Best Pokemon Games, Ranked From Worst To Best

Pokemon almost immediately took the world by storm. The multimedia juggernaut has become known for a wealth of anime cartoons, blockbuster movies, toys, a trading card game, clothing, collectibles, and of course, video games. That’s not bad for a humble little Japanese RPG about catching wild creatures. The core of Pokemon has always been the main RPG series, which has attracted a passionate fanbase and even spawned a vibrant tournament scene. Those RPGs have each added new elements and features to the long-running franchise, but some were certainly more influential than others. We took a hard look at every mainline Pokemon game and determined which ones are just a cut above. Here are all of the best Pokemon games, ranked from not very effective to super effective.

10. Pokemon Black and White 2

Pokemon Black and White 2
Pokemon Black and White 2

All of the Pokemon games loosely take place within a shared universe, but Black and White 2 is the series’ only actual, canonical sequel. Set two years after Pokemon Black and White, these sequels revolve around the reemergence of Team Plasma. Though it took place in the same region, it featured new towns and areas that hadn’t been accessible in the first game, and a handful of new mechanics. Those included a Pokemon World Tournament that featured famous trainers from the series’ history and a new PokeStar Studio side-game. But while it was an enjoyable follow-up to an already solid Pokemon game, it was a little less novel and didn’t represent the usual degree of change that we see in a whole new Pokemon generation.

See our Pokemon Black and White 2 review.


9. Pokemon: Let’s Go

Pokemon: Let's Go
Pokemon: Let’s Go

This Switch game was something of a warmup while fans eagerly awaited the entirely new generation of Sword and Shield. Pokemon: Let’s Go took a cue from the classic Pokemon Yellow, featuring a similar perspective and buddy system. This time your buddy could be Pikachu or Eevee, depending on which version you played. The structure was essentially a remake of the original Pokemon Yellow, so it featured the same original collection of 151 monsters newly rendered in the Switch’s high-fidelity style. Let’s Go was a cute throwback and a nice way to stay occupied while waiting for the new generation to arrive. It also introduced Pokemon roaming around in the open–a feature that remained in Sword and Shield–and had a streamlined capture system that was pretty similar to Pokemon Go.

See our Pokemon: Let’s Go review.


8. Pokemon Black and White

Pokemon Black and White

Pokemon Black and White was the second new entry on the Nintendo DS, following Diamond and Pearl, and included new features like a changing of the seasons that would open up new areas and impact the looks of a couple of Pokemon themselves. You could also take part in Triple Battles with a team of three Pokemon, allowing for some more complex combat tactics like combination moves. Still, this was the fifth generation of a series widely known as very iterative, and the DS had already gotten its new entries, so some players and critics were starting to tire of the formula.

See our Pokemon Black and White review.


7. Pokemon Diamond and Pearl

Pokemon Diamond and Pearl

Pokemon Diamond and Pearl were the other DS entries, and made a bigger splash on the platform due to taking advantage of the new hardware. The core gameplay changes from the rest of the series were minimal, consisting of fine-tuning like adjustments to attack types and the addition of a Pokemon Contests mini-game. But Diamond and Pearl are most notable for the first appearance of the Global Trade Station, or GTS. By taking advantage of the DS’ WiFi connection, players from all over the world could connect and trade their captured monsters. Trading has been core to the series’ identity from the very beginning, and this was a major innovation that helped realize the concept’s full potential. Though the early online steps were clunky and awkward by modern standards, they helped pave the way for Nintendo to continue to iterate with its online trading features. These games are also set to get remakes, titled Brilliant Diamond and Shining Pearl, on the Nintendo Switch later this year.

See our Pokemon Diamond and Pearl review.


6. Pokemon Sun and Moon

Pokemon Sun and Moon

The second Nintendo 3DS Pokemon entries felt notably different from a lot of their predecessors. Perhaps in part because of the new tropical setting based loosely on Hawaii, called Alola, the environment and the look of the characters was vastly different than anything that came before. The game included a few new features as well, like an increased level of character customization. It also brought about new Alolan forms of Pokemon, regional variants of classic faves that, according to the lore, evolved differently based on their environment. That idea would be carried forward in the subsequent Sword and Shield, and it’s a popular-enough feature that we’d expect it to continue even further. Sun and Moon were also unique for having been followed up with a pair of enhanced editions, Ultra Sun and Ultra Moon, only a year after their original release.

