10 Things From Software Could Improve On For Elden Ring

We still know very little about Elden Ring, From Software’s upcoming open-world game. But we have a lot of Demon’s Souls, Dark Souls, Bloodborne, and Sekiro: Shadows Die Twice fans among us, so there are plenty of things we hope to see in Elden Ring.

In the video above, we detail 10 mechanics, features, and characters we hope to see in Elden Ring. We have no context for these dreams of ours beyond that Elden Ring is going to be an open-world game where different kingdoms are each ruled by a powerful entity, and that it features lore created in collaboration with Game Of Thrones author George R.R. Martin.

Elden Ring has most recently made the news after a gameplay trailer for the game leaked online. Don’t worry, we won’t be showing off the leaks in the video nor using it as the basis for any of our hopes and dreams. Frankly, leaks suck, and the trailer in question appears to be of an old build, so it’s entirely possible that referencing it would be misleading.

Elden Ring doesn’t yet have a release date, so we’re unsure if we’ll even get to see the game by the end of 2021.

Outriders Demo Guide: The Trickster Is The Best Class For Solo Play

The biggest decision you’ll have to make when first jumping into the Outriders demo is deciding which character class is right for you. Spoiler: They’re all pretty good. That said, some are better suited for supportive roles in Outriders’ cross-play multiplayer, so if you want to play on your own, we’d advise you steer clear of them. If you’re thinking of going it solo, we recommend picking Trickster.

Both of the close-range classes (the Devastator and the Trickster) seem geared for folks looking to tackle Outriders’ campaign solo. But the hit-and-run specialist Trickster manages to inch ahead of the tank-like Devastator as the Trickster’s first four abilities are better geared towards crowd control. Whereas the Devastator largely survives through outright endurance, the Trickster can control space and time to teleport around the battlefield and slow the actions of enemies, making it a whole lot easier to get out of a jam and quickly deal tons of damage.

Why You Should Pick Trickster Over Devastator

We can’t overstate how valuable the Trickster’s abilities are. Hunt the Prey allows you to easily teleport across the battlefield, which is a great way to first take out a sniper that’s entrenched behind a dozen enemies and a crucial get-out-of-jail-free card when you’re surrounded and about to die. It also only has an 11-second cooldown, allowing you to use it a whole lot more often than the Devastator’s Gravity Leap (which fulfills a similar role) and its 20-second cooldown. Neither Pyromancer nor Technomancer have anything like it in the demo.

And to an even greater extent, the Trickster’s Slow Trap (the second ability the class unlocks, just at level 3) is the best ability in the Outriders demo of all four classes. Being able to easily slow all enemies and bullets immediately around you to an almost standstill is a powerful shield and weapon.

Slow Trap can save you from dying because everyone around you is too slow to hit you and snipers can’t shoot you because when their bullets enter the bubble, they slow down enough that you can see them in the air and easily dodge them. And once you know you’re not in immediate danger, you can pull out a shotgun or use the Trickster’s powerful starting ability, Temporal Blade, and blast away all the enemies caught in the bubble, easily killing them and healing yourself. Slow Trap lasts a long time (10 seconds) and also charges relatively quickly (31-second cooldown), so you’ll be using it often and typically getting a lot of kills with it.

Why You Shouldn’t Pick Pyromancer Or Technomancer

It’s worth clarifying that all four of Outriders’ classes can fit a solo run. But the spellcaster Pyromancer and summoner Technomancer are respectively mid- and long-range classes that specialize in more supportive roles. While you technically can solo as either one, it will be a whole lot harder, sometimes even frustratingly so. This is especially true for the Technomancer, a sniper rifle specialist class that may seem like an appealing go-to for lone wolves wanting to solo the campaign by picking targets off from afar. And for the most part, it is. Most battlefields are set up that you can take a sniper perch and just shoot your foes from the safety of cover.

However, there are some enclosed areas in Outriders that feature large groups of melee-focused enemies that rush your position, so unless you’re quick enough on the draw, you’ll find yourself rapidly surrounded with abilities ill-suited for the situation. Even worse, certain captain and boss battles will be punishing difficulty spikes for the Technomancer, as they don’t go down in a single sniper bullet and force you into prolonged engagements. The Technomaner (and to a lesser extent, the Pyromancer) need a companion to help mitigate these obstacles, someone to take the brunt of the assault while they do their thing from a distance.

