Small Soldiers-Inspired Shooter Hypercharge: Unboxed to Get a Campaign Mode – Gamescom 2021

Hypercharge: Unboxed is getting a PvE campaign mode, adding a linear story to its existing action figure shooter gameplay.

Outwardly inspired by Small Soldiers, Hypercharge: Unboxed casts players as action figures, fighting miniature wars in arenas inspired by a normal house. The campaign will build on that idea by introducing a PvE story mode about character Max Ammo, with players learning about his past, and who is trying to destroy the Hyper-Core, the objective the wider game is set around.

The campaign story will be told through gameplay and ’90s inspired comic book panels, and objectives will add platforming and secret hunting into the mix of shooting already in the game. The story will also bring you up against boss characters. No release date has been set for the mode.

For more from this week’s huge gaming event, be sure to check out our Gamescom 2021 schedule.

Joe Skrebels is IGN’s Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

Halo Infinite: Fans Are Worried About the 343’s Approach to Multiplayer Progression

Even before release, Halo Infinite’s seen a lot of praise for its approach to Battle Passes, which will never expire, and can be paid for at any time after they’re released, meaning no player should have a fear of missing what’s on offer within. However, a new clarification about how players will progress through those Battle Passes hasn’t been received as warmly.

In the latest Inside Infinite news post from developer 343, head of design Jerry Hook addressed how the recent technical preview handled its Battle Pass, where players progressed by completing in-game daily challenges. While doing so, Hook said, “Using challenges, our goal is that you will always be earning progress in your Battle Pass through playing and winning matches.”

Most other games’ Battle Passes use an XP-based system to progress, with everything from wins in Fortnite to sailing nautical miles in Sea of Thieves tied to numerical points, which allow you to level up a Pass. Halo Infinite, it seems, will tie all of its progression to completing challenges instead and, following the post, fans on Twitter sought some clarity.

Community manager John Junyszek confirmed that point: “Playing and winning matches will be challenges, which will help players progress through the Battle Pass. Even though this means no per-match XP at launch, you’re still always progressing through challenges and therefore the BP.”

That choice has some fans worried, as tying progressing to specific actions, rather than general play, could cause multiplayer matches to become unbalanced, with players seeking to complete their specific challenges rather than playing normally. It’s a concern expressed elegantly by kami102 on Reddit:

“I’m not trying to be negative but one thing I noticed a lot in the flight was that a lot of challenges were like [Get 15 kills with the Needler]. On it’s own [sic], it’s not bad, when it’s just an optional bonus where after time you unlock it after getting 15 Needler kills through normal gameplay.

“But when you make it so that [Get 15 kills with the Needler] is on your challenge list and it’s the ONLY way to get XP to level up your BattlePass then it completely breaks the flow of your gameplay and the weapon sandbox.

“You are then essentially ignoring the weapon sandbox, and instead joining the game with the sole focus of getting kills with the Needler to complete the challenge. You’re camping the Needler spawn point every time, you’re ignoring all other weapons on the map now because the only objective is to get kills with the Needler. And that’s just you. What if 3 of your teammates also have a Needler challenge? Now the 3 of you are fighting over control for a Needler because all 3 of you need the challenge.

“That’s breaking the flow of gameplay, and breaking the weapon sandbox. That’s why this decision is terrible.”

Kami102’s point has been echoed across social media, with many players expressing their concern about the decision. While the challenge progression approach seems to be set in stone for launch, Jerry Hook did join the conversation to say that the system could be changed in future, and 343 is listening to the feedback: “We’re always looking at ways to expand progression across the board. We’ll have more to share about the outcomes from key Tech Preview feedback, including this, in an upcoming blog on Waypoint.”

Junyszek did take the time to counter another worry from the community – that daily challenges could feasibly be so limited that progression felt time-gated, forcing you to come back every day to make sure your Battle Pass moved along. While there won’t be an endless number of challenges per day, there will seemingly be a lot to get through, and more than enough for most players.

“The Tech Preview had an issue that caused people to run out of challenges”, the community manager explained. “Our current plans for launch, while not ‘infinite,’ mean it’s extremely difficult to run out daily challenges. I won’t say ‘impossible,’ cause [sic] there are some grinders out there, but I’d be impressed.”

