Tetris 99 Crossover Event With Mario Golf: Super Rush Revealed

Nintendo has announced a new online event for Tetris 99 that is themed around the recently released Mario Golf: Super Rush. The Tetris 99 Grand Prix 22 challenges players to earn 100 event points to unlock new content based around Super Rush.

The new Maximus Cup runs midnight PT on July 9 through 11:59 PM PT on July 12, and during this time, you’ll be challenged to finish high on the ladder to get the most event points. Once you reach 100 event points, you’ll get new art, music, and Tetromino designs based on Super Rush. You can see some of the new content in the announcement trailer below.

If you’re able to reach 100 points and unlock the Super Rush content, it’s yours to keep in the game permanently; it’s not tied to the duration of the event itself.

Tetris 99 has previously crossed over with franchises like Pokemon and Animal Crossing, just to name a few. Tetris 99 is a battle royale-style Tetris game where 99 people play against each other at the same time until only one person remains and is crowned the winner.

In other Nintendo news, the company just announced a Switch OLED model that is set for release in October for $350. The company will also sell the new dock by itself.

Watch live streams, videos, and more from GameSpot’s summer event. Check it out

AMC Releases Comic-Con Schedule, Includes The Walking Dead, Creepshow, And Doctor Who

AMC Networks has released its schedule for this year’s Comic-Con@Home. The virtual event runs July 23 to July 25, and the AMC line-up includes panels focusing on The Walking Dead, Fear the Walking Dead, Doctor Who, and Shudder titles such as Creepshow and V/H/S/94.

There will be three Walking Dead panels, all moderated by Talking Dead host Chris Hardwick. The first will preview the Season 7 of the spin-off Fear the Walking Dead and will feature the show’s cast members, producers, and the franchise’s chief content officer Scott M. Gimple. The second panel will provide a first look at Season 2 of the second spin-off, The Walking Dead: World’s Beyond, while third spotlights the 11th and final season of the main show, with showrunner Angela Kang and stars Norman Reedus, Melissa McBride, Jeffrey Dean Morgan, and Lauren Cohan among the guests.

Fans of AMC’s horror streaming service Shudder will have plenty to check out too. There’s a preview of the upcoming movie V/H/S/94, the fourth part in the hit found footage series, plus a look at Season 3 of the popular anthology show Creepshow, with guests that include showrunner Greg Nicotero and actors Michael Rooker and James Remar. There’s also a first look at Shudder’s new anthology Horror Noire, in which the writers discuss their inspiration for the upcoming Black horror series, and preview of another anthology series, Slasher: Flesh and Blood.

Other Comic-Con@Home panels that AMC will present include a Doctor Who panel featuring star Jodie Whittaker and showrunner Chris Chibnall, and a look at the new stop-motion animated series Ultra City Smiths with stars Jimmi Simpson, Debra Winger, and Luis Guzmán.

Check out the full AMC Networks Comic-Con@Home line-up below:

V/H/S/94

Panel Time: Friday, July 23 at 1:00 PM PT

SLASHER: FLESH & BLOOD

Panel Time: Friday, July 23 at 6:00 PM PT

ULTRA CITY SMITHS

Panel Time: Saturday, July 24 at 11:00 AM PT

FEAR THE WALKING DEAD

Panel Time: Saturday, July 24 at 1:00 PM PT

THE WALKING DEAD: WORLD BEYOND

Panel Time: Saturday, July 24 at 2:00 PM PT

THE WALKING DEAD

Panel Time: Saturday, July 24 at 3:00 PM PT

HORROR NOIRE

Panel Time: Saturday, July 24 at 4:00 PM PT

CREEPSHOW

Panel Time: Saturday, July 24 at 6:00 PM PT

DOCTOR WHO

Panel Time: Sunday, July 25 at 10:00 AM PT

Watch live streams, videos, and more from GameSpot’s summer event. Check it out

Destiny 2: The Witch Queen Showcase Coming August 24

Destiny 2’s next big expansion won’t be arriving until 2022, but it looks like developer Bungie will have something to show off next month. Teasing a very lethal truth, Bungie’s tweet for the August 24 showcase is dressed up in the colors and vapors of its upcoming Witch Queen expansion:

As for what fans can expect at the event, it’ll likely be a look at where Guardians will be headed to next, what threats will be waiting for them when they arrive in this new patrol zone, and other big changes to Destiny 2‘s sandbox.

