come to an agreement on which deserves to be crowned our Game of the Year. With so many games to consider, and with so many editors and producers bringing different perspectives to the table, we can’t fault you for wondering how it all works. Thankfully, it’s not all that complicated.
The ever helpful Kurt Indovina is here to help lay out the flow of our decision making process, and yes, have a little fun along the way. In the video above, he’s going to walk you through our early selection process. He’s going to describe how we narrow down a huge list of nominees from dozens of employees into something manageable. And he’s going to clue you into the factors we take into account when getting down to the final decisions for each category, and for the coveted top 10.
Is it decided by votes? Do we ever pick more than one game as Game of the Year? Must we succumb to the dark arts if only to overcome crippling indecision, just so we can meet a deadline? All good questions, but I’m going to let Kurt do the talking.
Once you feel like you’ve gleaned all the wisdom you can from him, head over to our gallery of Every GameSpot Game Of The Year for a look back at our picks for the last 22 years. We’ve also got a ton of other content looking back at the best of 2019, both in video games and in entertainment.
In 2019, Sony made some bold moves. It backed out of E3 2019, and started its own State of Play livestreams, ala Nintendo Direct. With the sun setting on the PlayStation 4, Sony also came out with some information on the aptly named next-gen console, the PlayStation 5. And while we adore a couple of its exclusives, it didn’t come out with the blockbuster hits (though we can’t expect that every year). In the video above, we dig into and discuss everything Sony and PlayStation related in 2019 and what it tells us about the future.
This year, Sony came out and detailed some of the upcoming features of the PS5. In an exclusive with Wired, Mark Cerny talked about load times being cut down significantly, ray tracing for lighting and shadows, and backward compatibility. What we learned about the PS5 this year has us excited for 2020, and that’s very much the story of 2019: what the future holds.
Sony’s game streaming service, that also has similar features to Xbox Game Pass, also made strides. PlayStation Now cut down its price and offered some marquee games as part of the subscriptions. You can directly download PS4 games and stream PS3 games via the cloud, and 2019 was a turning point for this, but we can’t help but think of this as a pivot for a bigger push in 2020.
As far as exclusives, we had Days Gone, Judgment, and Death Stranding. Days Gone received middling reception, but Judgment was a great balance of new and familiar from the Yakuza team at RGG Studios. Death Stranding was divisive, though folks here at GameSpot have largely been receptive to its bold direction, and as high-profile AAA game from Kojima Productions.
With the PS5 just a year out, it’s understandable that Sony has been relatively low-key for the PS4–we learned about the PS5, know more about The Last of Us Part 2, and are eagerly awaited what holds for the next generation.
PlayStation 4 started 2019 in a dominant market position as the console leader, but it became clear throughout these last 12 months that Sony has its sights set on 2020 and beyond. This was a transitional year for PlayStation, as the company laid the groundwork for its next generation with hardware plans, executive shake-ups, and by more fully embracing emerging technology like cloud streaming.
PlayStation 5 Starts To Take Shape
The biggest PlayStation story this year was about a system that no one has played, or even seen. The PlayStation 5 is coming next year, and for Sony, that meant starting to seed revelations about the game in slight glimpses. We’ve only grazed the surface of the upcoming console, but we know enough to start understanding its rough contours.
Mostly through a series of Wired interviews with system architect Mark Cerny and new SIE president Jim Ryan, we learned the PS5 will be compatible with PS4 games, use a solid-state drive, and sport a disc drive that supports 100 GB Blu-ray (BDXL) discs. It’s also aiming to support ray-tracing and PSVR, and to be more energy efficient. In terms of software, the UI will let you see more details about friends’ games or even jump into specific portions of a game itself, right from the menu. The next generation controller trades the usual rumble feature for haptic feedback, and promises adaptive triggers that will let developers adjust tension. We got a potential peek at how it may look by way of a patent filing, which appears very similar to a DualShock 4.
Sony played coy for a while with the name and date but eventually did confirm a holiday release window, as well as the final name: PlayStation 5.
