Bill & Ted Face The Music Review: A Most Excellent Escape

It’s been a rough year for practically everyone. Many of us are stuck at home, unable to see friends, go on vacations, or even make a simple trip to the movies. Initially, 2020 was set to be a pretty fantastic film year, with new entries in a variety of beloved franchises, from Fast & Furious to Ghostbusters. Practically all of them, including upcoming Marvel Cinematic Universe films, have been delayed as far as deep into 2021. One highly-anticipated movie, though, simply couldn’t wait that long.

Bill & Ted Face the Music arrives in select theaters and on digital release on Friday, August 28. It’s the first film in the series since 1991’s Bill & Ted’s Bogus Journey. Face the Music has been in the works for over a decade, but even with that much development, the prospect of revisiting this franchise after so long is a scary one. Can it live up to the hype? Will it be a worthy entry into the existing canon? Could these 30-year-old characters even resonate in the modern day?

Thankfully, the answer to all three of those questions is a resounding yes. Bill & Ted Face the Music is practically everything you could have asked for, and more. After 30 years, Bill (Alex Winter) and Ted (Keanu Reeves) are all grown up, have families, and yet are still the same slacker duo that are trying to unite the world with a single song. Unfortunately, it hasn’t been working out and they are visited by someone from the future who tells them their time is up. Now they have 78 minutes to come up with the song that will save the universe. Not too tall of an order, right?

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The key to this movie, just like others in the franchise, is the duo’s performances. They’re able to, for the most part, easily embody the characters they haven’t played in nearly three decades. There is an isolated moment or two when it sounds like Reeves is playing Reeves, rather than Ted. Then again, that might also be due to the fact that the actor has transcended movies to simply become a person whose voice many would instantly recognize, regardless of context.

The chemistry between these two characters is as palpable as ever, likely due in part to the long-lasting friendship between the two actors. And the characters share more than just the bond of friendship, as they’re both faced with their failure to achieve their potential in life. That makes it all the more engaging as they race against the clock to finally prove to themselves what they are capable of.

If you’ve seen the trailer you have some idea about their story in the film, as the duo jump in the phone booth once again to visit different versions of themselves on their journey and, honestly, each iteration of Bill and Ted you meet in the film is entertaining and worthy of a bit more screentime. If anything, that’s the film’s most notable flaw: At just over 90 minutes, Face the Music moves quickly and there are scenes you’re likely going to want to see more of.

Theirs is only one of the movie’s stories, though. The film also introduces their daughters, Billie (Brigette Lundy-Paine) and Thea (Samara Weaving), who nearly steal the show throughout. As Bill and Ted’s kids, they are obviously best friends and love music and hanging out just as much as their dads. However, they’re also brilliant. Seriously, they’re geniuses.

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Whereas Bill and Ted rarely think their plans through or process what the next step will be, Billie and Thea are well-reasoned and incredibly intelligent–while still hanging onto many of the personality quirks they’ve picked up from their parents. Lundy-Paine, in particular, is incredible as the daughter of Reeves’ Ted, embodying some of his traits while also making the character her own.

The rest of the cast more than holds their own in supporting roles, with some truly exciting standouts. The most notable is Kristen Schaal’s role as Kelly, daughter of Bill and Ted’s time-traveling mentor Rufus (George Carlin). She sets the duo on their new journey and, of course, winds up just as entangled with them as her dad–who makes a brief appearance using repurposed footage. Additionally, Gotham and Barry star Anthony Carrigan appears as a futuristic cyborg that ends up becoming one of the most hilariously sympathetic characters in the second half of the film.

Lastly, it’s impossible to talk about this movie without mentioning William Sadler reprising his role as Death. The character of Death was one of the best things about the original sequel, Bogus Journey, and 29 years later, Sadler still perfectly embodies the character. He also benefits from possibly more character development than anyone else in the film, as viewers will learn a lot about what he’s been up to since the events of Bogus Journey. That development makes him the emotional core of the second half of the film.

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What’s most important about Face the Music is that it feels like a Bill and Ted movie. The visual effects have been upgraded, there are a bunch of new faces, and Bill and Ted are no longer teenagers. Still, the movie’s energy fits right alongside Excellent Adventure and Bogus Journey.

Ed Solomon and Chris Matheson, who have co-written all three of these movies, told GameSpot that this is–in their mind–the final chapter in the story of Bill and Ted. If that is truly the case, they’ve left on a high note. That’s far more than one could have expected when this movie finally became a reality. As excited as fans were, there was a very real possibility it would never meet the hype. Thankfully, it blew it out of the water.

