Microsoft announced a big acquisition of Bethesda, the company behind franchises like Elder Scrolls, Fallout, and Doom. That means Bethesda’s library of games, including upcoming Bethesda Game Studios projects like Starfield, will be available on Xbox Game Pass. And Bethesda’s Todd Howard promises that BGS’ upcoming projects will be getting a big upgrade with a revamped engine.
In Howard’s statement on the acquisition, he walks through how working hand-in-hand with Microsoft has led the company to make technical leaps for its new games.
“With each new console cycle, we evolved together. From bringing mods to consoles with Fallout 4, now over a billion downloads, to the latest technologies fueling Xbox Series X/S,” Howard said. “These new systems are optimized for the vast worlds we love to create, with generational leaps not just in graphics, but CPU and data streaming as well. It’s led to our largest engine overhaul since Oblivion, with all new technologies powering our first new IP in 25 years, Starfield, as well as The Elder Scrolls VI.”
Oblivion released in 2006 and represented a huge shift from previous games in the series. Since then, though, Bethesda has often been criticized for its engine showing its age, especially with regard to strange bugs in its open worlds. Howard didn’t mention the focus of these overhauls, but his comment suggests we’ll be able to tell the difference when Starfield and Elder Scrolls 6 debut.
Given the comments from Howard, the engine overhaul would appear to be aimed at those two games that he’s producing. The Bethesda acquisition actually encompasses a lot more games besides those, including several that don’t use the Elder Scrolls and Fallout engine at all.
The acquisition also comes as Bethesda has plans to release some PS5 exclusives, Deathloop and Ghostwire: Tokyo. Xbox head Phil Spencer told Bloomberg that those games will still see their arrangements honored.
The sixth episode of Lovecraft Country travels abroad.
It seems that every prestige television series has its iconic bottle episode–the odd entry that is disconnected in tone and mood from the rest of the series, and exists as a sort of self-contained short film.
In Westworld Season 2, it was “Kiksuya.” In Breaking Bad, it was “Fly.” In Girls, it was “One Man’s Trash.” And now, in Lovecraft Country, it’s “Meet Me In Daegu.” We finally get insight into Tic’s time as a U.S. soldier in South Korea, where he committed monstrous acts. And he finds a twisted, tragic kinship with a literal monster, who’s eaten 99 men’s souls and is looking for the 100th.
Here are all the Easter Eggs and references we noticed in Lovecraft Country: Meet Me In Daegu. And if you liked this gallery, take a look at GameSpot Universe’s in-depth breakdowns of Lovecraft Country, which airs Sundays on HBO. Check out the rest of our written Easter Egg recaps:
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1. Meet Me In St. Louis
The movie that Ji-Ah is watching at the beginning of the episode is Meet Me In St Louis, a 1944 film about a year in the life of the Smith family. It stars Judy Garland, most famous for her portrayal of Dorothy Gale in The Wizard of Oz (1939).
Ji-Ah is singing “The Trolley Song,” which became a popular American standard after the movie’s release. But the movie’s most famous song is “Have Yourself a Merry Little Christmas.” which is still sung around the holidays.
The episode’s title, “Meet Me In Daegu,” is a direct play off of this movie.
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2. Hollywood Artifice
Judy Garland is a tragic example of a child actor who was taken advantage of by Hollywood’s relentless machine. The studio gave her amphetamines to keep her awake and barbiturates to help her sleep. Drug addiction plagued her for the rest of her life, and it led to her tragic, fatal overdose at the age of 47.
Similarly to Garland, both Ji-Ah and Tic feel trapped by the expectations of people in authority. For Ji-Ah, it’s her mother, who vicariously enacted revenge through her daughter–making her a truly horrific sort of stage mom. For Tic, it’s following the orders of his army superiors to commit war atrocities; escaping one awful parental figure merely meant taking on another.
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3. Banmal (반말) vs. Jondaemal (존댓말)
When the nurses gossip about meeting men, one of them mentions that a man had skipped past speaking “jondaemal and gone directly to speaking “banmal.” This refers to two different ways of speaking in Korean. The first is more formal and includes more honorifics; it’s the type of formal speech you would use with strangers. The banmal manner of speaking is stripped of honorifics, and is thus more casual, typically used between people who are the same age or social status. Thus, the nurse is commenting on her man’s directness and lack of pretense, which she appreciates.
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4. Kumiho
Ji-Ah is a Kumiho, which exists in Korean folklore as a nine-tailed fox. In South Korea, a fox is considered a bad omen, and a Kumiho often disguises itself as a beautiful woman in order to seduce men and eat their organs.
