Halo Infinite: See How They Recorded Sci-Fi Vehicle Sounds

It’s an exciting time to be a Halo fan, as Microsoft is releasing Halo Infinite as a launch title for the Xbox Series X later this year. The first new details in a long time will be released during a July Xbox event, and while you wait for that, Microsoft has published its latest behind-the-scenes video that showcases how the Halo Infinite audio engineering team went about capturing sounds for the next-gen Halo title.

In the new behind-the-scenes video, Halo Infinite’s audio engineers are seen recording “custom electric engines” with special microphones. The sounds from this recording session will be used for the sci-fi vehicles in Halo Infinite. Check out the video below to see for yourself.

Microsoft has been steadily releasing these “Sound Design Saturday” videos for more than a year. Previous videos showcased how the team captured real bullets flying overhead and a propane cannon to capture sounds of explosions. The team also showed off how they recorded a Chevy El Camino, helicopters, and jet engines for the sounds of vehicles in Halo Infinite. And who could forget this delightful video featuring a pug whose guttural gruffs will be heard in Halo Infinite.

Halo Infinite releases in Holiday 2020 as a launch title for Microsoft’s next-generation console, Xbox Series X, as well as PC. The game will also be playable on Xbox One as well as the other variations of the next-generation Xbox that might be coming.

Microsoft will show more of Halo Infinite during the Xbox 20/20 event in July. Ahead of that, Microsoft has warned people to stay vigilant online, as bad actors are creating fake leaks about Halo Infinite.

Now Playing: Halo Infinite Master Chief Trailer | Microsoft Press Conference E3 2019

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Why Ghost of Tsushima Doesn’t Have Infamous’ Karma Meter

Ghost of Tsushima, the long-awaited PS4 exclusive from Sony first-party studio Sucker Punch, will lead players on the journey of samurai Jin Sakai. And while the themes of honor and dishonor can often be found in samurai-focused media, the studio has taken a different approach to examining morality than it has in the Infamous franchise, its most recent games.

Speaking to IGN after the Ghost of Tsushima State of Play, Creative Director and Art Director Jason Connell spoke with IGN about whether it considered adding any sort of morality meter to Ghost of Tsushima, given the Infamous games’ penchant for having players choose a good or bad path for their protagonists.

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“We thought about [a morality meter] because we had the karma system in [Infamous: Second Son], but we realized it was more important to us that we wanted to tell a human story of someone who is this way and has to evolve into something else, versus transform completely into something else,” Connell explained. “He doesn’t flip flop back and forth, it muddied it up for us. We really wanted the story to reflect his transformation.”

Second Son, Sucker Punch’s most recent full release, had players decide whether protagonist Delsin Rowe would be a benevolent, life-saving hero or a carefree, and careless when it came to lives, antihero. With Jin and Ghost of Tsushima, it appears the studio is aiming to tell a more singular story of Jin’s life. And, according to Connell, it’s a story defined by the very human challenges many of us face.

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“It definitely plays with the notion of, you’re born and raised into this certain way of life. There’s expectations of you, the way you should perform. And then at some point, because some events happen, in this case a war, you have to challenge those things. And not everybody’s going to love the fact that you’re going to challenge an assumption that’s made upon your life,” he explained.

That’s not to say Ghost of Tsushima will be lacking in ways for players to choose how they want to play. Whether it’s the black-and-white film grain mode, Japanese voice track, color changes for gear, and more, Sucker Punch is obviously finding ways for players to tailor Jin’s story to their preferences. One of those is the flexibility in playstyle — the State of Play showcased Jin fighting as both a samurai and as the titular Ghost.

But these aren’t distinct modes players will be forced to play or spec Jin into throughout the game; the naming merely represents different facets of Jin as a character and fighter, emblematic of the “evolution” Connell referred to for Jin’s character.

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“There’s definitely important story moments that are more reflective of this change than others. But the reality is that even as you have gotten to some story moments, you can still play the game as this Samurai, you may just be more potent or more powerful. We don’t make you choose between [samurai and Ghost],” Connell said.

“When he’s a Ghost, he can turn around and play as a samurai because he’s always a samurai. All his training, using the Katana, that stuff is buried in him deep. On the stealth [State of Play segement], if you wanted to jump off the roof and start fighting like a samurai, you could totally do that. We don’t spec you out and suddenly you can’t play as a samurai. He’s always at his core, his heart of hearts, a samurai. The Ghost is this legendary warrior that he’s evolving into,” Connell said.

