Starfield: Everything We Know

In 2018, Bethesda delivered a shock to fans of its games at E3: it announced a new game that wasn’t part of its existing series. That was a huge move since Bethesda hadn’t released any new intellectual property in 25 years. The game was Starfield, but while Bethesda showed a brief trailer when it announced the game, it hasn’t shown anything else since then.

While Bethesda hasn’t shown any of the game or explained exactly what it is or will be about, a few clues have been dropped along the way that hint at what we can expect from the studio’s new IP. With E3 looming, there’s another chance that Bethesda might be about to drop a bunch of new Starfield information on us. So here’s everything we know about Starfield so far.

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What Is Starfield’s Release Date?

The bit of information most wished for when it comes to Starfield is also the one that’s most obscure. Bethesda hasn’t said when Starfield will be released or even given an idea of when we can expect it. Part of this is taking a “when it’s ready” approach to the game–we’ve learned almost nothing about the game so far, and most of the hype around it derives from Bethesda’s reputation as an RPG developer. Since we’ve seen almost nothing about it, it’s a fair bet that Starfield is still a long way out; sometime in 2022 seems possible, but even that speculation is a shot in the dark.

It’s worth noting, however, that Bethesda does occasionally like to drop a big game reveal on the public that begins a very short run-up to release. We saw that with Fallout 4, which Bethesda announced in June 2015 and released in November of that same year. So it’s possible we’ll suddenly find Starfield bearing down on us out of nowhere. And hey…it’s June.

So Will Starfield Be At E3?

Another big, open question about which we have only rumor and speculation. Bethesda has often had a very big presence at E3, where it likes to put together showcases for all its games. That situation is somewhat different now that Bethesda is under the Microsoft umbrella, with Bethesda joining the Xbox Showcase (now the Xbox & Bethesda Showcase) on June 13. We haven’t heard anything official yet about whether Starfield will be shown off there, but some think there might be a hint that we’ll see something new from the game this month.

That hint is in the Showcase logo that Microsoft shared on its announcement for the event. It includes some Halo characters, including Master Chief, set against a spacey background. The bottom of the logo is a planet in space, and it sure does look like the desert planet shown off in Starfield’s teaser trailer from 2018. In fact, as PC Gamer noted, comparisons have already been made on Twitter that are very interesting.

What’s more, there are reports that Bethesda intends to show off Starfield at E3, with the announcement of a release date. That date won’t be anytime soon, however–according to reports, the game is slated to come out in late 2022.

Platforms

Starfield has no confirmed platforms. When it was first announced, Bethesda director and executive producer Todd Howard mentioned that Bethesda wouldn’t compromise on its vision just to get the game to work on older-generation consoles, and leaving them behind in favor of newer hardware is “not out of the question.” However, it has since been rumored that Starfield could be exclusive to Xbox platforms and PC. We’ll be sure to update this feature once we know more.

The 2018 Teaser Trailer

We haven’t actually seen anything of Starfield in action. Back at E3 2018, Bethesda teased the game for the first time with a very brief trailer that gives only the barest sense of what it might be like.

The trailer shows the sun flaring over a planet before also revealing a space station with a very current-technology look. A second later, a rip in space appears that seems to suck everything in. It has the look of a bright Star Trek-like warp field, but it could be anything–a singularity, a wormhole, a space anomaly, or a cool special effect to end your trailer on. At this point, who knows.

It’s An Open-World, Single-Player RPG Of Some Kind

While we haven’t heard almost anything about Starfield, we have a bit of a broad-strokes idea of what it’ll eventually become. Bethesda is known for its expansive open-world RPGs, like The Elder Scrolls series and the Fallout series, and it sounds like Starfield will also exist in that wheelhouse. During a Bethesda/Microsoft briefing back in March, Bethesda Game Studios managing director Ashley Cheng noted that the experience of the development team working on the game. She noted that many people on the team sported a great deal of experience working on open-world RPGs–heavily implying that Starfield is also one of those games.

“Today, the team working on Starfield have all worked on several open-world RPGs together. This shared experience and chemistry doesn’t happen overnight. It takes a long time and it’s a lot of hard work,” Cheng said.

So at the very least, we can expect that Starfield won’t deviate too much from what people already like about Bethesda games. But that’s a wide (star)field. Back in a 2018 interview with Eurogamer, Howard was reticent to say that Starfield would be like either an Elder Scrolls or Fallout game.

