Phantasy Star Online 2: New Genesis Beta Starts Today

Sega’s closed PC beta test for Phantasy Star Online 2: New Genesis is here. The beta officially begins today, May 14, at 6 PM PT / 9 PM ET and offers players a chance to try out the upcoming reboot/expansion before it officially launches next month.

As Sega previously announced, the closed beta test is only available to a limited number of players on a first come, first served basis. Registration began back in April through the Xbox Insider Hub app. The beta itself will run through the weekend, concluding at 7 PM PT / 10 PM ET on May 16.

Now Playing: Phantasy Star Online 2: New Genesis Gunner Closed Beta Gameplay

For those who may be having trouble installing the beta client, the official Xbox Insider Twitter account shared some steps to potentially remedy the issues, suggesting players restart their PC and sign out and back in to the Microsoft Store. Sega has also outlined instructions on how to join the beta, along with system requirements, on the official PSO2 website.

Those who are accepted into the New Genesis closed beta will be able to earn a variety of rewards for accomplishing certain tasks, such as suppressing a boss or reaching level 10 with one class. These rewards will be distributed after New Genesis officially launches. To receive the items, however, you’ll need to log in to New Genesis “within a certain period of time” after it releases using the same Xbox Live account as during the beta. A specific timeframe will be announced at a later date.

New Genesis launches globally sometime in June 2021, Sega announced during its recent Prologue 3 livestream. Despite revamping the overall experience, the expansion/reboot will exist alongside the base version of PSO2. You’ll be able to share characters across both games, but almost all progress will be independent in each version.

GameSpot may get a commission from retail offers.

Devs Get 100% Of Revenue On Itch.io Today

Today’s a good day to buy games to support developers, as digital storefront Itch.io is holding its first ever “Creator Day.” For the rest of the day, when you purchase anything on the store, 100% of revenue brought in through Itch.io will go to the creator.

This is an excellent event that can make a big difference for small and independent studios, especially as this can be used to drum up more attention for small games. Itch.io is already extremely friendly to small devs; its normal revenue cut defaults to just 10%, although studios can elect to kick an additional percentage to Itch.io if they so choose. The promotion runs all day until 11:59 PM PT/2:59 AM ET/7:59 AM BST. It’s important to note that not all of your money will go to the creator, as taxes and fees have to go to the relevant entities, but just about 100% of the purchase price will be paid out to the studio.

No Caption Provided

In his announcement blog post, head of content and business Spencer Hayes said that the company is looking to make Creator Day a consistent event. Itch.io’s intention is to help encourage creators to post and promote their work, and thus to increase awareness for small products hosted on the storefront.

Itch.io’s revenue-sharing split is much more generous toward developers than larger platforms. Steam’s normal default cut–the one that applies to indies and small developers especially–is 30% to Valve, and that cut is only reduced once a publisher or developer brings in more than $10 million. The Epic Games Store has undercut Steam since its inception by only taking 12% of purchases, a split that Microsoft just recently rolled out as well.

Housemarque Found Out About Returnal’s $70 Price Tag At the Same Time As Everyone Else

For some gamers, it’s been an interesting challenge adapting to the $70 price point for some next-gen games, and that includes the Returnal developers at Housemarque.

According to Axios, Housemarque found out that Returnal would be priced at $70 at the same time as the general public.

Housemarque’s marketing director Mikael Haveri shared how internal demos of Returnal continually impressed Sony, who were funding the game. After each demo the studio showed Sony, Haveri says Housemarque “got a little bit more availability to scope it out more and to grow the game.”

[ignvideo url=”https://www.ign.com/videos/2021/05/10/how-returnal-shows-the-ps5s-power-performance-review”]

These positive impressions led to the scope of Returnal expanding, and subsequently, it became one of the first games in decades to be sold for more than $60. Housemarque’s team learned about Sony’s decision to price most next-gen games $70 “around the same time as the general public” back in September 2020.

