Arcade1Up Star Wars Pinball Review: Close To The Real Thing

Regulation pinball machines are big, bulky, and quite expensive, all of which make them a hard sell for personal use in a home game room. That’s where Arcade1Up’s new virtual pinball machines come in. Much like it did with arcade machines, Arcade1Up has designed a digital pinball table that’s both size-appropriate and much cheaper than standard pinball machines. Three models are available–Star Wars, Marvel, and Attack from Mars–each of which is loaded with a bunch of different digital pinball boards in place of a traditional pinball playfields. For the purpose of this review, I tested Star Wars Pinball. While it doesn’t offer a wholly authentic pinball experience, it’s still a well-designed machine with lots of variety and a great addition to your home arcade.

Close to the real deal

As a digital pinball table, you’re not actually using the plunger to shoot a real ball onto the game board, nor are you moving real flippers with the press of the side buttons. Arcade1Up’s Star Wars Pinball is fitted with a 24-inch LCD screen that displays the game boards in 720p resolution. That said, Arcade1Up did an admirable job of making it feel like you’re actually playing real pinball thanks to haptic feedback and sounds that provide a similar sensation. Solenoid modules create accurate ball feedback all across the board. Overall, the moment-to-moment pinball gameplay is very impressive.

Each of the 10 boards has a unique look.
Each of the 10 boards has a unique look.

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Unlike Arcade1Up’s cabinets, Star Wars Pinball doesn’t replicate games from an actual machine released in arcades. The machine is loaded with 10 game boards from Zen Studios’ popular Pinball FX3 game, which you can also play on traditional consoles and PC:

  • A New Hope
  • The Force Awakens
  • The Empire Strikes Back
  • Ahch-To island
  • Battle of Mimban
  • Darth Vader
  • Star Wars: Rebels
  • Han Solo
  • Boba Fett
  • Masters of the Force

Each of the 10 games features its own theme, sounds, and general layout, which truly does make the gameplay experience of every single board unique. In this respect, Arcade1Up’s pinball machines have an advantage over conventional tables in terms of variety. I’ve put in a couple of hours of game time on each board, and all of them are exciting in their own way.

The 7.5-inch LCD score screen reacts like a dot matrix display, adding points and multipliers to your score in furious fashion as the ball clangs around the board. Up to four players can take turns competing on each board to see who can rack up the most points.

The compact size makes Star Wars Pinball great for home use.
The compact size makes Star Wars Pinball great for home use.

Though each of the 10 games works great without a hitch, there is a fairly sizable issue with each of the boards. All of this leads back to the 720p display, which muddies the on-screen text and dulls the colors. There tends to be a lot of text on each game board, so this does hurt the overall presentation. Characters and obstacles are still easily discernible, but it did take a bit for my eyes to adjust to the image quality. The screen is actually capable of running in 1080p, but apparently Arcade1Up locked the games at 720p to keep the frame rate steady. It’s a trade-off that’s probably worth it considering the overall performance is so smooth.

Great build quality

While the picture quality is a bummer here, the build itself is quite impressive. Everything about it feels sturdier than the average Arcade1Up cabinet. All of the buttons have a solid feel, the plunger doesn’t feel cheap, and the metal edges that surround the top of the machine give it a premium look. The dual speakers produce impactful audio that sounds significantly more crisp than the regular Arcade1Up cabinets I own. The scoreboard lights up, similar to the marquees on some of Arcade1Up’s other machines. Though the display is plexiglass, it seems thicker than that of Arcade1Up’s game cabinets. It’s also a very simple process to replace it with a real glass panel, should you wish to do so.

The artwork features Star Wars characters from past and present.

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The build process is pretty simple as well. While I put it together myself in under an hour, it would be much easier with two people. This is in large part because the table itself comes in one (heavy) piece. You only have to build and connect the scoreboard, attach the adjustable metal legs, and then you’re good to go.

At 59.5 inches tall (measured from the top of the scoreboard to the floor), it’s taller than other Arcade1Up machines with risers attached. The table is 35 inches from the floor, so if you have other Arcade1Up stools, you can use them with Star Wars Pinball. It’s only 36 inches long, which helps it fit against walls without sticking out excessively. While a 3/4 scale pinball table does look somewhat odd at first, I quickly got used to the constrained dimensions. The Star Wars art on the sides and scoreboard looks great and features many of the most iconic heroes and villains from the franchise.