“I don’t want to say yes or no to that because I don’t know what that means to you or whoever’s going to read that,” Howard said in the interview. “It’s different, but if you sit down and play it you would recognise it as something we made if that makes sense? It has our DNA in it. It has things that we like. But it has a lot of new systems we’ve been thinking about for a while that fit that kind of game really well.”

And even among what are considered “Bethesda games,” there’s a fair amount of variety. While they deliver story and conversations in similar ways, The Elder Scrolls games are high fantasy titles that have you wielding melee weapons, bows, and magic, while the Fallout games are all about cool guns. Fallout 4 added a whole lot more crafting and base-building to the formula, further differentiating it from, say, Skyrim. So there’s definitely latitude for Starfield to be pretty different from Bethesda’s other titles, even if it does have a lot of the same open-world RPG elements, like branching stories and massive worlds to explore.

Bethesda’s Engine Got An Overhaul For Starfield

In September 2020, Bethesda released a statement about how much the acquisition by Microsoft and the release of its new Xbox Series X and S were impacting the work the studio was doing on its games. In that statement, Howard said the new technology had led to “our largest engine overhaul since Oblivion.”

“With each new console cycle, we evolved together. From bringing mods to consoles with Fallout 4, now over a billion downloads, to the latest technologies fueling Xbox Series X/S,” Howard said. “These new systems are optimized for the vast worlds we love to create, with generational leaps not just in graphics, but CPU and data streaming as well. It’s led to our largest engine overhaul since Oblivion, with all new technologies powering our first new IP in 25 years, Starfield, as well as The Elder Scrolls VI.”

For years now, Bethesda has powered its games with its Creation engine, which is the technology behind The Elder Scrolls IV: Oblivion, as mentioned, as well as The Elder Scrolls V: Skyrim, Fallout 3, Fallout 4, and Fallout 76. So this makes it pretty clear that Starfield also uses the Creation engine–albeit an overhauled version that takes into account a whole lot of new technology and hardware capabilities. Generally, though, we can likely expect Starfield to have the same sort of visual and gameplay feel of Bethesda’s other games.

Starfield Will Be On Xbox Game Pass

This is a bit of an obvious one, but it bears repeating. With Microsoft’s acquisition of Bethesda, the publisher announced that new Bethesda games would appear on Xbox Game Pass at release–and that includes Starfield. So while we don’t know exactly when Starfield will come out, we do know that if you’re a Game Pass subscriber, you’ll very likely have instant access to it on either PC or Xbox Series X|S, and possibly both.

Preorder

Starfield is currently not available for preorder. However, we’ll be sure to update this feature once listings are available.

Star Wars’ John Boyega Exits Netflix’s Rebel Ridge Mid-Production

Actor John Boyega has reportedly left the Netflix movie Rebel Ridge mid-production due to unspecified “family reasons,” according to Deadline. The movie’s major plot details still haven’t been announced, but Rebel Ridge is expected to be a “high-velocity thriller that explores systemic American injustices through bone-breaking action sequences, suspense, and dark humor” and continue with a new actor in his stead.

“Rebel Ridge is pausing temporarily as we look to re-cast John Boyega,” said a Netflix spokesperson in a statement. “We remain committed to [director] Jeremy Saulnier’s extraordinary film and look forward to resuming production. We look forward to continuing our partnership with John Boyega’s UpperRoom Productions, in addition to our upcoming film They Cloned Tyrone in which he also stars.”

Filming for Rebel Ridge began in early May 2021 after pandemic delays pushed back plans to originally start production in April 2020. Boyega was part of an impressive ensemble that includes James Cromwell, AnnaSophia Robb, Emory Cohen, Don Johnson, James Badge Dale, Zsane Jhe, and Al Vicente.

Boyega’s film mentioned in Netflix’s statement, They Cloned Tyrone, is currently in post-production. The actor also has explicitly stated that despite recent turbulence with Lucasfilm, he is “open to come back” to the Star Wars franchise. It was also recently announced that Boyega will be similarly returning to his iconic role of sci-fi street tough Moses in Attack the Block 2.