Another consideration for picking a class when playing solo is how the class heals. Devastator and Trickster just need to kill enemies or damage bosses within close range, which is straightforward and simple to do (at least in the demo; who knows how that breaks down in the full game). The Pyromancer has to kill enemies or damage bosses that it has marked with its abilities first. Thankfully, all of its abilities have a wickedly fast cooldown, so you’ll be able to use them frequently. But the Pyromancer can’t easily cast its abilities when surrounded, so the class struggles to heal during moments when it usually needs to heal. The Technomancer is a little better in that it heals just by damaging enemies, but you only heal by a substantial amount when you’re damaging enemies from afar. So you run into the same problem where getting backed into a corner and taking damage can be a death sentence.

All that said, if you’re playing Outriders with one or two others, then Pyromancer and Technomancer are powerful classes that can dish out a lot of damage and keep the team alive through even the most hectic of engagements. So don’t write either one off as useless. In the right hands, and with good teammates who know how to pull aggro, Pyromancer and Technomancer can be the MVP of their squad.

Now Playing: Outriders First 28 Minutes of PS5 Gameplay

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Among Us Gets Quickchat Feature, Devs Promise “Big Update News” Soon

The social deception game Among Us received a new update that introduced a Quickchat feature, giving players a series of prompts to choose from for more efficient communication. Developer Innersloth also teased that news about the “big update” is coming “soon.”

The studio revealed Among Us’ new feature on Twitter with a photo showcasing how it works. When opening the in-game chat menu, players will be greeted by a few different prompts related to various actions like accusing and responding. Innersloth said this feature is an “easier, faster, and safer option to play if you’re using text chat.” It’ll also be a boon for those who want to communicate but prefer to not use their voice or the in-game text chat system.

There are a few different ways to communicate in Among Us, including chatting through an external program like Discord. The new Quickchat feature will supplement these methods. It’ll give players even more options to communicate and strategize with each other in-game.

Alongside releasing this update, Innersloth reiterated that “the ball is rolling” on the “big update,” which may feature the Airship map. The studio said more information is coming “soon.” Innersloth also noted that “other edits to the [game’s] system” are happening.

Innersloth discussed why updates for Among Us are taking longer than expected in January 2021, saying the game’s sudden popularity focused the studio to “streamline things.”

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Bungie Says It’s Expanding Destiny 2 Into Other Media

There’s more Destiny 2 on the horizon, it seems. Bungie is making moves with its huge MMO game, and while we know Bungie intends to continue to support and expand Destiny 2 for at least another two years, the company also says it’s looking for ways to expand Destiny 2 into other media.

Bungie put out a press release discussing its plans for 2021, which include expanding its headquarters, pursuing new intellectual property, and more Destiny. The release states that Bungie is nearly doubling the size of its headquarters in Bellevue, Washington, and means to use the space to develop new games, as well as to continue to support Destiny 2.

“In addition to building state-of-the-art facilities to support the growth and development of their talented employees, one of the primary drivers of Bungie’s expansion is to increase the commitment to the long-term development of Destiny 2, tell new stories in the Destiny Universe, and create entirely new worlds in to-be-announced IPs,” the release reads.

The bit about telling “new stories in the Destiny Universe” gets a little more expansion a little later in the release. Bungie says it’s planning to expand Destiny into “additional media,” although it doesn’t offer many more details about what that means. Apparently, though, Destiny 2’s two big bosses, Luke Smith and Mark Noseworthy, have been working to prepare Destiny for this expansion.

“To expand the Destiny IP and bring new stories and experiences to their highly engaged community, Bungie appointed Mark Noseworthy (Vice President, Destiny Universe) and Luke Smith (Executive Creative Director, Destiny Universe) to oversee and prepare for the expansion of the Destiny Universe into additional media. Justin Truman (General Manager, Destiny 2) takes over the successful development leadership of Destiny 2.”

What’s unclear is whether that means leadership of the entire Destiny 2 game is passing to Truman, or if he’s just in charge of the expansion of Destiny 2 into additional media–we’ve reached out to Bungie for clarification.