Price and value

Arcade1Up’s Star Wars Pinball machine has a list price of $600, but Walmart is currently selling it for $549. This price range is becoming more of the norm for Arcade1Up. With 10 included boards and an impressive build quality, Star Wars Pinball offers good value for a home pinball machine. There are home pinball machines that feature even more boards, though. For instance, AtGames’ Legends Pinball has 22 licensed games. That said, Zen Studios’ pinball games are exclusive to Arcade1Up.

The bottom line

Arcade1Up Star Wars Pinball cleverly replicates the feel of pinball on a digital table. Though it’s slightly disappointing that all of the boards hail from Zen Studios’ video game, each of the boards offers a distinct experience that celebrates different movies and moments in Star Wars history. While 720p resolution hurts the overall look of each game, Star Wars Pinball still makes you feel like you’re playing real pinball for a fraction of the cost. The compact build size takes a little while to get used to, but the components have a premium look and feel.

The Good

  • Haptic feedback admirably recreates real pinball on a digital screen
  • Lots of variety thanks to 10 game boards
  • Great build quality
  • Compact size
  • Much cheaper than real pinball tables

The Bad

  • 720p display makes text hard to read and muddies colors

About the author: Steven Petite tested Arcade1Up’s Star Wars Pinball for about a month, racking up dozens of hours of play. Arcade1Up provided Star Wars Pinball for review.

New King’s Man Footage Formally Introduces Us To The Legacy Of The Name

Mark Millar’s Kingsman franchise is about to take fans all the way back to the beginning with the first team to bear the name. The King’s Man is an origin story of the Kingsman guards and secret service that shows us the formation of the group and their role. A new legacy trailer just dropped and summarizes the history and gives us a sneak peek at what’s to come.

In the special look, we see Colin Firth’s Harry, Taron Eggerton’s Eggsy in the introduction, but then take a step back in time with Ralph Fiennes and Harris Dickinson as the Duke of Oxford and Conrad, respectively. Notably absent though is any footage of Aaron Taylor-Johnson’s Lee Unwin–Eggsy’s great relative. There’s also Gemma Arterton (The Girl With All The Gifts) as Polly, who acts as the team’s sharpshooter, and Djimon Honsou as Shola.

There’s also the trademark fight scenes, this time including mad Russian Rasputin, played by Rhys Ifans. Though it’s going to be difficult to top the church battle royal in the first film.

The King’s Man formation centers around the events of the first World War and how people of money and influence came together to help the world and work within the shadows outside of their government.

Fiennes, Dickinson, Arteron, and Honsou are joined alongside Daniel Bruhl, Charles Dance, Matthew Goode, Stanely Tucci, and Olivier Richters (who is about to have a really big summer playing Ursa in Black Widow).

The King’s Man hits theaters December 22, 2021.

Kevin Feige Says Marvel is Done With Massive, Multi-Movie Deals

Marvel Studios president Kevin Feige has outlined a new strategy for hiring and maintaining actors in the MCU.

During a recent interview with The Hollywood Reporter, Feige explained that Marvel is moving away from the massive, multi-movie deals it once offered to its stars. Instead, he hinted that the talent will stay on board and return for additional projects if they’re enthusiastic about the universe they’ve become a part of, without needing an expansive contract.

“It varies, project to project, cast to cast,” Feige explained, reflecting on the sweeping talent deals previously inked by the likes of Chris Evans and Samuel L. Jackson. “Really, what we want are people that come in, are excited to be in the universe, are excited at the opportunity to do more things, as opposed to being locked into contractual obligations.”

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Scarlett Johansson has returned to the MCU to headline her own movie, starring as Natasha Romanoff in Marvel Phase 4’s Black Widow, set to simultaneously debut in theaters and on Disney+ with Premier Access July 9. She’s joined by a host of MCU newcomers, including Florence Pugh as YelenaDavid Harbour as Alexei/Red Guardian, and Rachel Weisz as Melina.

Pugh is playing Natasha’s sister, Yelena Belova, in her much-awaited superhero debut. The actress previously spoke about her prospective future in the MCU and whether she could step forward to headline a potential Black Widow sequel, given that her character will be retroactively set up as the new Black Widow when the movie premieres.

