Andrew Garfield On Spider-Man: No Way Home Rumors — “No Matter What I Say, I’m F**ked”

Andrew Garfield has responded once again to the ongoing rumors and reports that he will appear in Spider-Man: No Way Home, saying that is “not something I’m aware I am involved in.”

Speaking to Variety, Garfield said it doesn’t really even matter what he says on the subject because people will believe what they want to believe. “No matter what I say, I’m f**ked,” he said. Garfield acknowledged that he understands why people are excited about the idea of the multiverse bringing together his Spider-Man and Tobey Maguire’s to join Tom Holland.

“I understand why people are freaking out about the concept of that because I’m a fan as well. You can’t help but imagine scenes and moments of, ‘Oh, my God, how f**king cool would it be if they did that?'” he said. “But it’s important for me to say on the record that this is not something I’m aware I am involved in. But I know I’m not going to be able to say anything that will convince anyone that I don’t know what’s happening… It’s either going to be really disappointing for people or it’s going to be really exciting.”

People felt emboldened to believe Garfield and Maguire may be in No Way Home after the film’s first trailer introduced Alfred Molina’s Doctor Octopus through a rift in the multiverse that Doctor Strange created. Jamie Foxx’s Electro, another Spider-Man character from a different Spider-Man universe, is rumored to appear in No Way Home as well.

Before this, Garfield gave fans some hope that his Spider-Man may appear in No Way Home, saying people should “never say never” about the possibility of it happening. Before that, Garfield said on the Happy Sad Confused podcast that he hadn’t received a call about appearing in No Way Home yet. That being said, Garfield refused to give a straight answer when asked to reply “yes or no” about if he’s in the movie or not.

In other news, Holland himself recently teased that the first No Way Home trailer is only the “tip of the iceberg” in terms of what to expect. “You have no idea what else is to come. I am so excited to share more with you guys,” Holland said.

No Way Home releases in theaters on December 17. The announcement trailer crushed Avengers: Endgame’s record for most views in its first 24 hours.

Deathloop’s PC Specs Revealed: 4K And 60FPS Will Need A 3080 GPU

Ahead of Deathloop’s launch next week, developer Arkane Studios has revealed the PC requirements for the game. While the minimum specs are fairly reasonable, you’ll need to have a pretty beefy PC to run the game at Ultra settings with 4K resolution and 60 frames per second.

To run the game at all, Arkane states that you’ll need at least an Nvidia GTX 1060 or AMD Radeon RX 580 GPU, 12 GB of RAM, and an i5-8400 or Ryzen 5 1600 processor. But if you want all the bells and whistles, Deathloop needs an Nvidia RTX 3080 or AMD Radeon RX 6800 XT GPU, 16 GB of RAM, and an i9-10900K or Ryzen 7 3800 XT.

Now Playing: Deathloop – The Final Preview

At its highest settings, Deathloop will render at 4K resolution and 60fps; there’s no info yet on whether you’ll be able to uncap framerates. The game will support ultrawide monitors, as well. Users with less powerful PCs can take advantage of Deathloop’s support for FidelityFX Super Resolution, which is AMD’s intelligent upscaling technology.

Deathloop launches on September 14 for PS5 and PC (despite Arkane now being owned by Microsoft). Be sure to check out our preorder guide to the various versions of the game and read up on when Deathloop will go live. If you’re curious what Deathloop actually is, you can read our preview of the time loop-based stealth action game here.

Minimum PC Specs

1080P / 30FPS with low settings

  • OS : 64 bit Windows 10 version 1909 or higher
  • Processor : Intel Core i5-8400 @ 2.80GHz or AMD Ryzen 5 1600
  • Memory : 12 GB
  • Graphics : Nvidia GTX 1060 (6GB) or AMD Radeon RX 580 (8GB)
  • DirectX : Version 12
  • Storage : 30 GB available space (HDD)

Recommended PC Specs

1080P / 60FPS with high settings

  • OS : 64 bit Windows 10 version 1909 or higher
  • Processor : Intel Core i7-9700K @ 3.60GHz or AMD Ryzen 7 2700X
  • Memory : 16 GB
  • Graphics : Nvidia RTX 2060 (6GB) or AMD Radeon RX 5700 (8GB)
  • DirectX : Version 12
  • Storage : 30 GB available space (SSD)

Ultra PC Specs

4K / 60FPS with ultra settings

  • OS: 64 bit Windows 10 version 1909 or higher
  • Processor : Intel Core i9-10900K @ 3.70GHz or AMD Ryzen 7 3800XT
  • Memory : 16 GB system RAM
  • Graphics : Nvidia RTX 3080 (10GB) or AMD Radeon RX 6800 XT (16GB)
  • DirectX : Version 12
  • Storage : 30 GB available space (SSD)