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Twitter Blue Subscription Service Begins Rollout Soon With An Undo Feature

Twitter has officially announced Twitter Blue, a paid subscription that gives users access to an enhanced suite of features, including the ability to undo tweets and to view threads in something called “Reader Mode.” The service costs $3.49 CAD in Canada and $4.49 AUD in Australia per month.

As The Verge notes, we had a pretty decent idea of Twitter Blue’s functionality thanks to some details uncovered by app research Jane Manchun Wong. Wong’s research also suggests that Twitter Blue may cost $3 a month when it comes to the US, but there’s currently no word on when the service might roll out to the US.

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In addition to the undo tweet feature, Twitter Blue will allow users to set a timer for undoing tweets up to 30 seconds. Reader Mode apparently turns threads into “easy-to-read text,” as well as mashing together different tweets in an attempt to make them more legible. The service also includes a new color theme, as well as offering an expedited timeframe for resolving customer support issues, such as posts you report.

Twitter Blue represents a major move for the tech company, but the company has introduced a few new features recently to compete with other social media platforms. For example, Twitter recently added a Tip Jar that allows users to send payments to their favorite accounts.

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Where Does The Conjuring 3 Fit Into The Conjuring Universe?

They may not be superheroes in the literal sense, but Patrick Wilson and Vera Farmiga’s take on Ed and Lorraine Warren might be the horror genre’s next best thing. And with eight movies, including this year’s The Conjuring: The Devil Made Me Do It, their shared universe is turning into a web of continuity and overlapping timelines where we meet different characters (some human, some very much not human) at different points in their lives across different movies.

Thankfully, The Conjuring movies proper are pretty linear in and of themselves. They’re a bit like the Avengers titles, if we’re going to keep the superhero simile going, and they unfold in a way that can be understood totally independent of the other spin-off movies.

The Devil Made Me Do It is the third Conjuring film, and takes place–surprise!–after the second Conjuring film. The timeline for these movies looks something like this.

  • The Conjuring (1971)
  • The Conjuring 2 (1977)
  • The Conjuring: The Devil Made Me Do It (1981)

The dates here are concrete thanks to the fact that the main line Conjuring films are all “based on true stories,” in that they’re direct references to cases that the real Ed and Lorraine Warren wrote about while they were active. Of course, like any horror movie inspired by real events the “true” part is loose at best and afforded the franchise to embellish not only the events themselves but to add whole new characters and monsters to the mix. That’s when things begin to get a little bit tricky.

Factoring in the Conjuring spin-offs, you get something that looks more like this:

  • The Nun (1952)
  • Annabelle: Creation (~1952, with flashbacks to 1943 and flashforwards to 1967)
  • Annabelle (1967)
  • The Conjuring (1971)
  • Annabelle Comes Home (somewhere between ~1969-1970)
  • The Curse of La Llorona (1973)
  • The Conjuring 2 (1977)
  • The Conjuring: The Devil Made Me Do It (1981)

Of this list, the Annabelle branch is probably the most chronologically tricky, featuring multiple flashbacks and flashforwards–and the fact that Annabelle proper is a prequel to The Conjuring while Annabelle: Creation is a prequel to Annabelle doesn’t particularly help either. Meanwhile, Annabelle Comes Home’s only direct timestamps are the age of the Warren’s daughter, Judy, and the references to the events of the first Conjuring and Annabelle movies.

Meanwhile, The Nun’s solo film is directly connected to The Conjuring 2 and also includes a retcon/Easter egg to one of the earlier scenes of The Conjuring.

The Curse of La Llorona briefly nods to Annabelle as a character that exists out in the shared universe, but is otherwise disconnected.

If you’re just looking for a spooky movie to enjoy and don’t want to worry about the demon-filled continuity web, that’s more than okay. The Devil Made Me Do It makes some loose references (mostly in the form of Easter eggs and set dressing) to the other films, but otherwise stands entirely on its own.

The Conjuring: The Devil Made Me Do It hits theaters and HBO Max on June 4.

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Call Of Duty: Warzone Dev Makes Accessibility Options Easier to Reach

Call of Duty Warzone developer Raven has revamped the location of the game’s accessibility options to make them easier to find. In a recent tweet, Raven said that the accessibility features can now be found through the main menu or through the options menu itself.

Warzone offers quite a few different accessibility options, giving players the freedom to determine if they prefer to tap or hold buttons for various functions, including reloading and sliding. Players can also enable an option that automatically moves them forward without the press of a button.

