Red Dead Online Is Offering Big Discounts And Limited-Time Items This Week

This week in Red Dead Redemption 2 Online, Rockstar is offering new Role discounts, XP Boosts, and big discounts on in-game items. PlayStation Plus and Twitch Prime members can also get big rewards just for logging in.

Cash and easy XP is up for grabs this week, with all cash and gold earned in Showdowns and Races this week will be increased by 25%, with a 100% XP boost for both events. Players who also complete three Daily Challenges this week will earn a free Ability Card in their Benefits section.

The limited-time clothing from last week is still available up until May 11 in the Wheeler, Rawson & Co catalogue. The apparel includes:

  • Fanned Stovepipe Hat
  • Owanjila Hat
  • Benbow Jacket
  • Eberhart Coat
  • Concho Pants
  • Darned Stockings
  • Bowyer Boots
  • Salter Shoes

There’s plenty on discount this week, with a 5 Gold Bar discount off the prices for the Bounty Hunter’s License, the Butcher’s Table, the Collector’s Bag, and all MoonShine Shack Properties. Camp customize options are also 50% off at the Wilderness Outfitters. The Wheeler, Rawson & Co. catalogue is offering 40% off all Repeaters, 60% off all Hats, and 70% off all Pants.

Twitch Prime members who have connected their Rockstar Social Club account to Twitch Prime can receive the Collector’s Bag, the Polished Copper Moonshine Still, and 5 Moonshiner Role Ranks for playing this month.

PlayStation Plus members can receive a fisherman’s starter pack containing 5 special Lake Lures, 5 special Swamp Lures, 5 special River Lures, along with a Treasure Map of the North Clingman area just for logging in this month.

A portion of all online purchases this month and all of May will be going towards COVID-19 relief thanks to Rockstar and Take-Two. This includes purchases made in Red Dead Online and GTA Online.

Now Playing: Free PS4 PlayStation Plus Games For May 2020 Revealed

GameSpot may get a commission from retail offers.

Crucible–Here’s When Amazon’s Free-To-Play Team Shooter Launches For PC

Amazon Game Studios is going to launch a new hero shooter very, very soon. Although Crucible has only just been shown off (and we’ve got an extensive report on it), we’re going to be able to jump in and experience this shooter from developer Relentless (run by Westwood Studios co-founder Louis Castle) very soon.

Crucible will launch for PC on May 20. It’s completely free-to-play, and will be available on Steam, so it’ll be easy to coordinate with your friends and check out what Amazon’s new title has to offer.

This is shaping up to be a busy May, but Crucible will have that date to itself, more or less–it’ll be interesting to see how it performs in its first week, and whether it can compete with the likes of Overwatch.

Amazon Game Studios is also due to launch New World, a new MMO, on August 25. The publisher is also planning to release a Lord of the Rings MMO.

Now Playing: The 23 Biggest Upcoming Games Of 2020 (And Beyond)

GameSpot may get a commission from retail offers.

Here’s How Much Money Activision And EA Make From Microtransactions

Two of the biggest gaming publishers in the business, Activision Blizzard and Electronic Arts, have shared new numbers about how much money their games make from microtransactions–and it’s a lot.

Activision Blizzard measures microtransactions through a bucket called “in-game net bookings,” and these reached $956 million for the quarter ended March 31. That’s up by $162 million (+20 percent) from $794 million during the same period last year.

Specifically, Activision said microtransaction sales for Call of Duty: Modern Warfare–the highest selling Call of Duty game of all time–during the quarter “more than doubled” compared to microtransaction sales for Black Ops 4.

Modern Warfare’s microtransactions come in part from the game’s battle pass, which is shared with the free-to-play battle royale game Warzone. Activision regularly releases new customization items to buy outside of the battle pass, too, including various marijuana-related items to celebrate 4/20. Modern Warfare was notable from a monetization standpoint, as it ditched the franchise’s traditional season pass model in favor of giving all maps away for free, and replacing the Season Pass with the Battle Pass.

Activision Blizzard also made a lot of microtransaction money from Call of Duty: Mobile‘s Season 5 release. This new launch led to the “highest monthly in-game net bookings” for the game since Season 1, Activision Blizzard said.

Activision Blizzard also generates microtransaction revenue from basically all of its other games, including World of Warcraft, Overwatch, and of course, its numerous mobile games from subsidiary King (Candy Crush).

Moving to Electronic Arts, the company measures microtransactions through a label called “live services.” For the quarter ended March 31, EA made $789 million from live services, which is down from $845 million from the same period last year (which benefited from the launch of Apex Legends). For the trailing 12 months, EA has been a whopping $2.779 billion from live services. This is not a full or a complete picture of how much money EA makes from microtransactions, as revenue from mobile ($138 million) and full-game downloads ($190 million) are not counted toward live services.

EA also commented on the microtransaction revenue, saying last year’s Q4 figures benefitted from the launch of Apex Legends, making it a difficult comparison. On the brighter side, EA said its Ultimate Team modes “grew strongly.”

“The year-on-year decrease is driven by the massive launch of Apex Legends a year ago, offset by growth across the rest of our live services. Ultimate Team grew strongly through fiscal 2020,” EA said.