Now Playing: Bill And Ted Face The Music – Official Trailer

WWE’s Thunderdome, Rey Mysterio’s Ladder Match For Custody Of His Child And More | Wrestle Buddies Episode 17

This week on Wrestle Buddies, GameSpot’s professional wrestling podcast, Chris E. Hayner and Mat Elfring are stepping inside of the Thunderdome. Well, not really. But we can’t ignore WWE’s new arena or a certain wrestler that got to have their first match in it at Summerslam.

First up, Mat and Chris take a long look at the Thunderdome, WWE’s answer to presenting Raw, Smackdown, and pay-per-view events in the pandemic. They filled an arena with video screens, pyrotechnics, lasers, lights, and what is perhaps the biggest Zoom call ever. The technology behind it is truly magical, though there has been some controversy.

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Then, hot on the heels of Dominic Mysterio’s debut match at Summerslam, Mat and Chris revisit the ladder match for custody of him back in 2005. That’s right, when Dominik was a child, Rey Mysterio and Eddie Guerrero feuded over who would get to be his dad. It’s a truly bizarre piece of WWE history and something we both love.

All of that, plus we answer your questions! If you wanted to know who our favorite celebrity wrestlers were, strap in for some fun. New episodes of Wrestle Buddies are released every Thursday on the podcast platform or app of your choice, including Spotify, Stitcher, and Apple Podcasts.

Fall Guys, Ratchet & Clankt, Destiny 2, & A New Dragon Age At Gamescom | Save State

Today’s Save State is a Gamescom Opening Night Live special. We got a look at Fall Guys season 2, which promises to be medieval themed, and will come packed with new modes, map changes, and costumes.

We saw an extended look at gameplay from Ratchet And Clank: Rift Apart on PS5, as well as some details on when the game will be launching.

Bungie revealed more details on its upcoming Destiny 2 expansion: Beyond Light, including its new Stasis ability. Tomorrow on Generation Next, we’ll be discussing Gamescom in more detail, as well as helping you pick the perfect TV or monitor for PS5 and Xbox Series X. Check it out on youtube.com/GameSpot.

EA Delays NHL 21 Beta And News In Solidarity With Athletes’ Strikes

EA Sports has delayed the NHL 21 closed beta and postponed the announcement of more news about the game in a show of solidarity for athletes’ strikes regarding racial injustice.

Writing on Twitter, EA announced that it has postponed the start of the closed beta, which was scheduled to begin on August 28. The company also said it won’t be releasing new details on the World of Chel mode for NHL 21 today as it had planned to.

“Out of respect for much more important conversations around social injustice, today is not the day. We stand with the African American / Black community in solidarity against racism,” EA said.

EA’s announcement came after the NHL announced that all of Thursday’s Stanley Cup playoffs games were postponed in solidarity with the protests regarding the police shooting of Jacob Blake.

Hockey has historically had a diversity problem. In June, more racist player and team names began to appear in NHL 20 following the murder of George Floyd. In response, EA announced that it would implement harsher penalties for offensive content and strengthen its profanity filters and its online moderation. To that end, EA rolled out a new way to report offensive player and team names.

NHL 21, meanwhile, will have a new in-game reporting system where players can notify EA about offensive behavior. EA said it will investigate these reports, and it may choose to ban players not only from NHL 21, but also from all of EA’s titles.

Outside of ice hockey, a series of eSports teams postponed their matches in a show of solidarity. The developers of the NBA 2K series released a statement saying they support the NBA and WNBA in their decision to demonstrate following the shooting.

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Christopher Meloni’s Law & Order: SVU Spin-Off Delayed

Those of you excited about seeing Christopher Meloni finally return to the Law & Order franchise aren’t going to like this. Law & Order: Organized Crime, the limited series that will see Meloni reprise his role as Elliot Stabler, has been delayed.

The news comes from GameSpot sister site TV Guide, which reports the project has been pushed back to sometime in 2021, instead of the planned 2020 release. It’s possible this has something to do with the ongoing COVID-19 pandemic, given that most TV shows have yet to begin production again. Those that have are working with many new procedures and rules, as was revealed by the cast of The Goldbergs.

Organized Crimes centers around Stabler’s return to the NYPD, as he heads up the city’s organized crime division. However, according to a series description, “the city and police department have changed dramatically in the decade he’s been away, and he must adapt to a criminal justice system in the midst of its own moment of reckoning. Throughout the series, we will follow Stabler’s journey to find absolution and rebuild his life, while leading a new elite task force that is taking apart the city’s most powerful criminal syndicates one by one.”