Housemarque’s earlier titles, like Resogun or Nex Machina, tended to sell in the ballpark of $20 given their arcade, smaller-scale nature compared to the 3D Returnal.

Despite this lower-priced history, Housemarque was already focused on making Returnal a bigger game than its previous titles after proclaiming in 2017 that “arcade is dead.” This was after lackluster sales for Nex Machina, which pushed Housemarque to start venturing into console-scale development.

Housemarque reiterated in the interview that it is focused on bringing “new content and updates and fixes,” to Returnal, referencing known issues with save file corruption as well as Returnal not allowing players to save in the middle of a likely multi-hour run. Housemarque has repeatedly made it clear that they’ve heard fans’ comments, but it appears an amicable solution is something the studio is continuing to work on and unable to promise a specific timeline on.

[ignvideo url=”https://www.ign.com/videos/2021/04/29/returnal-review”]

Despite those issues, Returnal appears to be a huge success for Housemarque, which has previously suffered through lackluster sales of its previous games. Housemarque told Axios that the studio now staffs 85 people, “so we’re bigger now than we’ve ever been.”

If you’re worried that might change some of the core tenets of Housemarque games, the studio wants fans to rest easy. “Arcade as a core tenet of all our games, the gameplay side of it, that’s exactly what we’ll bring to the new titles that we make,” Haveri said.

 Stuck in Returnal’s combat loop? Monsters and traps got you down? Here are 23 things Returnal doesn’t tell you to help get you started on the right foot. You can check out IGN’s Returnal wiki for more walkthroughs, tips, and where to find secrets.

[poilib element=”accentDivider”]

 Joseph Knoop is a writer for IGN.

Trover Saves the Universe Comic Coming from Skybound

Rick and Morty isn’t the only Justin Roiland project to make the jump to comics. Skybound will publish a new limited series based on Squanch Games’ comedic action platformer Trover Saves the Universe.

Skybound made the announcement during their latest Skybound Xpo digital event. Trover Saves the Universe is a five-issue series, with Tess Stone (Not Drunk Enough) writing and drawing the first issue. Check out a preview of issue #1 in the slideshow gallery below:

[widget path=”global/article/imagegallery” parameters=”albumSlug=trover-saves-the-universe-comic-book-preview&captions=true”]

Here’s how Skybound describes the new series:

Welcome to the ICJ—Important Cosmic Jobs—where employees are ranked by their boss, and at the end of each month, the worst employee literally gets the ax. It’s…not a great gig. But when ICJ’s top eyehole monster winds up dead, the company’s most inept (and rival) employees, Klover and Bo, are falsely accused of his murder and hunted by the Space Cops! Now they must clear their names and unravel a conspiracy that reaches the very top…that is, if they don’t kill each other first!

“When Skybound mentioned they were interested in doing a Trover Saves the Universe comic with the help of Tess Stone, I knew it was going to be something of high quality,” said Roiland in a statement. “Important cosmic jobs is such fertile soil for storytelling, and Tess has successfully expanded it beyond the game’s DLC to create a whole new crazy adventure for Trover fans to follow.”

“Working on this series has been such a wonderful opportunity in more ways than one. Not only do I get to play around in the wonderful setting of Justin Roiland and Squanch Games’ Trover Saves the Universe, I was given the chance to build up and fall in love with characters of my own,” said Stone. “To be able to have this creative flexibility in a world I already adore and admire seems too good to be true, but here we are! I hope that the series through my eyes can properly display my love for the world and everything within, and I’m so excited to share it with everyone!”

Look for Trover Saves the Universe #1 to release in comic shops and digital storefronts on August 4, 2021.

[ignvideo url=”https://www.ign.com/videos/trover-saves-the-universe-oculus-quest-announcement-trailer-upload-vr-showcase”]

Trover fans should also keep their eyes peeled for The Art of Trover Saves the Universe, a new behind-the-scenes book being published by Dark Horse. That book is scheduled to hit stores on September 14.