Generally, though, it sounds like Bungie has a lot of additional plans for Destiny 2. When it was under the Activision umbrella, the developer previously licensed the Destiny IP for merchandise, but we haven’t seen any additional storytelling outside the game and Bungie’s own releases, like its Grimoire Anthology lore books. Bungie has also announced its definitive plans for Destiny 2’s trajectory over the next two years, with two more expansions–The Witch Queen and Lightfall–releasing in 2021 and 2022. This might be some indication that there’s more planned for Destiny 2 beyond 2022, but we’ll have to wait and see what that is.

Now Playing: The Devils’ Lair – Destiny VS Destiny 2 Comparison

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What Would Make A New Nintendo Switch “Pro” An Essential Upgrade?

Another day, another Switch Pro rumor. This time, Bloomberg has reported that a beefed-up version of the handheld/console hybrid will launch in time for the 2021 holiday season and include a 7-inch 720p OLED screen and 4K output in docked mode. Improving the Switch’s screen is one thing, but we’ve got some other hardware-related wishes that we’d love to see addressed with a Switch Pro.

What do you want to see improved with a potential Switch Pro model? Let us know in the comments below!

Improved Power and Performance

If the recent Bloomberg report is accurate, and the Switch Pro will be able to output in 4K when docked, that’s fantastic. An OLED screen will go a long way in making the images crisper in handheld too, but what about the power under the hood?

I want the Switch Pro to be a contender, not the last resort.
I want the Switch Pro to be a contender, not the last resort.

The Switch is much less powerful than even last-gen home consoles, and you need to sacrifice resolution, graphics, and sometimes even performance when playing certain third-party games on Switch. The pro (that was unintentional) of playing them on Switch is portability, but it sucks that Nintendo’s console is considered “the worst place to play” certain games like The Witcher 3 or Overwatch. I want it to be a contender, not the last resort. — Lucy James, Senior Video Producer

Bring Back The AR Camera

Aside from the cool use of 3D, one of the 3DS’ most exciting features was its special integrated camera. While it has the same basic functions of a camera, allowing you to snap photos and share them, the 3DS camera can take pictures in 3D and was capable of reading data designed for Augmented Reality–or AR. Given the booming growth of AR over the last decade and how Pokemon Go is one of the most popular games globally, it seems only fitting that Nintendo should give a camera with AR functionality another go with the new Switch.

Given that the Switch has become a favorite for gamers on the go, having a new Switch with AR functionality could be a game-changer, especially with AR advancements. For the 3DS, its use of AR was limited to a few games, such as Pokedex 3D Pro and Kid Icarus: Uprising, which used specialized AR cards to open up added features. However, the 3DS also featured a free game called Face Raiders, which allowed you to turn photos taken from the camera and transmit them in a shooting game where you would fire at balloons in your area. It was a creative use of technology. Given how the upgraded Switch will be a much more sophisticated device than the 3DS, there is potential for something exceptional if an AR camera makes a comeback. — Alessandro Fillari, Editor

No. More. Joy-Con. Drift.

Look, it’s 2021. Controllers shouldn’t be experiencing drift. Joy-Con drift has been a problem since launch, and it’s wild that it’s still an issue over four years since the Switch launched, and even happens on the refreshed Switch model that was released in 2019. Yes, Nintendo will repair the busted controller for free, but it’s a hassle that we shouldn’t have to deal with. I want to fight bosses in my games, not the controller I’m using.

Anyway, the Switch Pro cannot launch with these issues: Nintendo knows it’s a bad look, and I hope they prioritize a fix. And gosh darn it, I also want to feel more comfortable purchasing those limited-edition Joy-Cons without worrying about future drift issues! — Lucy James, Senior Producer

New, Improved Joy-Cons With More Options

The Joy-Cons need to change. For motion-controlled games, they’re fantastic, but they still have so much room for improvement. As it stands, the Joy-Cons are relatively flat and lack a grip to rest your palms on, so they often get uncomfortable after a few hours. A slight redesign to the Joy-Cons’ ergonomics could do wonders for the controller–maybe an extended grip reminiscent of the various third-party solutions out there.

On the other hand, the Joy-Con analog sticks aren’t ideal for playing games with shooting mechanics. And as much as I don’t mind using gyroscope aiming controls, they’re no substitute for the precision and control offered by the Pro Controller’s stick.

