Ghost of Tsushima is something entirely new for Sucker Punch Productions. It draws from real-world Japanese history and explores it through the lens of classical samurai cinema. Tamoor spoke to creative director Nate Fox to find out more about the game, including how combat will work, how the idea for the game came about, and why the studio hopes you’ll choose to leave the beaten path while playing.
Watch the full video to see more of Ghosts of Tsushima and learn why you should be excited about it. Ghosts of Tsushima releases on July 17 for PlayStation 4.