PS5 Price May Depend On One Key Factor, Exec Says

2020 is a big year for the PlayStation brand, as Sony is releasing the PlayStation 5 this holiday. We’ve learned a little about the next-generation console so far, like its faster loading times, but there are many questions that remained unanswered. One big one is about pricing.

What will the PS5 cost? Sony management responded to that question during an earnings call, saying those details might depend on other factors, including the competition. This is presumably a reference to the Xbox Series X, which also doesn’t have a price point yet.

“What is not very clear or visible … is because we are competing in the space,” CFO Hiroki Totoki said, though a translator. “So it is very difficult to discuss anything about the price at this time. Depending upon the price level, we may have to determine the promotion that we are going to deploy, and how much cost we are prepared to pay. So it is a question of balance.”

It is difficult to speak concretely about PS5 pricing at this stage, Totoki said, but fans and investors can be sure that Sony will “choose the optimal approach.”

For comparison, the PS4 launched in 2013 at $400 USD, while the Xbox One–which included a Kinect with every console–debuted the same year at $500 USD.

Currently, Sony is focused on nailing down the production and sales elements of the PS5 launch strategy, in addition to securing the right volume of consoles for launch, Totoki said.

The PS5 launches this year as the PlayStation 4 continues to drop off in sales. The 6.1 million PS4 consoles sold during the holiday quarter is down 25 percent year-over-year, representing the lowest holiday sales figure ever for the console. In total, the PS4 has now sold 108.9 million units, which makes it the second most successful console in history–it only trails the PS2 (150 million sales).

In other news, Sony has launched the PlayStation 5 website–but don’t expect much.

Now Playing: PS5 Will Be More Energy Efficient – GS News Update

Apex Legends Season 4 Makes Bloodhound Into A Much Scarier Hunter

Season 4: Assimilation adds Revenant as a new playable character in Apex Legends, and the synthetic nightmare even gives Caustic a run for his money when it comes to creepy one-liners (though it’s cute that Caustic is the only one who doesn’t bully him). But Revenant isn’t the only scary change to Apex Legends; Bloodhound‘s new buff has transformed them into a terrifying hunter.

In Season 4, two legends got new buffs: Crypto and Bloodhound. Crypto can no longer destroy friendly Gibraltar Dome Shields with his EMP, giving the recon legend the chance to safely use his ultimate ability while teaming up with the friendly giant. Honestly, it’s only an okay change–the buffs to Crypto in late Season 3 seem a lot better.

Bloodhound, on the other hand, got a great buff. Bloodhound’s ultimate ability, Beast of the Hunt, allows them to easily track enemies to wherever they’re hiding by marking the path someone took while moving around the map. Originally, the ability only lasted a little over half a minute. Now, Beast of the Hunt can be extended by five seconds for every target that Bloodhound downs.

Note that this effect only requires you down an enemy–you don’t actually have to kill them in order to lengthen Beast of the Hunt. So if you manage to down the two members of a squad and then defeat a third enemy from another, netting you an extra 15 seconds of Beast of the Hunt, you could possibly have enough time to track down and finish off that second team.

Beast of the Hunt is already a terrifying ability. Bloodhound elicits a monstrous roar when it activates and there’s no way to really counter the skill other than finding a way to run away without touching anything (fly through the air on an Octane Jump Pad, for instance, or disappear Into the Void with Wraith). And now the hunter can extend the duration of their hunt just by using it for its intended purpose: taking targets out. Imagine trying to run from a Bloodhound, knowing that as your teammates fall behind you, their sacrifice is only extending the chance that your foe will have enough time to ultimately hunt you down.

Now Playing: 1 Year Of Apex Legends: Highs, Lows, And Biggest Changes

GameSpot may get a commission from retail offers.

Rockstar Co-Founder Dan Houser Leaves Company

Dan Houser, the co-founder of Rockstar Games and head writer on games like Bully, Red Dead Redemption, and Grand Theft Auto, is leaving Rockstar and Take-Two Games.

According to Take-Two Interactive, the parent company of Rockstar Games, Dan Houser will be leaving the company on March 11, 2020. He previously worked on numerous GTA games as well as Red Dead Redemption 1 and 2.

In a statement published ahead of the company’s Q3 2020 financial report, Take-Two said:

“We are extremely grateful for his contributions. Rockstar Games has built some of the most critically acclaimed and commercially successful game worlds, a global community of passionate fans and an incredibly talented team, which remains focused on current and future projects.”