Nintendo should create new Joy-Cons that support those who prefer D-pads on the left controller.
Nintendo should create new Joy-Cons that support those who prefer D-pads on the left controller.

The lack of an official D-pad option for standard Switch owners has also been a major pain point. I hope Nintendo will introduce an entirely new custom Joy-Con model for the Switch Pro, allowing for Xbox Elite controller levels of modular customization, where you can slot in a standard D-pad and other handy parts to create the perfect layout.

In so many words, I’m asking that Nintendo find a way to provide a prestige version of the Switch Pro controller experience to those who prefer playing in handheld mode. The Pro Controller is legitimately one of my favorite controllers of all time; it’s got a great balanced weight, and most importantly, it’s ergonomic enough that you can play non-stop for a long time. So if Nintendo can make playing the Switch as comfortable as that with the Joy-Cons on their own, then that would be a dream come true. — Matt Espineli, Editor

Better Battery Life

This one is a no-brainer, really, but I’d love to have better battery life in handheld mode. One of the biggest complaints about the Switch when it launched was its lackluster battery, which was addressed with the refreshed model released in 2019. If the reports are accurate and the Switch Pro will be much more powerful, I hope we don’t take a step backward when it comes to battery life. There’s nothing worse than being on a long car journey and just really getting into your groove in Breath of the Wild or FFXII, only for the fated low battery warning to appear. I speak from experience. Okay, the only thing worse is being the driver who can’t play, but you know what I’m getting at. — Lucy James, Senior Video Producer

Ethernet Port On The Console, Please

The Switch has no ethernet ports to speak of, so if you want to hardline the console, you need to buy a separate adaptor. For a Switch Pro, Nintendo should just avoid this whole process and include a port.

Preferably, including the port on the console itself would be ideal, allowing you to hardline in regardless if you’re playing docked or handheld. An ethernet port would be an especially welcome addition for the many multiplayer-focused third-party games that have been released for Switch since its launch, such as Rocket League and Apex Legends.

An ethernet cable port on the console itself would be nice!

Many of these games support cross-play with their Xbox, PlayStation, and PC counterparts, so the least that Nintendo could do is ensure that Switch owners can have the same type of stable online connection. Trying to play multiplayer games (especially shooters) via Wi-Fi isn’t ideal.

And beyond third-party games, Nintendo has a few first-party games that would benefit from a hardline connection, like the upcoming Splatoon 3. Sure, the Switch’s whole shtick is that it can easily transition between a traditional console and handheld device, so one more cord would tie it down, but it’s a small price to pay for a smoother internet connection. — Jordan RamĂ©e, Associate Editor

Built-In Microphone For Voice Chat

Voice chat should be on the console. I shouldn’t have to download the Switch Online app to chat with my friends while we play a game. It would be cool if Nintendo added a built-in microphone to the Switch Pro to make things easier for those trying to get into online play. If anything, it could even be incorporated into games again, much like what we saw on DS and 3DS. Not that I’d want to return to the age of game mechanic gimmicks involving blowing into the microphone, but imagine all the quirky voice-related game ideas that Nintendo could cook up again if given the opportunity! — Lucy James, Senior Video Producer

Give Us StreetPass (Or Something Like It)

I’ve already written extensively about StreetPass, the 3DS’ best feature, and how I wished it had made its way to the Switch. With a Switch Pro possibly on the horizon, now is Nintendo’s chance to reintroduce the feature–or at least a spiritual successor to it. What StreetPass did well was two-fold: It accented the portability of the 3DS system itself, and it created a social space that enhanced the feeling of belonging to a community of Nintendo fans. There’s no reason the company can’t recreate both of those on the Switch–and use it as an opportunity to soft-launch new firmware on older models too.

StreetPass is one of the 3DS' best features, and it deserves a successor on Switch.

The Switch is built around its portability. The system’s entire point is that it isn’t tethered to one place, so give us a reason to take it out with us. The initial hip marketing push featured attractive 20-somethings hosting rooftop parties with their Switches, but the system itself doesn’t incentivize us to actually take it out. And while Nintendo has (somewhat) bulked up its online service offerings, the system still lacks a real sense of a shared community.

