Aliens: Fireteam Elite Captures The 1986 Film — And Goes Beyond It

The quintessential Aliens experience is the feeling that everything is falling apart.

That’s exactly what Aliens: Fireteam Elite is going for. First, you head into a xenomorph-infested facility, confident in the firepower you’re carrying to get you through any situation. Then, slowly, you find yourself more and more overwhelmed as you fight through swarms of aliens. A lurking creature leaps out from around a corner, pinning one of your teammates to the floor and ripping into them before you’re able to blast it with a shotgun. Medpacks run out. Your ammo reserves are depleted.

Now Playing: Aliens: Fireteam Elite Final Preview

Now, at the end of one of the game’s missions, you’re standing in front of an elevator, knowing that when you call it, the room is going to fill with vicious creatures that want to tear you apart–and they’re not going to stop coming until you’re dead. You’ve refilled your ammo from a conveniently placed crate, but the sentry guns and mines you’ve placed feel like they’ll only slow the swarm down. No amount of superior firepower is going to be enough; all you’ve really got are your teammates to watch your back, and the hope that you can hold out long enough to make a break for it when your escape finally arrives.

In the eight or so hours of Aliens: Fireteam Elite we played in a preview build, this feeling came up again and again. It’s the aspect of James Cameron’s 1986 movie, Aliens, that most games based on the film struggle to capture, or miss altogether: the fact that the badass Colonial Marines lose. They spend most of the movie slowly getting picked off, setting up doomed defenses, and running for their lives. Fireteam Elite distills that sensation into a cooperative third-person shooter, one in which, regardless of how well-equipped you are, you’re going to find yourself starting to sweat as threats close in from all sides.

You and up to two other players create your own Marines in Fireteam Elite, who are then dispatched to investigate a Weyland-Yutani mining operation that has gone dark (play alone, and the other two spots on your team are filled by AI-controlled combat synthetics named Alpha and Beta). At launch, the game takes place over four three-chapter campaigns, with each chapter lasting around 20 to 25 minutes. The overall feel of Fireteam Elite is similar to Left 4 Dead, with you and your teammates moving through an area and trying to accomplish objectives while constantly being attacked by waves of enemies. Often, you’ll have to stop in a room and defend a position, or carefully listen for xenomorphs that have set up ambushes around corners or in hallways, waiting for you to arrive.

Our preview let us play through the first two campaigns of the game, and it was impressive how deep Aliens: Fireteam Elite digs into the franchise’s vast lore to dredge up a variety of threats–and ways to deal with them. As you discover in the first campaign, the faceless but perennially evil Weyland-Yutani Corporation has uncovered something on the surface of planet LV-895, and they’ve used it to start experiments to mutate xenomorphs. That quickly creates a situation in which you’re faced with a host of deadly new kinds of aliens that haven’t appeared in the films before.

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While it’s long been established in the world of Aliens that xenomorphs change appearance and ability based on the hosts from which they’re born–an alien that rips free from the chest of a human is more human-like, while one that comes from a dog will scrabble around on all fours, for example–Fireteam Elite quickly throws creatures at you that will spit acid from a distance, rush forward to explode, or hide on ceilings and in corners to leap out and pin you to the ground. Add in some of the tougher variations from other games, like the smart and human-like drone or the lethal, well-armored warrior, and you have lots of different xenomorphs to deal with that require you to quickly change your focus as a team to put down the most pressing threats, all while a room fills with more and more sleek monsters.

You have lots of options to fight back, however. Iconic Aliens weapons such as the pulse rifle, smart gun, flamethrower, and pump-action shotgun are at your disposal. Your loadout in a given mission is determined by the class you choose at its start: Gunners will remind players of rank-and-file Marines like Hicks with their pulse rifles and backup shotguns; Demolishers carry smart guns that can rip through hordes quickly; Technicians rely on close-quarters guns but carry a sentry gun that can be deployed over and over again; and Docs get a pulse rifle but give up a stronger secondary weapon in favor of a deployable item that can heal teammates.

Each class has its own perks and abilities that make coordinating with your team important. They all have special abilities that come with cooldown timers, which can buff the entire team at key moments. Gunners can use their Overclock ability to make everyone fire and reload more quickly, while Demolishers can knock back groups of swarming enemies while gaining a damage boost, Technicians’ sentry guns convey a defense buff to anyone nearby, and Docs can boost everyone’s reload and movement speed. There are also a host of consumables you can buy between missions or find in crates at key moments, which give you tactical options for defending positions with special ammo types, as well as the aforementioned mines and sentry guns.

