Free Guy, The King’s Man, Death On The Nile Get New 2021 Release Dates

In November, Disney pulled two of its 20th Century Studios releases, Free Guy and Death on the Nile, from their scheduled fall releases. The studio has now revealed new release slots for these films.

According to The Hollywood Reporter, the video game comedy Free Guy, which stars Ryan Reynolds, will now hit theaters on May 21. Death on the Nile, Kenneth Branagh’s sequel to his 2018 hit Murder on the Orient Express, will now arrive on September 12, 2021, nearly a year after its original date. Another 20th Century movie, The King’s Man, has moved back a month to March 12.

There’s disappointing news for horror fans too. The Guillermo Del Toro-produced Antlers, which was scheduled for a February release, has now been pulled from the schedule. The movie was originally set to hit theaters back in April this year.

Several other high profile Disney movies have shifted dates too. Three Marvel films have moved, with Thor: Love and Thunder heading to May 26, 2022, Black Panther II to July 8, 2022, and Captain Marvel 2 to November 11, 2022. On the Star Wars side of things, a new movie titled Rogue Squadron, to be directed by Wonder Woman’s Patty Jenkins, will hit theaters on December 22, 2023.

There were lots of new Star Wars Disney+ shows announced during Disney Investor Day on December 10. These include series focused on Ahsoka, Cassian Andor, and Obi-Wan Kenobi, and a show titled Rangers of the New Republic. Check out the full lineup here.

Now Playing: Free Guy – Official Trailer

GameSpot After Dark 71: Cyberpunk 2077, Halo Infinite Delay, And More

This week’s episode of GameSpot After Dark sees the return of Jake, which means there’s a crackdown on Yakuza chat. Instead, however, we get a whole load of Cyberpunk 2077 talk, which makes perfect sense considering it’s the biggest game of the year and it’s out now.

Joining Jake are Kallie, Lucy, and Tamoor, all of who have played the game to different extents. Jake and Kallie have played the most, the former working on video coverage before the official release and the latter being the reviewer. Lucy and Tamoor, meanwhile, have sunk a few hours into the game, having started it more recently. That means you’ll get a nice range of experiences.

On top of the Cyberpunk 2077 discussion there’s also some analysis of the recent Halo Infinite delay, what it means, and how the crew feels about it.

Where You Can Listen

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Best Mobile Games 2020 For iPhone And Android

Even if circumstances in 2020 forced us all to be relatively stationary, it was a great year for mobile games. Amid new game consoles and the continued success of the Nintendo Switch, you could have plenty of fun with nothing more than your iOS or Android device.

The GameSpot staff decided on some of our absolute favorite mobile games of the year below. From fresh takes on classic genres to entirely new and experimental games, you can sink dozens of hours into these games from the comfort of your bed or toilet.

To see more of GameSpot’s favorite games of the year, be sure to check out our Best of 2020 hub. There you’ll find roundups of our favorite games for PlayStation, Xbox, PC, and Switch. You can also check out our top games of 2020. Each of our ten finalists will have a dedicated article describing why it stood out. Then on Thursday, December 17, we’ll reveal which one is named GameSpot’s Best Game of 2020.


Genshin Impact

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The so-called “gacha” game has gotten a bad reputation, arguably deservedly. The name is defined by its monetization hooks, not the core mechanics or genre conventions. So Genshin Impact, a free-to-play gacha game that also feels like a full-fledged action RPG, gained notoriety in part for what it didn’t do. If you want, you can play all the way through the lengthy, well-crafted game without paying a cent.

But even outside of that notable difference with many other mobile games, Genshin Impact is a lovely Zelda-like in its own right. Clearly inspired by Breath of the Wild, it introduces a lush open world to explore, complete with dungeons and even a glider. Your variety of powers is expressed through the different characters who have their own weapons and elemental magicks. And adding depth to the game, swapping between them lets you stack elemental powers on top of each other for powerful combat effects.