With just a few months before release, it feels unlikely that 343 will make sweeping changes to its plans for multiplayer at launch, but we’ve seen the company make major changes to games after launch before (see: the entirety of The Master Chief Collection), so it’s not outside the realms of possibility that we’d see a shift to this idea one day.

If you’re counting down the days until Halo Infinite’s release (or just a new technical preview you might get into), why not check out whether your PC can run the game, or our thoughts on the first hands-on. Just don’t go dreaming about Forge mode or campaign co-op, as they aren’t going to be in the game at launch.

Joe Skrebels is IGN’s Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

Saints Row Developer ‘Not Backing Down’ After Reboot Backlash

Saints Row developer Volition has stated that it is “not backing down on this game” after a portion of the series’ fanbase expressed disappointment with the direction of the newly-announced reboot.

The official Saints Row Twitter account has been responding to numerous critical messages since the reveal of the reboot at Gamescom’s Opening Night Live. Replying to a user who said that they felt “like I wasted my time defending you guys,” the official account said “We are not backing down on this game. We get it, it’s new and it’s a shock reaction to a reboot like no other.”

Volition has offered up several similar replies on the Saints Row Twitter account, countering numerous disappointed fans. Some of these retorts have been surprisingly sassy, too; accused of making the game’s art style the same as Fortnite, Volition said “We don’t think you know what Fortnite looks like but you do you.”

The Saints Row account has also made several replies stating that it is “Doing a reboot like no one has ever done a reboot before”, which is a slightly odd thing to say considering that Volition also rebooted its linear FPS Red Faction as a third-person open-world game with realistic physics-based destruction. Saints Row certainly doesn’t look that much of a departure; our own preview suggests it actually looks similar to Saints Row The Third.

Among the replies are also a few tidbits of information that helps clear up some fan questions. The removal of the series’ hallmark purple from the logo is “Because at the start of this game you’re not a Saint yet.” The reboot will also feature customisable cars, as well as “better” character customisation.

It’s safe to say the reaction to the reboot from the series’ established fans hasn’t been one of unified happiness. The official trailer on the Saints Row YouTube channel currently has 21,000 dislikes, compared to 15,000 likes. The most popular comments are also negative in nature; a comment that simply states the Godfather meme “Look how they massacred my boy” has 121 likes at time of writing.

For more, read about the reveal of the Saints Row reboot at Gamescom 2021 and check out every Easter egg in the trailer.

Matt Purslow is IGN’s UK News and Entertainment Writer.

IGN UK Podcast #607: DokeV’s Llama Would Batter a Xenomorph

Cardy, Dale and Jesse are here to pick out a few highlights from gamescom’s Opening Night Live, including Korean colour-fest DokeV. Lot’s of games have been played this week as well, so why not sit back and hear all about Aliens: Fireteam Elite, Psychonauts 2, Riders Republic and The Forgotten City. If you have time for some TV as well, then why not book a stay at The White Lotus?

This weeks Endless Search will have you screaming wildly into the sky while tearing your hair out so we can only apologise.

Want to submit your own Endless Search, BSS character idea, or a bit of other nonsense? Feel free to get in touch with the podcast at: [email protected].

IGN UK Podcast #607: DokeV’s Llama Would Batter a Xenomorph

Nintendo Switch Fitness Boxing Is Becoming an Anime

Nintendo Switch game Fitness Boxing is getting an anime adaptation in Japan this October.

As reported by Comic Natalie, per Funimation, the new Fitness Boxing anime will consist of 12 five-minute comedy shorts, airing weekly in Japan from October 1. The episodes will reportedly chronicle the daily lives of the virtual coaches, with the game’s original voice cast returning to reprise their popular instructor roles for the upcoming anime series.

The voice cast for the series, which is apparently titled Kimi to Fit Boxing, includes Akari Kitō as Karen, Akira Ishida as Hiro, Rie Kugimiya as Janice, Saori Hayami as Lin, Yūichi Nakamura as Evan, Sumire Uesaka as Martina, Ami Koshimizu as Sophie, Atsuko Tanaka as Laura, and Akio Ohtsuka as Bernardo.

