Fortnite: 15 Major Events You Might’ve Missed

Since its inception, Fortnite has been in constant flux. This rang true early on with the free-to-play Fortnite: Battle Royale mode which quickly became the center of attention back in 2017. That popular mode would go on to evolve with themed seasons, changes to the map, world-ending events, and new game modes – most of which were probably missed by players who decided that Fortnite’s cartoonish visuals and unique building system weren’t for them earlier on.

To be fair, even long-term fans have a tough time keeping up with all of Fortnite’s updates and changes. With every major event comes a flood of new reasons for players to return to the island. Whether it’s a new narrative thread depicting the inner workings of The Agency or a giant Travis Scott stomping about the island, these events are usually captivating regardless of a person’s stance on the game as a whole. Because of this, we decided to get everyone up to speed by sharing some of Fortnite’s most memorable moments.

The Blast Off Event – Chapter 1, Season 4 (June 30th, 2018)

Fornite’s Blast Off Event was the first major in-game occurrence. Foreshadowed for weeks, the event was a culmination of lore surrounding a mysterious character called The Visitor. What really made the event memorable though was seeing a rocket ship create a massive crack in the sky above Loot Lake on the island. This crack stayed present in Fortnite for a month or so, resulting in multiple environmental changes and odd occurrences.

The Butterfly Event – Chapter 1, Season 6 (Nov. 4th, 2018)

Set off by the crack from The Blast Off Event, The Butterfly Event kicked off with the appearance of Kevin The Cube. This extra-dimensional object roamed about the map, imprinting strange runes until it finally submerged itself into Loot Lake. When Kevin returned, it was alongside a floating island to collect the power from those runes, eventually returning to the lake and opening a massive rift that sent players to a place that connects all realities in Fortnite called The In-Between. There, players were greeted with a butterfly that would return them to a changed island featuring a new version of Leaky Lake. It was a trippy experience, to say the least.

The Ice Storm – Chapter 1, Season 7 (January 19th, 2019)

Fortnite’s Ice Storm event started after a mysterious Ice Sphere appeared on top of Polar Peak. Every TV on the island broadcasted a countdown but no one knew what it meant. Threats of an impending storm were all they had to go on. Once the countdown hit zero, an Ice King escaped from the ice sphere, using the fragments of Kevin The Cube to transform into a giant. It was at this point that the Ice King used his newfound power to cover the entire Fortnite map in snow and ice.

The Showtime Event – Chapter 1, Season 7 (February 2nd, 2019)

Fortnite’s Showtime Event was the first time a video game held a live, virtual concert. Headlined by EDM artist Marshmello, the 10-minute show was viewed in-game by over 10 million players around the world. There was no looting, shooting, winning, or losing. Just players rocking out with each other in Pleasant Park. Epic made sure to spice things up with some visual effects and low gravity.

The Unvaulting – Chapter 1, Season 8 (May 5th, 2019)

The Unvaulting was exciting because it gave Fortnite players a bit of agency. It started when a giant vault opened up at Loot Lake. Players that entered were taken to the In-Between where they could vote on a weapon for Epic Games to add back into the game. Players hit pillars that contained the vaulted items until one of them broke and an item was freed. The notorious Drum Gun ultimately won the vote, balancing be damned.

The unvaulting didn’t come without consequence, however. The event was shortly followed by the eruption of a volcano that destroyed parts of the island.

The Final Showdown – Chapter 1, Season 9 (July 20th, 2019)

The Final Showdown was easily one of the best Fortnite Chapter 1 events. Players got to witness a fight between a Voltron-styled robot from Pressure Plant called Mecha and a Kaiju-like monster. Laser blasts, rockets, and body slams from the battling mammoths tore up the island while players watched in-game via jetpack.

At first, the fight seemed evenly matched. That was until the monster ripped off one of Mecha’s arms. Mecha ultimately won, however, ending the skirmish by using the statue from Neo Tilted as a giant sword and stabbing the monster directly in the eye. Mecha then did the Floss and took off into space.

The End – Chapter 1, Season X (October 13th, 2019)

The End was Fortnite’s last Chapter 1 event. So, it would make sense for Epic Games to go all out. The event started with the rocket from Dusty Depot taking off and entering a rift high above the map. Before long there were several more rifts and seven rockets flying through the sky. The rockets would end up circling a frozen meteor over Factory, causing it and the rockets to enter another rift before crashing into the center of reality in Fortnite’s universe, the Zero Point. The Zero Point eventually turned into a giant, black hole that sucked in the entire game and left behind a dark void.