In Lovecraft Country, we see a grotesque interpretation of the creature, which has nine “tails” coming out of its orifices: two nostrils, two ear canals, two eye sockets, mouth, anus, and vagina.
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5. Korean War Atrocities
One of the most disturbing parts of the episode is when Tic shoots an innocent Korean nurse in order to root out a North Korean spy. We later see the spy being tortured via tooth extraction.
These instances, unfortunately, are rooted in fact. Despite helping to protect South Korea during the Korean War, American soldiers were guilty of numerous war atrocities. Most infamous was an incident at No Gun Ri, in which up to 400 South Korean refugees were killed by American soldiers, who feared North Korean infiltration and made no effort to distinguish them from the enemy.
Sexual violence was also a major problem, and U.S. occupation resulted in increased rates of sexual assault. Korean “comfort women” were viewed by many as a source of protection; if the soldiers were able to satiate themselves on the prostitutes, then perhaps they wouldn’t feel compelled to rape civilians.
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6. Movie Adaptation
One of the most amusing moments in the episode is when Ji-Ah discusses the ending of The Count of Monte Cristo. But she gets it wrong, because she’s talking about the movie adaptation rather than the book. This emphasizes the earlier theme of Hollywood artifice, where it changes or hides the genuine, original work, often at the original’s expense.
It can also be taken as a meta-commentary on America’s sanitized view of the Korean War, which invariably poses our armed forces as noble liberators, without wrestling with the complexities or hypocrisies of that narrative
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7. Judy Speaks
Lastly, there’s a woman’s voiceover that plays over the episode’s final scene. This is adapted from an audio collection known colloquially as “Judy Speaks.” Recorded from 1963-1967, it was supposed to help an older Garland write an autobiography. Instead, it’s become a document of an artist in decline; she spends her recording time lashing out at people in Hollywood who wronged her. At times, she sounds slurred and incoherent.
It underlines Ji-Ah’s plight. After having followed her mother’s demands and making herself monstrous, she finds herself alone and broken.
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Disclosure: ViacomCBS is GameSpot’s parent company
Starting September 22, you will be able to play Minecraft in virtual reality on PlayStation 4 using the PSVR headset. Mojang Studios announced Minecraft’s PSVR support earlier this month, but did not give a date for when it would be available until now. PlayStation’s Twitter also initially posted that the update was out today, September 21; however, that tweet was deleted. A new announcement with September 22 as the release date was shared, and we can assume that’s the actual delivery date.
Minecraft’s PSVR support will come in a free update. In a PlayStation Blog post, Mojang made sure to emphasize that Minecraft in virtual reality will have the game’s full range of functionality and content.
It’s a given that you will need a PSVR headset, but you’ll also need a DualShock 4 controller to play the game in VR mode. There will also be two ways to play Minecraft in VR: Immersive and Living Room mode. In Immersive mode, players will move around as if they’re in the Minecraft world. In Living Room mode, players can project the game on a virtual screen and play it that way.
Speaking about the PSVR Minecraft experience, Mojang stated, “It’s Minecraft, but in stellar VR. It is 100% the same Minecraft game that you can play every day, every week, every month, every year…on PlayStation 4. Nothing removed. 100% wholesome & pure full-fat Minecraft.”
PSVR is not Minecraft’s first brush up against virtual reality. The game is available to play with Oculus Rift, Windows Mixed Reality headsets, and the Gear VR. Minecraft is also hosting its own online event, Minecraft Live, on October 3, and we could see announcements related to any of the three Minecraft titles: Minecraft (the original), Minecraft Earth (the AR version), and Minecraft Dungeons (the dungeon-crawling RPG).
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A new Xbox app is out now in beta for Android smartphones and tablets, bringing with it a new feature that will let you pre-download games even if you haven’t purchased them yet.
One of the most frustrating realities of modern gaming is having to wait to download patches on launch day, especially if you’re still inclined to purchase games physically. With this new Xbox app, you’ll be able to schedule and initiate pre-downloads for any game before it releases, letting you immediately get into it once you pop in the disc.
Although not explicitly mentioned in the post, users of the new app have already found the ability to pre-download any game (via Wario64 on Twitter). It shows how a prompt will warn you that you do not own the game you’re about to download, requiring a purchase before it can be launched.
This addition goes hand in hand with Console Streaming, which Microsoft is unlocking for everyone on the new version of this Xbox app. This will let you stream Xbox games to your phone or tablet, like remote play functionality on the PS4. This feature has been in testing for some time and is separate to Cloud Gaming (formerly xCloud), which Microsoft also launch in a few regions for Android recently.