The series is being helmed by Junpei Morita, otherwise known by the penname Morita to Jumpei, who directed the musical fantasy anime series Lost Song that Netflix started streaming back in 2018. Yūsuke Shirato is composing the music for the episodes, which will initially be broadcast on TOKYO MX.

A sequel to the original Fitness Boxing game, developed by Imagineer, was released for Nintendo Switch in December of last year. The game encourages players to pick up their Joy-Con controllers, select music and courses, and get into a variety of boxing exercises while listening to instrumental versions of popular pop songs.

An international release for the Fitness Boxing anime has not been announced at this time, though that could change as anime has become an increasingly hot genre for major streaming services like Netflix and Hulu. It also has dedicated streaming platforms like Crunchyroll and Funimation, which have recently merged into one.

Adele Ankers is a freelance writer for IGN. Follow her on Twitter.

Marvel Developing Halloween Special for Disney+, Reportedly Based on Werewolf by Night

Marvel Studios is reportedly developing a Halloween special for Disney Plus, which may take inspiration from Werewolf by Night.

According to The Wrap, Marvel Studios has started searching for an actor to lead the cast of the Halloween special, which is said to be “centered on a werewolf character.” The studio is believed to be looking for a “Latino male in his 30s,” and it’s noted that “individuals with knowledge” of the project suggested the character may be based on Werewolf by Night.

Werewolf by Night is the name adopted by two separate characters appearing across the pages of Marvel comics. The first, Jack Russell, debuted in a 1972 issue of Marvel Spotlight. The series ran for a total of 43 issues and one of those featured the first appearance of Moon Knight, who is now set to headline his own Disney+ show with Oscar Issac in the titular role.

The second incarnation of the character, Jake Gomez, a Native American with a cursed family, showed up last year in the third volume of Werewolf by Night. Gomez’s recent appearance in Marvel comics may mean he’s the one that fans may initially associate with the Werewolf by Night character, though it’s unknown which version will star in the Halloween special.

The special is eyeing a production start in early 2022, so there’s a lot of MCU to come before that. Marvel’s What If…? recently marked the MCU’s very first foray into animation. The nine-episode series will draw to close on October 6, with Hawkeye lined up as the next MCU show to hit Disney+ in November. Ms. Marvel is pencilled in for 2022 along with Moon Knight.

There’s plenty coming on the big screen, too. Marvel’s Shang-Chi and the Legend of the Ten Rings is lined up to be the next Phase 4 movie, releasing in September, with Eternals in November, and Spider-Man: No Way Home in December. After that, Doctor Strange in the Multiverse of Madness will premiere, serving as the first Marvel movie of 2022.

For more on Marvel’s slate of projects and releases, read our breakdown of the biggest and most noteworthy developments happening in the MCU, on Disney+, and in comics.

Adele Ankers is a freelance writer for IGN. Follow her on Twitter.

New to Netflix in September 2021: Lucifer’s Final Season, Sex Education, and More

Netflix‘s September 2021 is all about returning TV shows, including Sex Education’s third season, Dear White People’s fourth volume, and Lucifer’s sixth and final season.

Check out the gag reel for Lucifer’s fourth season to help with the wait for the sixth:

The first of September also brings with it some classic films to Netflix’s library like all four Jaws films, School of Rock, Blade Runner: The Final Cut, Mars Attacks!, the first three House Partys, and both of Eddie Murphy’s The Nutty Professor movies.

Despite the Saved by the Bell reboot streaming on NBC’s Peacock, the original Saved by the Bell will be available to all Netflix subscribers on September 15.

September 2021 also marks the 20th anniversary of the 9/11 terrorist attacks, and the documentary Turning Point: 9/11 and the War on Terror looks to tell this story from “al-Qaida’s roots in the 1980s to America’s forceful response, both at home and abroad.”