The further we got into Fireteam Elite, the more our squad had to work together to find better strategies for survival. The first campaign sends you into an orbital refinery called Katanga in search of a survivor, which is not unlike the one towed by the Nostromo in the 1979 film Alien, and is absolutely overrun with xenomorphs thanks to Weyland-Yutani meddling. By the end of the campaign, you’re escorting the survivor out, working to keep him alive along with yourself and your team as you run for a dropship under constant alien threat.

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In the second campaign, you head down to the planet’s surface, where you start to uncover what the Company has found. Here, Fireteam Elite starts to bridge with the newer Alien films, Prometheus and Alien: Covenant, as you explore vast caverns created by Prometheus’ progenitor race, the white-skinned Engineers.

Weyland-Yutani gets serious about protecting what it has found on LV-895, and in the second campaign, a variety of synthetic soldiers join the fray alongside aliens. These included gun-wielding combat synths and the engineering-focused Working Joes of Alien: Isolation, illustrating the ways that Fireteam Elite is drawing from all corners of the franchise to fill out its world. Here, Fireteam Elite changes up its combat significantly. While you either stand your ground or constantly relocate to fight the mostly close-range aliens, the synth soldiers carry guns, turning Fireteam Elite into a cover shooter. But the game also mixes threats together and even has the aliens fighting the synths, so your strategy has to constantly change based on what’s trying to kill you–and if you’re smart, you’ll find ways to let your enemies kill each other.

It’s clear throughout Fireteam Elite that developer Cold Iron Studios has a full command of the Alien universe, and its combination of elements makes the world of the Colonial Marines feel much more fleshed out than a lot of its other Aliens material–including some of the films. Collectible lore items fill in background elements like the political situation between the Colonial Marines’ government, the United Americas, and corporations like Weyland-Yutani. The game also works in deep cuts such as the Union of Progressive Peoples, the Soviet bloc successor faction that first appeared in author William Gibson’s unproduced Alien 3 screenplay. And the campaign hints that there’s a lot more going on with the inclusion of the Engineers, even though our preview didn’t allow us to uncover more of their secrets.

The ability to go deeper into the story and world of Aliens pairs with a strategic focus that broadens as you play. Leveling up your Marine unlocks more equipment to try, allowing you to swap weapons and add attachments that make your guns more effective and provide bonuses that align with specific playstyles. As the gunner, you’ll get a burst rifle that can swap into the pulse rifle slot, for example, or a submachine gun that can take the place of the shotgun. A magazine upgrade for your pulse rifle can increase your ammo stock, but it might also make the gun reload faster when fully empty or fire with more stability, and you’ll need to pick which upgrades work best for you.

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Along with new gear, you’ll also unlock perks to apply to your classes, many of which can be mixed and matched between those classes to allow for continual customization. It’s an expansive system that we only saw a glimpse of, but it seems like it could potentially offer a lot of different ways to use each of the game’s four base classes.

It’s also possible to customize the missions you play using Challenge Cards you can earn along the way, which add modifiers that sometimes make things easier, but mostly increase difficulty. The cards add complications to the situation, such as increasing the damage you take, restricting your available weapons, adding glitches to your motion tracker, or reducing the effectiveness of your guns if you don’t land headshots. Fighting through those drawbacks earns you big boosts to your experience point gains if you’re successful on a mission. Coupled with the game’s internal artificial intelligence, which changes what kinds of enemies you’ll face and where you’ll run into them, it’s a system that seems like it can help vary Fireteam Elite’s missions in some big ways.

The question that might determine Aliens: Fireteam Elite’s fate is whether it can consistently provide fun replay experiences, though. The four campaigns offered at launch seem like they’ll give players a ton of variety to work through, but the formula will need to provide incentives to keep you playing. And while Fireteam Elite created some really harrowing moments for our group over several hours of play, it did feel like it fell into a bit of a repetitive pattern of moving from place to place and setting up defensive positions over and over. That said, we only saw two sets of missions, and across those two sets, Fireteam Elite provided a bunch of different enemies and challenges to deal with–and the story suggests things will only get more intense further on.

So it’ll be interesting to see how Fireteam Elite keeps players engaged long-term. With unlockable weapons, attachments, perks, and cosmetic items, there are at least a lot of ways to continually customize your character, and things to chase along the way. Fireteam Elite is already poised to draw the most from the Aliens franchise of any game before it, and it seems to be in a unique position to tell an expansive, evolving Aliens story through a live-service game approach. For Alien fans, that’s a pretty exciting prospect, and our early look at Fireteam Elite suggests there’s a lot that Cold Iron Studios can draw on to continue to throw threats at Colonial Marines that’ll have them endlessly fighting for their lives.