Generally speaking, game developers have become more cognizant of the importance of accessibility options to disabled players over the years. (The days of mandatory button-mashing sequences are long over, and we’re better for it.) Microsoft recently released new guidelines for developers to follow to help make their games more accessibility friendly, and the company created the Xbox Adaptive Controller years ago to help disabled gamers create setups that work for them.

GameSpot’s ongoing Play For All charity event is helping raise money for AbleGamers, so donate if you can. In other Warzone news, the June 3 patch brought the game’s ’80s Action Hero event to an abrupt close.

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American Horror Story Season 10, Y: The Last Man, And More FX Premiere Dates Revealed

FX has revealed the premiere dates for several shows in its highly anticipated summer 2021 slate, including American Horror Stories, American Horror Story: Double Feature, Archer Season 12, What We Do in the Shadows Season 3, Y: The Last Man, and more. The network announced the dates in a series of tweets, as well as a press release with more in-depth synopses for each series.

These shows begin arriving in July and stretch into September. Here’s the full list of upcoming FX summer release dates, some of which will air first on the network or on FXX and stream on Hulu the following day, while others are streaming exclusively on Hulu:

  • American Horror Stories: Thursday, July 15 exclusively on FX on Hulu
  • Reservation Dogs: Monday, August 9 exclusively on FX on Hulu
  • American Horror Story: Double Feature: Wednesday, August 25 at 10 p.m. ET/PT on FX
  • Archer Season 12: Wednesday, August 25 at 10 p.m. ET/PT on FXX
  • What We Do in the Shadows Season 3: Thursday, September 2 at 10 p.m. ET/PT on FX
  • Impeachment: American Crime Story: Tuesday, September 7 at 10 p.m. ET/PT on FX
  • Y: The Last Man: Monday, September 13 exclusively on FX on Hulu
  • Untitled B.J. Novak Anthology Series: Thursday, September 16 exclusively on FX on Hulu

Among the most highly anticipated of these, for us, are the two American Horror Story dates. The first, American Horror Stories’ July 15 arrival, will be the first AHS spin-off, described as “a weekly anthology series that will feature a different horror story each episode.” Then, on August 25, the AHS Double Feature will bring the tenth season of the main show to air.

Of course, we can’t forget What We Do in the Shadows Season 3 on September 2. Season 2 earned GameSpot’s award for the best TV show of 2020; we’re expecting great things from the addictive vampire comedy’s third season. Here’s the official synopsis:

“After the shocking season two finale, we find the housemates in a panic about what to do with Guillermo after discovering that he is a vampire killer. This season, the vampires are elevated to a new level of power and will encounter the vampire from which all vampires have descended, a tempting Siren, gargoyles, werewolf kickball, Atlantic City casinos, wellness cults, ex-girlfriends, gyms and supernatural curiosities galore. Plus, Colin Robinson is turning 100. And Nandor, faced with his own eternal-life crisis, tries to inject his life with more meaning. Will he find love or is he destined to be an immortal bachelor with 37 ex-wives?”

Of the new shows premiering, we’re especially excited about the long-awaited adaptation of the Brian K. Vaughan and Pia Guerra comics series Y: The Last Man. The series follows the last two male mammals left on earth. Here’s the description from FX:

“Y: The Last Man traverses a post-apocalyptic world in which a cataclysmic event decimates every mammal with a Y chromosome but for one cisgender man and his pet monkey. The series follows the survivors in this new world as they struggle with their efforts to restore what was lost and the opportunity to build something better.”

Elsewhere on the list, Reservation Dogs is “a half-hour comedy that follows the exploits of four Indigenous teenagers in rural Oklahoma who steal, rob and save in order to get to the exotic, mysterious and faraway land of California,” created and executive produced by Sterlin Harjo and Taika Waititi; Archer Season 12 will present the titular spy and his crew with “a new threat: a spy conglomerate known as IIA (International Intelligence Agency);” Impeachment: American Crime Story will tackle the Monica Lewinsky and Bill Clinton scandal of the ’90s; and the untitled B.J. Novak anthology is described as “a daring and ambitious new half-hour anthology series about people figuring out timeless moral questions in unprecedented times.”