Trover Saves the Universe earned an 8.7 from IGN when it hit PC, consoles and Oculus Rift in 2019. Reviewer Tom Marks writes, “Trover Saves the Universe is a short and sweet VR platformer wrapped in one of the most ridiculous video game stories you’ll ever see. Justin Roiland and Squanch Games have done an excellent job of taking the ludicrous, freeform humor of Rick and Morty and molding it around a straightforward but enjoyable 3D brawler – even if it’s lacking the complex and well-crafted plots the best episodes of that show are known for.”

[poilib element=”accentDivider”]

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

Kang the Conqueror Comic to Make Sense of Marvel’s Most Convoluted Villain

Kang the Conqueror is easily among the most confusing characters in the Marvel Universe. That comes with the territory for a villain who’s spent many lifetimes manipulating the Avengers and Fantastic Four. Now Marvel is looking to make sense of Kang’s impossibly long and convoluted history by making him the subject of his own solo comic.

The new series, dubbed Kang the Conqueror, will offer new insight into Kang’s origin story and seek to reconcile the many incarnations of the character, from Nathaniel Richards to Rama-Tut to the Scarlet Centurion. The series will reveal how Kang is trapped in a cosmic cycle of creation and destruction, focusing on a younger version of Kang sent on an urgent time-travelling mission by his older self. Is Kang destined to become an immortal tyrant, or can he rewrite history and change his destiny?

[widget path=”global/article/imagegallery” parameters=”albumSlug=kang-the-conqueror-1-preview-art&captions=true”]

Kang the Conqueror is written by Collin Kelly and Jackson Lanzing (Joyride, Green Arrow) and drawn by Carlos Magno (Avengers: Mech Strike), with colors by Espen Grundetjern and letters by the Joe Caramagna.

“Time may mean nothing to Kang, but Kang means everything to us. This is the book we’ve been wanting to write for years,” Lanzing said in Marvel’s press release. “It’s a total dream come true for Collin and I to be making our Marvel debut – we’re best friends who first met through a mutual love of Young Avengers, Runaways, and Ultimate Spider-Man. But to make our first mark with a character as storied as Kang the Conqueror, on a very personal pitch we never in a million years thought would be greenlit, is a genuine honor. Carlos Magno is delivering jaw-dropping work that recalls the exacting detail and operatic emotion of Kang’s co-creator Jack Kirby. We’re genuinely stunned by every new page. Add the brilliant colors by Espen Grundetjern, letters by the Marvel master Joe Caramanga, and the insightful leadership of our editor Alanna Smith, and you’ve got a team worthy of one of Marvel’s greatest unsung characters.”

“Kang has been a nefarious force in the Marvel Universe nearly as long as it’s existed, but the true crime here is that he’s never had a solo series. The fact that we’re the ones who get to bring Kang’s complete story to life for the first time is an incredible honor,” Kelly added. “KANG THE CONQUEROR isn’t just an origin story; this is a life story. When young and jaded Nathaniel Richards discovers the ancient lair of his Latvarian ancestor Victor Von Doom, his life is changed forever by a man he should never have met – KANG HIMSELF! From the last days of the Cretaceous to the war-torn world of Jack Kirby’s year 4,000 – from ancient Egypt to the stars themselves – KANG THE CONQUEROR is a story that unpacks the told – and untold – moments of Kang’s life through a human lens. Powered by his love of the enigmatic Ravonna Renslayer, and fueled by the hatred of who he will become, this is a cross-time epic for everyone who has ever rejected who they were supposed to be.”

[ignvideo url=”https://www.ign.com/videos/2021/01/04/what-to-expect-from-marvel-in-2021″]

Kang the Conqueror #1 will release in comic shops and digital storefronts on August 18. August also marks the start of The Trial of Magneto, a new murder mystery series focused on the Master of Magnetism.