And if you do decide to spend a little–or pay with the currency that’s generated through regular play–you’re rewarded with a ton of colorful characters who all have a striking amount of variety. It’s a package that feels like it could have done well at a budget price, but instead, it stands as a model of how to do F2P hooks right.


SpellTower+

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Word games are well-suited to mobile platforms, but there are countless options out there, making it a notable accomplishment to stand out. SpellTower+ builds on the foundation of its predecessor in small but clever ways that make it among the very best of the genre that you can play.

It retains the striking, minimalist look of its predecessor and combines it with a matching soundtrack–nothing too obtrusive, just catchy songs that keep the proceedings feeling light and fun (and which somehow never get old). The returning modes from the first game see some new adjustments, such as bonus tiles that provide you with new considerations in how to construct words, letting you rack up higher scores.

But the real highlights are the new assortment of modes to complement the existing offerings. Search asks you to create the best word you can using a highlighted letter on the board, while Blitz adds a timed element to the standard word-making as you’ll have to rush to avoid having the board fill up. There’s a delightful assortment of relaxed modes, more intense ones like Blitz, and daily competitions that let you see how you stack up on the leaderboards. While the free version offers plenty of fun, the premium one and its wide assortment of modes will guarantee this a place on the Home screen of word game fans.


Good Sudoku

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Good Sudoku is, like SpellTower+, developed by Zach Gage, who again puts a distinct spin on an established concept. But what sets it apart from the average sudoku app that you may have tried or looked past is how Good Sudoku is intent on getting you to understand and enjoy sudoku.

It does this not just with a solid tutorial and note-taking system (though those are included as well), but with an intelligent hint system that provides you with just the right amount of help to ensure you aren’t losing the satisfaction of solving a puzzle. It also has options to do away with some of the busywork, helping to fill in squares where you’ve eliminated any other possibilities.

A huge number of puzzles are available of all difficulties, including some that require advanced techniques that are detailed in-game but that we can never hope to utilize. Still, whatever type of sudoku experience you’re looking to get–even developing an appreciation in the first place–Good Sudoku is your best option, thanks to these features and its pleasant visual style, soundtrack, and sound effects.


Song of Bloom

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Song of Bloom is a brilliant puzzle game that revolves around repetition and discovery. To share much would be to spoil the joy of playing it for yourself, but at a high level, it presents you with a series of abstract images and environments to interact with, and it’s your job to find the various “exits” that allow you to unravel the narrative.

The path of your journey is initially limited, represented as a few short branches on a tree. The initial steps within leave you confused and at a loss, but as you begin to poke and prod at the possibilities, you’ll uncover secrets and pathways and the tree that serves as your hub world grows, its branches stretching further to give more life to your story. Small hints will help to nudge you in the direction you’re meant to go, but Song of Bloom leaves enough room for experimentation to ensure that each discovery you make feels earned and satisfying.

These puzzles are accompanied by an intriguing story and performance from its protagonist that will push you to keep digging through its many crevasses (though the enjoyment of solving its puzzles will ensure you keep going, too). Suffice it to say it’s an experience that makes a strong case for it being a mobile game, and it’s one that you should absolutely play for yourself.


Slay the Spire

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Slay the Spire fuses roguelikes and deckbuilders to come up with something altogether new. Faced with a gauntlet of enemy encounters and the occasional rest stop, you begin with a core deck and start your journey through the spire. As you go, you’ll randomly find new cards and even get prompts to burn parts of your existing deck. The journey through Slay the Spire is one of constant refinement, finding new cards, leveling up existing ones, and removing the ones that you no longer need, as you face ever-tougher challenges and a hazardously dwindling health bar. Reaching the end is no easy feat, but even once you’ve conquered all the spire has to offer the random nature of its gameplay will tempt you to come back again and again.