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The PlayStation 5 And What’s Still To Come
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One of Sony’s biggest decisions in 2019 actually began in 2018. Near the end of last year, the company announced it would be skipping E3 2019. We knew the decision would have a major impact on this year’s show, but we didn’t know just how major until we saw the first PlayStation-less E3 for ourselves.
The show was significantly less crowded without Sony’s presence, and even the company’s competition missed its presence–Microsoft’s Phil Spencer said he wishes Sony had been there. The show may also have been a quieter one due to where we are in the console cycle. Both Microsoft and Sony are preparing for their next launches, and so major releases and announcements have been slowing. But 2020 is fast approaching, and Sony has made no comment on whether it will come back to E3 next year.
This is far from the only factor that’s changing the face of E3, but it’s one of the more significant ones, and when the dust settles the show may be very different. Given that Sony has also seemed to abandon its annual PlayStation Experience shows, the company is making fewer live event appearances in general.
Sony Launches “State of Play” Streams
Likely not coincidentally, just as Sony pulled out of E3, the company started its own streaming program. The “State of Play” streams follow the model of the popular Nintendo Direct presentations–albeit with a more straightforward presentation and less dad humor. Reception to the first State of Play was mixed, but Sony has come into its own with these streaming presentations as part of its marketing efforts.
Among other revelations, this year’s State of Play presentations showed off some of the first footage of the FF7 Remake, debuted Iron Man VR, and gave a release date for The Last of Us Part 2–until it was delayed again, about a month later.
That hiccup aside, Sony seems set on its current approach. If anything keeps Sony away from E3 2020, it will be that it already has an established outreach effort without it. Meanwhile, Microsoft and Nintendo continue to use both streams and stage presentations.
The Last of Us 2 Set For February May
The Last of Us Part 2 is one of the biggest exclusives in Sony’s portfolio, and many fans thought it was destined for this year. As the months went on, though, it became clear that it wasn’t to be. A trailer provided a February release date, finally giving fans of Joel and Ellie a date to mark on their calendars. But not long after, Naughty Dog came out with the sheepish admission that, yes, it would be delayed one more time. The current date stands at May 29, 2020.
What we’ve seen from the game hasn’t been much cause for alarm, and this would appear to be just one more slight delay. The proximity to the PlayStation 5 launch has raised questions over whether it will appear on both platforms, similar to The Last of Us on PS3 and PS4. The same questions linger regarding the platform-exclusive Ghosts of Tsushima, which has gone missing since its debut last year.
Zombies and Timefall
Sony wasn’t without system exclusives this year, but its output was more divisive than usual. Rather than a critically acclaimed masterpiece like God of War or a broad crowd-pleaser like Spider-Man, this year PlayStation 4 had claim to Days Gone and Death Stranding. Both games sported high production values and gained an audience, but the critical reception was notably mixed in each case.
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Death Stranding Universe Explained Part 1
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Days Gone was a great-looking and solidly built open-world game, but critics felt it lacked a strong identity for itself or its biker protagonist, Deacon St. John. Death Stranding was virtually the opposite. The game was widely anticipated as Hideo Kojima’s first independent project after leaving Konami, and it was praised for its ambition and innovative systems, but some critics felt it didn’t click together into a cohesive whole.
Crossing the Streams
One of the most surprising stories this year also remains one of the most mysterious. In May, Sony and Microsoft announced a strategic partnership. Specifically, the two signed a memorandum of understanding to develop future cloud solutions within the Microsoft Azure framework. Sony is also slated to use Microsoft Azure for its own content streaming services. The agreement also mentions a partnership on semiconductors and artificial intelligence.
The partnership was far from PlayStation and Xbox joining forces, however. In fact, it seems most of the PlayStation team was left out of the loop entirely–to the point that managers reportedly had to reassure workers that this didn’t impact their current plans or the development of the PlayStation 5. At this point, we still don’t know exactly what the partnership means. It could remain purely based on background infrastructure, which would remain essentially invisible to most players.
And “Now” For Something Completely Different
That big step with Microsoft may have been hinting at Sony preparing itself for the future in another way. Google Stadia and Microsoft’s own xCloud streaming services were approaching, signaling that cloud gaming looks to be at least part of the gaming landscape for the future. Sony has had its games streaming service PlayStation Now for years, but it’s largely been left out of the conversation that pits Google versus Microsoft in a battle royale.