Capture The Magic Of Going Back To The Future With This Flux Capacitor Lego Kit

Do you have anyone in your life who obsesses over Back to the Future, who has all the collectibles and loves finding Easter eggs in the 1985 classic? Well, if you’re looking to thrill them this summer, the Flux Capacitor with Animated LED lights is a great option. Right now, you can get this piece of movie history for only $55–that’s 15% off the normal price.

Coming in a kit with everything included (except the plutonium), you get 18 genuine Lego bricks, a pre-assembled circuit board, a battery pack with a power switch, and assembly instructions. You can create your own unique Flux Capacitor with a dazzling light display that belongs in any Back to the Future fan’s collection. This piece is sure to dazzle your friends with the vibrant, moving lights and design pulled right from Doc Brown’s own notes.

Whether it’s for a kid just getting into BTTF or an adult who remembers seeing Marty putz around the 1950s on screen for the first time, this Lego device will spark the imagination and bring fun to any collection. The ease of putting it together means that you’ll have no problem bringing your children in on the fun and introducing them to an iconic movie.

The thrills of the DeLorean are assured, even without lightning, with this Flux Capacitor kit. One Amazon reviewer wrote, “Got this for my husband who is a big Back to the Future fan. He loves it. Was fairly easy to put together…Great little Flux Capacitor!”

Just three AAA batteries and some time assembling the parts, and you won’t even have to go 88 miles per hour to activate this flux capacitor. Only $55 and this piece of movie history is yours. Just be sure not to mess with the timeline!

Price subject to change

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The LEGO Seinfeld Set Is Now Available

It’s here: the great nineties sitcom Seinfeld has been immortalized in a LEGO set. The set depicts the comedian’s iconic apartment, as well as the stage where Jerry tells standup jokes to kick off and close most episodes. It’s available now exclusively at the LEGO Store for $79.99.

The one caveat is that, for now, it’s only available to VIP members. This is an easy problem to fix, as anyone with a LEGO Store account can become a VIP member just by clicking a button or two. It’s free. If you don’t want to jump through those meager hoops, you can wait until the set is available for non-VIP members on August 1.

LEGO Ideas Seinfeld

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Designed for ages 18 and up, this set is comprised of 1,326 pieces and comes with five minifigures. You get Jerry, Elaine, George, Kramer, and Newman. The bulk of the set is Jerry’s apartment, complete with his computer room, kitchen, and a bit of the hallway with the door to Kramer’s apartment.

Like the Friends LEGO sets, this one has lots of fun details from the show. There’s a Superman magnet on the fridge, along with a menu for Monk’s Cafe, where they frequently get coffee. The computer has an internet browser open to the website for Vandelay Industries.

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Each minifig is holding an appropriate item, often from a particularly memorable episode. For instance, Elaine has a goldfish in a bag, a reference to the parking garage episode. George has a loaf of marble rye and a fishing pole. Kramer has a pretzel and his coffee table book of coffee tables. You even get one of George Costanza’s boudoir photos to hang on the wall.

Again, this set is only available to VIP members for now. It will open up to everyone on August 1, but there’s no reason not to sign up for the VIP program. If you do sign up for the program, you’ll start accruing VIP points for each LEGO Store purchase. These can be redeemed for various prizes and other things. You also get early access to certain sets (like this Seinfeld one) and are eligible for various other benefits. 

The set is part of the LEGO Ideas line, in which anyone can submit build ideas for LEGO to consider making if they receive 10,000 votes from the community.

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Chris Reed is a commerce editor for IGN. You can follow him on Twitter @_chrislreed.

SoulCalibur VI Reaches Two Million Sales Milestone

Publisher Bandai Namco has announced that worldwide sales for SoulCalibur VI have now reached two million copies in total since the game originally launched on October 19, 2018.

Like many fighting games of the modern era, SoulCalibur VI’s sales were augmented by the release of additional characters and levels through downloadable content, with characters such as Hwang and Setsuka being added to the roster. Players could also create their own warriors through the game’s extensive character creation mode, which often resulted in some hilarious and disturbing creatures appearing in online matches.

SoulCalibur VI was also available on Xbox Game Pass for a time, eventually leaving the subscription service on July 1 this year.