Other updates include a move towards the unified platform that Microsoft has talked about in the past, letting the new app act as an extension of the functionality on your Xbox. This means you’ll be able to answer party requests, join party chat, share screenshots, and more with the new app.
Microsoft made no suggestion as to when the iOS Xbox app will receive this update, similar to how the company isn’t sure yet when it will be able to support Cloud Gaming on Apple devices thanks to the company’s more stringent terms of service. Apple recently made a change to them allowing streaming if Microsoft listed each supported game on Apple’s App Store, which Microsoft rejected.
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The week is off to a busy start with the massive news that Microsoft has purchased ZeniMax Media and, by extension, Bethesda Softworks and its many game studios. That puts franchises like Elder Scrolls, Fallout, Doom, and others under the Xbox Game Studios umbrella, calling into question what exclusivity might look like for these big-name franchises as we enter the new generation. In the more immediate future, it also raises the issue of what happens with a pair of Bethesda-published games that were previously set to debut exclusively on PC and PS5: Deathloop and Ghostwire: Tokyo.
The official statements from Xbox, Microsoft, and Bethesda unfortunately don’t offer many answers at this point. One aspect of the $7.5 billion deal that has been confirmed is that future games from Bethesda will launch on Xbox Game Pass on the day of their release, whether that’s on Xbox or PC. Starfield is one such game explicitly confirmed to be hitting Game Pass on day one, and it seems safe to assume the same will be true for other, unannounced projects, like the inevitable Fallout 5.
But those games are still far away. More pressing is what happens to Deathloop and Ghostwire: Tokyo, two games set for 2021 releases (following Deathloop’s recent delay) on PS5, but not Xbox Series X and Series S. According to Bloomberg, the exclusivity arrangement for these two games will be honored. Future games will release on Xbox, PC, and “other consoles on a case by case basis.”
We’ve reached out to both Microsoft and Bethesda for further details and will report back with anything we learn. But the fact that no news was shared about them as part of the announcement suggests that either nothing has changed or that nothing is going to be shared about the current exclusivity arrangement just yet, because the acquisition hasn’t yet closed. (The Elder Scrolls Online is one game that will continue to be supported on current platforms, including PS4.)
It’s All About Game Pass
It’s not inconceivable that future Bethesda games will continue to release on PlayStation or Nintendo consoles. While not a perfect point of comparison, Microsoft still supports Minecraft on third-party platforms despite having bought Mojang (and Minecraft Dungeons released on Switch). Maybe Bethesda games will release first on Xbox systems before later releasing on PS5–we saw this with The Elder Scrolls IV: Oblivion, even when Bethesda was privately owned. Upcoming games coming to PS4 or PS5 will surely still do so: Psychonauts 2 was announced for PS4 before Microsoft bought Double Fine, and it’s still coming there. Alternatively, it’s possible that Microsoft will release future, unannounced games as they normally would be but emphasize that subscribing to Xbox Game Pass gets you access for free, so why spend more money to get it on PS5?
Xbox Game Pass is, without a doubt, a huge component for why this deal happened. Whatever exclusivity there may or may not be for Bethesda’s games, bolstering the Game Pass library with everything in Bethesda’s publishing library makes what was already an incredible service even stronger. And with next-gen games increasingly looking as if a $70 price tag could become the norm, being able to get a new Elder Scrolls or Fallout or Dishonored or whatever else as part of a subscription fee looks a lot better. That’s especially true knowing this is not some limited-time arrangement, where you’d only have access to these games for X number of months after their release. They’re coming to Game Pass, and they’re staying there, just like Halo, Gears, Forza, and so on.
It’s incredible to think that Microsoft and Bethesda were able to pull off such an enormous deal without it leaking. Aside from allowing them to shock everyone on a Monday morning, it’s also allowed Microsoft to maximize the impact of it: The news is being announced one day before Xbox Series X and S preorders go on sale. That’s not a coincidence.
Whether it’s true or not, there are people who are now going to assume Starfield, Elder Scrolls VI, and so on will be Xbox console exclusives. I’m personally skeptical of this; these are expensive games to build, and Microsoft might see enough long-term value in bolstering Game Pass and possibly making these games timed exclusives on Xbox. But leading into the next-gen console launches, it might push some people to choose an Xbox Series X or S over a PS5 and help to build some momentum.