Check out the slideshow gallery below for highlights of Netflix’s September offerings following by the full list (U.S. Netflix only):

September 1

  • How to Be a Cowboy — NETFLIX SERIES
  • Turning Point: 9/11 and the War on Terror — NETFLIX DOCUMENTARY
  • A Cinderella Story
  • Agatha Christie’s Crooked House
  • Barbie Big City Big Dreams
  • Blade Runner: The Final Cut (1982)
  • The Blue Lagoon (1980)
  • Chappie
  • Clear and Present Danger
  • Cliffhanger
  • Cold Mountain
  • Crocodile Dundee in Los Angeles
  • Dear John
  • Do the Right Thing
  • Freedom Writers
  • Green Lantern
  • House Party
  • House Party 2
  • House Party 3
  • The Interview
  • Kid-E-Cats: Season 2
  • Labyrinth
  • Letters to Juliet
  • Love Don’t Cost a Thing (2003)
  • Mars Attacks!
  • Marshall
  • Mystery Men
  • The Nutty Professor
  • The Nutty Professor II: The Klumps
  • Once Upon a Time in America
  • Open Season 2
  • Rhyme & Reason
  • School of Rock
  • Tears of the Sun
  • Welcome Home Roscoe Jenkins

September 2

  • Afterlife of the Party — NETFLIX FILM
  • Final Account
  • Q-Force — NETFLIX SERIES

September 3

  • Dive Club — NETFLIX FAMILY
  • Money Heist Part 5: Volume 1 — NETFLIX SERIES
  • Sharkdog — NETFLIX FAMILY
  • Worth — NETFLIX FILM

September 6

  • Countdown: Inspiration4 Mission to Space — NETFLIX DOCUMENTARY

September 7

  • Kid Cosmic: Season 2 — NETFLIX FAMILY
  • Octonauts: Above & Beyond — NETFLIX FAMILY
  • On the Verge — NETFLIX SERIES
  • Untold: Breaking Point — NETFLIX DOCUMENTARY

September 8

  • The Circle: Season 3 — NETFLIX SERIES (NEW EPISODES WEEKLY)
  • Into the Night: Season 2 — NETFLIX SERIES
  • JJ+E — NETFLIX FILM

September 9

  • Blood Brothers: Malcolm X & Muhammad Ali — NETFLIX DOCUMENTARY
  • The Women and the Murderer — NETFLIX DOCUMENTARY

September 10

  • Firedrake the Silver Dragon — NETFLIX FAMILY
  • Kate — NETFLIX FILM
  • Lucifer: The Final Season — NETFLIX SERIES
  • Metal Shop Masters — NETFLIX SERIES
  • Pokémon Master Journeys: The Series — NETFLIX FAMILY
  • Prey — NETFLIX FILM
  • Yowamushi Pedal
  • Yowamushi Pedal Grande Road

September 13

  • Countdown: Inspiration4 Mission to Space — NETFLIX DOCUMENTARY

September 14

  • A StoryBots Space Adventure — NETFLIX FAMILY
  • Jack Whitehall: Travels with My Father: Season 5 — NETFLIX SERIES
  • The World’s Most Amazing Vacation Rentals: Season 2 — NETFLIX SERIES
  • You vs. Wild: Out Cold — NETFLIX FAMILY

September 15

  • Nailed It!: Season 6 — NETFLIX SERIES
  • Nightbooks — NETFLIX FILM
  • Saved by the Bell: Seasons 1-9
  • Schumacher — NETFLIX DOCUMENTARY
  • Too Hot To Handle Latino — NETFLIX SERIES (NEW EPISODES WEEKLY)

September 16

  • He-Man and the Masters of the Universe — NETFLIX FAMILY
  • Jaws
  • Jaws 2
  • Jaws 3
  • Jaws: The Revenge
  • My Heroes Were Cowboys — NETFLIX DOCUMENTARY

September 17

  • Ankahi Kahaniya — NETFLIX FILM
  • Chicago Party Aunt — NETFLIX SERIES
  • The Father Who Moves Mountains — NETFLIX FILM
  • Sex Education: Season 3 — NETFLIX SERIES
  • Squid Game — NETFLIX SERIES
  • The Stronghold — NETFLIX FILM

September 19

  • Dark Skies

September 20

  • Grown Ups

September 21

  • Go! Go! Cory Carson: Chrissy Takes the Wheel — NETFLIX FAMILY
  • Love on the Spectrum: Season 2 — NETFLIX SERIES