In GameSpot’s Slay the Spire review, which gave it 9/10, Chris Pereira wrote, “Because starting up another run and trying something new and different is such a tantalizing prospect, experimentation is encouraged. While it’s still disappointing to fail before reaching the end, more often than not that failure can be traced back to a specific decision or series of decisions–be it an ill-advised card acquisition, the choice to upgrade a card rather than heal, or something else. You never know what the next layer of the spire will bring, but the next delightful quandary to tackle is always right around the corner.”

New Hyper Scape Update Adds Crossplay, Full Patch Notes Detailed

Ubisoft has released a new patch for Hyper Scape on PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S that introduces crossplay, as well as various gameplay adjustments and quality-of-life improvements. The full patch notes for Update 2.5 are outlined below.

Update 2.5’s headlining feature is the addition of crossplay, which is undergoing a soft launch for the time being. Full crossplay between consoles has been enabled, meaning PlayStation and Xbox players can jump into matches together. The situation is slightly different for PC users, who can still play with console players but will be matched into the PC queue instead. This means PC users who have a team full of other console players will be playing with other PC players for now. There’s no word on when crossplay leaves this sort of early access period.

Along with crossplay comes various adjustments for Hyper Scapes’s game modes. Team Deathmatch has had its win conditions altered to lengthen matches, while Arcadium is receiving Navigation Pick-Up items. Team Deathmatch will see some improvements as well, including a more polished respawn phase, fixed scoreboard issues, and random map support.

Update 2.5 also introduces a new limited-time event called the Winter Festival. From December 15-29, players will be able to earn various holiday-themed cosmetics and rewards only available during the event, all while soaking in the snowcapped streets of Neo Arcadia.

There are plenty of bug fixes and quality-of-life improvements that are packaged inside of Update 2.5 as well, including improving the health bar to make it more visible during combat, making squadmates easier to spot, fixing issues with weapons, and stabilizing the game.

Hyper Scape Update 2.5 Patch Notes

New Features

  • Crossplay (Soft Launch):
    • Patch 2.5 finally introduces the long-awaited crossplay feature! Crossplay will enable you to play online with friends and players over different gaming systems.
    • For this first iteration, we will offer full crossplay between consoles, and by-invite for PC. On console, if crossplay is enabled you will be able to play freely together between Xbox and PlayStation. PC players will also be able to invite their friends on console and play with them directly, however their party will be matched into the PC queue.
    • Crossplay additions:
      • Added crossplay option in Settings -> Account, set to ON by default.
      • Can be disabled in-game on PS4.
      • Can be disabled in system settings on Xbox (Xbox Live Privacy Policy).
      • Cannot be disabled on PC.
    • Added crossplay option to initial flow for new players
    • Added new Social menu
    • “Friends List” displays all friends from Ubisoft Connect and your current platform
    • Allows you to invite friends from any platform to play together
    • Shows pending Game Invites from friends
    • “Block List” displays players you have blocked all communications from
    • “Recent Players” list shows all players from your current and previous match
    • New contextual player options added in Squad Menu and Social menu
    • The following options were added: Add Friend, Invite to Game, View Platform Profile and Block Player
    • Player Platform icons are now shown next to Contender names to help identify who is on your platform, any console, or PC for matchmaking
    • Xbox players will be able to see who has an Xbox account linked to their Ubisoft Connect account, and view their Xbox Live profile
    • *Important: PC joining the full crossplay pool will be coming later, once an acceptable gameplay balance solution is found. This is the first step in our effort to decrease lobby waiting time and improve the number of players in matches. Stay tuned for more official communications on future crossplay news! *
  • Winter Festival:
    • Winter is coming to Neo Arcadia in December! Between December 15-29, you will be able to enjoy the Winter Festival event, the snowy Neo Arcadia, its magical outfits, and items in the Shop.
    • Don’t miss out on exclusive cosmetic items and bundles, which will only be made available during this event. For more details, check out the Marketplace from the Hyper Scape HUB.