See our Pokemon Sun and Moon review.


5. Pokemon Sword and Shield

Pokemon Sword and Shield

The most recent games in the Pokemon canon for Nintendo Switch made some significant changes, some more popular than others. The most controversial change came before the game was even released with the announcement that The Pokemon Company would break with tradition and no longer have support for all prior Pokemon, as the Pokedex had ballooned to massive size. It did add a total of 81 new monsters, as well as 13 regional variants, though.

Sword and Shield traded the previous two games’ Mega Evolutions for a new element of growing your Pokemon to kaiju-size using Gigantimaxing–which went hand-in-hand with a new giant raid boss mechanic. The games also introduced the Wild Area, special zones within the game world teeming with visible wild Pokemon roaming free. In the Wild Area, you had free control over the camera to scope out Pokemon and engage them at will for battles and captures.

Pokemon Sword and Shield are also the first Pokemon to introduce large-scale post-launch expansions. The Isle of Armor and The Crown Tundra DLC packs came in the summer and fall after release, respectively, and reintroduced some of the Pokemon that had been removed from the initial game, along with new Pokemon and variants.

See our Pokemon Sword and Shield review.

4. Pokemon Ruby and Sapphire

Pokemon Ruby and Sapphire

The Game Boy Advance brought the third generation of Pokemon games, Ruby and Sapphire. By this point, the template had been set for what a new Pokemon game would be: another truckload of monsters to collect, a new story, and some new features. This time, the games got a graphical upgrade from the Game Boy versions, along with Double Battles that use two Pokemon at a time. These versions also brought about Pokemon abilities for further strategic customization. Plus, you could link with up to four players at a time instead of only two. At the same time, some players felt the series was already starting to become rote, and the difficulty importing Pokemon from the previous Game Boy generations caused some stir among fans.

See our Pokemon Omega Ruby and Omega Sapphire review.


3. Pokemon X and Y

Pokemon X and Y

The first entries on the 3DS, Pokemon X and Y, were released in 2013 but remained popular for a long time afterward, due to their sheer quality, game balance, and wealth of features. These entries were the first to use a fully 3D presentation, and introduced the new Fairy Pokemon type to help counterbalance the powerful Dragon type. This generation also introduced the new Mega Evolutions, which would let fully evolved Pokemon temporarily take on a special new form. And on top of all that, the games still peppered in new content and quality-of-life features, like sky battles, horde battles, and a Tamagotchi-like mode called Pokemon-Amie. While they stuck to tradition like many other Pokemon games of its era, X and Y were just well-crafted enough that fans didn’t mind too much.

See our Pokemon X and Y review.


2. Pokemon Red, Blue, and Yellow

Pokemon Blue, Red, and Yellow

The original games that started a global phenomenon. These Game Boy classics lack some of the fit and finish that would come in later iterations of the franchise, but they still hold up incredibly well. All of the major pieces that make a Pokemon game great are present here, including a lengthy monster-catching story, charming chiptune music, a rival character nipping at your heels, and of course, the existence of rare and hard-to-find legendary pokemon. These games set the template for all that was to follow, and included some of the most all-time iconic Pokemon designs, like Charizard, Pikachu, and Gengar.

Pokemon Red and Blue were released first, encouraging the cross-game trading aspect that continues to to be a staple of the series. Pokemon Yellow followed just a year later in America, capitalizing on the massive breakout popularity of Pokemon with an enhanced version that paid direct homage to the popular anime cartoon series. In Yellow, instead of picking your starter Pokemon, you’re given a Pikachu just like Ash on TV (though you can obtain the three starters later). Just like in the anime, your starter Pikachu remains his cute little self and never evolves into Raichu. Some of the trainers were also either added or had their appearances changed to more closely resemble the anime series.

See our Pokemon Red/Blue/Yellow review.


1. Pokemon Gold, Silver, and Crystal

Pokemon Gold and Silver

Nestled between the series’ humble beginnings and a feeling of deja vu that set in for many of its sequels, Pokemon Gold and Silver were the sophomore effort that hit the sweet spot for many fans. Released on the Game Boy Color, these sequels brought back all of the original Pokemon from Red and Blue with new enhanced looks, while adding another 100 new pocket monsters to collect. Like Red and Blue, it was heavily reliant on a trading mechanic, with Gold and Silver offering slightly different collections to encourage eager trainers to engage with their community and friends.