Some of those techniques range from Jin’s ability to engage enemies in standoffs — which, as Connell amusingly put it, “is the most samurai thing in the world to do, just walk slowly up to somebody and call them out,” while Jin will learn some tactics as the Ghost to intimidate and strike fear in his foes. Techniques aren’t limited to either Ghost or samurai — you can perform standoffs as the Ghost too, which Connell noted is even a prompt that appears in the State of Play, but simply wasn’t acted on as the developers tried to showcase a variety of tactics.

For more on Ghost of Tsushima, be sure to read everything we learned from the Ghost of Tsushima State of Play, and find out why the Ghost of Tsushima showcase wowed us on the latest episode of our weekly PlayStation show, Podcast Beyond!.

Stay tuned to IGN for more from our interview with Jason Connell.

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Editor’s note: Former IGN employee Andrew Goldfarb is currently working for Ghost of Tsushima developer Sucker Punch.

Jonathon Dornbush is IGN’s Senior News Editor, host of Podcast Beyond!, and PlayStation lead. Find him on Twitter @jmdornbush.

Revenge of the Sith and Empire Strikes Back IGN Watch Parties Announced

It’s a special week of Watch From Home Theater programming coming up to celebrate the big Star Wars anniversaries of Revenge of the Sith and The Empire Strikes Back! We’re happy to announce not one but two digital watch parties with some very special guests.

This Tuesday, May 19th at 5 p.m. PT, we’re watching Revenge of the Sith with Star Wars Jedi: Fallen Order star Cameron Monaghan and Star Wars: The Clone Wars’ Ashley Eckstein, joining IGN hosts Clint Gage and Max Scoville! The final film in the Star Wars prequel trilogy turns 15 on Tuesday, and its age has only increased your love of it; an IGN user poll conducted in January saw our fans rank Revenge of the Sith as your #2 favorite Star Wars movie.

The larger RotS time period has been well explored in recent memory, both in the recent conclusion of The Clone Wars’ final season, which happened concurrent with the movie, and in Jedi: Fallen Order, which takes place five years after these events.

“Now that we’ve seen the Siege of Mandalore arc in The Clone Wars, I’m excited to go back and watch Revenge of the Sith,” said Ashley Eckstein. “I feel like it will be a completely different experience knowing what is simultaneously happening with Ahsoka, Captain Rex and Maul.”

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Then, on Thursday, May 21st at 5 p.m. PT, we’re watching The Empire Strikes Back on its 40th anniversary with superfan Rahul Kohli (The Haunting of Bly Manor, iZombie), joining IGN hosts Clint Gage and Brian Altano. In that same IGN user poll, our fans (rather unsurprisingly) rated The Empire Strikes Back as their #1 favorite Star Wars movie with a landslide 51 percent of the 25,000 votes.

We want you to join the stream by tuning in on your platform of choice and dropping in everything from your questions for our guests to your favorite moments in the movies!

While IGN won’t be able to show the full movies in the live stream watch-along, we will be showing select clips throughout the live Q&A with our special guests. If you want the full WFH Theater experience, sync up the full movies on your devices and watch with us when we press “play” together! Both Revenge of the Sith and The Empire Strikes back are available to stream exclusively on Disney+. If you’re not already signed up, Disney+ is offering a 14-day free trial.

Want to tune in to IGN’s WFH Theater? Here’s what you need to know!

Watch From Home Theater isn’t just a show or an opportunity to watch a movie; it’s a hangout with passionate people who share one thing in common — their love of film. Each week, we’ll invite our viewers to join in the conversation using our WFH Theater Discord channel to chat with our host, Clint Gage, as well as our celebrity guests. With running commentaries that range from insightful to silly, each viewing will take on a life of its own based on each film.

Check out highlights from our recent episodes of WFH Theater below!

WFH Theater – Netflix’s Extraction with Chris Hemsworth, Joe Russo and director Sam Hargrave

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WFH Theater – Star Trek: First Contact with actor/director Jonathan Frakes

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WFH Theater – Jurassic Park with original movie star Joseph Mazzello

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Terri Schwartz is Editor-in-Chief of Entertainment at IGN. Talk to her on Twitter at @Terri_Schwartz.

Acronis True Image 2020 Cloud Backup Review

Acronis True Image has long been known as the go-to app for system imaging and drive cloning, but the company also includes cloud backup in its True Image 2020 suite. That means you can combine local backups with a copy in the cloud, which is crucial when it comes to protecting your data from fire, theft, and other types of catastrophic loss.

Cloud backup options vary wildly in price and functionality, and are increasingly necessary for peace of mind and data security. I thoroughly evaluated Acronis True Image along with several other leading packages based on three main criteria: pricing, features, and performance.