PC Settings

Visuals

  • Field of View (60 to 110 degrees)
  • Ultrawide support
  • AMD FidelityFX Super Resolution support
  • Texture Details
  • Model Details
  • Shadow Details
  • Water Details
  • Terrain Details
  • Decal Details
  • Ambient Occlusion
  • Sun Shadows
  • Post-Process Anti-Aliasing
  • TWAA Sharpness
  • Sharpness Post Process
  • Camera Motion Blur
  • Bloom (yes/no)
  • Depth of Field (yes/no)
  • Lens Flare (yes/no)
  • Light Shafts (yes/no)

Gameplay

  • Headbob (0 to 100)

Language and Subtitles

  • Possibility to mix languages between VO and Text Language/Subtitles (for instance, English voices with French subtitles)
  • Subtitles Size (small/medium/large)
  • Display Subtitles (none/main dialogue/all dialogue)

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Deathloop Release Date, Pre-Load, And Launch Times

One of the biggest upcoming games, Deathloop, is out on September 14, but you won’t have to wait too long to have the latest title from Arkane Studios installed and ready for launch. Pre-loading is for the PS5 version of Deathloop will start 48 hours before it launches in your region, while PC players can start downloading the game globally on September 12 at 10 AM PT / 1 PM ET.

In the US, that works out to 9 PM PT on September 12 and 12 AM ET on September 13. You can see a full breakdown below of the unlock times

Now Playing: Deathloop – The Final Preview

Deathloop Pre-Load Times

PS5

  • US – 9 PM PT on September 12 and 12 AM ET on September 12

PC

  • US – 10 AM PT / 1 PM ET / 6 PM BST on September 12

Deathloop Global Unlock Times

PS5

  • US – Deathloop unlocks at 9 PM PT / 12 AM ET on September 14
  • Global – Deathloop unlocks at 12 AM in your time zone on September 14

PC

  • US – Deathloop unlocks at 9:01 PM PT / 12:01 AM ET on September 14
  • Australia, New Zealand, and Asia – Deathloop unlocks at 12:01 AM JST on September 13
  • Europe – Deathloop unlocks at 12:01 AM BST on September 14

Deathloop’s console exclusivity deals lasts for one year on PS5, but it looks like the game will make interesting use of that platform’s DualSense controller to provide a more immersive experience. To see what you’ll need to get Deathloop running at its graphical best on PC, you can check out our PC requirements post.

For more on the game, check out our Deathloop preorder guide and everything we know, as well as our final Deathloop preview in which Tamoor Hussain and Lucy James compare notes on attempting to break the time loop that protagonist Colt finds himself trapped in.

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PlayStation Showcase September 2021: How To Watch All The Announcements

Sony will once again lay its cards on the table with a September PlayStation Showcase, kicking off Thursday, September 9 at 1 PM PT. The event will last roughly 40 minutes according to the official PlayStation Blog announcement, featuring upcoming PS5 games from both first-party and third-party studios.

PlayStation Showcase September 2021 Start Time

The PlayStation Showcase begins at 1 PM PT / 4 PM ET. The live stream, according to the PlayStation Blog post, will “include updates from PlayStation Studios and some of the industry’s most imaginative developers, for games releasing this holiday and beyond.” The blog also mentions “more updates from the studio teams featured in the Showcase” after the main show, but the teams featured have not been specified.

  • 1:00 PM PT
  • 3:00 PM CDT
  • 4:00 PM ET
  • 9:00 PM BST

How To Watch The PlayStation Showcase September 2021 Stream

In addition to the embedded stream above, the event will be broadcast on PlayStation’s official Twitch channel and at Playstation.com/Showcase.

While no official announcements have been made concerning what will be in the presentation, Sony has confirmed that the next version of PlayStation VR will not be included, saying “the next generation of VR won’t make an appearance this time. But there will still be plenty of great PS5 games from developers large and small.”

Don’t Look Up Trailer Shows Leonardo DiCaprio And Jennifer Lawrence Warning President About Comet Strike

Following a leak, Netflix has released the first trailer for its start-studded disaster movie Don’t Look Up, which follows astronomers played by Leonardo DiCaprio and Jennifer Lawrence trying to inform the President–and the world at large–that a comet is coming to destroy Earth. The problem is, no one believes them.