But far from a simple retread, Pokemon Gold and Silver introduced almost as many new mechanics and features to the series as the original. Those included a day-night cycle and weekly calendar, so certain Pokemon would only appear at certain times of day or on specific days of the week. Pokemon gained the ability to hold items that would restore health or improve passive stats. Gold and Silver introduced new “Shiny” Pokemon, extremely rare variants with special coloring and enhanced stats. They also added not one but two new pokemon types: Steel and Dark, to counter Poison and Psychic Pokemon, respectively. And they introduced Pokemon breeding, which let players pair their favorite monsters to produce a new egg that would hatch into a Pokemon that inherited stat bonuses from its parents.

Pokemon Gold and Silver remains one of the most content rich iterations in the franchise. In addition to the eight gyms in the Johto region, Gold and Silver took players back to the original Kanto setting for a second set of badges, effectively making the experience feel like two games in one.

Pokemon Gold and Silver are still considered by many fans to be a high-water mark for the series. Like Red and Blue, Gold and Silver received an enhanced version called Pokemon Crystal. This was mostly similar to Gold and Silver, though it had a few notable additions. It let players pick their character’s gender for the first time, it added new start-of-battle animations, and it introduced the Battle Tower for a gauntlet of Pokemon bouts. Gold and Silver also received critically acclaimed remakes, Heartgold and Soulsilver, on the Nintendo DS in 2009.

See our Pokemon HeartGold and SoulSilver review.

Iron Banter – This Week In Destiny 2: Ager’s Scepter, All About Uldren, Season 16

Just about every week brings something new to Destiny 2, whether it’s story beats, new activities, or interesting new combinations of elements that let players devastate each other in the Crucible. Iron Banter is our weekly look at what’s going on in the world of Destiny and a rundown of what’s drawing our attention across the solar system.

Let’s all take a moment this week and celebrate the fact that, thanks to the excellent new Trials of Osiris changes, I got my first Flawless run and trip to the Lighthouse this week, with the help of GameSpot’s own David Ahmadi. Everything Bungie has done for Trials with this revamp is excellent, and while it still needs one more big tweak, the developer said in this week’s TWAB that it’s already working to address my concerns. Truly nice work here, Bungie.

Now Playing: Destiny 2 Players NEED To Play Trials of Osiris

I’m itching to dig back into Trials today, so let’s hurry up and take a look at all the other, non-Trials stuff going on in Destiny 2 this week. Before we move on, though, you should know that Xur has some amazing Legendary guns this week. He’s in the Tower. Go clean him out.

I’m Going To Become The Joker Mr. Freeze

After a few weeks of seeking out whatever Atlas Skews are in the Dreaming City, we’ve finally seen the culmination of this season’s Exotic quest and claimed its reward: Ager’s Scepter. If you’re still hunting the new Exotic trace rifle, check out our Ager’s Scepter guide to speed you along. Meanwhile, let’s talk about why this is the best Stasis weapon we’ve yet seen.

Ager’s Scepter is, effectively, a freeze ray–in fact, it’s almost exactly Mr. Freeze’s gun from Batman: The Animated Series, where he just zaps people with it and encases them in ice. Ager’s Scepter does something similar, dishing out damage to enemies while slowing and eventually freezing them solid.

What makes it awesome, though, is the way it chews through lots of enemies very quickly. Every time you land a final blow with Ager’s Scepter, the baddie explodes in a burst of cold energy, slowing everything around them. What’s more, with every Stasis final blow you land, Ager’s Scepter gets reloaded from reserves. So firing the gun into groups of weaker minion enemies in PvE allows you to create a cascading wave of freezing death, annihilating enemies fast. It was great in this week’s Shattered Realm (which has new Ascendant Mysteries, if you missed them–they’re the best secrets we’ve yet seen in the activity).

Here’s the thing, though: With the right build, Ager’s Scepter becomes a Stasis powerhouse. Throw on your Stasis subclass and pair it with something like the Exotic Warlock chest armor, Mantle of Battle Harmony, and suddenly Ager’s Scepter is a generator for your Super. It also synergizes extremely well with various Stasis fragments, like Whisper of Fissures, which expands the explosive impact of Stasis crystals, and Whisper of Bonds, which provides Super energy for defeating frozen targets.