It seemed like the end of Fortnite, but The End was only the beginning. It was a fun way for the developers to take the downtime needed to patch in Chapter 2. That said, it was also one of the most memorable events in Fortnite’s history.

Live at Risky – Chapter 2, Season 1 (December 14th, 2019)

Live at Risky was a promotion for the then-upcoming movie, Star Wars Episode IX: The Rise of Skywalker. It featured an in-game space battle between the Millenium Falcon and a star destroyer, an exclusive clip of the film, and a brief press conference hosted by Geoff Keighley and J.J. Abrams.

The most notable moment from Live at Risky was towards the end. Emperor Palpatine’s voice boomed across the island as he delivered a monologue about the Sith’s return to power. When he finished, players were given lightsabers and, you guessed it, a battle royale ensued.

Astronomical – Chapter 2, Season 2 (April 23rd, 2020)

Marshmello might have ushered in the first in-game virtual concert but Travis Scott’s Astronomical event was something else entirely. What made it so memorable was its surreal nature. A giant Travis Scott marched around as Sicko Mode boomed in the background. Players were transported to wondrous places as an amusement park floated nearby, meteors soared past, neon lights lit up the sky, and the entire island flooded with water. Astronomical was truly a treat for the senses.

Diplo Concert/Party Royale Premiere – Chapter 2, Season 2 (May 21st, 2020)

The Diplo concert and Party Royale Premiere were the first major events to take place in Fortnite’s Party Royale mode. Both concerts took place at the Main Stage, a space resembling a theater where players congregated to watch the sets on a big screen. The Party Royale Premiere itself featured a multi-part concert performed by deadmau5, Dillon Francis, and Steve Aoki, and like most EDM shows, was filled with plenty of flashing lights and neon. These events marked the official launch of the evolving social space now known as the Party Royale game mode in Fortnite.

The Device – Chapter 2, Season 2 (June 15th, 2020)

The Device was another one of Fortnite’s more story-driven events. A spy base called The Agency was blown up, revealing a storm-altering superweapon called the Doomsday Device. This device was built to control the storm in hopes of stopping the mysterious force that prevents Fortnite’s islanders from escaping the endless battle royale nightmare, also known as the Loop.

The device worked at first, pushing the storm back and clearing the skies over the island. At that time, players were sent to an office seemingly located outside the Loop. That’s where they met Agent Jones, an important character that would return in future Fortnite events. Unfortunately, the plan to escape the island failed and players were sent back to the island where a wall of water had replaced the storm. This tsunami would go on to destroy several parts of the map.

We The People – Chapter 2, Season 3 (July 4th & July 28th, 2020)

We The People was the first time Epic Games used Fortnite as a platform for positive change. Presented by ØPUS UNITED in support of Black Lives Matter, We The People was a series of conversations featuring prominent voices from Black, Indigenous, and People of Color communities. Guest speakers included Elaine Welteroth, Jemele Hill, Bun B, and Jalen Rose, to name a few.

The first event addressed the systemic racism that can be found in various forms of entertainment. The second event dove into Black voter suppression. Viewers were educated on the issues and encouraged to take action.

While Fortnite’s We The People events may have not been as entertaining as previous events, they proved to be a couple of the most important.

Nineteen Eighty-Fortnite Short – Chapter 2, Season 4 (August 13, 2020)

The Nineteen Eighty-Fortnite short is a parody of a famous 1984 Apple Super Bowl commercial. It’s significant because Epic Games released the short after initiating its lawsuit with Apple and Google. Leading up to the parody’s release, Epic called out both companies for their exorbitant mobile payment fees. It then lowered the price of Fortnite’s in-game currency and added a direct payment option for mobile devices. Both Apple and Google removed Fortnite from their app stores as this was a violation of their rules. That said, the parody, the Tart Tycoon Outfit, the real-life #FreeFortnite dad cap, and the Free Fortnite FAQ that followed suggest Epic Games’ major beef was with Apple. Either way, the parody represents a moment when it seemed the entire internet was invested in the conflict between these two tech goliaths.