“If you get asked to be in a Marvel film, and it was so thrilling and fun and exciting to be in, then of course, your head goes: ‘Oh my God. If this is what it’s like, then what else is next?'” she said. “If that happens and I am lucky enough that people appreciate my character, that’s an exciting road to go on. I would be silly to not be excited by it.”

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Taking place between Captain America: Civil War and Avengers: Infinity War, when Natasha was a wanted fugitive, Black Widow will give the Avenger her posthumous due, with a story that deals with Natasha’s history as a spy and assassin, and the broken relationships left in her wake before she became one of Earth’s Mightiest Heroes.

Feige has already hinted that more prequel movies like Black Widow could be “in the cards” for other MCU characters. He explained that “the notion of exploring the past, present, and future of the MCU” is a possibility for other characters, though he also recognized that Black Widow’s “particular story of this particular cast is very personal, very specific to Natasha.”

Black Widow is the very first MCU movie in Phase 4. It will be followed by Shang-Chi and the Legend of the Ten Rings in September, Eternals in November, and Spider-Man: No Way Home in December. After that, Doctor Strange in the Multiverse of Madness will be the next movie to appear on the MCU Phase 4 slate, serving as the first Marvel flick of 2022.

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Adele Ankers is a freelance writer for IGN. Follow her on Twitter.

Sonic Colors: Ultimate Trailer Shows Off New Upgrades And Enhancements

Sega has released a new spotlight trailer for Sonic Colors: Ultimate, a remastered version of the 2010 game. The new trailer highlights all the upgrades made to the game in the years since it first launched on the Nintendo Wii and DS.

Now arriving on PS4, Xbox One, Nintendo Switch, and PC (via the Epic Games Store) on September 7, the most obvious tweak will be the inclusion of several HD updates that add re-vamped lighting and improved graphics, with the game now running at 4K resolution and 60fps.

Other additions include a new mode called “Rival Rush” that lets you go head-to-head with Metal Sonic to unlock rewards, customizable controls, park tokens that unlock multiple customization options for Sonic, and a remixed soundtrack.

As for gameplay enhancements, players can now make use of a Tails Save that takes them back to safety if needed and a Jade Ghost transformation that lets Sonic fly through solid objects to reach hidden areas. Lastly, a 100 Count Ring provides temporary invincibility and a score boost after each level.

Sonic Colors: Ultimate
Sonic Colors: Ultimate

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Sonic Colors: Ultimate is just one of several projects that’ll be celebrating the blue blur’s 30th anniversary this year, as Sega is rolling out themed merchandise and the Sonic the Hedgehog Encyclo-speed-ia that’s available to preorder now.

Next year will also see a sequel film released for 2020’s Sonic the Hedgehog, which will include the live-action appearances of Tails, Knuckles, and the Chaos Emeralds. All that, and a side-gig into the world of VTubers for Sonic.

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Bong Joon-Ho Shares Details About Parasite HBO Series At Cannes

South Korean film director Bong Joon-Ho has finally shared some meaty details about the upcoming Parasite HBO series at the Cannes Film Festival, according to IndieWire. Explaining that he never expected Parasite to become such a hit–including several Oscars and a Palme d’Or win–the director has said his goal for the series is for it to rise to those accolades by “be[ing] something of great genius.”

“Parasite is a film on wealthy and poor families, and that is a problem everywhere,” said Bong. “The subject continues to have resonance in France and elsewhere… Many of [us] would like to be rich, but I think in all of us there is a fear of becoming poor.”

All we’ve really known until this point is just that it exists, is happening, and Bong is collaborating with writer-director Adam McKay (Succession) for it. Even with McKay’s involvement, we really had no insight into another fact that Bong shared–that the show will be a black comedy. The pair seized on much of 2020 in isolation to collaborate on the series, though there haven’t yet been important announcements to finally seeing it, such as casting or a production start date.

Bong also shared a bit more about a script he cryptically talked earlier this year about having finished, which is an adaptation of the 2007 book The Deep: The Extraordinary Creatures of the Abyss, by Claire Nouvian. Noting that it’s a “French scientific book that my wife bought and brought home,” the director says his “imagination took over” in using the book as a starting point for what will be an animated film. Of course, animated films take time–Bong said a conservative guess at a release date would fall sometime in 2025 or 2026.