This new series comes as rumors build of Kang making his MCU debut. Last year Deadline reported Jonathan Majors has been cast as Kang in Ant-Man and the Wasp: Quantumania. Many fans are speculating Majors’ Kang may also make a surprise appearance in the upcoming Loki series on Disney+, given that show’s emphasis on time travel.

For more on Kang’s complicated history, check out IGN’s Kang the Conqueror Explained feature.

[poilib element=”accentDivider”]

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

Subnautica: Below Zero And Free Subnautica Update Out Now

Subnautica: Below Zero, the sequel to 2018’s deep sea survival simulator of the same name, is now available on Nintendo Switch, PC, PS4, PS5, Xbox One, and Xbox Series X|S. Creator Unknown Worlds Entertainment shared a new trailer highlighting the frigid environments players will endure in the game.

The trailer, below, shows protagonist Robin crash-landing on planet 4546B to “learn what happened” to her sister. Taking place a year after the events of Subnautica, players will explore the hazardous region called “Sector Zero” while interacting with the world’s various wildlife and unknown dangers.

Those who own Subnautica, which was recently made free on PlayStation consoles through Sony’s Play at Home initiative, can upgrade their copy to the PlayStation 5 or Xbox Series X|S version at no additional cost.

Sony outlined how Below Zero will use the DualSense’s features to “connect” players to the action. This includes the controller’s RGB strip pulsing faster when you approach a resource objective and vibrations feeling more intense.

Subnautica received a fairly positive reception at launch, winning accolades at both the Gamers’ Choice Awards and Golden Joystick Awards in 2018. We scored the game a 9/10 in our Subnautica review, saying, “Subnautica’s story, scares, and beautifully rendered underwater setting make it one of the most fascinating survival games around.”

GameSpot may get a commission from retail offers.

Trials of Osiris Rewards This week In Destiny 2 (May 14-18): Get The New Trials SMG, Shayura’s Wrath

The Trials of Osiris event in Destiny 2 is back in the Season of the Splicer, and it brings new and returning weapons back to the loot pool. Most notably, this first competition adds Shayura’s Wrath, a new Trials SMG–and it’s pretty easy to get. Here’s what you can expect from Trials of Osiris today and what map you’ll play.

As always, this weekend’s Trials event continues to the Tuesday weekly reset, so you’ve got until May 18 to earn rewards and spend tokens with Saint-14.

Trials of Osiris Map And Rewards (May 7-11)

  • Map: Endless Vale
  • 3 wins — Shayura’s Wrath, Void SMG
  • 5 wins — Eye of Sol, Kinetic sniper rifle
  • 7 wins — Hunter, Titan, and Warlock Chest Armor – Pyrrhic Ascent Vest, Plate, and Vestment
  • Flawless run — The Messenger (Adept)

The Trials of Osiris runs from Friday to Tuesday every week, providing one of the toughest challenges in Destiny 2 for Crucible players. Your goal in the PvP mode is to win as many matches as possible before you suffer three total losses, which forces you to reset your Trials run, or Passage, and try again. It’s worth noting, though, that there’s no team matchmaking in Trials: You have to assemble your own three-player fireteam to run the event. You’ll earn loot at certain points as you rack up victories, but the best rewards in the event come when you go on a winning streak of seven matches in a row–a “Flawless” run.

While the goal in Trials is to hit that flawless run, the reality is that Trials is very tough, and most players may never achieve a flawless run. But the event isn’t just for the very best players in the game. You can still earn Trials rewards, some of the best weapons available, just by playing matches, win or lose. The End Game bounty from Saint-14 awards each week’s three-win reward just for participating.

If you can manage to go Flawless, you’ll visit the Lighthouse and earn exclusive rewards. Opening the chest in the Lighthouse now gets you an “Adept” weapon, which has extra stat boosts you can’t get almost anywhere else. Visit Saint-14 to pick up a Trials Passage and bounties to get started, but remember that you have to spend any Trials tokens you earn for wins with Saint-14 before the weekly reset on Tuesday, May 18. These tokens expire at the end of the weekend you earned them, so get your rewards while you can.