No Caption Provided

In 2018, EA CEO Andrew Wilson spoke about how EA is committed to microtransactions–so long as they are handled responsibly and in a fair manner.

“Going forward, we believe that live services that include optional digital monetization, when done right, provide a very important element of choice that can extend and enhance the experience in our games,” Wilson said. “We’re committed to continually working with our players to deliver the right experience in each of our games and live services.”

Now Playing: Call Of Duty: Warzone Video Review

GameSpot may get a commission from retail offers.

THQ Nordic And Koch Media Are Swapping IPs Like They’re Pokemon

THQ Nordic and Koch Media have just undertaken an unusual transaction, trading IP rights with one another for several largely-dormant franchises. Think of it as being like two teams in your sport of choice trading players in the off-season–or, to use the analogy THQ Nordic used on Twitter, like a Pokemon trade.

THQ Nordic has acquired the publishing rights to Sacred, Risen, Rush for Berlin, Second Sight, and Singles: Flirt Up Your Life as part of the deal. In return, Koch Media has received the publishing rights to Painkiller and Red Faction. These agreements cover the whole franchises.

There’s a mix here of franchises and one-offs–Second Sight, Singles: Flirt Up Your Life and Rush for Berlin never received sequels, and were all published in 2006 or earlier. According to the press release, “evaluations on remasters, ports, potential sequels, and new content etc. will start right away.”

Koch Media, meanwhile, has its hands on Red Faction, most recently seen in Red Faction Guerilla: Re-Mars-tered. The Painkiller series has been less active in recent years, but is certainly beloved.

The two publishers already share some DNA. In 2018, Koch Media was bought by Embracer Group–or, as it was known at the time, THQ Nordic AB. Embracer Group is a holding company under which both publishers operate, which is how they’re able to make a swap such as this one.

It remains to be seen what games will be published or created as a result of this trade.

Now Playing: Red Faction Guerrilla – Re-Mars-Tered Trailer

The Next Call Of Duty Game Is Still On Track For A 2020 Release

In a recent Activision Blizzard investor call, executives from the company stated that despite the disruption caused by the COVID-19 pandemic and the mass shelter-in-place, the Call of Duty franchise’s next major game is set for a 2020 release.

During the call, Activision Blizzard president and COO Daniel Alegre shared that employees have adapted to the new changes in society, and that the new CoD is still on track for its previously confirmed 2020 release. Executives at the company explained that the most recent entry in the franchise, Call of Duty: Modern Warfare, has exceeded expectations. This is due in part to ongoing events with the seasons and the standalone battle royale game, Warzone–which currently has over 60 million players. While the details on the next game weren’t shared, including any plans for Xbox Series X or PS5, Alegre stated that the CoD franchise remains a key pillar for the company.

Back in February, the executives spent some time describing the current state of the series, which was shortly before the launch COD: Warzone and before the mass spread of COVID-19. Given that circumstances are far more different compared to then, and with other developers having to push the release of games back due to the shelter-in-progress, it’s surprising to see that they’ve managed to stick to their plans of releasing the next game this year.

In addition to talking what’s next for COD, the executives at Activision Blizzard also made time to talk about how the pandemic has affected the company. During this talk, Alegre also assured employees and investors by stating that “with true ingenuity and input from the team, we are managing through this.” During the mass shelter-in-progress, CEO Bobby Kotick even gave employees his personal number, allowing anyone to text or call him at any time. In the presentation to investors, the execs also raised awareness to the needs of mental health for employees, while also reiterating how the company has made donations to charities, including the company’s Call of Duty Endowment program for military veterans.

Now Playing: The New Unannounced Call Of Duty is Already Playable – GS News Update

GameSpot may get a commission from retail offers.

Westworld: 7 Major Questions We Need Answered In Season 4

Westworld: 7 Major Questions We Need Answered In Season 4 – GameSpot

“/>

]]>

]]>

]]>

]]>

]]>

]]>

]]>

]]>

]]>

]]>

]]>

]]>

Disclosure: ViacomCBS is GameSpot’s parent company


Modern Warfare Is Doing Better Than Any Call Of Duty Game Ever

Activision has shared its financial results for the first quarter of 2020. Despite the coronavirus pandemic, the first quarter of the year has been a successful one for the publisher, and its latest Call of Duty title in particular, Modern Warfare, has been performing especially well.

According to Activision, Modern Warfare has “sold through more units and has more players than any prior Call of Duty title at this point after its release.” Moreover, the publisher says Modern Warfare’s sell-through in the first quarter was “the highest for the franchise outside of a launch quarter.”

Sales of Modern Warfare “accelerated” in March, thanks in part to the launch of its standalone battle royale mode, Warzone. Although it can be downloaded and played for free even if you don’t own Modern Warfare, the game supports cross-progression with MW, so Operators, weapons, and other content you’ve unlocked in that title can be used in Warzone, and progress you make in Warzone will carry back over into MW.

Warzone itself has likewise been a big success for Activision thus far. Warzone hit 15 million players within its first week, and Activision says the mode has now reached 60 million players since launch.