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Are We Ready For Cloud Gaming? Is It Ready For Us?
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If streaming is the future, Sony doesn’t want to be left out of the loop. In October, the company made some aggressive moves for its PlayStation Now service, including dropping the price to more closely align with Microsoft’s Game Pass subscription service, and adding a rotating selection of more recent first-party games like God of War. It’s not quite a match for the value of Xbox’s Game Pass, which has gotten big this year and may get even bigger in 2020 with the addition of xCloud, but these moves make Sony more nimble and able to respond to the approaching competition from streaming services.
Verdict
2019 has been a year of transition for Sony. Though it remains the market leader in console sales worldwide, aggressive moves from Microsoft have put it a half-step behind in adopting new initiatives like Game Pass. As both companies gear up for the next generation, Sony seems to understand that it can’t rest on its laurels and has started to position itself well for the next year, and the next generation.
All this means PlayStation is primed for a strong 2020. Sony is opening with one of the biggest exclusives in its portfolio. It has made PlayStation Now a viable contender to compete with both Google Stadia and Microsoft xCloud on its own terms. It has found a successful formula for messaging directly to fans with its State of Play streams. And the company is saying all the right things for how to make the PlayStation 5 a successful launch.
The Good
The Bad
PlayStation 5 is well-positioned to start the next generation strong
Skipping E3 gave PlayStation less presence in gamer consciousness
After a rocky start, State of Play streams have found its voice
TLOU2 delay and mixed Days Gone and Death Stranding receptions meant a less strong first-party showing
PlayStation Now has made smart changes to deal with the coming cloud gaming wars
The delay was announced via the game’s Steam page, and has been attributed to a need to deal with a few bugs and sharpen up the visuals in a few spots. It will now release on December 11, at 6PM CET / 5PM GMT / 9AM PT.
The game is developed by Draw Distance, best known for their game Serial Cleaner. It’s set in the universe of Vampire: The Masquerade 5th Edition, and focuses on the conflict between the Camarilla and Anarch vampire factions. You’ll be able to choose a character from among numerous different clans and choose between different approaches to the situations your character finds themselves in. It’s designed to be played through more than once, with numerous different endings.
Bloodlines 2 was recently delayed into late 2020. Fans of the series will be able to delve into Coteries of New York very soon, though.
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Top New Games Releasing On Switch, PS4, And Xbox One This Month — December 2019
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Death Stranding, Sony’s big holiday 2019 release, is the first game from Hideo Kojima in the wake of his split from Konami. The game received mostly positive reviews (including our own 9/10 review), and seems to have pleased many fans of Kojima’s previous work on the Metal Gear Solid series. In a recently-published discussion, held shortly before the game was released, Kojima has briefly touched on the possibility of a sequel.
In a discussion with Variety, Kojima discusses his friendship with Norman Reedus, and talks about wanting to work with Reedus again. Kojima said that he would consider making a Death Stranding sequel with Reedus, but that he would “start from zero;” it seemingly would not follow on directly from the first game. There are no further details or thoughts given (although Kojima does share a charming anecdote about Reedus’ cat throwing up.)
Another great tidbit casually dropped in this piece is that Helen Mirren attended the game’s launch event because her stepson, Alex Hackford, worked on it as the head of Creative Music Affairs at PlayStation.
Kojima has also hinted on Twitter that he might return to horror after the cancellation of his much-anticipated Silent Hills, which also would have starred Norman Reedus. Nothing specific has been announced about the next game from Kojima Productions, although Death Stranding will receive a substantial update in the middle of December.
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Top New Games Releasing On Switch, PS4, And Xbox One This Month — December 2019
Death Stranding Universe Explained Part 1
Free PS4 PlayStation Plus Games For December 2019 Revealed
Free Xbox One And Xbox 360 Games With Gold For December 2019 Revealed
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Best Things To Stream For December 2019 – Disney+, Netflix, Hulu, Amazon Prime Video
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