If anything, the blockbuster success of the Switch is even more reason to introduce a StreetPass-like system. The Switch surpassed the lifetime 3DS sales in half the time on the market, so a feature that lets it passively ping other users would be much more useful and prolific than ever before. There are a lot of Switch fans out there, Nintendo. Let us meet them. — Steve Watts, Associate Editor

Bluetooth Headphone Support

I want to be able to use Bluetooth headphones without an adapter on the Switch Pro. I know the Switch can already support up to eight Joy-Cons, so it’s easy to see why headphone support didn’t make the cut. But we’re in the wireless age, a time of AirPods and wireless noise-cancelling headphones. So if I could just turn on my headphones and pair them with my Switch automatically without faffing about with an adapter, that would be lovely. — Lucy James, Senior Video Producer

Expand The Classic Games Library

I’d love to see changes to Nintendo Switch Online’s library of classic games. While it’s fantastic that Nintendo has opened up the NES and SNES library for the Switch, it’s still keeping a treasure trove of its titles locked to older systems. I know it’s not as simple as just porting them over; there’s undoubtedly a lot of emulation work that needs to go on behind the scenes. But if we can expect beefier specs on the Switch Pro, then I hope the extra horsepower can make it possible for games from the N64 and GameCube to come to the service.

If more classic games became available, I’d expect a price increase for Switch Online, but, honestly, I’d pay it. I can never say no to that sort of nostalgia, especially as the years pass and these classic games and consoles become harder to access. — Lucy James, Senior Video Producer

Pokemon Go Is Getting A Pokemon TCG Collaboration

Pokemon Go‘s Professor Willow is getting his own Pokemon card. As part of a special collaboration between the mobile and collectible card games, The Pokemon Company will release a Professor Willow Pokemon TCG card later this summer.

As Pokemon Go developer Niantic explains on the game’s official blog, the Professor Willow card will “be obtainable in regions around the world where the Pokemon TCG is sold.” The card’s artwork and contents, as well as details on how to get it, will be revealed in late May.

Much like the original Pokemon Red and Green versions, the Pokemon TCG is celebrating its 25th anniversary this year. As part of the anniversary festivities, Pokemon TCG cards were featured in McDonald’s Happy Meals, and the latest expansion–Shining Fates–launched back in February. To celebrate the launch, Sword and Shield players can get code for a free Shiny Toxtricity from participating GameStop and EB Games stores until March 18.

Pokemon Go, meanwhile, is turning five this summer. Niantic recently kicked off a new season of content for the game, which will encompass a variety of events throughout March, including the debut of Therian forms. A Searching for Legends event is set to begin on March 9 and will give players their first chance to catch Shiny Nosepass.

In the meantime, March’s Community Day takes place this Saturday, March 6. The featured Pokemon for this month’s event is Fletchling, which will be able to learn the Fire-type attack Incinerate if players can evolve it into its final form, Talonflame, during the event or up to two hours afterward.

Now Playing: PokĂ©mon Presents – Complete Pokemon 25 Presentation

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CoD: Mobile Gets Shipment Map In Season 2

Developer TiMi Studios took to Twitter to reveal that one of the more well-known Call of Duty maps, Shipment, is headed to Call of Duty: Mobile as part of the game’s Season 2 update.

The developer delivered the news with a video showcasing what Shipment will look like in Call of Duty: Mobile. The brief video highlights the map’s tight corridors, multi-layered shipping containers, barbed-wire fencing, and lack of grass. The locale, one of the franchise’s smallest maps, will be immediately familiar to anyone who played Call of Duty 4: Modern Warfare.

This version of Shipment, while similar to the 2007 original, features some differences. The most striking thing that separates the two is how well-lit this new rendition is. The Shipment from 2007 had a grittier vibe, awash in a fog that gave it an unsettling feeling. Call of Duty: Mobile’s version of Shipment, however, still retains the memorable small-scale size. And it’s that claustrophobic tightness that made Shipment a favorite for modes like Free-for-All.

Shipment is said to be added to Call of Duty: Mobile as part of Season 2. Publisher Activision hasn’t confirmed when Season 2 starts, though rumors suggest it will begin on March 11.

It’s worth noting that this version of Shipment coming to Call of Duty: Mobile looks very similar to the one that was added to Call of Duty: Modern Warfare in December 2019.

