Nvidia Reflex and a 360hz Monitor Are a Powerful Combination

If you’re looking to play at the top of your game, it’s key to make sure that low latency is a part of the equation. Latency – the delay between what you do and what you see on screen – is often the culprit for a shot that feels like it should hit but doesn’t. A lot contributes to this, including your game’s framerate, the refresh rate of your monitor, and any lag between your system and input device, be it a mouse or a controller, and identifying the problem areas is a major pain. However, with Nvidia’s new Reflex Latency Analyzer tool, they claim you can scratch part of the guessing game off of your list.

The tool, which is built into a handful of new 360hz gaming monitors, analyzes all the different potential points in your setup where input lag could be coming from, helping you easily identify which settings or PC components need to be tweaked in order to get as close to a 1:1 input as technologically possible. Now that I’ve had a chance to play with it, I’m convinced it’s very cool to have built into a display, but the improvements are marginal, especially if you’ve already optimized your game for low latency.

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Before going any further I want to break down some key items we’ll be discussing to measure my system’s latency. Each measurement was taken using the new Reflex Latency Analyzer which detects the amount of time (in milliseconds) from a mouse click to an in-game muzzle flash. The monitor, an Asus ROG Swift 360Hz G-SYNC Gaming Monitor PG259QNR has a square overlay that you position at the location of your gun’s barrel on screen that looks for a “luminance change.” Once the luminance change is detected, that data is processed using the Nvidia G-Sync processor, which then breaks down a wide array of statistics adding it all up to show your total System Latency. Here are the main components:

Mouse Latency: This is where it all starts. Mouse latency in this case is the amount of time it takes for your system to detect that you’ve clicked your mouse. It should be less than 1ms with a high-end mouse.

PC + Display Latency: This starts when your mouse click is received by the operating system. That data then goes through your CPU, to the GPU, and finally out to your display so you can see the result. This was the measurement displayed on our monitor with the built-in Reflex Latency Analyzer and a more thorough breakdown included this statistic on the Nvidia Performance tool.

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System Latency: This overall stat adds Mouse Latency + PC Latency + Display Latency and gives you the total amount of time from mouse click to output in a game. A good rule of thumb here is that 10ms is outstanding, 20ms is great, 30ms is okay, and anything over 40ms means you probably need to start tweaking to get that closer to the “outstanding” range. This would be especially true if you plan on playing at a pro level, where a few milliseconds separates victory and defeat.

To help you do that, Nvidia has built in Reflex Low-Latency Mode: This is a new feature offered by games like Valorant, Fortnite, Call of Duty, and others that take advantage of Nvidia tech to reduce your overall latency.

Nvidia’s claim is that this tech should make latency testing simple, fast, and accessible, and compared to how things were done in the past, I’d have to agree. If you’re interested in lowering your latency this certainly makes it easy to analyze what your machine is doing, and know how to fix it. I could imagine it becoming standardized in pro-circuit esports tournaments someday. However, if you’re a novice when it comes to this stuff, it’s a bit of a harder sell because it’s not going to be a night-and-day difference if you don’t know what to look for.

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As someone I’d consider a novice when it comes to latency, I’ve been in that “hard sell” boat for the last week or so as I played on a Reflex-enabled setup. For full context, this 360hz monitor was paired with my personal PC build which contains an Nvidia GeForce RTX 3090 GPU, AMD Ryzen 7 3700X CPU, and 32GB DDR4-2666 RAM, all fit into an ASRock X370 Taichi motherboard. All games were installed on a 3,500/3,300 MB/s Samsung 960 Pro NVMe M.2.

When I heard I would have to move from my trusty BenQ 1440p 144hz monitor to a 1080p 360hz display for this assignment, I was worried the increase in refresh rate wouldn’t be worth the loss in resolution. Would 360hz and this new tech make that much of a difference?