The Devourer of Worlds – Chapter 2, Season 4 (December 1st, 2020)

The Devourer of Worlds event was all about stopping one of Marvel’s big bads, Galactus. The Agency nor any of Fortnite’s other factions could take him down. That’s when Iron Man took charge, devising a plan to use an army of modified Battle Buses to fight off the giant villain. Players took command of the busses, shooting down Galactus’ drones as heroes like Thor and Wolverine supported them. Galactus tried to consume the busses in an effort to stop the rebellion but that was all part of Iron Man’s plan. Players ejected from the busses right before they exploded inside of Galactus’ mouth. Weakened by the explosion and unable to defend himself, the heroes were able to send Galactus through a rift and back to the Marvel Universe.

Zero Crisis Finale – Chapter 2, Season 6 (March 16th, 2021)

The Zero Crisis Finale was Fortnite’s first solo experience event. This time, instead of battling an enemy as a team, players would join forces with Agent Jones in hopes of fixing the unstable Zero Point.

Players were tasked with closing portals to stabilize the Zero Point but things didn’t go as planned. Reality continued to break down as portals started to appear in various places across the island. Agent Jones and the player end up using a special rift device to close each portal. As they go about their task, multiple reality-altering waves hit, transforming and warping the environment around them. Enemies turned into chickens. Agent Jones turned into a butterfly. Chaos ensued.

The event ends with an NPC called The Foundation sacrificing themselves to contain the Zero Point. This resulted in a massive shockwave that erased all advanced technology from the island, ushering in a new season of Fortnite.

A mysterious island, time travel, alternate dimensions, pop culture events, and concerts by beloved musicians… It can be hard to keep up with Fortnite’s every twist and turn. But if there’s one thing we’ve learned, it’s that Fortnite can be counted on to provide fans, even the ones who only stop by on occasion, with plenty of unforgettable moments.

Kenneth Seward Jr. is a freelance writer, editor, and illustrator who covers games, movies, and more. Follow him @kennyufg and on Twitch.

Aussie Deals: Cut-Price Co-op Bargains for a Cooped Up Weekend!

In these crazy, covid times you might just find that you and a pal are apart. Maybe you’re in lockdown and they’re not. Maybe you’re in the same lockdown, but are frustratingly *just* outside of each other’s Bluetooth controller range. This is where today’s online co-op-centric bargains come in. There’s never been a cheaper time to buy (either for yourself or to gift) these friendship affirming experiences.

Purchase Cheaply for PC

Notable Sales for Nintendo Switch

Exciting Offers for XO/XS

Product Savings for PS4/PS5

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Adam’s an Aussie deals wrangler who spends too much of his income on the bargains he finds. You can occasionally find him @Grizwords.

WoW Players Can’t Decide Whether Or Not The Game Is Pay-To-Win

World of Warcraft players on the game’s official subreddit are currently deep in a debate surrounding a tricky question that has reared its head multiple times as of late in the game’s community: Is WoW pay-to-win, i.e. does spending money on the game via microtransactions result in faster or better character progression?

The conversation was started by reddit user Citrinitas696, who began the topic with a provocative question: “How is WoW not p2w? Disprove this image.” As of writing, the reddit thread has more than 1,300 comments.

At the center of the debate is whether or not the game’s WoW Token is, in essence, a method of pay-to-win. First introduced in 2015 during the game’s Warlords of Draenor expansion, the WoW Token serves multiple purposes. For players who need in-game gold, they can purchase the WoW Token from Blizzard for $20. That token, which is good for 30 days of game time that normally must be bought with real-world money, can then be sold in-game via WoW’s auction house for gold. The cycle looks like this:

  1. Player purchases WoW Token for real money.
  2. Player sells WoW Token for in-game gold on the auction house.
  3. Another player purchases the WoW Token using gold to get 30 days of game time.

The token was implemented to give players an officially sanctioned method of gold-buying. WoW has long been plagued by gold farmers using bots as a way to collect and then sell gold to players via various third-party websites, an act which is against the game’s terms of service. But that hasn’t stopped the gold-sellers, or players, from participating in the system anyways, especially in earlier versions of the game, including WoW Classic, where gold is much harder to come by.

With the WoW Token, Blizzard looked to battle the gold-sellers at their own game, while also giving players who were heavily invested in the MMORPG and had plenty of in-game gold a way to essentially stay subscribed to the game for free. The WoW Token is currently only available in Shadowlands. It does not exist in WoW Classic or Burning Crusade Classic, though it is available in the Chinese version of those games, leading some players to believe it’s simply a matter of time before it arrives for players globally.