We’ve seen momentum prove to be huge in the last two generations: The strong starts for Xbox 360 and PlayStation 4 helped to power those consoles and create a snowball effect during their respective generations. If your friend buys a particular console, that might push you to buy that console too. And buying an Xbox makes you that much more likely to subscribe to Game Pass, which is what Microsoft cares about most. Even if you don’t buy an Xbox, there’s still a new market of potential Game Pass subscribers on PC and mobile. Whatever the ultimate reality of the arrangement proves to be, it helps Xbox on all fronts.
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As it turns out, and probably should not come as a surprise to anyone, sleuthing runs in the Holmes family. The new Enola Holmes headlines this week’s upcoming Netflix releases, and stars Millie Bobby Brown in the title role–the younger sister of the famous Sherlock and Mycroft Holmes. Brown, perhaps best known for Netflix’s Stranger Things, takes on the role of the teenaged Enola, opposite the already-famous Sherlock (Henry Cavill) and Mycroft (Sam Claflin). In this film adaptation of the Nancy Springer book series with the same name, Enola vies to be taken seriously as a lady, a detective, and also embarks on a quest to find her missing mother. Enola Holmes comes to Netflix on September 23.
On either side of that date, meanwhile, are some great opportunities to stave off early onset seasonal affective disorder with some laughter. On September 22, Season 4 of British comedian Jack Whitehall’s travelogue series Travels with My Father sets sail for Australia. Seeing how past seasons have seen the mismatched pair of perky comedian and party-pooper curmudgeonly father stumble into a Magic Mike show in Las Vegas, wander through the site of the Chernobyl disaster, and attempt parkour in Thailand–it shouldn’t be hard for them to get up to some shenanigans in Australia.
Fast-forward to September 26, and the fourth and final season of NBC’s afterworld sitcom The Good Place will be coming to Netflix. For those who haven’t yet seen how it all wraps it up, it’s probably best to side-step potential spoilers and recount the show’s premise: Kristen Bell stars as Eleanor Shellstrop, a woman who has died and gets welcomed to the titular “good place” by a secret ethereal architect, Michael, played by Ted Danson. If you happen to not be current on the show, it would be inadvisable to skip to the final season first–there are lots of twists along the way that we won’t spoil for you here.
Below, you’ll find everything coming to Netflix this week. For more info about the streaming service, take a look into the future to see what’s coming for the rest of September.
New to Netflix this week:
September 22
Mighty Express – Netflix Kids
The Playbook – Netflix Docs
Jack Whitehall: Travels with My Father: Season 4 – Netflix Series
Microsoft’s acquisition this week of ZeniMax Media, the parent company of Bethesda, has brought with it ownership of several video game franchises. Included in that deal is The Elder Scrolls, a collection of games that includes the fifth chapter in the series, Skyrim, and its upcoming sequel.
In addition to those acquisitions there is also The Elder Scrolls Online, a massively multiplayer online role-playing game which began in 2014. Available on Xbox One, PC, and PlayStation 4, it’ll be business as usual for The Elder Scrolls Online even after Microsoft’s $7.5 billion purchase of it and the rest of the Bethesda game library.
“I want to take this moment to reassure the entire Elder Scrolls community that ESO will continue to be supported exactly as it was, and we fully expect to keep growing and thriving on each of the platforms that are currently supported,” Matt Firor, Studio Director of ZeniMax Online Studios, said in a statement. “We are very happy with the news, and can’t wait to see how the two companies working together can make ESO better for everyone.”
New content for The Elder Scrolls Online, in the wake of the Dark Heart of Skyrim storyline coming to a close, will arrive in November with the Markarth DLC. Revealed in a recent livestream event, Makarth will add a new zone to explore in the Reach, more challenging bosses, and a new solo arena on November 2 for PC and Mac. PS4 and Xbox One owners of the game will have to wait until November 10 before they can experience Makarth.
Microsoft made a big splash with the announcement that it was acquiring Bethesda and its parent company ZeniMax. The deal includes huge franchises like Elder Scrolls, Fallout, and Doom, but that’s not all. The acquisition actually includes eight new studios, all of which will now become first-party for Microsoft.
In the announcement, Microsoft mentioned all the studios represented by the acquisition. The company didn’t outline specific current or future game projects in the works from each studio, but we know some of them from prior announcements. Many recent games were co-developed across multiple studios.