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Whoa! The answer is yes. Yes it would – at least on the refresh rate front. Jumping to this 360hz monitor from 144hz reminded me of the first time I played on a high-refresh-rate monitor. It took some time to get used to all those glorious new frames, but even as an amateur sniper, I was hitting shots that would have eluded me in the past. In every scenario it felt like I was getting more information from the games I was playing, and frankly just winning more. And with the Reflex tool I could dive into the metrics and clearly see why that was happening.

Obviously I had a higher refresh rate than what I was used to, but the input was also extra snappy – I didn’t know what I’d been missing. With a monitor that could keep up with any framerate my PC could spit out, I was getting more information into my eyeballs at all times, and could react to it faster. With the built in PC + Display Latency on the monitor, I was able to hone in on what settings I could tweak for each game in order to eke out a few more frames, lower latency, and the best experience across the board.

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According to Nvidia, the new low latency technology dramatically reduces the time something takes to render on screen when clicking the mouse. The trick is that it keeps the CPU and GPU in sync, eliminating render time between the two. This proved out to be marginally true as I could see the result first-hand via the on-screen analysis tool – every shot I fired gave me a readout of my PC + Display latency.

To break it down: with the in-game Reflex options and the Nvidia Global Low-Latency Mode both set to off, I was getting an average of around 20ms of System latency across games like Fortnite, Warzone, Apex, and Valorant, with Warzone being an outlier showing a bit higher latency of about 36ms PC + Display. Even without the Nvidia Reflex Low-Latency options, Destiny 2 clocked in at a snappy 25ms, putting it about 5ms slower than Fortnite and Apex. Valorant was the most impressive, averaging 13ms. For mouse latency, I saw numbers from 0.1ms to 1.0ms of input delay, with the average being on the lowest end of that spectrum.

With Nvidia Reflex Low-Latency Mode turned on, I got some significantly lower readings of 15ms and lower on some titles, with readings often coming in under 10ms for Apex and Valorant. However, the gains were marginal because my PC seems to be optimized, meaning the reduction in latency with the in-game Reflex Low-Latency mode was low when playing at 360hz.

Call of Duty Warzone was the hardest to dial in. When I had left HDR on initially, I was getting an Average System Latency of 42.1ms (danger zone!). That came from 1.0ms of mouse latency and 41.1ms of PC + Display Latency. This is a great example of what this tool can help you with, as it made it very clear that Warzone was running with almost double the latency of other games I had tested. Compare that reading to Destiny 2, a game with no reflex low-latency option, which could hit 25ms, and something was clearly up. Knowing that, I went into Warzone’s settings, turned HDR off and turned down the quality on a lot of items – even begrudgingly reducing my FOV slider a little bit to improve those numbers. With those tweaks, I was able to get my System Latency much closer to 30ms.

Nvidia told me that one should expect an average system latency of around 15ms with a 360hz monitor, and a range of 40-55ms of latency at 144hz. Except for Warzone, all the games I tested fell well within that range at 360hz, and with some tweaking were able to be improved. At 144fps locked, I still saw amazing response times though they were a tad higher.

To see if there were indeed any improvements to come from playing at 360hz, I also tried locking the refresh rate of the display to 144hz, and locking fps in Fortnite to 144fps. In this instance I saw an increase of 3ms delay on the low end, and 7ms of delay on the high end – a notable increase in delay over the 360hz display at the same settings.

There was one case with dramatic improvements originally discovered by Gamers Nexus. I was able to replicate what they had found in my own tests with Fortnite. With RTX On, and Reflex turned off I was seeing around 62.8ms of input delay. Turning Reflex on cut that nearly in half giving me 33.4ms of delay. An impressive reduction to say the least.

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Putting the technical analysis aside for a moment, I also want to also discuss what it was like playing on a 360hz monitor, pushing as many frames as my PC can handle at my eyeballs. At first it felt like my eyes needed to calibrate to the high refresh rate. But after I adjusted, everything was so smooth and buttery that I felt like I had more time to line up a shot, fire it, and actually hit the enemy. I don’t claim to be a pro, but I can definitively say that I’ve felt a marked improvement in my performance across all games.