In addition to organized Crimes, Meloni is also scheduled to appear once again on SVU. Originally, he was expected to reprise his role in the show’s Season 22 premiere, before the debut of Organized Crimes. It remains to be seen if that plan will change now that the spin-off has been delayed.

The First Dune Trailer Will Arrive On September 9

Frank Herbert’s Dune is arguably one of the most famous sci-fi novels of all time. The sprawling epic about spice and sandworms (among other things) has been adapted to live action not once, but twice–the first by director David Lynch (yes, that David Lynch) back in 1984 and the second as a mini-series on the SyFy channel back in 2000. There was even a failed attempt by surrealist auteur director Alejandro Jodorowsky (Tusk) which never saw the light of day–but was turned into a much-loved documentary back in 2013.

Neither were particularly well received by fans–though the memes, particularly of Lynch’s version–which included musician Sting in a sci-fi thong–still hold up.

Now, director Denis Villeneuve (Blade Runner 2049, Arrival) is hoping that the third time will be the charm. He is directing his own adaptation consisting of two movies to cover the first Herbert novel, starring Timothee Chalamet, Oscar Isaac, Rebecca Ferguson, Zendaya, and Josh Brolin. The production has been kept closely under wraps thus far, with only a small handful of stills and images from set making their way onto social media–but that’s all about to change. The first trailer for Villeneuve’s Dune is set to land online on September 9.

Dune follows the story of a 16-year-old chosen one named Paul Atreides (Chalamet), son of the powerful Duke Leto Atreides (Isaac), as he and his family move from their temperate home planet Caladan to the harsh planet Arrakis, AKA Dune. There, Paul learns that he may be more than just a duke’s heir, and finds himself deeply embroiled in the spiritual and political struggle surrounding the galaxy’s most precious resource: Spice.

Dune will be heading to theaters on December 18.

Fortnite Baby Groot Location: Where To Search

Fortnite: Chapter 2’s Season 4 is finally here. There is one secret challenge that ties into the season’s overarching Marvel theme. Baby Groot, one form of the super tree, is hidden somewhere on the map, and if you find him you’ll get a special back bling. This guide will help you locate him quickly.

Where is Baby Groot?

Baby Groot is hidden in the nursery at Holly Hedges. Holly Hedges is a named location, so it shouldn’t be hard to find. Dive into that location and head to the southwest corner area where a fence of hedges surrounds a little outdoor shopping area. Baby Groot will be surrounded by three potted plants. Simply walk up to them and pick him up.

Some players have reported that Baby Groot is not spawning every match, so be prepared to try this several times. Hopefully Epic Games has a fix for that bug soon.

Fortnite Season 4 Baby Groot Location
Fortnite Season 4 Baby Groot Location

What Do I Get For Finding Baby Groot?

You’ll get the Sapling Baby Groot Back Bling when you find and collect Baby Groot. It’s a throwback to the Guardians of the Galaxy movies where Groot sacrifices himself to save his friends. He doesn’t die–he becomes a little baby tree instead.

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Whoops: Ubisoft Apologizes For Coffee Mug With The Handle On The Inside

Ubisoft China and the clothing company Sheepedia recently teamed up for a series of products related to the gaming company, but something went very wrong with one of them.

Sheepedia created a nice-looking Ubisoft coffee mug, but, due to a “bug” in the manufacturing process, the handle came out on the inside. It’s not exactly the best way to enjoy your morning coffee. You can see the defective mug below.

According to analyst Daniel Ahmad (via GamesRadar), Sheepedia apologized for the problem and pulled the mugs from sale. Ahmad pointed out that consumers got very excited about the broken mugs and asked Sheepedia about bringing them back as a novelty item. Sheepedia is said to be communicating with Ubisoft’s corporate owners in France to see if they’ll allow it.

Ahmad believes this might have all been a purposeful marketing stunt for Sheepedia to promote its clothing line. Whatever the case, it’s a pretty excellent gag or gaffe.

In other Ubisoft news, the company is holding its next E3 replacement event, Ubisoft Forward, in September. The company has promised “tons of game news” for the event.

Ubisoft Forward 1, which was held in July, brought more news about Assassin’s Creed Valhalla, Watch Dogs Legion, and HyperScape, while the company also announced Far Cry 6 during the event. Keep checking back with GameSpot for the latest.