Houser already took an “extended break” that began in the spring of 2019 after the launch of Red Dead Redemption 2 in November 2018.

[widget path=”global/article/imagegallery” parameters=”legacyId=20048409&captions=true”]

Dan along with his brother Sam Houser were executives at BMG Interactive before it was acquired by Take-Two. The Houser brothers founded Rockstar Games under Take-Two in December 1998. At Rockstar, the brothers wrote and developed games like GTA and Red Dead, but also Bully, Midnight Club: Los Angeles, and Smuggler’s Run.

Houser is credited as a writer on most of the Grand Theft Auto games from Grand Theft Auto 2 to Grand Theft Auto 5, as well as head writer on Bully, Red Dead Redemption, Max Payne 3, and Red Dead Redemption 2.

[ignvideo url=”https://www.ign.com/videos/2018/10/25/red-dead-redemption-2-review”]

IGN has reached out to Rockstar Games for a statement.

[poilib element=”accentDivider”]

Matt Kim is a reporter for IGN. You can reach him on Twitter.

Star Wars: Mandalorian Spinoffs and Legacy Characters Are a ‘Possibility’

Disney boss Robert Iger gave an update on the future of the Star Wars Universe and where the company will be shifting its creative focus over the coming years during a quarterly earnings call.

“We’re taking a bit of a hiatus in terms of theatrical releases, we finished the nine-episode Skywalker Saga and we’re developing both television and features,” Iger explained. “The priority in the next few years is television, with The Mandalorian: Season 2 coming in October and then more coming from The Mandalorian thereafter, including the possibility of infusing it with more characters and the possibility of taking those characters in their own direction in terms of series.”

[widget path=”global/article/imagegallery” parameters=”albumSlug=sideshow-collectibles-the-child-life-sized-statue&captions=true”]

Developing

Disney Plus Has Seven Marvel Series In Development

The streaming service Disney+ has been pushing out plenty of original content from Marvel, Star Wars, Pixar, and more. And there’s even more coming, including two Marvel series we didn’t know about.

Disney CEO Bob Iger briefly discussed what’s coming down the line for Marvel on Disney+. “There are seven other Marvel series in various stages of development or pre-production,” he said. Currently, we know of five series that are in production for the streaming service.

Disney+ Marvel series in development:

  • The Falcon and Winter Soldier
  • WandaVision
  • Loki
  • What If…?
  • Hawkeye

This also wouldn’t include the Disney+ Marvel-related series–Marvel’s Hero Project–as it has already been released. It is possible that Iger’s comment could include the documentary series Marvel 616, which arrives this year. The Disney CEO didn’t comment further on exactly what these series were. Additionally, Iger wasn’t also referring to Disney+ and Hulu combined though, as Hulu–on its own–has six series already in some form of production.

Hulu Marvel series in development:

  • MODOK
  • Helstrom
  • Hit Monkey
  • The Offenders

As to what the mystery shows could be at this time is unknown as they have not been revealed to the public at this time. That wasn’t the only big announcement coming from Disney+. WandaVision, The Falcon and Winter Soldier, and Mandalorian all got rough release dates for 2020.

Disclosure: ViacomCBS is GameSpot’s parent company.

Now Playing: Best Things To Stream For February 2020 – Netflix, Hulu, Disney+, Amazon Prime Video, Shudder

WandaVision Release Date Confirmed for December on Disney Plus

Disney+ will release its upcoming MCU-set series WandaVision in December 2020, Disney confirmed in its Q1 earnings presentation to investors.

WandaVision was initially slated to debut in 2021, but the release date was recently moved up to 2020, moving closer to the August release date for The Falcon and the Winter Soldier.

Watch the new Super Bowl big game spot for all of Marvel’s Disney+ shows, including Falcon and Winter Soldier, WandaVision, and Loki, below:

[ignvideo url=”https://www.ign.com/videos/2020/02/03/marvel-studios-disney-plus-big-game-spot”]

Developing…

Disney+ Confirms August Release Date for The Falcon and The Winter Soldier

Update, 2/4: Disney has confirmed that The Falcon and the Winter Soldier will premiere in August, announcing the news during their February 4 investor earnings call. 