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The Falcon And The Winter Soldier: Episode 1 Release Date, How To Watch, And More

Disney+ has already delivered its first MCU original series with WandaVision, and now, it’s time for something completely different. The Falcon and the Winter Soldier debuts on March 19 and will follow the two superheroes who were friends with Steve Rogers, the former Captain America.

The Falcon and the Winter Soldier stars Anthony Mackie as Sam Wilson and Sebastian Stan is Bucky Barnes, reprising their roles from previous Marvel movies. Additionally, they’ll be joined by Daniel BrĂĽhl as the villainous Helmut Zemo, Emily VanCamp as SHIELD agent Sharon Carter, and Wyatt Russell as John Walker–an infamous character from the comic books.

The Falcon and the Winter Soldier won’t run as long as WandaVision, as Kevin Feige recently said that six hours in total is where they landed for the MCU shows, and that Falcon and Winter Soldier will be six, hour long episodes. The episodes won’t all be released at once. They’ll arrive each Friday at 12 AM PT / 3 AM ET. You can find all the air dates for the upcoming show below.

The Falcon and the Winter Soldier episode air dates:

  • Episode 1: March 19
  • Episode 2: March 26
  • Episode 3: April 2
  • Episode 4: April 9
  • Episode 5: April 16
  • Episode 6: April 23

How to watch:

The only way to watch The Falcon and The Winter Soldier is by subscribing to Disney+. The streaming service costs $7 a month (or $70 a year), and you can watch movies and TV shows from Marvel, Star Wars, Pixar, National Geographic, and of course, Disney. Additionally, you can bundle Disney+ with Hulu and ESPN+ for $13 a month.

And even after Falcon and Winter Soldier wraps up on April 23, you won’t have to wait too long for the next MCU TV show. Loki will be premiering on June 11, so you’ll have a little more than a month break from all the MCU content.

New Best Buy 3-Day Sale Discounts Games, Laptops, And 4K TVs

Best Buy has just kicked off a new three-day sale that runs through the weekend. If you’re looking for a new game laptop, or 4K TV, there are a number of deals worth checking out. You have until Monday, March 8, to snag any deals you’re interested in.

The three-day sale has discounted a huge number of games, including Nintendo Switch greats that rarely go on sale. Super Mario 3D All-Stars is currently $50, Super Smash Bros. Ultimate dropped to $50, and Ring Fit Adventure is down to $70–Super Mario 3D All-Stars is only available until March 31 on the eShop, so it may be difficult to find a copy in a couple months. There are also some deals on PS5 and Xbox Series X games, such as Assassin’s Creed Valhalla for $35, Watch Dogs: Legion for $30, and Marvel’s Avengers for $30–Marvel’s Avengers’ next-gen upgrade is coming on March 18, so you can snag it now and be ready when it releases.

Check out more deals from this weekend’s Best Buy sale below. While these are our personal picks, there are a large number of other products on sale, including speakers, streaming devices, SSD storage, and much more.

The 25 Best Xbox One Games Of All Time

After seven years in the spotlight, the Xbox One is no longer on center stage thanks to the Xbox Series X|S. That said, it’s not quite time for the Xbox One’s curtain call yet, as Microsoft and third-party developers will likely support the Xbox One for at least a couple more years. Even Microsoft’s biggest exclusive of 2021, Halo Infinite, will appear on Xbox One when it launches. Still, it’s not a bad time to look back on the experiences that defined the Xbox One’s remarkable run. While the Xbox One is a tad light on exclusives, the library is still filled with a wonderful assortment of games that will stick with us for a while. Nearly every Xbox One game works on Xbox Series X–and some even have enhancements–so Series X owners should check out some of the gems from the last console generation while they wait for new experiences. With that in mind, we’ve rounded up the 25 best Xbox One games of all time–in alphabetical order, not ranked.

From early hits such as Grand Theft Auto 5 and Sunset Overdrive to recent darlings like Hitman 3 and Yakuza: Like a Dragon, our list hopefully has something for everyone. Some of these games–such as the first-party Microsoft titles–are even available to play for free if you subscribe to Xbox Game Pass. If you also happen to own other consoles, make sure to take a peek at our picks for the best Nintendo Switch games and best PS4 games. Xbox One users should also look at our roundup of the best games to play with an Xbox Game Pass subscription. If you don’t already have Game Pass, keep in mind new subscribers can get their first month of Ultimate for $1.