Succession recently released its first teaser for Season 3, which will air on HBO Max this fall.

Flying Wild Hog’s Space Punks Heads To Early Access On July 14

The recently revealed Space Punks from developer Flying Wild Hog is a new free-to-play action RPG that blends top-down shooting action with co-op gameplay, and it’s launching as an early access title on July 15 exclusively on the Epic Games Store. Along with other games from Flying Wild Hog, which includes Shadow Warrior 3 and Trek To Yomi, Space Punks is another title in the developer’s tradition of fast-paced action titles that have some clever gimmicks to offer rewarding combat. Described as a “living game” by its developers and publisher Jagex–known for the Runescape series–Space Punks will see new content and evolve over the course of its development.

For the uninitiated, Space Punks is a sci-fi co-op dungeon crawler starring a crew of space-exploring misfits who take on different jobs to gain glory and score some sweet loot. In a similar vein to Marvel’s Guardians of the Galaxy, this ragtag crew is often at odds with one another, but when things go south when facing off against rogue targets, their unorthodox and weird approach to action make them quite a team. Each of the four playable characters at launch has their skills and arsenal of weapons to upgrade and advance, which opens up different possibilities to use special combo attacks with other players during online missions, such as pairing one hero’s alien tentacle attacks with another squadmate’s tech-focused gadgets.

Though Space Punks is planned to be a free-to-play game, it will debut in paid early access, which you will have to buy into with the different founders packs at launch. This does put a clear barrier for entry for those looking to check out the game early, but the developers are looking to incentive those who are down to make the jump at the game’s debut. During the early access launch on July 14, players will be able to dive into the game’s missions with its slate of characters. Eventually, the game will enter open beta during Winter 2021, which will see the beginning of the game’s free-to-play model for all players. Later in 2022, Space Punks–and all of its new content released thus far–will launch on consoles. If you don’t want to spend money on the game’s packs to dive into the game’s early access launch, you can also sign up to register for the chance to get a free key on the game’s website.

Just before the reveal of the planned roadmap for Space Punks, we got to spend some time checking out a deeper look at the game and spoke with the developers about its inception. This new action game channels a similar sense of hectic bombast from first-person games like Shadow Warrior or Hard Reset. Yet, the action RPG reincorporates that pace and tone into a game that feels like an ode to the retro action games from the arcades, with a more modern twist thanks to its live-service leanings. With the making of Space Punks, the team at Flying Wild Hog wanted to focus on a game that was easy to pick up for quick games and deep enough for players to invest time into their favorite characters.

In our chat with Flying Wild Hog lead game designer Bartłomiej Schweiger, he spoke about their plans for the game’s approach to building an online, co-op action experience.

“What we wanted to focus on, above all, was to create a new living game–a game that will be played by the community and be shaped by the community, and will be active for years,” he said. “We figured that the free-to-play model would be best for that. We actually looked at other games on the market, such as Warframe and Path of Exile, that succeed very well with this model and thrive. Those games were our role models when it came to how to monetize this game and how to see it grow in the years ahead, along with taking on advice from our partners at Jagex.”

Flying Wild Hog plans to add new content and active events for its evolving game, one of which will be a story campaign for its cast of playable characters. This story mode won’t come until the month after launch, however. Players can purchase the different tiered founders packs on the Epic Games Store now (ranging from $30 to $50), which includes opens access to all four characters, added cosmetics, and the full Season 1 battle pass. Below, you can find a complete list of what you get with the game’s premium founders pack–priced at $50 on the Epic Games Store.

Splendor Pack Content:

  • Early Access to Space Punks
  • All 4 Space Punks characters unlocked
  • The full Season 1 Premium Battle Pass
  • Exclusive Swag and Splendor Avatar Backgrounds
  • Exclusive Epic Cape
  • Exclusive Epic Dash VFX
  • Exclusive Epic 4x Emote Pack
  • 4 Exclusive Epic Character Skins
  • Exclusive Epic Player Entrance
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The developers stated that microtransactions for the game would only focus on cosmetic items and content for the game’s battle pass, which unlocks additional characters. This approach ensured that there wasn’t a gap in progression between players who choose not to engage with the monetization. As stated during our interview, the early access period will allow players to get a feel for the game and offer feedback during its opening months.