I not only played better, but was noticing things I hadn’t seen before. For example, a jump and mid-air snipe shot is a difficult move for me to pull off in Destiny 2; the scope will take a bit to settle for that shot, and on my 144hz display I always had a bit of a hard time landing these tricky maneuvers. After ramping up to 360hz, however, I started landing these much more consistently.

The long and the short of it is: if you want as much data as possible and to enable the fastest response time possible, these monitors and tools give you one more way to actively improve your game. In addition, I would have never thought that going from 144hz to a 360Hz monitor would help me improve my game, but I stand corrected. The addition of the Reflex Latency Analyzer tech helped me understand what was going on in the background and get the most out of my games. Admittedly, this may have been due to me thinking of this level of tweaking as a hobby in and of itself – it’s not for people who want things to work perfectly right out of the box. As the graph shows it seems that the gains are marginal, especially when you’re already on a high-end PC, a 360hz monitor, and optimized games, which deflates the excitement a little bit even though the results speak for themselves. Even so, I have to imagine that being able to readily see that data on screen is going to be a welcome addition to competitive FPS junkies everywhere. What do you think of the new Nvidia Reflex Latency Analyzer that will be built into select 360hz displays? Is that a selling point for you? Let me know in the comments.

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Destin Legarie is a Director of Video Content Strategy at IGN and host of our Destiny show Fireteam Chat. You can follow him on Twitter or watch him stream regularly on Twitch when he’s not creating cool stuff at IGN.

AOC Wants To Play Among Us To Get Out The Vote

Update: Shortly after announcing her interest in playing Among Us with streamers on Twitch, Congresswoman Alexandria Ocasio-Cortez is now setting up and about to go live.

According to her original tweets, Ocasio-Cortez has expressed an interest in using the live stream to encourage more people to vote.

Original story follows…

Congresswoman Alexandria Ocasio-Cortez wants to play Among Us on Twitch to help get people to vote. The New York Representative hasn’t played before, but streamers are already champing at the chance to get her on their stream.

She sent out a follow-up tweet asking for recommendations on who she should play with on Monday. It’s a good strategy as nearly 400,000 people are watching streamers play Among Us on Twitch right now. Early voting is happening right now, too.

The United States has been setting records for voter turnout in 2020. More than 29 million people had voted by October 19, up from the 6 million that voted by this point in the 2016 election. It never hurts to get more people to vote, though.

Among Us is just the game to spread the word with, too. It’s been getting more and more popular over the past few months. It broke more than 4 billion views on YouTube in September and has more than 300,000 people playing on Steam right now. It helps that you can murder Toad in the murder mystery simulator (with special character mods), too.

Other groups have started to take advantage of games to get the vote out. More Than A Vote, a voting rights group, is releasing content about the importance of voting on 2KTV, the in-game NBA 2K show. We’re bound to see more as the election date grows closer.

Representative Ocasio-Cortez made waves in the game industry earlier this year when she tried to stop the US military from recruiting through platforms like Twitch. The measure she proposed was voted down in August. We don’t know when she’ll be hopping on Twitch to finish tasks, but we’ll update you once we do know.

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Chadwick Boseman’s Final Movie Gets Its First Trailer On Netflix

The first trailer for Netflix movie Ma Rainey’s Black Bottom, starring Viola Davis and the late Chadwick Boseman, has arrived, bringing an unflinching look at blues music pioneer Ma Rainey (Davis) and her road to stardom in the late 1920s. The movie is based on the play of the same name by August Wilson, who also wrote the play Fences, which was adapted into a feature film back in 2016 starring Davis and Denzel Washington.

Ma Rainey’s Black Bottom will be Boseman’s final film, following his death in August of this year. It follows his earlier Netflix release, Spike Lee’s Da 5 Bloods, which is considered an Oscar contender. Check out the trailer below.