Acronis True Image – Design, Features, and Pricing

Despite being an advanced backup tool, Acronis’ interface is very user-friendly. Buttons are big and clear, your storage is color coded so you can see what’s taking up space, and Acronis’ many, many tools are organized neatly into sections away from the main backup window. It explains every feature as you set it up, so you don’t have to click on “help” Icons to find out how anything works.

The backup process itself is dead simple, taking only a few clicks: you can back up certain folders and files, or back up an image of your entire machine. Acronis lets you back up to an external drive, a NAS, or to Acronis’ cloud servers (if you pay a monthly subscription fee).

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The structure of that subscription fee is a bit confusing at first, but the comparison wizard helps you choose what’s right for you. The Standard version is a one-time purchase of $60, which just gets you a license to the software that performs local backups. If you’re backing up to the cloud, you’ll need a subscription to the Advanced version instead: for 250GB of space, you can pay $50 per year for one computer, $80 per year for three computers, or $100 per year for five computers. If you need more space, add $20 per year for 500GB.

Any more than 500GB, and you’ll need a subscription to Premium, which adds a couple small features and allows for more space: 1TB for one computer at $100 per year, all the way up to 5TB for five computers at $320 per year, with many options in between. It’s not the most expensive service I tested, but it is on the pricier side. Some throw in just 50GB of storage, and some like Backblaze are unlimited, and then others like IDrive start out at 2TB, so as you can see the options are kind of all over the map.

The value comparison depends highly on the number of machines you’re backing up, especially since they share the same pool of storage. For multiple machines, Acronis can get quite expensive, but it packs its program with extra features to make it more enticing.

Some of those features are tangentially related to backups, like the “Archive” feature, which scans your hard drive for large files, and allows you to back up ones you rarely use to the cloud to free up space on your hard drive. Acronis also has a syncing tool, à la Dropbox/Google, for syncing files between machines. Acronis can also clone one disk to another (which is useful if you’re upgrading to a new SSD or hard drive), build rescue disks (so you can fix your PC if it won’t boot), and convert your backups to a virtual hard drive for use in a virtual machine. It even has a module that can back up your mobile devices and social media accounts.

Those are all relatively useful, but it also has a lot of features that feel more like unnecessary padding. For example, it comes with a system cleaner (which works fine, but doesn’t seem much better than Windows’ built-in tools), a ransomware monitor, and a “Try & Decide” feature that lets you make changes to your computer, then roll them back if you don’t like them. Most of these tools feel “tacked on,” and I feel that most people would rather pay less to eschew some of these less important add-ons. (I’ll be focusing mostly on the backup and cloud features for this review.)

Acronis True Image – Backup and Recovery

Despite being overloaded with features (denoted by tabs along the left side of the window), Acronis puts the important stuff front and center. The “Backup” tab along the top is where the magic happens: you’re given two big boxes in the center of the screen, one for the backup source, and one for the backup destination. By default, Acronis is set to back up your entire computer, but you can click on a box to change your backup to only certain drives, files, folders, or to back up a mobile device.

I recommend backing up the entire machine, since this is one of Acronis’ biggest strengths: allowing you to create a full image of your computer so it can be restored, exactly as it is now, if something goes awry. Next, you’ll select where you want to back it up. You can choose an external drive, the Acronis cloud, or a custom location (like a NAS). You’ll also have an option to encrypt your backup, which I recommend. Acronis supports deduplication, so if you move a file to a different folder, it won’t back it up all over again.

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Acronis’ default settings work well, but you can click the Options button here to further customize how the backup works. You can change the schedule, prevent the computer from going to sleep while backing up, get email notifications about the backup state, exclude certain files or file types, choose how many versions of a file Acronis keeps, adjust how much bandwidth Acronis uses, and a whole lot more. There is a page where you’ll find a lot of advanced settings too, and while some of them seem more advanced than they need to be (why do I need to set up an SMTP server for email notifications?), tech-savvy users will love the number of options Acronis provides.

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The other tabs in the sidebar correspond to Acronis’ other features. The Archive tab analyzes your hard drive so you can offload large files to an external drive or the cloud. The Sync tab lets you set up Dropbox-like syncing, and the Tools tab contains…well, pretty much everything else. The “Clone Disk,” “Rescue Media Builder,” and “Acronis Universal Restore” are the more useful features here, allowing you to migrate your data to a new PC or rescue it when you run into problems.

The other features on this page are interesting, but generally not anything I’d use, since they’re either well covered by Windows’ built-in tools or just not necessary for most users’ day-to-day computing. Though they’re there if you want to explore them.