September 22

  • Confessions of an Invisible Girl — NETFLIX FILM
  • Dear White People: Volume 4 — NETFLIX SERIES
  • Intrusion — NETFLIX FILM
  • Jaguar — NETFLIX SERIES
  • Monsters Inside: The 24 Faces of Billy Milligan — NETFLIX DOCUMENTARY

September 23

  • Je Suis Karl — NETFLIX FILM

September 24

  • Blood & Water: Season 2 — NETFLIX SERIES
  • Ganglands (Braqueurs) — NETFLIX SERIES
  • Jailbirds New Orleans — NETFLIX SERIES
  • Midnight Mass — NETFLIX SERIES
  • My Little Pony: A New Generation — NETFLIX FAMILY
  • The Starling — NETFLIX FILM
  • Vendetta: Truth, Lies and The Mafia — NETFLIX DOCUMENTARY

September 28

  • Ada Twist, Scientist — NETFLIX FAMILY
  • Attack of the Hollywood Clichés! — NETFLIX COMEDY SPECIAL

September 29

  • The Chestnut Man — NETFLIX SERIES
  • Friendzone — NETFLIX FILM
  • MeatEater: Season 10 Part 1 — NETFLIX SERIES
  • No One Gets Out Alive — NETFLIX FILM
  • Polly Pocket Season 3 Part 1
  • Sounds Like Love — NETFLIX FILM

September 30

  • Love 101: Season 2 — NETFLIX SERIES
  • Luna Park — NETFLIX SERIES
  • The Phantom

Coming Soon

  • Baki Hanma — NETFLIX ANIME
  • Bangkok Breaking — NETFLIX SERIES
  • Crime Stories: India Detectives — NETFLIX DOCUMENTARY
  • Kota Factory: Season 2 — NETFLIX SERIES

Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Overwatch Adds A New Map, Malevento, To PC’s PTR

Even with Overwatch 2 on the way, new Overwatch content is hitting the game in the meantime. To that end, the game is receiving a brand-new map today titled Malevento, but not everyone playing Overwatch will be able to check it out yet.

Malevento is now available on the game’s PTR (Public Test Region) builds, which are available to PC players only. It should also be noted that players won’t be missing out on a new map for one of the game’s staple objective-based modes if they’re on console or don’t move over to the PTR build. Molevento is exclusively a free-for-all deathmatch map.

Gallery

While images of the map don’t offer the best look at what players can expect from it, a statement from Blizzard on the map alludes to a lot of verticality. “Discover the best corners for your Junkrat tires and the best rooftop views for your Widowmaker snipe shots,” reads the statement. Malevento is currently scheduled to leave PTR and move onto public builds of Overwatch on September 28.

The release of this map coincides with Blizzard revealing it will change the name of McCree. That’s due to the character being named after an ex-Blizzard staffer, Jesse McCree, who has been ousted from the company amid California’s ongoing lawsuit against Activision Blizzard.

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Elden Ring: New Details Revealed

Despite how little we’ve seen of Elden Ring, those familiar with From Software’s catalogue will have a good idea of what to expect. Surprising absolutely no one, Elden Ring is a dark fantasy action RPG set in an intricately constructed world. It delivers its narrative in fragmented pieces, leaving the player to make connections, fill in the gaps, and draw conclusions. Its gameplay marries the tension of venturing into the unknown with the joy of discovery and, most importantly, it emphasizes a sense of accomplishment that comes from conquering seemingly insurmountable challenges.

Elden Ring is the exact kind of game that From Software is known for creating, but it’s also an exciting evolution that takes the best of what came before and extrapolates it out onto a much grander scale, potentially realizing that open-world Soulsborne fantasy that many fans have been eager for.

In the video above, Tamoor Hussain discusses 7 new takeaways from a behind-closed-doors gameplay presentation that he attended at Gamescom 2021. Elden Ring will release on January 21 2022 for PS4, PS5, Xbox One, Xbox Series S, Xbox Series X, and PC.