Game Modes

  • Team Deathmatch Improvements
    • Major additions:
    • Victory Condition was updated to give players more time to compete.
    • Score: The first team to reach 50 points (previously 40 points).
    • Timer: Team with the highest score after 12 minutes (previously 10 minutes).
    • Random Map support added:
      • Every match will now randomly pick 1 of the 3 maps (Foundry, Hillside, or Bus Depot). New maps are planned to be added to this pool in the future.
    • Challenges are now enabled and will progress when playing the game mode.
    • Interactions with Twitch Crowncast are now fully supported.
  • TDM Improvements and bug fixes:
    • Polished Respawn Phase:
      • The Scoreboard is now shown immediately on death.
      • A sound is now heard when respawning.
    • Polished Game Mode UI:
      • Teams & score display has been improved to make victory conditions more readable.
      • The match info now shows the number of players in the match rather than the number of squads.
    • Polished Scoreboard:
      • Updated the visuals.
      • Added a “Deaths” stat with a new icon.
      • The World Map has been removed entirely. You will now be able to see the match through the Scoreboard.
    • Polished End of Match flow:
      • Winners and losers now see their appropriate crowning ceremony.
    • Holograms now show the player with the most eliminations in a match.
    • Ultimate Grace will now announce the match intro and start.
    • In Twitch Crowncast, unused stats have been hidden.
    • Fixed an issue where players could keep fused weapons from the warmup phase if they dropped them before the start of the match.
    • Fixed a bug where matches would not end properly if one team quits.
    • The remaining team now wins.
    • Fixed a bug where if you died with a melee weapon you would respawn with weapons in a strange state.
    • Fixed an issue where the Scoreboard did not remove players who have left the lobby.
    • Fixed an issue where Scoreboard was showing incorrect stats.
    • Fixed an issue where team member voice chat could be heard by other team members that were not in the same squad even when all squad members were muted.
    • Fixed an issue where players that were not in the same squad could be seen during the Crowning Ceremony screen instead of squadmates.
    • Fixed an issue where players with the Squad Filler option set to Off could still have other players added to their squad.
    • Fixed an issue where the Victory bark was playing for the losing team during the Crowning Ceremony.
  • Arcadium Improvements:
    • As previously mentioned in our previous 2.3 patch note, we’re hard at work on important improvements for the mode, some of them based on your feedback. This time we’re adding “Navigation Pick-Ups” all around Neo Arcadia to help you practice your navigational skills, with or without hacks. Some of them are easier to obtain than others so see if you can reach them all!
    • Item pick-ups have no effect, this is for training purposes.
    • Item pick-ups have been placed at the following locations:
      • Outside of the Throne Hall (Easy)
      • North West of the M.O.N.A. Landmark (Easy)
      • North T-LOOP Building (Medium)
      • The Line (Hard)
    • As a reminder, to access Arcadium you can go to the Play portal’s Train tab. To exit, simply open the menu and quit to the Hyper Scape HUB.

Systems

  • Improved Mammoth Feedback:
    • We’ve added feedback under the Mammoth Mark I reticle to show how many pellets have hit the target. The reticle will now display Normal hits in white and Critical hits in red.
  • Improved Health Bar:
    • The enemy health bar has been reworked to make it more readable during combat:
      • Better & faster health loss animation when hitting a target.
      • Removed the health chunk divisions to make the bar easier to read.
      • New color.
  • Improved Combat Audio Feedback:
    • A series of audio improvements have been made to the core combat feedback:
      • Improved Critical hit sound.
      • Improved Normal hit sound.
      • Improved player & team elimination confirmation sounds.
  • Improved Squadmate Visibility:
    • To make squadmates easier to spot we’ve added a color filling that matches the color of their squad widget and outline:
      • The color filling will appear when a squadmate is 20m away from you and will then gradually increase as the squadmate gets further.
      • This filling, like the outline, is not occluded and thus helps to identify your allies’ current position, even if you are separated by several buildings.
  • Improved Marketplace Layout:
    • The Marketplace’s visual layout was improved to simplify navigation in a single tab and have quick access to all offers. Players will see everything listed below in one single tab:
      • Daily Gift
      • Daily Offers
      • Weekly offers
      • Battle Pass offers
      • Currency offers
  • New Curve Settings Submenu:
    • We’ve regrouped advanced controller curve settings inside a new sub-menu to simplify the settings menu and prevent manipulation errors. The following settings will be found in that sub-menu:
      • Extra Speed (Horizontal / Vertical)
      • Extra Speed Delay
      • Extra Speed Time
      • Controller Dead Zones
      • Controller Outer Threshold
      • Aim Assist