Now, years after the tokens’ introduction, players are discovering that gold can be used for just about anything in-game. While players aren’t purchasing new stat-boosting items or character progression from Blizzard directly, buying and selling WoW Tokens does give players with mountains of gold the ability to purchase power, albeit in a roundabout way. From expensive new ranks of powerful legendary items to “carry runs” from experienced players through rated Arenas, high-level Mythic + dungeons or higher difficulty raids, each which grant players some of the best items in the game, it’s all available in exchange for gold.

Players are divided on the topic, and it all comes down to each player’s definition. Some say that even though players can purchase better gear with gold or use it to have players carry them through some of the game’s hardest content, it doesn’t actually make those purchasing tokens better or more skilled players. But others say that being able to spend money for any kind of advantage outside of cosmetics is explicitly pay-to-win, even if it is obfuscated by the extra step of having to use that gold to pay other players for boosts instead of Blizzard directly.

The pay-to-win argument, and the increasingly large number of in-game microtransactions in general, was the primary reason popular ex-WoW content creator MadSeasonShow recently announced he would be quitting the game. The image at the top of the pay-to-win discussion on Reddit is actually pulled from MadSeason’s departure video, and many of the comments in the thread echo MadSeason’s own arguments. It’s a topic the content creator has explored in-depth before, in an hour-long video titled “The Ballad of the Level Boost,” discussing Blizzard adding a paid level boost to Burning Crusade Classic, as well as other microtransactions like the WoW Token.

It’s true that having large amounts of in-game gold can, in a substantial way, benefit players of Blizzard’s MMO. But since players are not purchasing power from Blizzard, and instead are essentially purchasing power from other players using gold acquired from the token, the answer to the question of whether or not WoW is pay-to-win is still up for debate, and likely will continue to be for some time.

Blizzard is currently dealing with the fallout from a state of California lawsuit accusing Activision Blizzard of fostering a “frat boy” work culture where harassment and discrimination against women is common. Those allegations have led to the departure of Blizzard president J. Allen Brack and head of human resources Jesse Meschuk, as well as in-game changes that saw the removal of NPCs and items named after a former WoW game director explicitly mentioned in the lawsuit.

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The Walking Dead Drops Pulse-Pounding New Teaser For Final Season

The beginning of the end is nearly here for AMC’s flagship series The Walking Dead–a new teaser for the show’s final season has just dropped on YouTube. The 30-second clip, titled “Live for Them,” ratchets the remaining survivors’ stakes and needs to, well, survive, up to a fever pitch.

If you’ve been keeping up with the show, and were also a fan of the comics, the show is now leading its motley crew of characters towards the Commonwealth. It’s a town that seems perfect, and it’s the most advanced and seemingly civil place the survivors have come across. During Comic-Con 2021, a longer trailer aired during The Walking Dead panel–which you should check out if you missed it for whatever reason.

Even though the scene is set for the long-running show to end in Season 11, there’s still a whole lot going on in the franchise. The Walking Dead, original recipe, returns to AMC on August 22–and will be streaming on AMC+ starting August 15–but is still far from over. The final season will be rolled out as a “trilogy,” with the second and third parts landing sometime in 2022. Fear of the Walking Dead Season 7 is coming October 7, and World Beyond Season 2 coming just before it, on October 3.

And don’t forget, there are also still Walking Dead movies coming with Andrew Lincoln reprising his role as Rick Grimes, and there was recently a small update about how pre-production was going. Also, in 2023, there will be a new spin-off series focusing on Daryl and Carol. Just in case that isn’t enough Walking Dead content to keep an eye out for, there is also an anthology series called Tales of Walking Dead–whose release date is unknown–also in development.

A New Nintendo Switch eShop Sale Is Live: Splatoon 2, Stardew Valley, And More Of The Best Deals

The Nintendo Switch eShop has kicked off its latest sale, and this one is specifically centered around multiplayer games to play locally or online. The Multiplayer Mayhem Sale features a mix of first-party and third-party titles, and there are some really nice discounts available. Though it’s a multiplayer-oriented sale, many of the games also have engaging solo content, so even if you don’t play multiplayer much, there’s likely a deal here for you.

The Multiplayer Mayhem Sale features a few first-party hits, including Splatoon 2 for $48, Super Mario Party for $42, Fire Emblem Warriors for $42, and Mario Tennis Aces for $42. You can also get the zany physics puzzler Good Job for $14. Good Job stars a CEO’s son who wreaks havoc around the office, and it can be played cooperatively with two players.