GameSpot may get a commission from retail offers.

Dave Bautista Can’t Say He’s In Thor 4, But Is Definitely In Thor 4

Marvel Studios has a reputation for secret keeping that some actors–like the now notorious Tom Holland–just can’t help but tarnish every chance they get. Others, however, like Dave Bautista, try to toe the line with a little more poise–that is, to a certain point. In an interview with The Hollywood Reporter, Bautista explained that he can “neither confirm nor deny” that he’ll be appearing as Drax in the upcoming Thor 4, but, yeah, he’s definitely in Thor 4.

Most fans already knew this would be the case after the Guardians cast was photographed flying to Australia to film and Star-Lord himself, Chris Pratt, confirmed his involvement. Bautisa had a good laugh about it, saying “Well, assuming that I went to Australia to shoot for Thor 4…I know that Chris Pratt has announced that he’s in Thor 4, but I haven’t heard from anybody at Marvel or Disney where it would be OK for me to say that I was in Thor 4. So I will neither confirm nor deny.”

But even so, he’s ready to acknowledge the absurdity of dancing around the answer. “Yeah, it’s one of those things where I kind of dance around it because I don’t want to piss anybody at Marvel off. I don’t want to piss anybody at Disney off.” Bautista explained. “And as far as I know, I guess they gave Pratt a go-ahead to announce that he was in the film, but I haven’t heard anything about it. And as far as I’ve heard, they said it’s not OK to confirm that you’re in the film. But obviously, when all the Guardians are on a Disney jet going to Australia and they photograph us walking into the hotel…”

He went on, saying that the other Guardians were all photographed on set–but Drax wasn’t so lucky. “There are photographs of everybody except for me on set. So because there were no photographs of me as Drax on set, I’ve not come out and said, ‘Yeah, I’m in Thor 4.'”

Of course, by admitting that he was never photographed while everyone else was, Bautista is slyly confirming that he was on set and in costume–but it’s safe to say just about anyone who has been paying attention to the MCU’s Phase 4 already assumed this would be the case. After all, Avengers: Endgame saw Thor and the Guardians officially teaming up with one another as they left Earth, presumably to find Gamora and, undoubtedly, get into some cosmic hijinks along the way.

Thor: Love and Thunder is set to hit theaters on May 6, 2022.

Brooklyn Nine-Nine Comes Back This Summer For Final Season

The long-running, hit police sitcom Brooklyn Nine-Nine that started on Fox back in 2013 will air its final season on NBC starting in August, according to The Hollywood Reporter. Considering the series was once extremely close to never getting past Season 5, following Fox’s cancellation in May 2018, the show has enjoyed an unexpected renewal and rejuvenation.

The upcoming Season 8 may feature a storyline about the COVID-19 pandemic. Co-creator Dan Goor had mentioned in interviews last year that he and the show’s writing team “value[s] escapism, but at the same time, we don’t want to be ignorant… there is a debate about what next year will look like.” Most likely, Goor says, the show will explore more subtle ways of acknowledging the crisis rather than “toiling away in the depths.”

By now, those plans could have changed, since that was in April 2020 as the pandemic was just getting underway and the show’s creative team was beginning to meet and break new story ideas–and before several months of social unrest involving real police brutality. Also, crucially, this was before it was known that Brooklyn Nine-Nine would wind up ending with an abbreviated, delayed new season running only 10 episodes.

Despite earlier announcements by NBC that Brooklyn Nine-Nine would not overlap with The Olympics this summer–August was specifically, previously reported by THR as a month the show would not come back–the show is currently slated to come back this August. No specific debut date has been announced, but it is expected to air following the close of the Summer Olympics.

Netflix’s Halston: Miniseries Review

All episodes of Halston are available on Netflix. 