There might also be news on which locations are being retired and stored in the Destiny Vault to make way for the new locations of the Witch Queen and keep Destiny 2 at a more manageable size, with some rumors pointing towards the expansion taking place in a version of Chicago that has destructible environments.

Bungie has broken from its usual annual release schedule for new Destiny 2 expansions, using that extra time to further polish these major expansions while filling the gap between releases with a more focused seasonal model and better storytelling that points towards a massive paradigm shift as the Hive Queen approaches.

In other Destiny 2 news, the mid-season patch has brought with it a bunch of balancing changes to weapons for player-vs-player activities. Shotguns are a little less deadly, hand cannons with aggressive fire-rates have been re-balanced, and the Exotic scout rifle Dead Man’s Tale has received a major nerf.

Watch live streams, videos, and more from GameSpot’s summer event. Check it out

Game Pass Is a Key Reason for Why Contraband Is an Xbox Project

Avalanche Studios CEO Pim Holfve has explained why he’s so happy to be working with Xbox on upcoming game Contraband – and it comes down in major part to Game Pass. Holfve even says that Game Pass has turned Xbox into a more important platform than Avalanche thought it would be for previous games.

There isn’t much that we currently know about Avalanche Studios’ upcoming co-op heist game, Contraband beyond its initial teaser trailer, but it certainly caught some attention during its reveal at Microsoft’s E3 event – seemingly promising a multiplayer, Just Cause-like experience for Xbox platforms.

In an interview with gamesindustry.biz, Holfve discussed the approach to working with Microsoft on bringing the ’70s-inspired smuggler setting of Bayan to life, and how bringing it to Game Pass will allow the game the opportunity to thrive. Releasing some of Avalanche’s previous games on Game Pass gave those games a legacy beyond their initial release dates, keeping the discussion about the game alive for longer, and Holfve hopes the same will happen with Contraband.

Holfve says that working directly with Xbox also allows it to get closer to the hardware, presumably meaning that Contraband is being designed directly for Xbox Series machines, rather than ported onto them. The CEO says it “made a lot of sense to work with Xbox on this because of the grandness of [the project].” and that it’s “not a concept we would pitch to every publisher.”

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Holfve referenced Avalanche Studios’ 2017 game TheHunter: Call of the Wild as an example of how Game Pass helped them to find success: “TheHunter: Call of the Wild helped us prove our service model and Xbox Game Pass was fantastic because we were able to reach so many more players. It’s a good way for people to try [the game], and since we have such a massive DLC catalogue for that title — over 20 DLCs — it’s a beautiful way of getting people in, getting engaged and showing that it’s a stellar game. Then people are really tempted to buy more. So the business model really works to our advantage.”

He added: “[Game Pass] made Xbox a way more important platform than we ever initially thought. We thought [the game’s userbase] was going to mainly be on PC. So we’re reaching a way bigger audience.”

More and more developers are aiming to bring their new IPs to Game Pass at launch, as it offers a level of security for them knowing that their games will reach a larger player base than they would through traditional sales, and profit off any sales on other consoles on top of that. Square Enix brought its new looter-shooter Outriders to Game Pass day one earlier this year, calming exploratory adventure Sable will be debuting on Game Pass when it launches in September, and popular indie games Among Us and Hades will also launch free with Game Pass day one on the platform. And of course, all of Microsoft’s first party output will also be available with Game Pass. Surprisingly, even Sony brought its previously PlayStation exclusive franchise MLB: The Show to Game Pass with the launch of MLB: The Show 21.