Quality-Of-Life Updates

  • Improved Starter Pack Visibility:
    • We’ve added a specific screen in the Hyper Scape HUB to improve the visibility of the Starter Pack.
    • You will now be able to see and explore in the 3D preview the items that you may own if you purchase the pack.
  • Daily Gift End Of Match Notification:
    • At the end of a match, if a player hasn’t redeemed their Daily Gift yet, a notification will now be shown to remind players to go back to the Marketplace and claim the gift.
  • Bundle Improvements:
    • Added the “Equip” button after purchasing a bundle. You will now be able to equip the items of a bundle directly after purchase.

Bug Fixes

  • Game Modes:
    • In Arcadium, fixed an issue where eliminating a drone did not show the drone’s name in the kill feed.
    • Refer to the Team Deathmatch section above for numerous fixes in that mode.
  • Weapons:
    • Fixed an issue where holding the shoot button with the Skybreaker would prevent the player from reloading the weapon or shooting again.
  • Systems:
    • Fixed an issue where some in-game news would be duplicated for players who play Hyper Scape on multiple platforms.
    • For controllers, fixed an issue where turning the Auto-sprint setting on and moving to the front left or right would cause the screen and the character’s hands to shake violently.
    • For controllers, fixed an issue where turning to the left would make the character turn a lot slower than they do if they turn to the right.
    • On PC, fixed an issue where the game’s interface would display abnormally after a player clicked the “Find Another Match” option and switched to another screen while waiting in the Lobby.
    • On PC, fixed an issue where switching from Full-screen mode with a nonnative resolution to Borderless mode would cause massive FPS drops.
  • Crowncast:
    • Fixed an issue where the Leaderboard did not show the elimination leader while watching a Team Deathmatch match.
  • General:
    • Fixed multiple crashes and improved the general stability of the game.
    • Fixed several text and localization issues.

Now Playing: Hyper Scape Review

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Marvel’s Shang-Chi and the Legend of the Ten Rings Reveals Full Cast

Marvel Studios has unveiled the names of the supporting characters in Shang-Chi and the Legend of the Ten Rings.

During the Disney Investor Day presentation on Thursday, Marvel president Kevin Feige revealed the full cast for the upcoming MCU movie, which now includes Michelle Yeoh as a character named Jiang Nan. Alongside her, several other cast members were assigned to their respective characters, including Awkwafina as Shang-Chi’s friend Katy.

Additionally, we found out that Meng’er Zhang will be playing Xialing, Ronny Chieng will be co-starring as Jon Jon, Fala Chen as Jiang Li, and Florian Munteanu as Razor Fist. The Mandarin, portrayed by Tony Leung, was also given an official character name. In the movie, the legendary Marvel villain will be known as Wenwu, the leader of the Ten Rings terrorist group and the speculated father of Simi Liu’s Shang-Chi.

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Shangi-Chi finished filming a few months ago, after production briefly shut down due to the ongoing coronavirus (COVID-19) pandemic. Liu shared a powerful message to honour the wrap of production, as he noted in a private Facebook group that it would be “impossible for Hollywood to ignore us after this.” He also shared a celebratory photo with director Destin Daniel Cretton.