Disney+ launched a first look at its upcoming Marvel Falcon and the Winter Soldier, WandaVision, and Loki in a recent Super Bowl spot, which you can watch below.

[ignvideo url=”https://www.ign.com/videos/2020/02/03/marvel-studios-disney-plus-big-game-spot”]

Disney also confirmed a December 2020 launch date for WandaVision, and an October release for Season 2 of The Mandalorian.

[widget path=”global/article/imagegallery” parameters=”albumSlug=marvel-cinematic-universe-every-upcoming-movie-and-tv-show&captions=true”]

Original story continues below.

[poilib element=”accentDivider”]

The release of Marvel’s The Falcon and the Winter Soldier on Disney+ has reportedly been moved up to August of this year.

According to a recent Deadline report, the highly anticipated miniseries is now expected to hit the streamer towards the end of the summer, slightly ahead of its original Fall 2020 debut, though Disney has yet to officially confirm this schedule shift.

[ignvideo url=”https://www.ign.com/videos/2019/08/25/falcon-isnt-captain-america-in-falcon-and-the-winter-soldier”]

As it stands, The Falcon and the Winter Soldier is set to be the first MCU spinoff series on the Disney+ release calendar. The Phase 4 production started filming towards the end of last year, with Anthony Mackie and Sebastian Stan reprising their roles as Sam Wilson and Bucky Barnes respectively, alongside Emily VanCamp, Daniel Brühl, Desmond Chiam, Wyatt Russell, and Miki Ishikawa. The new report shares that Noah Mills has also recently signed on in an undisclosed role.

If confirmed, The Falcon and The Winter Soldier’s new premiere date would be the second shake-up to the Disney+ streaming schedule, as the House of Mouse previously revealed the release of Marvel’s WandaVision had been moved up to 2020, ahead of its originally planned Spring 2021 debut. It is now possible that the sitcom-style show will take the newly-opened Fall 2020 slot in order to stagger the two new shows, though exact release dates have yet to be announced.

For more on The Falcon and the Winter Soldier, read our explainer on Falcon’s tenure as Captain America, check out the concept art for the new costumes, and take a closer look at Sam and Bucky’s new looks in the first poster. Alternatively, find out more about every upcoming MCU movie and TV show that has been announced so far.

[poilib element=”accentDivider”]

Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

The Mandalorian Season 2 October Release Confirmed by Disney

The Disney+ streaming service has announced a release window for its popular new Star Wars series, The Mandalorian, which will debut in October 2020.

The announcement was made by Walt Disney boss Robert Iger during the company’s quarterly earnings call. Iger went on to say that Baby Yoda “has taken the world by storm,” and promised that more consumer products featuring “The Child” will be hitting the market in the coming months.

[widget path=”global/article/imagegallery” parameters=”albumSlug=sideshow-collectibles-the-child-life-sized-statue&captions=true”]

Iger also revealed that Disney+ has amassed 28.6 million subscribers to date, which is an impressive number, considering the streamer made its debut just three months ago.

“We had a strong first quarter, highlighted by the launch of Disney+, which has exceeded even our greatest expectations,” Iger said. “Thanks to our incredible collection of brands, outstanding content from our creative engines and state-of-the-art technology, we believe our direct-to-consumer services, including Disney+, ESPN+, and Hulu, position us well for continued growth in today’s dynamic media environment.”

While Disney+ has grown substantially since its launch, the company still trails Netflix, which currently sits at over 158 million subscribers worldwide. In more Disney+ news, both WandaVision and Marvel’s The Falcon and The Winter Soldier were given 2020 release windows.

[ignvideo url=”https://www.ign.com/videos/2020/02/03/marvel-studios-disney-plus-big-game-spot”]

[poilib element=”accentDivider”]

David Griffin still watches DuckTales in his pajamas with a cereal bowl in hand. He’s also the TV Editor for IGN. Say hi on Twitter.

GeForce Now Game Streaming Opens To All: Free Vs. Paid, How It Works, And More

Today, Nvidia has officially unveiled and launched a new version of GeForce Now, its game streaming platform. The service has been in closed beta since 2015 and it’s now open to the public with two different subscription models, one free and one paid at $5 USD per month. GeForce Now uses remote servers to run games in the cloud and stream them to your screen with the proper internet connection, just like Google Stadia or Microsoft Project xCloud, but there are some important distinctions to make with Nvidia’s service.