Bethesda Softworks
Bethesda Game Studios
Fallout 76
Elder Scrolls Blades
Starfield
Elder Scrolls 6
id Software
Doom (series)
Rage (series)
Wolfenstein (series)
ZeniMax Online Studios
Elder Scrolls Online
Fallout 76
Arkane
Dishonored (series)
Prey
Deathloop
Wolfenstein Youngblood
MachineGames
Wolfenstein Youngblood
Tango Gameworks
The Evil Within (series)
Ghostwire: Tokyo
Alpha Dog
MonstroCity: Rampage (mobile)
Roundhouse Studios (formerly Human Head)
We can expect many of these games to hit Xbox Game Pass, along with new releases like Starfield and Elder Scrolls 6. That’s already a hefty catalog of new franchises under the Xbox umbrella, but questions have been popping up across social media regarding partnerships or interplays between those and other, currently owned Microsoft studios.
Obsidian, which had been acquired by Microsoft in 2018, gave a coy answer to a fan who asked if a real sequel to Fallout: New Vegas was now possible.
Obsidian developed the popular take on Fallout, but it hasn’t been involved in the series since. One of its recent games, The Outer Worlds, was widely seen as a spacefaring take on many of Fallout’s mechanics and concepts. Currently, Obsidian is working on its early access game Grounded, and its next RPG, Avowed.
And the studio Rebellion wondered aloud if this means that Microsoft now owns the rights to Rogue Warrior.
Does this mean Xbox owns Rogue Warrior now. Asking for a friend.
These studios complement the existing slate of Xbox Game Studios. Those already represented a wide swath of exclusives and first-party franchises, including Halo, Gears of War, and Minecraft. The Bethesda acquisition helps round out the portfolio, especially when it comes to two key genres: first-person shooters with the addition of Doom and Wolfenstein, and RPGs with franchises like Fallout and Elder Scrolls. Arkane also adds weight to the library with critical successes, albeit ones that aren’t as commercially explosive as some of Bethesda’s other games.
Microsoft has acquired Bethesda and its parent company ZeniMax for a whopping $7.5 billion, bringing it into the Xbox fold. That includes some massive franchises like Doom, Fallout, and The Elder Scrolls. But as part of the acquisition news, the companies also dropped a reminder that first-party games like Starfield are available on Game Pass upon release.
The announcement from Bethesda mentions Starfield specifically: “Microsoft will grow from 15 to 23 creative studio teams and will be adding Bethesda’s iconic franchises to Xbox Game Pass. This includes Microsoft’s intent to bring Bethesda’s future games into Xbox Game Pass the same day they launch on Xbox or PC, like Starfield, the highly anticipated, new space epic currently in development by Bethesda Game Studios.”
The press release makes no such specific mention of Elder Scrolls 6–which Todd Howard has said is still a long way off–but the precedent set by other first-party games would suggest that it will come to Game Pass too. This also means that current ZeniMax games like Doom Eternal and Fallout 76 will likely either come to Game Pass or stay on the service in perpetuity. Any sequels to these or the company’s many other franchises will hit Game Pass too.
Microsoft also noted in its announcement that Game Pass subscriptions have risen to 15 million users. That’s a big number of monthly subscribers to its all-you-can-eat game subscription, even without the extra games coming from the Bethesda acquisition. But clearly, Xbox Game Pass is key to the Bethesda acquisition.
The second season of Disney+’s The Mandalorian hits the streaming service October 30, but with a new season, comes new toys. As the saying goes, this is the way.
Disney and Lucasfilm have announced Mando Mondays, and to celebrate the announcement, starting October 26, toy juggernaut Hasbro will release new products for The Mandalorian, available for preorder today across multiple retailers like Best Buy, Gamestop, Target, and Amazon.
3.75 scale Vintage Collection
For those fans that missed out on getting the first mini Mando wave, Hasbro is releasing a new set of toys based on the show that include almost entirely new paint jobs. This includes a new wave of the Vintage Collection, the 3.75 scale figures. You can see Mando, a Stormtrooper, Death Trooper, and Cara Dune above.
Additionally, there’s a new line of the Black Series. This round is being called the Credit Collection, and each 6-inch scale figure comes with a replica credit from the Disney+ series.
The Black Series: Credit Collection
This wave for the Credit Collection will feature The Mandalorian, IG-11, the Heavy Infantry Mandalorian, a Death Trooper, and Cara Dune.
Of course, it wouldn’t be The Mandalorian without some Baby Yoda toys–AKA The Child. Speaking of unofficial mascot of the show, The Child will have new toys as well with various expressions and actions in a fun size 2.2 inch scale.
The first mini-wave hit stores during the show’s first season and flew off the shelves almost immediately. IG-11 and the Heavy Infantry Mandalorian were some of the most difficult figures to find, and can go for high prices on secondary markets. Dune’s upgrade might be the most noticeable, with the various greens and reds really popping this time around.