For PvE activities, Ager’s Scepter is pretty excellent; I’ve had less luck with it in PvP, although I want to do more testing. It seems like a gun that could excel in modes like Iron Banner, where lots of Guardians are running around and the cascade Stasis effect of the gun could be more potent. In smaller 3-on-3 matches, though, the gun feels like it runs out of ammo before it can be fully effective, making it less reliable. Still, it seems like Ager’s Scepter provides a ton of build possibilities, and in the right hands and with the right team, it’s already clear that it can be devastating in tough activities.

Plus it’s a lot of fun to just sweep through enemies like you’re a Gotham supervillain.

I Am Tired Of This Family; Their Matters

In broad terms, this whole year has been All About Uldren, but each week, the train with “Crow learns some messed-up things about his past and loses it” written on the side barrels a little closer to flying off a cliff, Back to the Future III-style. This week really gives an indication of how much the future hinges on Crow, in fact. Mara and Petra are working very hard to keep Crow away from Savathun, who, in Crow’s estimation, was the Osiris who befriended him and helped save him from mean Guardians who hated his Uldren Sov face. Eventually, Crow is going to get to Savathun, and who knows what happens then–but it really seems like Crow could find out who murdered him, who betrayed him, who let him become what he is, and get a little…upset about it.

It’s not just Savathun that has plans for Crow, though. In both the Ager’s Scepter quest and in this week’s dialogue and lore drop, we’re seeing more of what Mara has in mind for the man who used to be her brother. Crow doesn’t know his past, but Mara seems to be slowly trying to manipulate him into learning more about who he was. It’s really sounding like her ultimate goal is to bring something of Uldren back in Crow, maybe to hone him into the ally and weapon she always hoped he would be, but as we learned in Tracing the Stars and A Hollow Coronation, that he was never quite capable of being.

I enjoyed this week’s story because it complicates Mara some. She has seemed very cold, callous, and calculating, and a lot of her comments about Uldren made it sound like she thought of him as a weak and easily manipulated fool. That carries forward with the Crow situation–Mara is all about accruing power, and a super-loyal Guardian brother would help her become very powerful. But dialogue on the radio this week, and other lore drops like that in the Ripples book, suggest Mara isn’t quite so heartless as her moves might make her seem. She’s mad about what happened to Uldren, and maybe struggling to come to grips with her role in it. Mara’s got some kind of greater plan going on here, and it sounds like vengeance for Uldren–against the Vanguard, even–might be part of it.

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Oh, and hey–what if that wish Mara is planning on making with her Ahamkara egg is to give Crow his memories of being Uldren?

Speaking of vengeance and family, Savathun sure said some weird and scary things this week, huh. We’re seeing a deepening of the relationship between Savathun and Xivu Arath–provided, of course, we can believe anything Savathun says–and she suggested that everything she’s done has been for family, in some regard or another. She also mentioned that she’s not so different from us, that she would do anything to avenge her family, likening it to our quest for vengeance for Cayde-6 back in the Forsaken campaign. Again, that was a campaign for vengeance against Uldren Sov. We’re headed for a breaking point in this story and who knows what will happen with Crow when everything comes to light.

We killed Oryx way back in the Kingsfall raid in Destiny 1’s expansion, The Taken King, after we also killed his son, Crota, in a different raid. Then Savathun and Riven messed with Uldren’s mind and he killed Cayde-6. Then we hunted down Uldren and killed him. Now Mara’s making plans about what she’s going to do about it. Looking at it this way, we’ve got a huge, intense circle of murder and retribution going on between us, Savathun, and Mara, and it’s not clear how past resentments and anger and grief are coloring the actions and agendas of anyone involved.

There is also a lingering theory in the Destiny community that Savathun (and maybe Xivu Arath) are secretly executing a long-term plan to resurrect their brother, Oryx, the Taken King. Savathun’s comments might give a hint that that theory is on the right track. We know that Savathun lies a lot, but also that she likes to pepper in truth as part of the misdirection. My Name is Byf actually did a great video this week that focused on a lore entry on the Chrysura Melo auto rifle, which points out all the clues Savathun left as part of her deceptions over the last year or more. This discussion of her devotion to family jives with lore entries about Savathun and her feelings of missing her siblings; she might be telling us her real plan right here, daring us to realize it.

Anyway, read the Chrysura Melo lore entry when you have a second, because it also gives us a look at how Savathun’s Song actually works, and that feels like it’ll soon be relevant, too.