Speaking of security, Acronis offers end-to-end AES-256 encryption for your backups, meaning you can protect them with a private encryption key. Even the Acronis service itself won’t be able to see your data, which means it’s as private as can be in the cloud. I didn’t notice any slowdowns or other downsides to using this feature, so turn it on – and remember your password, because if you forget it, that data will be locked up forever.

Acronis is, however, still missing a very important security feature: two-factor authentication. Every cloud-oriented service should have this option to protect you from password thieves, especially backup programs that can hold literally all your personal data. It’s truly bonkers that Acronis– which has packed its program with so many features – continues to neglect something so important.

Acronis True Image – Recovery Options

The Backup section offers two useful tabs: Activity and Recovery. Activity shows when you backed up last, and Recovery allows you to select files for…well, recovery. Again, Acronis is remarkably intuitive to use, and the recovery process is no different. Just select the files you want to recover from the folder tree, then Acronis will ask where you want to restore them.

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You can also click “Recovery Options” to get an email notification when the process is complete, run a command before or after the restore, choose which files to overwrite, and more. When you’re ready, click “Recover Now,” and Acronis will restore your files. Acronis doesn’t offer a courier service, unfortunately, so downloading your files is the only way to restore them. This can take a while if you’re recovering from the cloud, but with Acronis’ robust local backup features, I highly recommend backing up locally too, using the cloud backup only as a just-in-case-of-disaster option.

Acronis True Image – Testing

Acronis has a lot going on, but the basics are pretty easy to use, and users shouldn’t find it too intrusive. It’ll only nag you when you tell it to, using the notification settings mentioned earlier, and customer support is very good. Acronis used a maximum of 163MB of RAM on my test system, while CPU usage hovered around 7 percent of my 2.7GHz i7-7500U during the backup process (with encryption enabled and the main window open).

For such a feature-packed program, that’s not bad, and does a good job of using bandwidth effectively. My initial backup uploaded at around 163Mbps, even with encryption enabled. Restoration speeds were even better, easily maxing out my 200Mbps connection and restoring my 2GB test folder in 1 minute and 26 seconds. Overall, Acronis was easily the fastest program I tested, which is great provided you also have a fast connection. (Still, I recommend using the cloud as your second line of defense—local backups from an external drive or NAS will be much faster.)

Finally, I contacted support for most of the backup programs I tested, usually just with questions or clarifications. Acronis was responsive and helpful, though it did take a couple of back-and-forth emails to answer my question.

Purchasing Guide

The pricing for Acronis True Image depends on whether you want cloud storage (and how much of it you need), and how many computers you want to protect. As of press time in May 2020, the Standard version was $50 with no cloud storage. Advanced offers 250GB of cloud storage for $50 per year, or 500GB for $70 per year – with higher yearly prices as you add more computers to your plan. If you want more than 500GB, you’ll have to spring for Premium, which starts at $100 per year for 1TB on one computer, with upgrade options for more machines and cloud storage.

Pokemon Go Has Added Uniqlo Clothes To Style Shop

The Pokemon Company has teamed up with Uniqlo to bring more style options to both Pokemon Go and in Uniqlo stores. All the t-shirts from the Uniqlo UT with Pokemon Collection are coming to the Style Shop in Pokemon Go.

Three of the designs from the collection–the Pikachu, Ditto, and Eevee t-shirts–will be available as free avatar items for all players as of Monday, May 15 at 5 PM PT. Players can collect all three in-game shirts for free after 5 PM PT.

The Ditto, Pikachu, and Eevee shirts.
The Ditto, Pikachu, and Eevee shirts.

The same t-shirts will be available to purchase in real life on the Uniqlo website so players can match their in-game avatars. There will also be more shirts coming to the game once the collection goes live on the Uniqlo online store.

In other Pokemon Go news, the Battle League Season 2 is now live, with plenty of rewards up for grabs.

Now Playing: Pokemon GO – GO Battle League Dev Insights

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Maneater Launch Trailer Looks Like The Meg From The Shark’s Perspective

Maneater is out on PC, PS4, and XBox One on May 22 (and will come to Switch later this year), so it’s not long now until we can take control of the game’s shark protagonist and wreck havoc. It reminds us a lot of The Meg, Jason Statham’s fun shark action movie, but with the comedy ramped right up.

The trailer frames Maneater as the next season of a shlocky TV drama about a shark out for revenge. Said shark will be able to fight other sharks, leap out of the water to eat people, and spin through the air to dodge bullets–so don’t expect anything too scientifically accurate.