From our early look at the game, Space Punks is shaping up to be a fun and accessible take on the action RPG set up, with a noticeably fun, pulpy vibe that echoes the space-faring adventures of classic sci-fi comics and television shows. Though the early access period may be a bit of a squeeze, Flying Wild Hog’s Space Punks could be a nice change of pace for those looking for a co-op focused action to sink your teeth into.

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New GTA Online Update Adds More Survival Maps, Details Summer Update

It’s a fight for your life this week in Grand Theft Auto Online, with Rockstar adding seven new survival maps to the game. That risk comes with some extra rewards though, including higher payouts and a substantial bonus for completing any of the new survival maps. Rockstar is also finally hinting at its upcoming summer update for GTA Online, which will add a Los Santos Car Meet.

This week’s updates for GTA Online can be found on the Rockstar Newswire or down below.

Bonuses For Surviving

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Today’s Rockstar Newswire post doesn’t list the new survival maps heading to GTA Online. It does, however, reveal that players will be getting more for completing any game of survival. For the next week, the game mode will be paying out twice the usual cash and XP. But, if you take on one of the new maps and come out alive, you’ll get an extra reward of $100,000, no strings attached.

Be Spontaneous

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The free mode events and challenges are more than a petty annoyance thanks to some bonus rewards. Until July 19, anyone participating in one of these challenges will net themselves triple the usual rewards.

Freebies And Discounts

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As always, GTA Online’s weekly update also comes with a slew of discounts to take advantage of and some free items to grab. This week, completing any export request for Simon Yetarian will earn you a pair of Sunset Tint Oversize Shades, perfect for cruising around the streets of Los Santos in. The same can be said for this week’s podium car at the Diamond Casino, the Vapid Retinue MK II.

This week’s discounts are perfect for your inner Top Gun fan, with a majority of them applying to different planes, jets, and helicopters. Here’s the full list of discounted vehicles:

  • P-45 Notkota – 30% discount
  • V-65 Molotok – 30% discount
  • R-10 Bombushka – 30% discount
  • HVY Vetir – 30% discount
  • Ubermacht Revolter – 30% discount
  • Western Cargobob – 40% discount
  • Kraken Submersible – 40% discount
  • Lampadati Toro – 40% discount
  • Vapid Slamtruck – 40% discount

This week’s GTA Online Newswire post also makes a brief mention of the game’s upcoming summer update, saying it would add a Los Santos Car Meet, “the breathing heart of car culture in Southern San Andreas.” More details on the update are coming soon, but if the update is anything like the recently-announced Blood Money update for Red Dead Online, players can expect a heap of new content to be added to GTA Online.

Today’s Rockstar Newswire post also stated that some jobs will soon be taken down and replaced with others. “Starting with his event,” reads the post, “we will begin removing individual Jobs to make room for further updates. These Jobs will be cycled in and out over time as we continue to add to the game in the future.” This sounds a lot like the “vaulting” system in Fortnite, except instead of guns being put away, specific jobs are being temporarily retired.

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Silent Hill Concept ‘Leak’ Denied by Bloober Team

Speculation recently spread saying that the concept and plot for a Silent Hill game made by Bloober Team had potentially made its way onto the internet via an EU funding website. However, Bloober Team tells IGN that the projects fans had pointed to have in fact been shelved in favour of other new games.

Fans have been looking for clues to a new Silent Hill game since franchise owner Konami announced a partnership with Polish developer Bloober Team (The Medium, Blair Witch). Some thought they’d found them after discovering filings from Bloober on the EU’s Creative Europe website, which shows descriptions of (among other things) video game projects that have applied for EU funding.

Three Bloober Team projects were discovered under codenames – H2O (which became Layers of Fear 2), Black (a first-person project set in a medieval Europe beset by alien attacks), and Dum Spiro (a horror game set in a World War 2 Jewish-Polish ghetto). Speculation immediately began to form around the idea that Black or Dum Spiro could be the rumoured Silent Hill game.