Season Of The Witch

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Last week, I mentioned an interview I did with Destiny 2 director Joe Blackburn and general manager Justin Truman. We talked about a lot of stuff in a relatively short time in that interview. I already wrote about what we can expect from The Witch Queen expansion based on that conversation, and this week, I’ve got some insights from the bosses of Destiny about what we can expect from the seasonal model in 2022.

To me, the seasonal content model has been really impressive this year, and it sounds like Bungie is pretty happy with the way it’s been able to lay down bits of story and new activities each week. In Season 16, which will launch alongside The Witch Queen, it we can expect adjustments to how Bungie handles loot and rewards with seasons. Blackburn and Turman said they want to make sure that seasons are just as rewarding as activities like raids, dungeons, and new story campaigns, so you’re not just feeling like you can skip on seasonal content in favor of other things.

It’ll be interesting to see how that shakes out in practical terms, but Bungie has been firing on all cylinders with this year’s seasons–the guns are good, the activities are good, the story is good. I’m very excited to see how things can be improved further in February. So check out the interview about Season 16 and beyond.

As always, there’s a lot I’m glossing over from Destiny 2 this week, so leave your thoughts in the comments below.

Call of Duty: Warzone Hardware Bans Are Seemingly Being Carried Over to Vanguard

Activision Blizzard is currently facing serious ongoing allegations of harassment and mistreatment of marginalized workers. To learn more, please visit our timeline as well as our in-depth report on the subject.

If you have ever cheated in Call of Duty: Warzone and were subsequently banned as a result, it looks like you won’t be able to play the next Call of Duty game, Vanguard.

Spotted first by Eurogamer, several images have appeared online, including cheating Discord servers and forums, showing players who received either an account or hardware ban in Call of Duty: Warzone also being barred from playing the upcoming open beta for Vanguard. Call of Duty website, CharlieIntel confirmed those with an account or hardware ban in Warzone are banned from Vanguard.

Unlike account bans, which impact an individual account, hardware bans are for serial cheaters, preventing these repeat offenders from creating a new account each time their previous account is banned. Activision confirmed in April that it issues these hardware bans to address the ongoing issue of cheating in Call of Duty: Warzone, which is one of many games that has a problem with players cutting corners to gain unfair advantages in-game.

Activision has also been cracking down on the influx of cheaters invading Warzone. Most notably, its subsidiary, Raven Software, confirmed in August that it had banned a substantial amount of Warzone accounts, with the studio banning more than 100,000 in a single day.

Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster.

SpongeBob SquarePants: The Cosmic Shake Brings Sweet Victory Back To The Franchise

THQ Nordic’s showcase today wrapped up with a bubble-bombshell announcement for a new SpongeBob game. Titled SpongeBob SquarePants: The Cosmic Shake, the game will bring players through the cartoon’s iconic scenes, including the cast’s iconic performance of Sweet Victory at the Super Bowl.

The game starts with SpongeBob and Patrick casting a flurry of wishes using a vial of Mermaid Tears. However, in their rush the duo tears open a portal in space and time (not like that other 2000s cartoon, though), leaving them to travel across different worlds to save Bikini Bottom.

SpongeBob SquarePants: The Cosmic Shake, in contrast to the previous SpongeBob game from Purple Lamp, is a wholly original title, but it will still hinge on the same mechanics. According to the game’s Steam page, The Cosmic Shake will include platforming and seven distinct worlds for players to explore. The game will also be voiced by the cartoon’s original actors and feature over 100 of its songs.

SpongeBob SquarePants: The Cosmic Shake is being developed by Purple Lamp Studios, the same developer behind last year’s SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated. In GameSpot’s review of that title, Funké Joseph criticized its lack of changes from the original’s 2003 release and its dull moment-to-moment gameplay, saying, “It’s a game so focused on emulating and embellishing the original that it doesn’t know the parts of itself that are fun and the parts that aren’t.”

Currently, The Cosmic Shake doesn’t have a release date. The game is set to launch on PC, Switch, PS4, and Xbox One.

HBO Max Deal: Save 50% for 6 Months

Here’s a great deal for anyone without a current HBO Max subscription. If you sign up now for the monthly ad-free plan, you’ll save 50% off for the first six months. That will get you through the year, giving you day-one streaming access to the rest of Warner Bros. slate of theatrical releases, including Dune, The Matrix Resurrections, and more. This is a tremendous deal that anyone eligible should seriously consider. It’s only available between now and September 26, so don’t wait too long.