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Holfve also went onto discuss the studio’s approach to multiplayer in this new title, which is a new venture for their AAA action games. The team behind the Just Cause franchise and Mad Max is no stranger to creating high octane action games, but bringing the insanity of a single player set piece from Just Cause to a multiplayer title is a very different proposition.

Holfve simply states that “It is a challenge”, and that “If you’ve played the multiplayer mod for Just Cause 2, it’s just chaos. But it’s fun for five minutes. It’s a different beast to design an Avalanche game for multiplayer rather than single player, where you only have to take one player into account. Our worlds are super reactive, so when you have three additional people reacting or making the world react, it can be mayhem.”

We don’t yet have a release date for Avalanche Studios’ intriguing co-op action game, but as the next step for one of the more inventive open world game developers out there, Contraband looks to be a game worth keeping an eye on.

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Liam Wiseman is a Freelance news Writer for IGN. You can follow him on Twitter @liamthewiseman

HBO’s The Last of Us Season 1 Will Have 10 Episodes

HBO’s The Last of Us TV series will have a 10-episode first season, writer and producer Craig Mazin has confirmed.

Culture Crave shared the episode count for the upcoming HBO series after it was revealed by Mazin during a recent appearance on the Scriptnotes podcast, in which he featured as a guest to discuss the process of prepping for an entire season of television. “We have five directors across 10 episodes,” Mazin revealed around the 17:40 mark.

He also indicated that they had figured out all of the pairings for the episodes in terms of the directors of photography and individual episode directors, though he didn’t speak any further on those matches. It was previously reported that Ali Abbasi, Kantemir Balagov, and Jasmila Zbanic will be stepping behind the camera to helm episodes of the TV series adaptation.

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With production kicking off this month, Mazin also touched on the show’s shooting schedule and some of the considerations surrounding that. In doing so, he revealed that the show will be mostly set during daylight hours due to the logistics of filming at night when Calgary only has about “4 and a half hours of proper dark” to shoot nighttime scenes in right now.

The Last of Us game creator Neil Druckmann is working as both a writer and executive producer alongside Mazin. Druckmann says the series will stay pretty close to the game at places, but other parts may “deviate greatly” because TV is a different medium. The drama between the characters is said to be one of the areas the series will explore further.

Those characters include Joel and Ellie, played by Pedro Pascal and Bella Ramsey respectively, together with Joel’s daughter Sarah (Nico Parker), Joel’s brother Tommy (Gabriel Luna), and Marlene (Merle Dandridge). The actress portraying Marlene is the same person who voiced the character in The Last of Us and during a flashback in The Last of Us Part II.

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In addition to The Last of Us TV series, Sony is also working on an Uncharted movie starring Tom Holland as Nathan Drake. The movie is set to hit theaters on February 18, 2022. PlayStation boss Jim Ryan has already stated that these two Naughty Dog adaptations are “just the beginning” of PlayStation’s efforts to expand into other mediums.

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Adele Ankers is a freelance writer for IGN. Follow her on Twitter.

Nintendo Switch OLED Dock Can Be Purchased By Itself

The Nintendo Switch OLED model comes with a new dock that includes a built-in LAN port, and this new dock will be sold separately for anyone who wants it.

A spokesperson for Nintendo told Digital Trends that white and black versions of the dock will be sold through the Nintendo online store, but not at retail. The dock doesn’t come with an HDMI cable or an AC adapter, and it will be delivered in no special packaging. Pricing for the standalone dock was not divulged, nor was a release date.

Now Playing: The Nintendo Switch OLED Everything We Know (So Far)

The regular Switch dock is available from the Nintendo store for $60.

The new docks from the OLED mode work with the standard Switch. It might be an attractive proposition for players who want to play or download games from a wired connection for presumably better, more consistent speeds. Nintendo does already sell a LAN adapter for the existing dock, but the built-in option could be considered more elegant. While the new OLED Switch dock has a LAN connection, it loses one of its USB ports, in case that matters to you.

The Nintendo Switch OLED launches on October 8 for $350 USD. The biggest new feature is its 7″ OLED screen, and it is seemingly aimed at people who really enjoy handheld mode. It is not the rumored “Pro” model that remains unannounced, though not ruled out.