Now Playing: Mario Party Superstars | Nintendo E3 2021

Many of the best couch co-op Switch games have received nice discounts, too. Stardew Valley, the wonderful farming sim that’s even more fun split-screen or online with friends, is down to $10, matching the lowest price we’ve seen on Switch. You can also grab Unravel Two, an adorable platformer starring two creatures made of yarn, for $10. Meanwhile, Haven, a science-fiction love story starring a couple who explore an empty planet, is on sale for $20. For a serious value, check out Overcooked: All You Can Eat, a compilation containing both frantic cooking games and their DLC, for $30.

Puzzle game fans can pick up Puyo Puyo Tetris 2 for $20, Snipperclips for $14, and Lumines Remastered for $7.49.

We’ve rounded up the best deals in the Multiplayer Mayhem Sale below. You only have through August 11 to make your selections. In addition to the discounts, you’ll also earn 5% extra Gold Points to go toward your next eShop purchase.

Best deals on Nintendo Switch eShop

  • Divinity: Original Sin 2 – Definitive Edition — $35 ($50)
  • Fire Emblem Warriors — $42 ($60)
  • Good Job — $14 ($20)
  • Haven — $20 ($25)
  • The Jackbox Party Pack 7 — $19.49 ($30)
  • Lumines Remastered — $7.49 ($15)
  • Mario Tennis Aces — $42 ($60)
  • Moving Out — $12.49 ($25)
  • Mortal Kombat 11 — $15 ($50)
  • Overcooked: All You Can Eat — $30 ($40)
  • Plants vs. Zombies: Battle for Neighborville — $26 ($40)
  • Risk of Rain 2 — $10 ($25)
  • Snipperclips — $14 ($20)
  • Splatoon 2 — $48 ($60)
  • Stardew Valley — $10 ($15)
  • Super Mario Party — $42 ($60)
  • Unravel Two — $10 ($20)
  • Wargroove — $10 ($20)

Pokemon-Like RPG Monster Crown Officially Launches In 1.0 On October 12

After more than a year in Steam Early Access, developer Studio Aurum has announced that its Pokemon-like creature collector Monster Crown launches on PC and consoles on October 12.

The developer shared a four-minute video announcing the release date on YouTube. The video features the developer’s journey of creating Monster Crown, from their Pokemon inspirations to their monster-taming obsession. It culminates with the news that Monster Crown will be available digitally and physically on October 12 for Nintendo Switch, PC, PlayStation 4, and Xbox One. (It’s possible the game may be available on PlayStation 5 and Xbox Series X|S through backward compatibility.)

Monster Crown is a creature-collector much like the Dragon Quest Monsters or Pokemon franchises (or even Temtem). It takes places on Crown Island, a remote place with a history of tyranny threatened by a young woman vying for total control. To stop her, you must form pacts with over 200 monsters to train and battle against the island’s enemies, which include other monsters and trainers.

Though the trappings sound similar to Pokemon, Monster Crown comes with a unique twist: you can fuse monsters together to create your own species.

Monster Crown also has online elements, like battling and trading, as well as RPG-esque decision-making points that affect the ending. On Steam, Monster Crown has a “very positive” review rating.

Monster Crown was introduced in April 2018 via a Kickstarter campaign seeking just $5,000. In 28 hours, the campaign was fully funded and eventually capped at over $45,000 a month later.

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Pokemon Go: Why Fans Are Furious With Niantic Right Now

Pokemon Go players have taken to social media to get Niantic to change course on a plan the developer has to remove the extended range feature from the AR game. This feature was introduced last year to help players keep up with Pokemon Go from the safety of their homes.

In an open letter from the huge Pokemon Go community, r/SilphRoad, players are reaching out directly to Niantic asking them to keep the extended range feature, particularly as the new Delta variant of COVID-19 begins to spread across the world.

“Dear Niantic, Community and Creators alike wish to voice our concern and disappointment over recent changes to the Pokestop interaction radius reduction in Pokemon Go,” the letter begins. “While the Pokestop/POI interaction radius was increased due to an unprecedented global pandemic, the flow on effects of this in-game change have had a far greater positive impact on the community.”

Beyond just being able to play from home, the players cite the increased radius’ other benefits such as road safety, and particularly accessibility for disabled players as reasons this change should be reinstated.