Compared to previous games in the series, SoulCalibur VI did better number than its predecessor SoulCalibur V, which had shipped 1.38 million units as of June 30, 2012, although SoulCalibur IV still stands as one of the best-selling games in the series with 2.32 million units sold.

“Like all the best titles in the genre, it has a low barrier to entry and high skill ceiling,” critic Tamoor Hussain said in his SoulCalibur VI review. “For those looking to get in a few games with friends it’s welcoming and immediately enjoyable. For those committed to ploughing the depths of its systems to get tournament ready, it has plenty to unpack and understand. Better still, those that want to play alone will find SoulCalibur VI has some of the most substantial single-player content in any fighting game today.”

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Battlefield 2042 Teaser Video Hints That Bad Company 2 Map Valparaiso Is Coming Back

A recent teaser for Battlefield 2042‘s new mode that will be revealed on July 22 apparently points to the possibility that a fan-favorite map from Bad Company 2 will be in the game.

An eagle-eyed fan on Reddit used Photoshop to reveal that the video contains what appears to be a reference to a map that bears a strong resemblance to Bad Company 2’s Valparaiso. As you can see in the image below, and more clearly in the comparison shot further down the page, the map shown in the teaser video very much appears to be Valparaiso.

Battlefield 2042’s new mode will feature fan-favorite maps from the Battlefield series, and Valparaiso would certainly fit the bill. As for how this map would factor into the new Battlefield game, that’s anyone’s guess. So far, DICE has confirmed only that Battlefield 2042 will have seven All Out Warfare maps at launch, with more to come over time.

Bad Company 2 never got a sequel, but if one of its maps lives on through Battlefield 2042, that’ll at least be something for fans of the sub-brand to enjoy.

Whatever the case, we’ll know more very soon, as EA and DICE are set to officially announce this new mode on July 22 during EA Play Live. The show is also expected to bring news about what’s next for Apex Legends and reveal the first gameplay for the EA Originals title Lost in Random.

There may also be some surprises, EA teased. It’s widely believed that EA will formally announce the heavily rumored new Dead Space title at EA Play Live.

For more, check out GameSpot’s breakdown of how to watch EA Play Live and what to expect.

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EA Sports PGA Tour Will Feature Women’s Golf With LPGA Partnership

EA Sports’ upcoming professional golf game, EA Sports PGA Tour, will feature the Ladies Professional Golf Association (LPGA), one of its Major tournaments, and female golfers as playable characters.

The Amundi Evian Championship in Évian-les-Bains, France–which is one of the LPGA’s five Majors–will be featured in the upcoming golf game, which launches in Spring 2022. The real-world tournament takes place this week. This is the first time that the event has ever been featured in a video game.

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Tiger Woods PGA Tour 14 featured the LPGA, but from the sound of it, this is a broader representation of the women’s game to be featured in EA Sports PGA Tour next year.

“We’re thrilled that the LPGA Tour is coming back to EA Sports PGA Tour especially with the inclusion of a major global tournament like The Amundi Evian Championship,” LPGA boss Brian Carroll said. “EA Sports has done a great job in continuing to expand female representation in the various modes throughout the game and featuring women’s golf in an authentic and modern way.”

In an effort to “create a more welcoming community,” EA’s development team worked with former pro golfer and current broadcaster Iona Stephen. She joined EA’s larger “creative council” to help shape and inform the game’s audio, visuals, and more. Stephen will also be a commentator in the game.

“I’m incredibly excited that EA Sports PGA Tour laid out a vision to represent female athletes and the LPGA in the game,” Stephen said. “My goal in helping EA is to give women the satisfaction of playing a quality golf game while seeing themselves in a variety of ways that go beyond a handful of female character models.”

EA also announced that pro golfer Jin Young Ko–the defending champion of the Amundi Evian Championship–will be included in EA Sports PGA Tour as a playable character. “Women’s golf is growing so fast and having us included in this game is a great opportunity to reach fans all around the world. I can’t wait to see how it turns out–and I can’t wait to play the game!” Ko said.

“Several” other LPGA players will be featured in EA Sports PGA Tour, while you’ll also be able to create a female golfer in the game.

In addition to The Amundi Evian Championship, EA Sports PGA Tour will have all four PGA Tour Majors, including the Masters, PGA Championship, US Open, and The Open, along with The Players Championship and the FedExCup Playoffs. A full roster of playable characters has not been announced yet, nor have we seen any images or gameplay for the title.