How GeForce Now Works

Using either a free or premium account, GeForce Now lets you stream PC games to your Mac, PC, Nvidia Shield TV, or Android-based device. Since GeForce Now is not a storefront and does not sell games itself, the service plays games based on your library in existing platforms like Steam and Epic Games. Although Nvidia hasn’t put out an exact number, GeForce Now supports hundreds of games, and you can use this search tool to see if a game is compatible to run on the service. If it is, GeForce Now asks you to sign in to the platform for which you own the game to validate ownership, then the game will run in the cloud–there are also over 30 free-to-play games available on the service like Destiny 2, Warframe, Fortnite, and more.

Right now, GeForce Now can play games up to 1080p resolution and up to 60 frames per second. Since it’s running PC games, you’ll have to be mindful of graphics settings, but Nvidia’s servers should be powerful enough to handle the games it supports. While you can customize your stream quality, three presets are available: Balanced, Data Saver, and Competitive. Data consumption for Balanced is said to consume around 10 GB of data per hour of gameplay, while Data Saver uses about 4 GB per gameplay hour and Competitive is at around 6 GB per hour. Customization options include max bit rate, resolution, frame rate (60 FPS or 30 FPS), dynamic settings for network conditions, and VSync.

No Caption Provided

According to Nvidia, there are a few system requirements to at least run GeForce Now, such an internet connection of at least 15 Mbps, though Nvidia recommends 25 Mbps or higher. All other requirements are detailed below:

  • PC: Windows 7 (64-bit) or better, 4GB of RAM and a 2.0GHz dual-core CPU or higher, and a DirectX 11 video card
  • Mac: macOS 10.10
  • Nvidia Shield TV: Base and Pro models (2015 and on)
  • Mobile: devices with Android 5.0 or higher can run the app

Free Vs. Founders Subscriptions

Anyone can sign up for GeForce Now for free and start playing as long as they meet the system requirements. With a free membership, you can play games up to one-hour per session. You will then need to jump back in once your time runs out, meaning that if there is a queue to connect to servers, there’s a possibility that you’ll have to wait.

However, the Founders membership comes with a few perks. You’ll be able to play up to six hours per session and get priority access to GeForce Now servers, essentially skipping a line for server access if there is one. You also get access to ray tracing hardware through the cloud allowing you to turn on RTX features in games that have them, like Metro Exodus.

If you sign up for the Founders membership, you’ll have to pay $5 USD per month, which is its price for the next 12 months; there’s no annual commitment required, however. Additionally, Nvidia currently offers the first three months of a Founders membership for free.

No Caption Provided

For more on cloud game streaming, you can check out our review of Google Stadia, read about how Microsoft’s Project xCloud fits into Xbox’s future, or read up on all the different game streaming services out there right now. We have extensive coverage on Sony’s PlayStation Now and a review of the Shadow PC game streaming app and set-top box as well.

Saints Row 4: Re-Elected Officially Announced for Switch

Saints Row 4 : Re-Elected, the curren-gen port of the 2013 Superhero-President-Sandbox game, has been announced for Switch by Deep Silver.

The new release, which will launch in both physical and digital formats on Nintendo Switch, will land on March 27 and include 25 pieces of DLC as well as the main game.

[ignvideo url=”https://www.ign.com/videos/2015/01/19/saints-row-4-re-elected-review”]

Included among that huge pile of DLC are the two major story expansions, Enter The Dominatrix and How The Saints Save Christmas, as well as content packs such as the Dubstep Gun (Remix) pack and the Commander-In-Chief pack, which add new weapons and outfits to the game.

As well as the main campaign, which sees your Saint take on the role as the President of the United States AND gain superhuman powers while also fending off an alien invasion, other key elements make their way to the Switch port, including an improved version of the drop-in, drop-out co-op the series is known for.

[widget path=”global/article/imagegallery” parameters=”legacyId=20024000&captions=true”]

Our review of the original Saints Row 4 awarded the game a 7.3, noting that the game feels like “enabling god-like cheat codes in Saints Row The Third and going nuts,” while our Re-Elected updated review pushed that score up to 7.8. Our own Jeremy Azevedo also argues that Saints Row 4 is the best sandbox game of all time. If you agree with him, then this Switch port is likely made for you.

[poilib element=”accentDivider”]

Matt Purslow is IGN’s UK News and Entertainment Writer. You can follow him on Twitter