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However, in a statement to IGN, Bloober Team CMO Tomasz Gawlikowski made clear that neither of the games described in the Creative Europe files are being actively developed:

“Online speculations based on outdated or incomplete information can often lead to strange theories among gamers, so we appreciate you asking us directly,” Gawlikowski wrote, going on to explain that Creative Europe funding has allowed Bloober to make riskier projects, and confirming that H2O did become 2019’s Layers of Fear 2.

“We have also applied for two other projects, codenamed respectively Dum Spiro and Black,” Gawlikowski continued. “After numerous iterations of Dum Spiro, we’ve concluded we can’t at the moment deliver it in a form that is appropriately sensitive to the topic and commercially viable at the same time. In short, Dum Spiro is no longer in active development at the moment.

“Similarly, the initial idea for Black has also been shelved, and while we’re still developing a game under this codename, it’s now a much different project than what you could read on the web in the past few days.”

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Gawlikowski understandably didn’t go into any detail about whether the studio was working on a Silent Hill game, or what its work with Konami entails, but he confirmed that multiple large projects are in the works.

“At Bloober Team we have two active internal projects, one in the production phase and one in the pre-production phase. Both are going to be bigger in scope than The Medium, however, neither of them is based on themes or premises that have been circulating online in the last days.”

While we’re unable to confirm any further details, it feels likely that the game in production is the new version of the game codenamed Black, while the game in pre-production is the Konami partnership project. Gawlikowski added that the studio is working on porting its existing games alongside new game development, including bringing The Medium to PS5.

Rumours around Bloober working on a Silent Hill game have persisted for some time now, with reports also suggesting that a Japanese developer was also working on a game in the series. Konami has also made clear that it is still making games internally, although the status of Silent Hill within the company remains unknown.

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Joe Skrebels is IGN’s Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

Disney’s Encanto Gets First Musical Trailer

Walt Disney Animation Studios has released an official teaser trailer for the animated musical comedy Encanto, which is scheduled to be in theaters on November 24. Encanto is the 60th film from the studio.

Set in Bogota, Encanto “is the tale of an extraordinary family, the Madrigals, who live hidden in the mountains of Colombia in a magical house” and especially focuses on “Mirabel, an ordinary 15-year-old who’s struggling to find her place in her family.” Mirabel is voiced by Stephanie Beatriz (Brooklyn Nine-Nine), and the film also features a voice cast that includes Diane Guerrero (Orange Is the New Black), Angie Cepeda (Love in the Time of Cholera), and Rhenzy Feliz (Marvel’s Runaways). Lin-Manuel Miranda (Hamilton) has written original songs for the movie. Check out the trailer below.

Of her character, Beatriz said, “Mirabel is a really funny, loving character who also deeply yearns for something more… She’s also not afraid to stand up for what she knows is right–something I love and relate to very much.”

The movie was co-written and co-directed by Jared Bush (Zootopia), who collaborated with Charise Castro Smith on the script in her film debut. Byron Howard also takes on co-directing duties–he’s also co-directed other Disney animated movies such as Bolt, Tangled, and Zootopia. Encanto was first announced in January 2020.

Brooklyn Nine-Nine recently wrapped filming its final season, which will start airing this August.

Netflix’s Red Notice Starring The Rock, Ryan Reynolds, And Gal Gadot Releases On November 12

One of Netflix’s biggest 2021 films, Red Notice starring The Rock, Ryan Reynolds, and Gal Gadot, now has a release date. The action movie will premiere on November 12. “You’ve been put on notice,” Netflix said in its announcement.

The streamer also shared an image from the film, showing off The Rock, Reynolds, and Gadot inside a very fancy-looking building.

In his own tweet, The Rock said Red Notice is Netflix’s “biggest movie ever,” though he didn’t say by what metric. It was previously reported that the film has a budget of $200 million, which is the most ever for a Netflix movie, even eclipsing The Irishman. Reynolds and Gadot are making $20 million each on the movie, while The Rock stands to make much more given he’s also a producer, according to Variety.

The Rock plays an FBI profiler who is tracking down an art thief (Gadot) and a conman (Reynolds). Netflix has yet to release a trailer for Red Notice.

Red Notice is directed by Rawson Marshall Thurber, who recently took over for David Leitch in the director’s chair on Netflix’s The Division movie starring Jake Gyllenhaal and Jessica Chastain.

Red Notice was originally set for a theatrical release from Universal Pictures before it was sold to Netflix.