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EA Sports PGA Tour To Feature Women’s Golf

EA has announced that its upcoming golf simulator, EA Sports PGA Tour, will feature the Ladies Professional Golf Association (LPGA) Tour, along with playable women golfers.

The upcoming golf game, which will launch in Spring 2022, is set to feature one of the LPGA Tour’s five major championships; The Amundi Evian Championships. Set in the “truest representation” of France’s Evian Resort Golf Club, EA Sports PGA Tour will be the first new-generation video game to depict women’s golf.

Former pro golfer and current GOLFTV and Sky Sports broadcaster, Iona Stephen, has worked with EA to help guarantee authenticity. Additionally, Stephen will also be EA’s first female on-course commentator, and so players will be able to hear her voice provide insights and assessments of their performance on the green.

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“I’m incredibly excited that EA Sports PGA Tour laid out a vision to represent female athletes and the LPGA in the game,” said Stephen in a press release. “My goal in helping EA is to give women the satisfaction of playing a quality golf game while seeing themselves in a variety of ways that go beyond a handful of female character models.”

Stephen will not be the only women’s golf professional featured in the game. Jin Young Ko, the winner of the 2019 Amundi Evian Championship, will also be included as a playable character. She is one of a roster of golfing athletes that can be used across game modes, including the Amundi Evian Championship and a variety of challenges.

Players who wish to create their own golfer can also craft women characters in the Create-A-Player feature, and these characters can then compete in LPGA-themed challenges, amateur tournaments, and The Amundi Evian Championship.

EA Sports PGA Tour marks EA’s return to the golfing space after a few years away. While it will not feature Tiger Woods due to his exclusivity contract with PGA Tour 2K, it will have major competitions such as The Masters Tournament and FedEx Cup.

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Matt Purslow is IGN’s UK News and Entertainment Writer.

More Than 1,200 PlayStation Games Discounted In Massive Summer Sale

If you’re looking for something new to play on PS5 or PS4, you’re in luck. The PlayStation Store is hosting its annual Summer Sale right now with deals on more than 1,200 games. The sale includes PS5 exclusives such as Returnal and Demon’s Souls as well as 2021 multi-platform games like Hitman 3 and Mass Effect: Legendary Edition. The Summer Sale runs until August 19, but the second batch of game deals will go live on August 4.

PS5 owners can grab a couple exclusives at a discount. Bluepoint’s excellent Demon’s Souls remake is on sale for $49.69, down from $70. Housemarque’s wonderful roguelike shooter Returnal, one of the best games of 2021 so far, is down to $49.69, too. You can also grab Marvel’s Spider-Man: Miles Morales Ultimate Launch Edition for $55.29. It comes with a remastered PS5 version of Marvel’s Spider-Man as well as the standalone sequel starring Miles Morales.

Now Playing: Returnal Video Review

There are some nice discounts on games with free PS5 upgrades in the sale, too. Sackboy: A Big Adventure, a delightful family-friendly LittleBigPlanet spin-off, is discounted to $40.19. Meanwhile, you can get Hitman 3 for 50% off at just $30. Mortal Kombat 11 Ultimate has also received a big discount, dropping the price to $24.

In addition to Demon’s Souls, you can save on From Software’s entire library of games for PlayStation. Dark Souls Remastered is $20, Dark Souls II is $10, and Dark Souls III is $15. From Software’s latest original game, Sekiro: Shadows Die Twice, is on sale for $39, and Bloodborne is only $10.

Other highlights from the sale include Call of Duty: Black Ops Cold War’s Cross-Gen Bundle for $35, Mass Effect: Legendary Edition for $45, and It Takes Two for $30.

We’ve rounded up more of the highlights from PSN’s Summer Sale below. Make sure to check the end dates on deals, as some discounts are only available until August 4. Also, don’t forget to come back when the sale reaches its halfway point; we’ll update this article when the deals refresh.