In the film, Boseman plays Levee, Ma Rainey’s rival and a trumpeter who dreams of making his own mark on the Chicago blues scene. According to the movie’s official synopsis, it will focus on Ma Rainey’s battle against her white manager for control of her music. Levee apparently has an eye for Ma Rainey’s girlfriend and may just end up sparking a series of events that spark an “eruption of stories revealing truths that will forever change the course of their lives.”

Boseman and Davis will be joined by Coleman Domingo, Gylnn Truman, Michael Botts, and Taylour Paige. The film will be produced by Denzel Washington and directed by Tony Award Winner George C. Wolfe.

Ma Rainey’s Black Bottom will premiere on Netflix on December 18.

New To Disney+ In November: Season 2 Of The Mandalorian Rolls On

For the month of November, Disney+ has some original programming headed your way you’ll want to check out–mainly because it’s Star Wars related. On top of that, there are more original series, movies, and TV shows headed your way for November 2020.

Of course, most people will be checking out Disney+ for Season 2 of The Mandalorian. The latest installment of the show debuts on October 30 and new episodes will be airing every Friday afterwards. And of course, everyone’s favorite 50-year-old infant Baby Yoda–or The Child–will be returning, and we’ve already seen a few pictures of the lovable little scamp. Episodes 2-5 will air throughout the month of November, and if you like it, you’re in luck as Season 3 will start shooting before the end of the year. Check out the trailer for the new season below.

That’s not the only Star Wars content coming in November. On November 17, a brand-new Star Wars Holiday Special arrives. While the original Star Wars Holiday Special was terrible–to put it lightly–the new one will feature many stars of the film franchise in Lego form, and probably lots of jokes about how terrible the original special was.

Below, you’ll find everything coming to Disney+ for the month of November.

New on Disney+ in November 2020

Friday, November 6

  • Disney Goldie & Bear (s1)
  • Disney Goldie & Bear (s2)
  • Disney Junior Fancy Nancy: Fancy it Yourself (s1)
  • Disney’s A Christmas Carol
  • Mr. Magoo
  • The Mandalorian Episode 202 – “Chapter 10”
  • Magic of Disney’s Animal Kingdom Episode 107 – “The Big Egg Switcheroo”
  • The Right Stuff Episode 106 – “VOSTOK”
  • Weird But True Season Finale Episode 313 – “Camping”
  • One Day At Disney Episode 149 – “Leslie Evans: Senior R&D Imagineer”

Friday, November 13

  • Petra: City of Riches
  • Ultimate Viking Sword
  • The Mandalorian Episode 203 – “Chapter 11”
  • Magic of Disney’s Animal Kingdom Season Finale Episode 108 – “Baby Gorilla Grace”
  • Inside Pixar Premiere
  • The Right Stuff Episode 107 – “Ziggurat”
  • One Day At Disney Episode 150 – “Mark Gonzalez: Steam Train Engineer”

Tuesday, November 17

  • LEGO Star Wars Holiday Special

Wednesday, November 18

  • The Wonderful World of Mickey Mouse “Supermarket Scramble” & “Cheesewranglers”

Friday, November 20

  • Planes
  • Planes: Fire Rescue
  • Marvel’s 616 Premiere
  • The Real Right Stuff Premiere
  • The Mandalorian Episode 204 “Chapter 12”
  • The Right Stuff Finale Episode 108 “Flight”
  • One Day At Disney Episode 151 “Season Finale”

Friday, November 27

  • Alexander and the Terrible, Horrible, No Good, Very Bad Day
  • The Adventures of Yellow Dog: Far From Home
  • Marvel’s Spider-man: Maximum Venum (s3)
  • Once Upon a Time in Wonderland
  • Party Animals (s1)
  • Alaska: Port Protection
  • Black Beauty
  • The Wonderful World of Mickey Mouse “House of Tomorrow” & “Hard to Swallow”
  • The Mandalorian Episode 205 “Chapter 13”
  • Simpsons Forever | Favorite Episodes of November 2020

Fallout 4 Modders Mark New Vegas Anniversary With New Video

Fallout: New Vegas was released 10 years ago–on October 19, 2010–and to mark the occasion a group of Fallout 4 modders aiming to recreate the classic has released a new trailer of their progress. The Fallout 4: New Vegas project uses the Fallout 4 creation engine tools, with some impressive results.