“Do you know how many ‘the-world-is-ending’ meetings we’ve had over the last two years?” Meryl Streep’s US President character says when presented with the life-changing information. Jonah Hill’s chief of staff character says, “drought, famine, hole in the ozone… it’s so boring.”

“Turns out warning mankind about a planet-killer the size of Mount Everest is an inconvenient fact to navigate,” reads a line from the movie’s description.

DiCaprio and Lawrence’s characters, Randall and Kate, set out on a media tour to try to get the word out about the Earth’s impending doom. In addition to talking to the President and Chief of Staff, Randall and Kate go on a morning show with characters played by Cate Blanchett and Tyler Perry. “With only six months until the comet makes impact, managing the 24-hour news cycle and gaining the attention of the social media obsessed public before it’s too late proves shockingly comical–what will it take to get the world to just look up?!” reads another line from the movie’s synopsis.

Don’t Look Up was written and directed by Adam McKay, who previously directed Anchorman and Step Brothers before getting into somewhat more serious fare with The Big Short and Vice. He says Don’t Look Up borrows a trope from Jaws where the mayor denies the existence of a killer shark, even though the evidence is all around him. In Don’t Look Up, people seemingly don’t want to believe the meteor is coming, even though experts say it is.

“So it’s two mid-level, very sincere astronomers who make the discovery of a lifetime, which is a killer asteroid headed toward Earth. They have to warn everyone and have to go on a media tour,” McKay said (via MovieWeb). “It’s them navigating our world. It’s them navigating their equivalent of Twitter. It’s them navigating the political landscape. It’s them navigating talk shows and how they’re perceived. I call it a dark comedy.”

The film is also about how people struggle to communicate these days thanks to the internet.

“We can’t even talk to each other anymore. We can’t even agree. So it’s about climate change, but at its root [Don’t Look Up is] about what has the internet, what have cellphones, what has the modern world done to the way we communicate,” McKay told Collider.

In addition to Lawrence, DiCaprio, Streep, Hill, Blanchett, and Perry, Don’t Look Up features Mark Rylance, Ron Perlman, Timothee Chalamet, Ariana Grande, Scott “Kid Cudi” Mescudi, Himesh Patel, Melanie Lynskey, Michael Chiklis, and Tomer Sisley.

Don’t Look Up will play in select theaters on December 10, 2021, before coming to Netflix on December 24.

Former Blue’s Clues Host Steve To Now-Adult Fans: “I Never Forgot You, Ever”

Steve Burns, perhaps still better known simply as Steve from Blue’s Clues from your millennial childhood, has released a video to let his now-adult fans know that he never, ever forgot them since leaving the show in 2002. The emotional video is part of the Nickelodeon show’s 25th anniversary–and it is likely to provide a powerful dose of nostalgia and closure for kids who maybe didn’t even realize they never quite got over Steve’s sudden departure from that show.

“You remember how when we were younger, we used to run around and hang out with Blue and find clues and talk to Mr. Salt and freak out about the mail and do all the fun stuff?” said Burns, wearing his familiar and iconic green-striped shirt for the clip. “And then one day, I was like, ‘Oh hey, guess what? Big news, I’m leaving. Here’s my brother Joe, he’s your new best friend,’ and then I got on a bus and I left and we didn’t see each other for like a really long time? Can we just talk about that? Because I realize that was kind of abrupt.” Check out the video below to see the full heartfelt message.

While earlier this year it finally came out that a major motivator for Burns to leave the show was due to an interest in pursuing a music career (with Flaming Lips producer David Fridmann and drummer Steve Drozd​​), his heartfelt message here is solely focused on expressing gratitude for his viewers–and thanking them for still being his friend. The show never really dwelled much on the gravity of his exit.

Burns does in passing reference some shared pains his audience is also enduring (student-loan debt, for example), but for two solid minutes it’s like Steve had never left.

PlayStation Buys Its Third Studio This Year Alone

Sony has acquired UK developer Firesprite, marking the third studio acquisition from Sony this year alone.

As noted on the PlayStation Blog, Firesprite has worked closely with Sony, creating several titles together. Most notably, the developer helped to create The Playroom and The Playroom VR. Firesprite is also the developer behind The Persistence, a horror shooter originally released on the PS4 as a PSVR title before becoming a non-VR version on PS4, Xbox One, Switch, and PC two years later.

“We’ve had the pleasure of working with many talented developers and publishers across the industry and PlayStation, in particular, has been a friend and co-development partner for the best part of a decade,” Firesprite Managing Director Graeme Ankers said in the announcement post.