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Quentin Tarantino Talks Retirement And Avoiding Having His Last Movie Be His Worst

Quentin Tarantino has directed nine movies, but will he make a tenth? The director spoke about his plans for the future on the Pure Cinema podcast, saying he hasn’t made a decision about retirement yet, but he wants to avoid the curse he observed of directors ending their careers on a low note.

Tarantino’s latest movie, Once Upon a Time in Hollywood, was generally well-received and considered by some to be among his best work. As such, Tarantino said that if he retired from filmmaking now, it would be a mic drop kind of moment.

“Maybe I should not make another movie because I could be really happy with dropping the mic,” he said (via IndieWire). “That’s the frustrating part… a lot of the really terrific directors, it’s like their third-to-the-last movie would have been an amazing, amazing one to end on, which goes back to what I was saying about myself. Or you know, if Don Siegel had stopped with Escape from Alcatraz, oh my f**king god. What a career…he really said it all. The other two were just jobs.”

Tarantino observed that “most directors have horrible last movies,” and he doesn’t want this to be true for himself.

“Usually their worst movies are their last movies,” he said. “That’s the case for most of the Golden Age directors that ended up making their last movies in the late ’60s and the ’70s, then that ended up being the case for most of the New Hollywood directors who made their last movies in the late ’80s and the ’90s. I mean, most directors’ last films are f**king lousy.”

If Tarantino does direct another movie, and it’s well-received, he would be in rare company as a director ending on a high note, he said.

“To actually end your career on a decent movie is rare. To end it with, like, a good movie is kind of phenomenal,” he said.

Tarantino has not officially announced any plans for a new movie, but he said in November 2019 that he planned to eventually make at least one more movie.

“There will be a 10th one, yes,” Tarantino said at an appearance in London (via NME). “I have no idea what it’s going to be. It’s going to be a little bit down the line.”

Tarantino’s first movie was Reservoir Dogs, which debuted in 1992. He followed it up with Pulp Fiction in 1994, and then Jackie Brown in 1997. The two Kill Bill films followed in 2003 and 2004, with Death Proof (2007), Inglorious Basterds (2009), Django Unchained (2012), and The Hateful Eight (2015) following. Tarantino won Oscars for Pulp Fiction and Django Unchained.

There was talk of Tarantino directing a Star Trek movie, but that is no longer the case.

In the same podcast interview, Tarantino spoke about how his upcoming novelization of Once Upon a Time in Hollywood will reveal some of the backstory for Brad Pitt’s mysterious character, Cliff Booth.

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Chivalry 2 Launch Trailer Features Catapults, Decapitations, Sparta Kicks

Chivalry 2 is officially coming out on June 8, and the game’s launch trailer focuses on the mayhem and violence that the medieval multiplayer battler brings to the table. It features characters getting their limbs hacked off, explosive catapults, and even a good old-fashioned Sparta kick for good measure.

As mentioned in the game’s preview material, Chivalry 2 will feature 64 players on the battlefield at once, which can make for a chaotic but fun experience. The game has gone through a number of preview phases and open betas in the past few months, but June 8 is the official launch of the game. It will release for PS4, Xbox One, Xbox Series X|S, and PC, where it’s only available through the Epic Games Store.

The game also features the usual over-the-top battle screams and rousing speeches you would expect from this sort of milieu. “This is a day that your grandchildren will ask you about!” one warrior shouts as you sprint your way towards the line of archers.

Compared to similar games like Mordhau, Chivalry 2 features enhanced graphics, a large number of players per game, and cross-play. The combat system was completely redesigned from the ground up compared to the first game in the series to focus more on weighty attacks. It also targets 60fps on next-gen consoles.

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E3 2021 Schedule Revealed

The full schedule for E3 2021 has been revealed, with fan registration now open ahead of its start date on Saturday, June 12.

A press release from E3 has revealed all of the major showcases in the E3 2021 broadcast, which will be hosted by Alex “Goldenboy” Mendez, Jacki Jing and Greg Miller.

After a pre-show at 10am Pacific / 1pm Eastern / 6pm UK on June 12, we’ll have the Ubisoft Forward conference at 12pm Pacific, as well as news from Gearbox Entertainment.