The new video is just under two minutes, but in it you get a broad look at the world of New Vegas as reimagined with the prettier sheen of Fallout 4. It’s especially impressive when you consider that Fallout 4 took place in and around Boston, far from the dusty and mountainous desert depicted in New Vegas.

The Fallout 4: New Vegas team has been dropping comparison screenshots on its Facebook page. The mod group hasn’t given a release date or details.

Fallout: New Vegas has gained cult classic status, having been created as a Fallout spin-off by Obsidian. When Microsoft purchased Obsidian, it was nearing completion of its space-faring RPG The Outer Worlds. But now that Microsoft has acquired Bethesda, it owns both the Fallout franchise and the studio that made New Vegas, leaving open the possibility of a New Vegas 2.

Now Playing: PS5: What Is Sony Doing? | Generation Next

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Lovecraft Country Season 1 Finale: Easter Eggs And References In Episode 10, “Full Circle”

Lovecraft Country Season 1 Finale: Easter Eggs And References In Episode 10, “Full Circle” – GameSpot

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Disclosure: ViacomCBS is GameSpot’s parent company


Voting Rights Group More Than A Vote Wants NBA 2K Players To Cast Their Ballot

Election season is in full swing, and different organizations are ramping up their efforts to get people to vote on election day, November 3. One voting rights group, More Than A Vote, has created a campaign in NBA 2K21. It’s different from the typical cable network spot and is ostensibly an attempt to reach out to where millennial and Gen Z voters are.

More Than A Vote will release episodes on 2KTV–the in-game NBA 2K show–highlighting the personal voting experience of well-known sports-affiliated people, as well as the historical context of why voting is important. 2KTV can also be watched on its official YouTube channel. The show covers everything NBA 2K, including a teaser of NBA 2K21’s next-generation console gameplay, as well as interviews and gaming tips.

In the first episode, ESPN analyst Maria Taylor will talk about her experience witnessing voter suppression. According to Axios, the second episode will have Atlanta Hawks star Trae Young citing his experience as an 18-year-old in the last presidential election. “This time I understand what’s at stake,” says Young.

More Than A Vote is organized by “Black athletes and artists working together” to combat “systemic, racist voter suppression by educating, energizing, and protecting our community in 2020.” LeBron James and Odell Beckham Jr. are counted among the group’s members.

This isn’t the first time a project concerning the fall presidential elections has arrived in a video game. The Biden campaign debuted its Joe Biden-themed island in Animal Crossing on October 16. The island contains Biden yard signs, a basement full of trains, and a polling place with voting information. Previously, the Biden campaign also released custom Biden yard signs for Animal Crossing players to stick in their virtual lawns.

NBA 2K21 is out now on PlayStation 4, Nintendo Switch, PC, Xbox One, and Stadia. The game releases on November 10 for Xbox Series X/Series S and November 12 for PlayStation 5.

Now Playing: NBA 2K21 – Next-Gen Gameplay Reveal Trailer

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Pokemon Sword And Shield: New Details On Crown Tundra’s Dynamax Adventures Mode Revealed

Pokemon Sword and Shield‘s Crown Tundra expansion launches later this week, and new details about the DLC continue to trickle in ahead of its release. We learned some more tidbits about the expansion’s new Dynamax Adventures feature during a recent episode of Japanese show Pokenchi, including how Legendary Pokemon encounters will work.

Dynamax Adventures lets up to four players cooperatively explore Pokemon Raid dens together. As Serebii reports, players will battle three Dynamax Pokemon successively while exploring a Raid den. After each battle, you’ll get to choose which route to take through the den, which will determine which Pokemon you battle along the way. Any HP or PP you lose during a battle will also carry forward, but you’ll have the opportunity to heal your Pokemon by encountering certain characters or finding berries as you explore.