Liu is starring as the titular hero in Shang-Chi and The Legend of The Ten Rings, which opens in theaters on July 9, 2021. He will “confront the past he thought he left behind when he is drawn into the web of the mysterious Ten Rings organization.” For more, read our detailed explainer on everything you need to know about the Shang-Chi movie.

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Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

Handmaid’s Tale Renewed For Fifth Season Ahead of Season 4 Premiere

Hulu’s The Handmaid’s Tale is one the most acclaimed shows of recent years, and Season 4 is set to premiere next year. Ahead of that, it’s been announced that the show has also been renewed for its fifth season.

The Season 5 renewal was revealed at Disney Investor Day on December 10. It’s unknown when it will hit Hulu, given Season 4 hasn’t finished production yet and hasn’t received a confirmed date beyond sometime in 2021, but it obviously won’t be before 2022. Filming on Season 4 recently resumed after it was suspended earlier in the year.

In a statement, showrunner Bruce Miller said, “We’re very grateful to Hulu and MGM that the show will be returning for a fifth season, and especially to our loyal fans for their support. We are thrilled to be able to continue to tell these stories, with our incredible cast and crew, and can’t wait to be back on the air with season four next year.”

The Handmaid’s Tale is based on Margaret Atwood’s dystopian 1985 novel of the same name, and it stars Elisabeth Moss, Joseph Fiennes, Yvonne Strahovski, Samira Wiley, Alexis Bledel, and Ann Dowd. It premiered in 2017, and all three seasons so far have won multiple Golden Globe and Emmy Awards.

While Hulu is where Disney places much of its more adult content in the US, the service isn’t available elsewhere in the world, and shows such as The Handmaid’s Tale are sold to other networks. However, it was recently revealed the studio is set to launch Star, which will be a free tier available within Disney+ in some international markets and will feature shows and films from Disney owned divisions such as ABC, FX, Freeform, Searchlight, and 20th Century Studios. Star will be available in Canada, New Zealand, and various European countries and launches in February.

Now Playing: The Handmaid’s Tale – Official Season 3 Trailer

FX’s Shogun, Greenlit In 2018, Back In Active Development

FX’s Shogun is finally back on track–as announced at Disney Investor Day on December 10–after being greenlit way back in summer 2018, and then almost immediately subsequently delayed in pre-production to build in extra time to polish scripts and figure out logistics for filming the 10-episode series. In 2018, the network was hailing the show as its largest international scale production, with filming in the U.K. and Japan.

Two years later, FX has not lost any bravado or enthusiasm for the series. John Landgraf, CEO of FX Networks and FX Productions said that the adaptation of James Clavell’s beloved epic saga, Shogun, is back on track and set to be “one of the most sweeping, sophisticated, and adult series FX has ever created.” Although not set in italics, “adult” is a key word here–FX describes the show’s world as being “set within the riveting and real Game of Thrones that was feudal Japan.”

The Game of Thrones gauntlet being thrown down is not just aspirational thinking. Adapted by Justin Marks and Rachel Kondo, the show’s creative staff also includes Tim Van Patten, an award-winning producer of The Sopranos and Boardwalk Empire, and also the director of Game of Thrones’ pilot and many early episodes.

Back in 2018, Landgraf, says that this new version will set itself apart from the previous 1980 television adaptation by de-emphasizing the focus on a Westerner’s perspective on the era.

“[The FX version] is told from multiple points of view, not just the singular Western white male point of view,” said Landgraf. “It’s told through many Japanese points of view, and there is a lot of fun and fascinating work going on to try to balance the story out and tell it from both points of view.”

Here Are the Best Portable Electronics Gifts to Give this Holiday Season

As technology advances and time rolls ever onward, portable electronics have gone from fringe (and notable) devices to more mainstream staples of daily life. From wrist-mounted organizers and multi-purpose phones to portable video game consoles and headphones, electronics are everywhere, and for good reason.