Modern Warfare developer Infinity Ward will roll out a new update for the game this week that will introduce a new mode called Demolition, as well as new playlists. The studio is also holding a limited-time double XP event. Until May 8, players will be able to earn twice the usual amount of XP, weapon XP, and battle pass XP in Modern Warfare and Warzone.

GameSpot may get a commission from retail offers.

Next Premium Call of Duty Still Scheduled For 2020 Release

Like many other businesses, employees and game developers at Activision Blizzard have transitioned to working from home. However, that hasn’t stopped Activision from confirming that the next “Premium Call of Duty” is on track to release later this year.

Activision Blizzard’s new Chief Operating Officer and president Daniel Alegre spoke with investors today to share Activision’s Q1 2020 results. Despite the changes to the workplace caused by the COVID-19 pandemic, Alegre confirmed that the next mainline Call of Duty game is “on track for later this year.”

[widget path=”global/article/imagegallery” parameters=”albumSlug=every-ign-call-of-duty-review&captions=true”]

Alegre also said two titles “based on library IP” from Activision are in development. This means there are two games not based on Call of Duty in development and include games like Crash Bandicoot and Spyro. Activision did not confirm what these titles are so there’s space for speculation.

Call of Duty has overperformed in recent months thanks to the huge sales for Call of Duty: Modern Warfare and the popularity of Call of Duty: Warzone. Activision confirmed the sell-through for Modern Warfare is the highest in the franchise months after launch, and Warzone hit 60 million players.

[ignvideo url=”https://www.ign.com/videos/2020/03/09/call-of-duty-warzone-official-trailer”]

While Activision still hasn’t announced what the next Call of Duty game will be, you can read our Call of Duty: Modern Warfare review here.

[poilib element=”accentDivider”]

Matt Kim is a reporter for IGN.

Call Of Duty: Warzone Hits Another Huge Player Milestone

Activision’s free-to-play Call of Duty battle royale title, Call of Duty: Warzone, has been a major hit. The publisher said in a press release for its Q1 2020 earnings call that Warzone “has reached over 60 million players” since its release on March 10.

Activision didn’t specify what it meant by players “reached,” though it’s likely the measure of total players who have downloaded Warzone, as opposed to how many are actively playing it each month. Though active players is sure to be a smaller number, the 60 million figure suggests Warzone has gained a significant player base in the three months since its release.

And apparently the number of players jumping into Warzone is continuing to increase. Back in April, Activision announced that the battle royale game, which features cross-play between Xbox One, PlayStation 4, and PC, had hit 50 million players.

The Call of Duty franchise is doing very well for Activision at the moment. Call of Duty: Modern Warfare, released in late 2019, “has sold through more units and has more players than any prior Call of Duty title at this point after its release,” according to the press release. Modern Warfare’s sales in the first quarter of 2020 were also the best the franchise has ever seen outside of a launch quarter, with a big chunk of those sales driven by the addition of Warzone.

Activision also said on its earnings call that there’s more Call of Duty on the way, with the yearly premium CoD release on-track for the fall despite the impact of COVID-19.

Now Playing: Call Of Duty: Warzone Video Review

GameSpot may get a commission from retail offers.

Netflix’s Bright 2 Moving Forward With Will Smith and New Director

Louis Leterrier is in negotiations with Netflix to direct Bright 2, a sequel to the streaming service’s 2017 film which starred Will Smith and Joel Edgerton. Leterrier helmed the second MCU film, The Incredible Hulk, as well as movies such as Now You See Me, Clash of the Titans, and the first two Transporter features.

The buddy-cop/action/fantasy sequel will reunite Smith and Edgerton as the pair of LAPD officers from the first film, the latter of whom happens to be an orc. Suicide Squad’s David Ayer, who directed the original and had been attached to the follow-up, is busy rewriting his remake of The Dirty Dozen for Warner Bros, according to Deadline.

[ignvideo width=610 height=374 url=https://www.ign.com/videos/2017/12/21/bright-review]

Ayer wrote Bright 2 with Evan Spiliotopoulos, and T.S. Nowlin handled rewrite duties on the script.

The first film was touted by Netflix’s Chief Executive Reed Hastings as one of the service’s most-viewed original titles ever in the weeks after it debuted. At that time in January 2018, a sequel was announced but we’ve heard little about it since then. The title had a total audience of more than 11 million in its first three days of release, according to Nielsen estimates.

According to Deadline’s sources, the Bright sequel will feature the unlikely partnership of Smith’s Daryl Ward and Edgerton’s Nick Jakoby “on an international stage.”

[widget path=”global/article/imagegallery” parameters=”albumSlug=the-best-action-movies-on-netflix-right-now&captions=true”]

In our review of Bright, IGN’s David Griffin gave the film a 7 out of 10, saying “Bright could have been something truly special if it had slowed down the pace of its narrative to allow for a fuller exploration of its engaging world. Will Smith and Joel Edgerton are a compelling duo I’d love to see again in a sequel, or even a new series produced by Netflix, so hopefully, this isn’t the last we’ll see of the world of Bright.” Sounds like it isn’t!