For more, check out GameSpot’s video above where we discuss everything that’s new with the Nintendo Switch OLED. You can also read GameSpot’s breakdown of why the Switch OLED is coming now, featuring insights and analysis from video game analysts.

Watch live streams, videos, and more from GameSpot’s summer event. Check it out

Red Dead Online: Blood Money Finally Brings Crimes To The Old West, Adds DLSS

Rockstar has outlined more details about its Red Dead Online: Blood Money update coming next week and debuted a slick new trailer showing the daring heist in action. The free update will drop on July 13, bringing new mission types, more cosmetic rewards, and a big update for GeForce RTX users, who will receive DLSS support for RDO and Red Dead Redemption 2.

According to the Rockstar blog, Blood Money revolves around the riches of Angelo Bronte. Bronte’s lieutenant Guido Martelli is seeking gunslingers to recover Capitale, a special currency Bronte devised for use on the black market. It’s gotten spread out among various criminal factions throughout the West, and Bronte wants it all back.

To recover the riches, you can take on a new type of mission called Crimes. Those include all sorts of nefarious deeds like kidnapping, shakedowns, and holdups. Those Crimes will net you regular rewards, but you can also scour hidden chests or dead bodies for Capitale. You may also hear about caches of Capitale when roaming around the open world. Collecting enough Capitale for the bosses will open new Opportunities, specialized missions to disrupt a politician causing problems for Bronte. The first one will open on July 13, and two more will come in the future.

The free update adds some goodies outside of the story content as well. The Quick Draw Club will let you show off your skills and earn special rewards, including gold bars and Dutch’s outfit, the Redcliff. Rockstar will also be adding new outfits to the shop over the coming weeks and months, including ones modeled after Marston and Arthur. A few Skill and Satchel pamphlets that were previously exclusive to the Outlaw Pass, like the ability to fast travel from a wilderness camp, will be placed on sale at the general store.

Finally, the July 13 update will add Nvidia DLSS support for PC players with compatible GeForce RTX cards. That will allow you to enjoy improved frame rates without a major sacrifice of image quality.

Watch live streams, videos, and more from GameSpot’s summer event. Check it out

Madden 22 Face Of The Franchise Mode Gets New Progression System, Player Classes

If you play Madden each year for the single-player experience, then it sounds like you’re in luck for Madden 22. EA is delivering a major overhaul for Face of the Franchise, complete with a few features that sound like they were inspired by a certain baseball series.

As explained by senior design director Ryan Santos in the latest All Access Trailer video, this year’s mode will begin with a prologue called Road to the Draft, which sees you as a college player who has just competed in the College Football Playoff and is gearing up for a short at the NFL. You’ll work out for a team prior to being selected, and choices you make–both on and off the field–can affect where you’re selected.

There’s also a new class progression system available within the game’s customization hub. You can give your avatar special abilities to fit your unique playstyle, and there are also archetypes similar to the ones in MLB The Show, which are based on existing players. “The General,” for example is based on Tom Brady and gives you tools for running an effective offense and making passes within the pocket. Patrick Mahomes’ “The Magician,” meanwhile, lets you detect defenses and make effective decisions both in and out of the pocket.

Alongside the major offensive positions many select in the mode–quarterback, wide receiver, and halfback–you can also play as a linebacker in this mode and there are unique archetypes there, too. You can choose from the “Hawk,” who excels in the middle of the field to maintain control, or the “Infiltrator,” which wasn’t detailed in the trailer but will presumably focus on making tackles for a loss.

With a unified progression system, you’ll have additional ways to level up and improve your player, and more details should be shared prior to Madden 22 launching on August 20. The game is available via the MVP Edition on August 17, and it will release on Xbox One, Xbox Series X|S, PS4, PS5, Stadia and PC. It will also include unique features for all NFL stadiums when momentum shifts during a game.