Get HBO Max Half Off for 6 Months

The normal monthly rate for a month of HBO Max’s ad-free plan costs $14.99, but this deal cranks it down to $7.49 per month for the first six months. After that the price goes back up, but you can cancel any time.

Personally, if I could only keep one streaming service, I would choose HBO Max without question. From the vast selection of movies the service offers at any given time to the deep bench of iconic TV shows, it has something for everyone. It even has comedy specials, documentaries, and tons of programming for kids.

Here’s a list of this year’s same-day releases in theaters and on HBO Max. Each of these movies streams on HBO Max for 31 days and is available to all ad-free HBO Max subscribers at no additional cost (unlike Disney+’s Premier Access program).

Warner Bros. Same Day Premiers on HBO Max

  • Reminiscence (streaming now through 9/19)
  • Malignant (streaming now through 10/10)
  • Cry Macho (streaming now through 10/17)
  • The Many Saints of Newark – October 1
  • Dune – October 22
  • King Richard – November 19
  • The Matrix Resurrections – December 22

Loads of other movies are on the service in addition to those. It has the Matrix trilogy. It has the majority of the DC cinematic universe films. It has Studio Ghibli animated features. There’s a whole TCM collection that has many of the best movies ever made. It has Crunchyroll, Adult Swim, and Cartoon Network content as well.

And that’s not even touching on the deep bench of HBO shows. The Sopranos. The Wire. Sex and the City. Curb Your Enthusiasm. True Blood. Game of Thrones. The Leftovers. Watchmen. Succession. White Lotus. Many of the best shows of the past few decades have been on HBO, and are available to stream right now on HBO Max.

If that sounds good, make sure you grab this deal before it goes away on September 26.

Chris Reed is a deals expert and commerce editor for IGN. You can follow him on Twitter @_chrislreed.

THQ Nordic 10th Anniversary: Every New Game Announced

THQ Nordic celebrated its 10th anniversary today with a livestream event with tons of new game announcements. THQ Nordic revealed eight new games currently in development at its many, many game development studios.

During the 30-minute show, THQ Nordic revealed multiple games ranging from remasters to surprise sequels. Some games, like Destroy All Humans! 2 Reprobed were leaked ahead of schedule, but there were still plenty of surprises left.

Check out all the games THQ Nordic announced below.

Destroy All Humans 2! Reprobed

A remake of the original Destroy All Humans 2 was leaked a bit early by accident, but THQ Nordic had a full reveal planned for its 10th anniversary. The developers are calling Destroy All Humans 2 Reprobed a full remake, building the entire game back from scratch, though the title will retain the old voiceovers.

There’s also some new tech underneath the hood with a brand new destruction physics engine. So destroying buildings in a space shuttle will be even more dynamic. Developer Black Forest Games also announced split-screen co-op will be available in the sequel remake.

Outcast 2: A New Beginning

The 1999 cult open-world action-adventure game Outcast from developer Appeal is getting a sequel. Space marine Cutter Slade will star in a brand new adventure for the first time after two decades.

Outcast was one of the first true open-world games in the modern era and its sense of scale and exploration was ahead of anything else in its time. Outcast 2 will once again put players in a massive, alien open world for them to explore. Though there are certainly more open-world games today than there were in 1999.

To help retain the feeling of the original, the developers of Outcast 2 include 10 members from the original development team. Outcast 2 is also being developed exclusively for PlayStation 5, Xbox Series X, and PC.

Jagged Alliance 3

Jagged Alliance 3 is the first true sequel to the Jagged Alliance tactical RPG series since 1999’s Jagged Alliance 2. Developed by the Surviving Mars team at Haemimont Games, Jagged Alliance modernizes the turn-based tactics of the original.

Build a team of mercenaries and use the environment to tactically fight your way through the enemy camp and ultimately save the world from annihilation in this true, tactical sequel.

Expeditions Rome

Expeditions Rome is a tactical, turn-based RPG set in the ancient Roman Republic in the time of Julius Ceasar. Players will play a young Roman Legion commander who must win victories on the battlefield and work up the ranks to command the Roman armies against the Barbarian hordes.

As a true role-playing game, players will have to make choices throughout the game which will affect how the story unfolds. The developers say that even small decisions will have major impacts on the story.