Destiny 2’s Void Subclass Will Be A Bigger Power Fantasy In The Witch Queen

When Bungie launched the Beyond Light expansion for Destiny 2 in 2020, one of the major new additions to the game was the Darkness-powered Stasis subclass. Compared to the subclasses granted to Guardians by the Light, Stasis was more customizable and allowed for more flexibility, an idea that Bungie wants to continue in its next expansion The Witch Queen.

The studio confirmed that there will be no new darkness subclass in the expansion or throughout Year Five of Destiny 2, but the first Light subclass that will receive new abilities and mechanics will be the dark energy manipulating power of Void.

Now Playing: Destiny 2: The Witch Queen – What You Need To Know

Bungie says that its main goals are to preserve the existing power fantasies of Void, create new build-crafting possibilities through the combination of Aspects and Fragments, and set up a framework for the damage type to be integrated into the rest of the game.

Some of these changes will put Void on par with Stasis by allowing players to apply three negative status effects to enemies and three positive effects to themselves and the rest of their fireteam. For enemies, these effects include a Suppression status that prevents targets from activating abilities or shooting, a Weaken debuff that slows enemies down and makes them take increased damage, and a Volatile modifier that essentially turns an enemy into a walking Void energy bomb.

On the beneficial side, Void Guardians can cast an Overshield that reduces damage. They can also become invisible and use the Devour effect to regain health, grenade energy, and extend the effect. Bungie also detailed some of the new and updated abilities that players can try out with their preferred Guardian class when Void 3.0 is introduced.

Nightstalker Hunter

Nightstalker Hunter
Nightstalker Hunter

Shadowshot will be enhanced with the Moebius Quiver, which allows players to fire two volleys of three Void Arrows in a cone that seek out enemies and spawn Void Anchors on impact. Once tethered, enemies will be Volatile and weakened, with the overall redesign goal being to make it easier to blanket an area with traps in preparation for a fight or put burst damage on a boss.

The Aspect for this subclass works with the Stylish Executioner finisher, which grants Invisibility and Truesight when an enemy under the Weakened, Suppressed, or Volatile status has been eliminated. After performing a Stylish Execution, the next melee attack while invisible will weaken enemies. Bungie says that these changes will create a twist on the Nightstalker’s current Flawless Execution perk, resulting in a class that specializes in defeating debuffed enemies to keep looping their invisibility.

Sentinel Titan

Sentinel Titan
Sentinel Titan

For Sentinels, Bungie is looking to give this class more options when it comes to using their shield projectile. Shield Toss is being redesigned to emphasize aggressively pushing forward into groups of enemies, softening them up, and making players tougher. The Overwatch Aspect lets Titans cast a Void-empowered Barricade to gain a Void Overshield, which allies can also benefit from, which makes the Titan fulfill the role of a front-line protector for a team.

The empowered Barricade slowly regenerates the Void Overshield of allies bunkering behind it, while the Shield Toss projectile melee grants players a small chunk of Void Overshield for each enemy hit by it.

Voidwalker Warlock

Voidwalker Warlock

The Warlock’s Void subclass Aspect, Child of the Old Gods, is designed to be a strong debuff tool that gives Voidwalkers an additional way to lock down an area while keeping themselves in the fight for longer. Casting a Rift will summon a sentient black hole, which will launch itself at nearby targets. This black hole will start siphoning their energy and weakening them, refunding their life force back to you as either grenade (Healing Rift) or melee energy (Empowering Rift) depending on your chosen ability.

Defeating enemies who are being siphoned by the Child will refund some Rift energy. Pocket Singularity is being changed to push targets away when it detonates and makes them Volatile at the same time. Bungie says that this ability is being envisioned as an anti-dive tool and a way to push enemies out of cover, launching them into the air where they’ll be momentarily helpless.

These changes won’t be seen until The Witch Queen launches on February 22, 2022, but for now, there’s still a lot to do in Destiny 2. Season of the Lost has just launched, and ahead of a massive overhaul of the PvP Trials of Osiris multiplayer event, players are already breaking the sandbox with the latest Hunter Exotic, Radiant Dance Machines. Beyond that, players can look forward to Bungie’s 30th-anniversary celebrations, which will feature the return of the fan-favorite Gjallarhorn Exotic rocket launcher in December.

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