Check out the trailer below–but bear in mind that it’s pretty violent.

One thing’s for sure–it looks a lot better than earlier shark action game Jaws Unleashed, a game that never once let you smack an explosive canister into a boat with your tail like you were spiking a volleyball.

Maneater will retail for $40 across all platforms. For more details, here’s the game’s first 13 minutes.

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Halo: MCC Bugs Are One Step Closer To Being Fixed

Halo developer 343 Industries is now one step closer to releasing a hotfix for The Master Chief Collection that should sort out some of the issues that are currently impacting the experience. If you need a refresher, a recent Master Chief Collection update added Halo 2 Anniversary on PC and made changes on Xbox One as well, but the release was riddled with bugs.

In a blog post, 343 said it has created fixes for three of the most pressing issues with The Master Chief Collection, including projectile physics that are borked, match stability in Halo 3, and crashes in Halo 3 on the Valhalla map. Assuming everything goes to plan from here on out, 343 will release a hotfix that fixes these issues in the near future. Before the update can be released, 343 needs to have it certified for released, and that can take time.

“As the build moves through this standard release process, we will continue to share daily updates on its progress,” 343 said. “Thank you for your reports and continued patience as we work to address these issues.”

In response to the new issues with The Master Chief Collection, 343 asked fans to be patient and to stop yelling at them. For what it’s worth, even before the update was released, 343 warned fans to expect a lot of bugs, issues, and other oddities.

The team working on The Master Chief Collection is separate from the one at 343 that’s developing Halo Infinite. Microsoft will finally show off more of the long-awaited next-gen Halo game during the Xbox 20/20 event in July.

Now Playing: Play Halo 2 On PC With Us | GameSpot Community Fridays

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A Free Kerbal Space Program Update Will Introduce Some Real-Life Space Missions

Kerbal Space Program is teaming up with the European Space Agency (ESA) to launch a free update, which will celebrate the ESA’s numerous contributions to space exploration.

The update is called “Shared Horizons” and will include two new missions recreating ESA ventures, using the Arian 5 rocket and some ESA-themed space suits for Kerbals.

“Here at the European Space Agency, many of our engineers and scientists are very familiar with KSP,” ESA Director of Science Günther Hasinger said in a statement on the ESA official website. “Both Rosetta and BepiColombo are highly complex missions that have specific challenges; however, each prove to be very rewarding for ESA and the global scientific community. Because of this, I am very happy that these ground-breaking science missions can be experienced on Kerbin as well as on Earth.”

The first mission, BepiColombo, will allow players to recreate the original joint expedition to Mercury that the real life ESA undertook. The second mission, Rosetta, will task players with gathering important data on comets, sending out Kerbals onto the moving space debris.

Shared Horizons will be released for the PC version of Kerbal Space Program on July 1. The update is slated to release on consoles later this year. Check out the official Kerbal Space Program website for the latest updates.

Kerbal Space Program 2 is set to launch in 2020 on PC, Xbox One, and PS4. There is no official release date set as of yet.

Now Playing: Kerbal Space Program 2 – Official Announcement Trailer

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PES 2020 Is Getting Free UEFA Euro 2020 DLC In June, Including Every National Team

eFootball PES 2020 was meant to receive DLC for the UEFA 2020 tournament in April, but it was delayed due to the COVID-19 crisis–and the tournament itself is not happening. Now, after a short delay, we have a release date for the new pack, and it’ll be completely free for anyone who owns the game.

This content will arrive on June 4 as part of Data Pack 7.0, and will be available on PS4, Xbox One, and Steam.

According to the press release, here’s what it will contain:

  • All 55 UEFA national teams, squad rosters and existing kits will be available
  • The official UEFA EURO 2020 tournament mode will be added as planned
  • Faithful and highly realistic recreations of Wembley Stadium and Saint Petersburg Stadium will be added as planned
  • The official UEFA EURO 2020 Group Stage match ball will be available at launch
  • UEFA EURO 2020 Featured Players, themed Matchdays and other in-game events are still planned but subject to change, with further details to be shared in-game

Unfortunately–but understandably–due to what’s happening in the world right now, the UEFA EURO 2020 Team of the Tournament will not be released, as the tournament isn’t actually happening.

PES 2020 has received some big updates since launch, including an Iconic Moments series that lets you play through some huge moments from football history. The game received a 9/10 in GameSpot’s review, and reviewer Richard Wakeling said that it “might be the greatest football game ever made.”

Now Playing: eFootball PES 2020 – Liverpool vs. Manchester United Rivalry Match

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