MX vs ATV Legends

Race motocross bikes or ATVs in the next game in Rainbow’s off-road series. The next MX vs ATV game will let players compete in extreme racing tournaments, challenges, as well as some non-racing side activities.

SuperPower 3

Electioneer your way to political victory in the next game in the SuperPower series. Become the head of state and develop your country’s global standing while fighting political battles on your home turf.

In the past, players could lead any of the 193 nations recognized by the United Nations. You may build up your country and attempt to find world peace or world domination.

ELEX 2

2017’s ELEX was an ambitious, sci-fi RPG that was released at the height of Europe’s RPG gold rush. And while the story was clever and often engrossing, it was plagued with bugs and poor balance.

But the sequel is looking to build upon the first game and hopefully fix some of the core mechanical issues along the way with ELEX 2. THQ Nordic only released a cinematic trailer so time will tell how the gameplay shakes out, but we won’t say no to second chances if it means a continuation of ELEX’s main storyline.

SpongeBob SquarePants: The Cosmic Shake

SpongeBob SquarePants: The Cosmic Shake is a brand-new game for everyone’s favorite undersea sponge. No gameplay footage was revealed, but the trailer for The Cosmic Shake was like a greatest hits of some of SpongeBob’s best moments from the show, set to his famous “Sweet Victory” performance from The Bubble Bowl.

Matt T.M. Kim is IGN’s News Editor. You can reach him @lawoftd.

Outcast 2 Resurrects The 1999 Cult Classic

1999’s Outcast was a beloved adventure game that won praise from critics and fans–we named it out 1999 adventure game of the year. Developer Infogrames tried to make a sequel, but the studio went bankrupt and nothing ever came from it. THQ Nordic later acquired the rights and today at the company’s 10th anniversary event, announced Outcast 2: A New Beginning.

The original game was praised for its open-world, non-linear structure, and the sequel takes these elements and expands on them for a modern audience. For those new to the series, the original Outcast put you into the boots of an ex-Marine tough guy Cutter Slade who was sent to a planet, Adelpha, in a parallel dimension to stop a black hole from destroying the world.

Now Playing: Outcast 2: A New Beginning – Official Gameplay Trailer

The sequel picks up right where the first game left off. Something goes wrong on Cutter’s trip back to his home planet and so he gets stuck for 20 years. He wakes up not back home on Earth, but still on Adelpha, instead. The people of Adelpha have been enslaved, and Cutter must save them. The game aims to separate itself from the pack with a “self-ironic, wholesome” take on sci-fi stories. There are so many dark and gritty sci-fi games on the market, the studio said, so it wanted to go in a different direction and make a game that was both more colorful in terms of its art and its tone. The developers want to make a world where players feel at home.

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Outcast 2 is in development at Belgian outfit Appeal Studios, and the original Outcast’s game director, art director, and composer have returned. In total, about 10 people who worked on the original game are coming back for the sequel, which aims to be bigger, better, and more realized in every way for the new century compared to the first game

It’s still early days and a lot of the features and systems remain under wraps, but THQ said players can use a new jetpack ability and take advantage of a modular weapon system. In addition to shooting mechanics, the game will use magic in some fashion, too.

Outcast 2 does not have a release date yet, but THQ confirmed it’s coming to PlayStation 5, Xbox Series X|S, and PC, noting that development began in late 2018. The game, which is single-player only, runs on the Unreal Engine 4. It is almost in an alpha state, the studio said.

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Jagged Alliance 3 In The Works From Tropico Developers

Following middling reception for the series’ latest releases, THQ Nordic has announced a new Jagged Alliance game with a different developer. Tropico and Surviving Mars developer Haemimont Games is working on Jagged Alliance 3, but it’s early days for the project.

Revealed during the THQ Nordic 10th Anniversary showcase, Jagged Alliance 3 aims to improve upon the tepidly received latest entries by attempting to refocus and refine what made the earlier games so memorable and popular. A representative for THQ Nordic said the team is trying to take the “best swing possible” at making Jagged Alliance 3 a game fans appreciate.

Now Playing: Jagged Alliance 3 – Official Announcement Trailer

The game takes place in a fictional world rich with resources and also complicated political situations (which is well-trodden territory for Haemimont Games from the Tropico series). The president has been captured and you have been brought in to find out what happened.