On Twitter, prominent players are using the hashtag #HearUsNiantic as a way to get the developer’s attention.

When the COVID-19 pandemic first hit last year, Pokemon Go and other AR games, which required players to freely walk about to play, were some of the hardest hit. IGN spoke with many Pokemon Go players at the onset of the pandemic to hear how it impacted one of their favorite games.

So far, Niantic has not responded on any of its public channels, but IGN has reached out for comment.

Matt T.M. Kim is IGN’s News Editor.

Coca-Cola, State Farm Reconsidering Overwatch League Sponsorships

Some Overwatch League sponsors are reconsidering their partnerships with the esports league in the wake of the Activision Blizzard lawsuit. As reported by the Washington Post, both Coca-Cola and State Farm are reassessing their sponsorships of the Overwatch League moving forward in light of the allegations of sexual harassment and discrimination at Activision Blizzard.

Activision Blizzard runs two esports leagues, the Overwatch League and the Call of Duty league. The Overwatch League currently has seven sponsors listed on its website: Xfinity, IBM, Coca-Cola, State Farm, Cheez-It, Pringles, and TeamSpeak. A spokesperson for State Farm told the Washington Post that the company is “reevaluating our limited marketing relationship with the Overwatch League,” and that it has requested no advertisements be run during this weekend’s matches.

A spokesperson for Coca-Cola told the Washington Post, “We are working with our partners at Blizzard as we take a step back for a moment to revisit future plans and programs.” They confirmed that Coca-Cola is aware of the allegations against Activision Blizzard but declined to comment if Coca-Cola would continue sponsoring the league.

GameSpot has reached out to Activision Blizzard for comment.

As reported by Charlie Intel, T-Mobile’s logo has disappeared from the sponsorship section on both the Call of Duty League and Overwatch League websites. The logo appeared on both websites as recently as July 21, based on the Wayback Machine. Last weekend the New York Subliners, a Call of Duty League team, covered the T-Mobile logo on their jerseys with duct tape. T-Mobile has not officially stated that it has pulled back its sponsorship of either league nor has it publicly commented on the allegations against Activision Blizzard.

Removing Pokemon Go’s Pandemic Bonuses Is A Mistake

As it had said it would, Niantic has rolled back some of the bonuses it implemented in Pokemon Go to make the game easier to play amid the COVID-19 pandemic. The studio had repeatedly stated these bonuses were always intended to be temporary, so it was inevitable that they would one day be reverted. However, the decision to do so now, when the world is being roiled by another surge in COVID cases, is a grave mistake that’s drawn widespread backlash from the community.

In the time since Niantic initially announced its plans to roll back the bonuses, the pandemic has only worsened. Cases are once again on the rise in many parts of the world as new variants of the virus emerge, and many communities are scrambling to reimplement mask mandates and other restrictions to curb the virus’s spread. Removing these bonuses from Pokemon Go now and asking users to go outside, when the pandemic is still very much an ongoing threat, is a tone-deaf decision that harms both the game and players.

It’s not as if Pokemon Go has struggled since implementing these bonuses; on the contrary, the game has soared over the past year. According to Sensor Tower, Pokemon Go had its best-ever start to a year in 2021, with revenue reportedly up by 34% compared to 2020. Niantic is also coming off of Pokemon Go Fest 2021, one of the game’s best events yet. Not only was the event enjoyable, smartly building off all of the lessons that Niantic learned as it adapted the game amid the pandemic, but it was also a huge success. While Niantic hasn’t shared revenue numbers, the studio revealed that players collectively caught more than 1.5 billion Pokemon and walked more than 125 kilometers during the two-day celebration, dwarfing last year’s metrics.

The bonuses themselves made the game indisputably better, as well, which makes their removal all the more frustrating. One of the most beneficial bonuses doubled the distance from which you could interact with Gyms and PokeStops, making it easier to earn items and participate in Gym and Raid battles. This was a marked quality-of-life improvement, and it should have remained a permanent fixture of the game, but Niantic has since reverted it.

Fans, rightfully, are angry with Niantic’s decision. Across social media, players are expressing their displeasure with the bonuses’ removal and calling for a day-long boycott of the game, dubbing today “Pokemon No Day.” Prominent members of the Pokemon community, including the webmaster of Pokemon megasite Serebii.net, have even released a joint statement calling on Niantic to reconsider its decision and reimplement the pandemic bonuses.