Best deals on PSN

  • Batman: Arkham Collection — $15 ($60)
  • Bloodborne — $10 ($20)
  • Call of Duty: Black Ops Cold War – Cross-Gen Bundle — $35 ($70)
  • Crash Bandicoot 4: It’s About Time — $36 ($60)
  • Dark Souls Remastered — $20 ($40)
  • Dark Souls II: Scholar of the First Sin — $10 ($40)
  • Dark Souls III — $15 ($60)
  • Demon’s Souls — $49.69 ($70)
  • Destiny 2: Beyond Light — $24 ($40)
  • Destiny 2: Legendary Edition — $40 ($80)
  • Disco Elysium – The Final Cut — $24 ($40)
  • Dragon Ball FighterZ — $9 ($60)
  • Hitman 3 — $30 ($60)
  • It Takes Two — $30 ($40)
  • Judgment — $26 ($40)
  • Little Nightmares II — $24 ($30)
  • Marvel’s Avengers — $24 ($60)
  • Marvel’s Spider-Man: Miles Morales Ultimate Edition — $55.29 ($70)
  • Mass Effect: Legendary Edition — $45 ($60)
  • Monster Hunter World: Iceborne Master Edition — $37.49 ($50)
  • Mortal Kombat 11 Ultimate — $24 ($60)
  • Outriders — $39 ($60)
  • Red Dead Redemption 2 — $24.59 ($60)
  • Returnal — $49.69 ($70)
  • Sackboy: A Big Adventure — $40.19 ($60)
  • Sekiro: Shadows Die Twice — $39 ($60)
  • Tony Hawk’s Pro Skater 1 + 2 — $30 ($40)
  • Yakuza: Like a Dragon — $39 ($60)

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Netflix Reveals Witcher: Nightmare Of The Wolf Anime Teaser, Voice Cast

Our eye into the world of the Witcher has been primarily through Geralt of Rivia, but it’s a deep world with long history, and Netflix’s upcoming Witcher: Nightmare of the Wolf animation will take us further back than we’ve yet been. Netflix revealed today a new teaser trailer for the upcoming show, as well as the voice cast.

“Before Geralt, there was his mentor Vesemir–a swashbuckling young witcher who escaped a life of poverty to slay monsters for coin,” reads the show’s official description. “But when a strange new monster begins terrorizing a politically-fraught kingdom, Vesemir finds himself on a frightening adventure that forces him to confront demons of his past.”

The core voice cast for the show is made up of veterans of Netflix series and sci-fi in general. Theo James will voice Vesemir himself. James voiced Vesemir in the first season of the live-action Witcher series starring Henry Cavill, though he did not actually appear on-screen. Most recently, he finished out his run as Hector the Forgemaster on Netflix’s critically-acclaimed Castlevania animated series. Graham McTavish joins the series as Deglan, who seems to be a sort of father figure to Vesemir, and is the one who set him on the path to becoming a Witcher. McTavish starred alongside James in Castlevania as Dracula himself.

Lara Pulver, best known for roles in Sherlock and Edge of Tomorrow, will play the role of Lady Zerbst. She most recently appeared as Mirana in Netflix’s Dota: Dragon’s Blood series. Finally, Mary McDonnell–President Roslin in Syfy’s Battlestar Galactica and the first lady in Independence Day–will play Tetra.

The series is co-produced by Witcher showrunner Lauren Schmidt Hissrich and director Kwang Il Han, and written and produced by Beau DeMayo, who also wrote the Witcher live-action series.

The Witcher: Nightmare of the Wolf streams on Netflix on August 23, 2021. The Witcher season 2 has finished filming, and recently got its own teaser trailer. In addition to the main live-action series and this animated series, a prequel series, The Witcher: Blood Origin, is also in the works.

Netflix Reveals The Witcher: Nightmare of the Wolf Anime Cast and Characters

Netflix has revealed the main characters and voice cast for The Witcher: Nightmare of the Wolf, an upcoming anime origin story telling a tale from the life of Geralt’s mentor, Vesemir.

Vesemir, voiced by Theo James (star of The Divergent Series), is described as a “swashbuckling young witcher” who slays monsters in an effort to escape poverty. In Nightmare of the Wolf, Vesemir will embark on an adventure to rid a politically-fraught kingdom of a strange new monster. This journey will also see him confront his own past demons.

That journey will see Vesemir come across Tetra (voiced by Lara Pulver), Deglan (Graham McTavish) and Lady Zerbst (Mary McDonnell). You can see all four of their anime renditions in the gallery below.

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The Witcher: Nightmare of the Wolf will be available from August 23, and acts as a prequel to The Witcher TV show. The main show’s showrunner, Lauren Schmidt Hissrich, is co-producing alongside Beau DeMayo, and the anime is directed by Studio Mir’s Kwang Il Han.

For more, check out why Nightmare of the Wolf is an anime and not live-action, what we can expect from season 2 of the main The Witcher TV show, and the latest trailer for Henry Cavil’s Geralt adventures.

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Matt Purslow is IGN’s UK News and Entertainment Writer.