It’s something of a full circle moment, as Firesprite was formed by members of the disbanded Sony Liverpool after it closed in 2012. With over a 250-person team, Firesprite marks a major addition to PlayStation’s stable of developers, too. In an interview with GameIndustry, Firesprite confirmed that it would work on games outside of the genres currently covered by Sony’s other in-house studios.

This marks the third studio Sony Interactive Entertainment has purchased in 2021. In June, Sony acquired Housemarque, the Finnish developer that released the PS5-exclusive Returnal earlier this year. In July, Sony announced that it had acquired Nixxes, a Dutch studio that specializes in porting games to PC. Firesprite becomes the 14th studio in the wider PlayStation Studios stable.

Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster.

Disney Plus Is Getting A Muppets Halloween Special Featuring Gonzo In The Haunted Mansion

Disney’s second annual Hallowstream on Disney+ will be making Muppet history this year with the addition of The Muppets Haunted Mansion, the first Muppets Halloween special ever. Gonzo has to spend one night in the iconic Gracey Manor, known to Disney fans as the Haunted Mansion.

“Inspired by all four of the iconic Disney Haunted Mansion attractions located across the globe at various Disney Parks, the Muppets Haunted Mansion includes many hidden easter eggs for Disney fans and “Muppet-ized” sets,” Disney said in a press release.

From the sound of it, we’re not going to get Haunted Mansion references from just Disneyland and Walt Disney World, but also Tokyo Disney and Disneyland Paris where it is known as the Phantom Manor.

No Caption Provided

Ed Mitchell and Steve Morrell are once again returning to the music of the Muppets as the special will features three new original songs: Rest In Peace, Life Hereafter, and Tie The Knot Tango. The last of which could be a reference to the Ghost Host himself or Contance Hatchaway, the Black Widow Bride.

The Muppets Haunted Mansion will join the Lego Star Wars for its upcoming Halloween special, which is also part of Hallowstream this year, with more announcements to come.

The Muppets Haunted Mansion will air exclusively on Disney Plus, October 8.

Sony Acquires Another Game Studio, Firesprite, And Teases New Project

PlayStation has acquired yet another game studio, with Studios boss Hermen Hulst announcing on Wednesday that The Playroom developer Firesprite is now a Sony studio.

Firesprite becomes the 14th member of the PlayStation Studios group. This is the third studio that Sony has acquired this year, following the buyouts of Returnal developer Housemarque and PC port specialist Nixxes Software.

Now Playing: Fun with Robots in The Playroom

“I couldn’t be more delighted to welcome Firesprite to the PlayStation Studios family as our 14th studio! Quite a few members of Firesprite come from SIE’s Studio Liverpool and we’re thrilled to welcome them back,” Hulst said in a blog post.

SIE Studio Liverpool was previously shuttered, so it is a homecoming of sorts for the developers who moved to Firesprite and are now back at Sony.

“Firesprite is a creative and ambitious studio that is exceptional at building incredible experiences that truly showcase the potential of our hardware,” Hulst said. “The team’s technical and creative capabilities will be paramount to growing our stellar catalogue of exclusive games, and I think you’ll be excited for what’s to come.”

Terms of the acquisition were not disclosed.

“Today is an incredibly exciting day for Firesprite as we join PlayStation Studios with the backing of Hermen and the entire PlayStation Family. We are very much looking forward to the next part of our journey!” Firesprite managing director Graeme Ankers said.

“PlayStation also gave us the opportunity to create our own IP, The Persistence, and we were given the creative freedom to explore, innovate, and release a survival horror game we are immensely proud of. Now, as a first party studio, we know we have the full support of PlayStation in furthering our heritage of combining creativity and technical innovation to offer some truly unique experiences for PlayStation fans.”

“We can’t wait to show you what we have been working on……we’re just getting started!”

Firesprite has 250 employees, according to GI.biz, so the studio brings a considerable workforce to Sony. “What I really like, is that Firesprite has grown so much. It is now a substantial developer of over 250 people,” Hulst told the site. “They’ve really established an entrepreneurial spirit as an independent team. They’re very experimental in their approach to game development. I think the combination of that legacy, and that entrepreneurial spirit… that’s a great foundation for us to collaborate on the few great exclusive game projects that we’re working on together.”

The announcement of this acquisition comes just one day before Sony’s big PS5 games showcase event on September 9, though whether or not any projects from Firesprite are shown off during the event remains to be seen.

Hulst said in an interview that he doesn’t believe there is an “arms race” going on right now between Sony and Microsoft when it comes to studio acquisitions. Microsoft acquired ZeniMax in a blockbuster $7.5 billion deal that will bring Starfield to Xbox exclusively.

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