These devices make our lives easier, allow us to do things we never could before, or simply make it easier for us to do them in more places. And some of them are just straight-up fun, helping us to unwind when standing in long lines, riding in the car, or traveling to distant lands.

Whether you are trying to inject a little more fun into the life of someone you love (or your own life), or you want to gift something useful that will make things a bit easier, we’ve assembled a list of portable electronic devices you can keep with you, whether you are just going out for a few minutes, or you’re embarking on a long trip.

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Best Utility Gifts

Portable electronic gifts that help you live your life.

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Best Toy Gifts

Pick up a few electronic toys to make the journey more fun.

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Best Video Game Gifts

Grab a new game (or console) to take on the go, so you’ll never get bored, even on long trips.

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Best Reader & Tablet Gifts

Take your reading (and more) on the go with a focused, or versatile, portable tablet.

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Best Phone Gifts

Pick up one of the most versatile portable electronic devices of the modern age with these phones.

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Headphone Gifts

Listen to what you want, when you want, where you want.

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The Best Gifts for 2020

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Brian Barnett writes wiki guides, deals posts, features, and much more for IGN. You can get your fix of Brian’s antics on Twitter and Instagram (@Ribnax).

Epic Is Giving Away 15 Free Games For Christmas Starting Next week

Epic already gives away free games every week, but starting next Thursday, you’ll be able to snag a freebie every day. To celebrate the holidays, the Epic free games program is kicking into high gear with 15 free games in 15 days. Epic ran a similar promotion last year featuring 12 free games. All you need to take part in the holiday giveaways is a free Epic account.

At this time, it’s unclear which games will be featured in the promotion. The first “mystery” game goes live on December 17 at 8 AM PT / 11 AM ET. If Epic follows the same formula as last year, we’ll know what the next free game will be a day in advance. However, there’s a chance each free game will be a mystery right up until it unlocks.

We would expect to see some great games in the promotion. Last year, wonderful indies such as Into the Breach, Celeste, Ape Out, and Superhot were included in the holiday promotion. Make sure to check back next week, as we’ll update this article with the freebies as they are revealed.

In addition to giving away free games, Epic will be hosting a holiday sale starting next week, which will likely be filled with steep discounts on hundreds of games.

In the meantime, don’t forget to snag the free games that are available until December 17. Right now, Epic is giving away two great Obsidian RPGs: Pillars of Eternity: Definitive edition and Tyranny: Gold edition.

Now Playing: Cyberpunk 2077 Review

Fall Guys Season 3 Exclusive: New Level Tundra Run Revealed

IGN’s very happy to be able to reveal a brand new level coming to Fall Guys in Season 3 – welcome to Tundra Run.

Adding to Fall Guys’ set of races, this is a rush to qualify by crossing the finish line, but offers perhaps one of the cruellest obstacle courses in the game so far. You can check out a gameplay video below:

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Tundra Run offers major choices about how to proceed through it, each with pros and cons. In all, the level will have you:

  • Climbing a narrow, chicaning hill while trying to avoid growing, cannon-fired snowballs.
  • Passing through a set of presents that fire giant boxing gloves (or creeping around the narrow ledges behind them.
  • Climbing a steep hill, assisted by a fan.
  • Jumping over a set of boxing glove presents, or crossing longer, icy, obstacle strewn paths around them.
  • Climbing a hill covered in pinball-like flippers that shoot you backwards through the level, while a moving fan also blows you back down.
  • Using a set of flippers to reach small floating flippers, which also feature flippers to send you over the obstacle-guarded finishing line (or plummeting to your doom).

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It is, quite frankly, a mean-looking race, and seems to be another step up in the skill levels required after players have mastered the Season 1 and 2 stages.

Tundra Run marks one of a several new levels being added in the Winter-themed Season 3 – and stick with IGN for more exclusive drops of the new content.

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Joe Skrebels is IGN’s Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].