[poilib element=”accentDivider”]

Of Ryan Murphy’s Netflix shows to date, stemming from his landmark production deal, including Ratched, Hollywood, and two seasons of The Politician — Halston is the most traditional and streamlined. It’s also, at a mere five episodes, the most restrained in terms of its structure. Aside from a winning performance by lead Ewan McGregor as celebrity fashion designer Roy Halston, the result is a rather by-the-numbers rise and fall biography that hits all the notes, beats, and themes you expect it to.

The entire saga even crescendos how you’d predict it would, with the first two episodes representing Halston’s ascent, the third episode his career apex, and the final two his crushing decline. McGregor’s magnetism is enough to carry us through most of this story, though the character of Halston here is a man who’s shunned his rural abusive upbringing so determinately that he’s created an entire persona to exist/hide within. It’s a guise that includes arrogance, jealousy, and affectations that all work as deflection methods and denial. Even in Halston’s most vulnerable moments, he’s a drain on everyone around him, viewing others’ wants and needs as betrayals. It’s sort of a doubling down on superficiality that, at times, works to push us away as well.

[poilib element=”poll” parameters=”id=19b7c08e-22b7-435d-8629-60ff5cb5414b”]

A once-famous hat maker, whose lids were donned by Jackie Kennedy, Halston reinvented himself, and American women’s fashion in the 1970s. In the midst of this, on the precipice of bankruptcy, Halston sold his name and company to Norton Simon Inc., which allowed him access to mass production and country-wide fame like never before. So why does it all end so tragically for Halston? Your best guesses are probably correct given the era, the trappings of fame, the narcotics, and the AIDS epidemic. Of course, this is someone’s real life we’re bullet-pointing here, but this limited series makes these pivotal happenings feel like narrative cliches. The episodes do very little to make any of Halston’s excess or self-destructive posturing interesting.

McGregor plays Halston with an infectious bravado. Halston himself may not be intentionally inspiring, but his drive and actual genius create a long enough coattail for hangers-on and fleeting friendships. One of the more intriguing interpersonal dynamics in Halston is his co-dependent relationship with Liza Minnelli (a formidable Krysta Rodriguez), however, the series never delves into anything deep enough to truly resonate. Instead, the series is almost purely career-focused until it steers us into the paranoia and cruelty brought on by drug abuse. In the end, the show winds up feeling as surface-level and slight as Halston’s forward-facing facade.

[widget path=”global/article/imagegallery” parameters=”albumSlug=halston-gallery&captions=true”]

Other famous folks in Halston’s life — such as model and jewelry designer Elsa Peretti, lover and artist Victor Hugo, and illustrator Joe Eula — are solidly portrayed by Rebecca Dayan, Gian Franco Rodriguez, and David Pittu. They represent Halston’s stalwart team that cracks and fades during the designer’s haze of opulence and hubris. Some outright betray him, others he shoves away during pride-addled tantrums. Meanwhile, Bill Pullman’s David Mahoney, who should be the type of business liaison from Norton Simon who Halston furiously butts heads with actually becomes one of his most meaningful friendships on the show. Mahoney is the type of friendly, curious suit who recognizes art and genius but also chases the bottom line. It’s through this character that Halston, the show and man, finds a nice balance as the innovative artist who “sold out.”

The best part of the series, one that’s able to showcase one of Halston’s greatest triumphs while also tethering it to his harsh and calamitous upbringing (which we barely get a taste of), involves Vera Farmiga’s perfumer, Adele, and Halston’s laborious creation of the most successful scent of the ’70s. Sure, Halston may have compromised some of his principles by putting his stamp on things he wasn’t interested in, but when he did take on a project he made sure it represented him in every way. He wouldn’t just throw together a perfume, he’d begrudgingly sink his teeth into it. If only the rest of the series could have balanced Halston’s work and true inner turmoil as well.

[ignvideo url=”https://www.ign.com/videos/2021/05/01/new-to-netflix-for-may-2021″]