Jagged Alliance 3 aims to give players more freedom to explore and learn about the world than previous games, and the action they take and decisions they make will leave a “lasting impact” on the game world, THQ said. The game makes a number of changes from earlier games, including how the traditional quest log is replaced with a notebook that chronicles the story missions and lets you complete objectives on your own time instead of being led from one piece of quest to the next until it is finished. Who you meet and what you do will inform how missions play out, the developers said.

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During a preview event, THQ Nordic showed off a brief look at the environments, and these include city streets, swamps, and cities, among other locations. Jagged Alliance 3 also has a dynamic weather system and a day/night cycle that actually affects gameplay.

In terms of gameplay, Jagged Alliance 3 doesn’t stray from its roots and is once again a turn-based tactical combat game featuring modern weapons and equipment. THQ said it did a lot of research to make sure the sound design and feel of the weapons was right.

As for the cast of characters in the game, Jagged Alliance 3 brings back familiar favorites like Ivan and Tex, but there are new faces, too. There is no final character count yet–and the game overall remains in development so a lot could change–but each character will have their own unique personality and distinct voice over. These characters can be leveled up with new perks, and some have their own specific perks.

Finally, Jagged Alliance 3 has full drop-in, drop-out co-op support for both local and online. No release date for Jagged Alliance 3 was announced.

Destroy All Humans 2 Reprobed Remake Confirmed As Next-Gen Exclusive

Leaked by PlayStation earlier this week, THQ Nordic has now officially announced Destroy All Humans 2: Reprobed, a remake of the 2006 game in which you play as an alien trying to kill every human in sight, again. Reprobed is in development at Black Forest Games, the German studio behind the 2020 remake of the original Destroy All Humans.

Reprobed is set in the same time period and city–1960s in a fictional San Francisco called Bay City–along with other locations inspired by places like London, the Soviet Union, and Tokyo. You will even travel to the Moon because this is Destroy All Humans and it’s wacky like that.

Now Playing: Destroy All Humans 2: Reprobed – Official Cinematic Announcement Trailer

For the remake, the developers at Black Forest said during a presentation that, in addition to better-looking graphics and performance–the destruction system is improved upon. Specifically, damaged buildings will now catch fire and go up in flames before they come crashing down.

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There are also new weapons in the remake–but don’t worry, the probe gun from the original game is indeed making a comeback. One of the new weapons shoots discs, and another, the burrow beast, summons a worm from underground in a nod toward the Kevin Bacon movie Tremors. The Dislocator weapon from the original game is improved, too, and should now be easier to wield and more powerful.

An ability that puts people into a zen-like hippy trance is coming back too, and it’s less overpowered than in the original game, the developers said. Cutscenes are improved in the remake, as well, now featuring more lifelike motion-capture.

Reprobed is playable solo or in split-screen co-op, though Black Forest wasn’t ready to show off the split-screen mode at this stage.

Reprobed is in development a new-gen console exclusive and it will also come to PC. The game is targeted for release in 2022. For more, check out the announcement trailer above.

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Paranormal Activity 7 Gets First Trailer And Paramount Plus Release Date

The first trailer for Paranormal Activity: Next of Kin has been released. The seventh movie in the hugely successful found-footage horror series will be released on Paramount+ on October 29.

The plot for Paranormal Activity: Next of Kin has been shrouded in secrecy, and this teaser doesn’t exactly give much away. It starts with what seems to be a family gathering around the dinner table in an old house where the father welcomes home “our sister Margot.”

The trailer then shows the discovery of a dark, spooky tunnel leading deep underground, followed by lots of quickly-cut scary stuff, including a woman being dragged away by something unseen and the family acting very weird. The trailer also suggests that not all the movie will be in the found-footage style of the previous installments–but we’ll have to wait until next month to find out exactly what it’s all about. Check the trailer out below:

Paranormal Activity: Next of Kin is directed by Will Eubank, who previously made 2020’s aquatic monster movie Underwater. It’s written by Christopher Landon, who wrote parts 3, 4, and 5, and served as director on both Happy Death Day movies (and writer on the second). As with the other films in the Paranormal Activity franchise, it’s produced by Jason Blum for Blumhouse Productions.

The movie was originally set for a theatrical release in March 2022 but has been brought forward for a Halloween premiere on Paramount+. Paramount is developing a number of other movies directly for its streaming platform, including a prequel to the 2017 Stephen King adaptation Pet Sematary.