As of this writing, Niantic has not publicly commented on the boycott, but here’s hoping the developer reverses course and reimplements the pandemic bonuses. Both the game and the community are better off for them.

The Metallica Blacklist is Up for Preorder on Vinyl, CD, and Digital

In 1991, Metallica released a self-titled album that everyone has called The Black Album ever since. It’s the band’s magnum opus, and it still rules today. To celebrate the album’s 30th anniversary, a new project called The Metallica Blacklist is coming soon (see it at Amazon). It’s a behemoth collection of covers of the 12 songs on The Black Album, performed by musicians like Weezer, Phoebe Bridgers, Jason Isbell, St. Vincent, Cage the Elephant, Portugal the Man, and many, many more.

All told, The Metallica Blacklist contains 53 tracks, with 53 bands, musicians, and electronic and hip hop artists offering their own unique take on their favorite song from The Black Album. Some of them sound similar to the original; others go their own way. For instance, there’s a Miley Cyrus version of “Nothing Else Matters” featuring Elton John, Yo-Yo Ma, and more. It gets wild, friends.

Preorder The Metallica Blacklist

You can already stream a bunch of the tracks on Spotify to see what you think. The full album lands on digital and streaming on September 10. But if you want to own The Metallica Blacklist in physical form, you can preorder it on CD or in limited-edition vinyl now. Better yet, Amazon has both physical versions on sale. Preorder above, or keep scrolling down to see the full track and which bands are covering which songs.

All profits from The Metallica Blacklist are going to various charities. These includes Metallica’s charitable foundation All Within My Hands, plus the various artists’ charity of choice. You can find details of where the money’s going for each track here.

The Metallica Blacklist Track List

  • Enter Sandman – Alessia Cara & The Warning
  • Enter Sandman – Mac DeMarco
  • Enter Sandman – Ghost
  • Enter Sandman – Juanes
  • Enter Sandman – Rina Sawayama
  • Enter Sandman – Weezer
  • Sad But True (Live) – Sam Fender
  • Sad But True – Jason Isbell and the 400 Unit
  • Sad But True – Mexican Institute of Sound feat. La Perla & Gera MX
  • Sad But True – Royal Blood
  • Sad But True – St. Vincent
  • Sad But True – White Reaper
  • Sad But True – YB
  • Holier Than Thou – Biffy Clyro
  • Holier Than Thou – The Chats
  • Holier Than Thou – OFF!
  • Holier Than Thou – PUP
  • Holier Than Thou – Corey Taylor
  • The Unforgiven – Cage The Elephant
  • The Unforgiven – Vishal Dadlani, DIVINE, Shor Police
  • The Unforgiven – Diet Cig
  • The Unforgiven – Flatbush Zombies feat. DJ Scratch
  • The Unforgiven – HaAsh
  • The Unforgiven – José Madero
  • The Unforgiven – Moses Sumney
  • Wherever I May Roam – J Balvin
  • Wherever I May Roam – Chase & Status feat. BackRoad Gee
  • Wherever I May Roam – The Neptunes
  • Wherever I May Roam – Jon Pardi
  • Don’t Tread on Else Matters – SebastiAn
  • Don’t Tread on Me – Portugal. The Man
  • Don’t Tread on Me – Volbeat
  • Through the Never – The HU
  • Through the Never – Tomi Owó
  • Nothing Else Matters – Phoebe Bridgers
  • Nothing Else Matters – Miley Cyrus feat WATT, Elton John, Yo-Yo Ma, Robert Trujillo, Chad Smith
  • Nothing Else Matters – Dave Gahan
  • Nothing Else Matters – Mickey Guyton
  • Nothing Else Matters – Dermot Kennedy
  • Nothing Else Matters – Mon Laferte
  • Nothing Else Matters – Igor Levit
  • Nothing Else Matters – My Morning Jacket
  • Nothing Else Matters – PG Roxette
  • Nothing Else Matters – Darius Rucker
  • Nothing Else Matters – Chris Stapleton
  • Nothing Else Matters – TRESOR
  • Of Wolf and Man – Goodnight, Texas
  • The God That Failed – IDLES
  • The God That Failed – Imelda May
  • My Friend of Misery – Cherry Glazerr
  • My Friend of Misery – Izïa
  • My Friend of Misery – Kamasi Washington
  • The Struggle Within – Rodrigo y Gabriela

Chris Reed is a commerce editor for IGN. You can follow him on Twitter @_chrislreed.