Project CARS 3 Devs Break Down What To Expect At Launch And Beyond

Set for release on August 28 for PC, PS4, and Xbox One, Project CARS 3 is shaping up to be the most robust entry in the series to date. While it stays true to the series’ sim-racing foundations, the third entry in the franchise shakes things up to offer something more approachable for the general racing fan base.

During GameSpot’s Play For All event, we had the chance to interview esports Manager Joe Barron and production director Pete Moorish about the third game’s revised approach to sim-racing. In addition to fleshing out the game’s customization, the career mode will also highlight more of the experience being an up-and-coming driver who’s a part of a global racing league. Along with this, rival drivers will have more advanced AI and attributes, aiming to make for more engaging races.

Before the release of Project CARS 3, we had another remote correspondence with Barron about what’s to come with PC3 and how it will evolve following its launch.

“Project CARS 3 is certainly a big step for us as a studio. The previous games were praised for their graphics, simulation, weather conditions, and so on, but we had ambitions to make the franchise a more personal and rewarding experience,” said Barron. “You can really see that reflected in Project CARS 3 with the introduction of experience systems, the customization options for car and driver, and the shared progression between the single-player and multiplayer modes. It’s certainly the most engaging progression of a player’s climb from weekend warrior to racing legend of any game in the franchise, and you really feel that progression all across the game. Since the first game, we’ve said that it’s about the ‘ultimate driver’s journey,’ and we feel we’re really delivering that in a way that is more rewarding and personal with Project CARS 3.”

A common criticism of the series, which the developers wanted to address with the third game, was its challenge and accessibility. While the previous games were aimed at gear-heads, Slightly Mad Studios wanted to streamline some of the systems while also including some assist options and other revisions for new drivers. For instance, tire and fuel management has been dropped from the game. This is intended to focus more on the core driving experience as you weave past other drivers and make tight turns around the track. With that said, it is a part of the sim-driving experience that is missing from the game.

In our chat, Barron explained that the the revised racing-sim experience is to make Project CARS 3 more approach for newcomers, but it doesn’t lose sight of what makes the series a fixture in the racing game genre.

“Along with a better sense of progression [and] more assists, one of the biggest changes is that we completely rebuilt gamepad handling,” said Barron. “It’s now much easier to jump in with a standard controller and quickly get a nice feel for the driving, and there’s no need to spend time adjusting stick dead-zones, etc. It works brilliantly right out of the box, and we can’t wait for more people to try it.”

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“These assists are intended to onboard new drivers, and we encourage players to gradually turn off the assists by offering bigger XP rewards the fewer assists you have turned on. With all that said, we’ve not forgotten about serious racers either, though. We’ve made some great strides with improvements and detail in force feedback for steering wheel users. If you want to jump straight in with all the assists off, you will still find the challenging, authentic simulation experience that millions of fans expect from Project CARS.”

According to the devs, the experience of being a driver will feel more tangible than previous games. Along with the inclusion of more realistic weather, seasons, and visual/haptic feedback during racing, Project CARS 3’s approach looks to highlight more of the in-the-moment experiences of being a driver.

Slightly Mad Studios has stated that Project CARS 3 will see some changes post-launch. Though Barron couldn’t go into specifics, he said that along with new tracks and cars, players should expect to see some additional updates for Project CARS 3 in the months ahead.

For more on Project CARS 3, including our full review in the future, check back with GameSpot. Along with that, take a look at our roundup of games shown off during Gamescom 2020 so far.

Now Playing: How Project Cars 3 Overhauls The Racing Sim Series

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Video Games, Not Movies, Are The Future Of Storytelling, Joseph Gordon-Levitt Says

According to actor Joseph Gordon-Levitt, it’s going to be video games–not feature films–that will push storytelling forward in new and exciting ways. Appearing on the latest episode of Hot Ones, Gordon-Levitt said he sees more room for growth in storytelling in video games than film.

“The future of storytelling, it’s going to be video games,” he said. “I don’t think it’s going to be filmmakers who figure out how to do that. But feels like kind of the most groundbreaking storytelling. Storytelling that’s completely in a whole different realm than anything we’ve seen before, I don’t think it’s going to necessarily be the feature film form.”

Gordon-Levitt didn’t have anything more to share on the subject, and even this response was broken up by the actor trembling due to the heat of the hot wings he was eating.

Gordon-Levitt runs a media company called HitRecord, and he partnered with Ubisoft on Beyond Good & Evil 2 and Watch Dogs Legion to allow people to create custom content for those games.