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On Sunday, June 13, the pre-show starts at 8:45am Pacific / 11:45am Eastern / 4:45pm UK ahead of Microsoft and Bethesda’s joint showcase, which kicks of at 10am Pacific. Later in the day, there will also be a special presentation from Square Enix as well as the PC Gaming Show and the Future Games Show. Sunday will also see new information from Warner Bros. Games (including Back 4 Blood) as well as 24 Entertainment, creators of Naraka: Bladepoint.

On Monday, June 14, the pre-show will start at 8am Pacific / 11am Eastern / 4pm UK before a series of indie developer press conferences. This will be followed by presentations from Take-Two, Mythical Games, Freedom Games, Razer and Capcom across Monday, with Verizon and Intellivision also part of the schedule.

Tuesday June 15 is the final day of the show, with the pre-show starting at 8am Pacific / 11am Eastern / 4pm UK. Nintendo will lay its cards on the table during its E3 2021 Nintendo Direct and Nintendo Treehouse Live sessions, which start at 9am Pacific. Following news from Bandai Namco and Yooreka Games, the show will then close with the Official E3 2021 Awards Show.

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As for what fans will be able to access alongside the aforementioned showcases, if they sign up to access the E3 online portal they’ll be able to visit Select Exhibitor Booths with “special events, VOD content and articles” to dig into.

There will also be lounges for virtual gatherings, forums to discuss and share information with other attendees and a leaderboard system that encourages interaction. The portal will also let attendees view the entire broadcast with complementary interactive overlays.

We’ve rounded up every event announced so far for the all-digital E3 from June 12 – June 15, and you can watch it all with us on IGN, as part of our Summer of Gaming.

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Blood Bowl 3: The First Preview

At first glance, the aesthetic and personality of Blood Bowl 3 is reminiscent of classic footbrawlers like NFL Blitz in a fantasy setting, but it’s actually a strategy RPG. It is, in fact, originally based on a tabletop role-playing game set in the Warhammer universe. Players form teams using several different races, and each team has specific strengths and weaknesses that help you determine which you want to use based on your playstyle. Depending on their role, each team member has their own suite of stats and skills, but it is up to you to utilize them to the best of your ability.

It all sounds pretty straight forward for a turn-based tactical title, but there is a lot more to Blood Bowl than you might think.

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From the opening cutscenes leading to the coin flip I was introduced to several mechanics in which I would receive both buffs and debuffs that affected my play down the line, and it’s a lot to take in if you haven’t played Blood Bowl before. Sadly, there is no tutorial included to teach new players the ropes.

That aside, each game begins by determining what the weather will be like with the ability to change later on. Whatever the weather is may cause certain effects while playing, like needing to substitute players more often due to the sweltering heat. In preparation for the match, players are introduced to inducements, aka items that can be used in their favor, but if you are new to Blood Bowl it doesn’t do a good job informing you on what these items do unless you have the currency to purchase one.

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Blood Bowl 3 works on a grid based system with the goal being to, of course, get to the end zone. Each turn is timed, requiring you to be quick on your feet to figure out how you want to move forward.

When it comes to selecting your teams there are default creations that you can choose as well as the option to build teams from the ground up. Unfortunately however, you cannot choose any race to be on any custom team. It must be based on the teams already built in, so the customization really comes into play based on recruiting the right characters and regrettably I did not have the opportunity to learn more on the process. Additionally there are options to hire staff that help you in games and the ability to design your jersey, cheerleaders, and coaches.

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For returning Blood Bowl players, developer Cyanide Studio has confirmed that Blood Bowl 3 will have 12 playable teams at launch. It will also include two new teams, the Black Orcs and the Imperial Nobility, both of which will be playable in the beta. There’s also a story-based campaign sometime down the line alongside a myriad of multiplayer modes which have yet to be announced.

Those who know the rules and intricacies of the original tabletop game or previous two video games will likely feel right at home in Blood Bowl 3. It’s now running beautifully on Unreal Engine 4 and there seems to be a lot there when it comes to features.

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Just don’t come in expecting a traditional football game. This is a strategy game, and all strategy games have a certain amount of depth that affects the learning curve. Blood Bowl 3 just happens to have a steep one, so be prepared to commit a lot of time to understand everything going on under the hood. This beta is the perfect opportunity to see and find out for yourself if it is worth digging into.

The beta is available now on Steam which you can register on the Blood Bowl 3 website. Early Access is currently being targeted for September with a full release sighted for February 2022 on PC.