Watch live streams, videos, and more from GameSpot’s summer event. Check it out

In-Game Ads On Console For F2P Games Will Be Common In 1-2 Years, Company Says

The tech company Simulmedia, which operatres an in-game ad platform called PlayerWON, recently made headlines when one of its executives said in an interview that it had signed a deal with Electronic Arts. The FIFA publisher has since confirmed that is not true, and it has no plans for in-game ads on its console games, but PlayerWON is a real product that its creator believes will become very commonplace in the future.

Simulmedia’s Dave Madden explained and defended PlayerWON in a blog post recently. He said the PlayerWON platform takes the learnings from WildTangent’s BrandBoost ad platform that he helped create when he worked there and applies them more deeply for console games.

“Now it’s time for advertising in video games to take another evolutionary leap forward,” he said.

Simulmedia already has an ad platform for TV that started in 2008, and the company is now looking to extend this to gaming.

PlayerWON is described as the first “opt-in-only, player-controlled, full-screen, in-game advertising experience to reach and reward Free to Play (F2P) PC and console gamers.”

Simulmedia CEO and founder Dave Morgan stressed that the opt-in nature is the key component to the platform. “The introduction of advertising into these massive and fast-emerging media platforms will require managing a delicate balance centered on a single, simple and unbreakable precept: The gamer is in charge,” he said.

PlayerWON will never show you an ad unless you opt-in. If you do select an ad-based experience, you can always skip the ad if you don’t want to watch it.

To encourage people to watch the ads, PlayerWON is teaming with game developers to give viewers in-game rewards that “enhance their personal experience without giving them an unfair gaming advantage” over those who chose not to watch the ad. This sounds like the rewards will be cosmetic in nature, but no official details are available. Simulmedia also stressed that in-game ads will only display during “down time” in games.

Also in the blog post, Madden said Simulmedia conducted surveys where people who enjoy free-to-play games indicated they wanted to have the option to earn extra in-game content in exchange for watching a 15- or 30-second ad.

PlayerWON’s ads will differ from what you might be aware of on mobile. The console-based in-game ads will be “TV-quality brand advertisements” that are described as “premium, fully immersive creative.”

“Our experience complements gameplay instead of competing with it like dynamic in-game billboards do,” Madden explained.

Madden went on to say that developers can benefit, too, as the PlayerWON ads will encourage players to engage with the content more than they might have otherwise because they know a guaranteed reward is coming. Additionally, due to the fact that the majority of people who play free-to-play titles never spend money, signing up with PlayerWON’s ad platform can help developers make money another way, Madden said.

Madden said PlayerWON is already in use in “several” PC and console games, though he did not name them outright. More games are signing on for the ad platform all the time, Madden said.

“Indeed, we expect our model to become the de facto new standard for console, PC and cross- platform games in the next 12 to 24 months,” Madden said.

Now, it’s no surprise to hear Madden speak so positively and enthusiastically about the PlayerWON model, as the business hinges on getting more people to sign up. It remains to be seen how the platform will be received by fans. After all, in-game ads for console games are known to be controversial.

Watch live streams, videos, and more from GameSpot’s summer event. Check it out

4K Blu-ray Sale: Save on Blade Runner 2049, Inception, and More Sci-Fi Movies

If you have a PS5, Xbox Series X, or any other device that can play 4K UHD Blu-rays, here’s a good deal for you. Amazon’s Deal of the Day drops prices on a handful of excellent sci-fi movies to $17.99. That’s up to 57% off list price on movies like The Matrix, Inception, Blade Runner 2049, and more. The deals only last until midnight, so if you see something you want, scoop it up before then. 

It’s worth noting that most of these movies come with a Movies Anywhere-compatible digital copy. Movies Anywhere is a service that lets you watch your digital movies on just about any streaming service you can buy movies from. That includes Amazon Video, Apple TV, YouTube, Google Play, Microsoft Movies & TV, and more. It’s a super useful service, and it’s totally free. I highly recommend using it. Anyway, on with the sales.

4K UHD Movie Discounts, Today Only

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Chris Reed is a commerce editor for IGN. You can follow him on Twitter @_chrislreed.