If you successfully defeat all three Dynamax Pokemon, you’ll encounter a Legendary Pokemon at the end of the den. These Legendaries will have a 100% catch rate, meaning you’re guaranteed to capture the Pokemon if you can successfully defeat them. Pokenchi also confirms that you can only catch each Legendary Pokemon once.

The Crown Tundra expansion launches on October 22. It introduces a variety of new content to Sword and Shield, including the eponymous Crown Tundra–an arctic region that’s home to a ton of returning and new Pokemon, including Galarian forms of Slowking and the Legendary birds Articuno, Zapdos, and Moltres. There will also be a helpful new item called the Ability Patch, which makes it much easier to get a Pokemon’s Hidden Ability.

Ahead of The Crown Tundra’s release, The Pokemon Company is giving away eight free Pikachu for all Sword and Shield players. Each of these comes wearing one of the different hats that Ash has worn throughout the Pokemon anime. Beyond that, Pokemon Go compatibility is also coming to Pokemon Home by the end of the year, and you’ll receive a free Gigantamax Melmetal in Sword and Shield for transferring a Pokemon from the mobile game.

Now Playing: Pokemon Sword & Shield DLC, EA Play On Game Pass, & Torchlight 3 Release Date | Save State

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New Hyrule Warriors: Age Of Calamity Trailer Shows Off Big Korok Boy Hestu

Nintendo has shared another brief new trailer for Hyrule Warriors: Age of Calamity, the upcoming Dynasty Warriors-style prequel to The Legend of Zelda: Breath of the Wild. This video gives us another look at the mischievous Koroks, who we recently learned would be up to their usual tricks in this prequel.

Like in Breath of the Wild, the Koroks will be hiding out in various places around the world map, and you’ll be able to run around and find them in between battling hordes of Ganon’s minions. The trailer also confirms that Hestu, the larger dancing Korok who expanded your inventory slots in Breath of the Wild, will be returning in Age of Calamity as well. You can watch the video below.

Nintendo has been sharing a variety of trailers for Age of Calamity since the game was first unveiled last month. Previous videos have given us looks at other returning characters, such as Impa and younger versions of BOTW inventors Robbie and Purah. The most recent trailer focused on the villainous Yiga clan and teased a new shadowy threat behind them.

Hyrule Warriors: Age of Calamity is set 100 years before Breath of the Wild, during the Great Calamity that devastated Hyrule and sent Link into a century-long slumber. In addition to Link himself, the game lets you play as a handful of other characters, including the four Champions of Hyrule–Revali, Urbosa, Daruk, and Mipha–as well as Zelda and Impa.

Age of Calamity launches exclusively for Switch on November 20. If you have save data for Breath of the Wild on your Switch, you’ll receive a bonus weapon when you start Age of Calamity: the Training Sword. Nintendo is also re-releasing the four Breath of the Wild Champions Amiibo figures alongside the game on November 20. You can learn more in our Age of Calamity preorder guide.

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Who Is Kindred? Spider-Man’s Newest Nemesis Revealed

While Peter Parker has dealt with a number of new challenges since Marvel relaunched The Amazing Spider-Man in 2018 – from the return of Mysterio and Kraven the Hunter to a long-distance relationship with Mary Jane – one villain has been at the heart of the series from the beginning. The mysterious Kindred has spent months plotting against Spider-Man, and now we finally know the identity of this twisted villain.

Keep reading to learn Kindred’s true identity and why they hate Peter Parker so much, but beware of full spoilers for The Amazing Spider-Man #50 ahead!

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Kindred has been one of the main, consistent focal points of the series over the past two years. From the beginning, it’s been clear Kindred is someone with both a close connection to and a deep-seated grudge against Peter Parker. He’s also seemingly a character with the power to raise the dead, travel between the living realm and the afterlife and command an army of undead insects. But who is Kindred really, and is he truly a master of death or merely a clever con artist?

With The Amazing Spider-Man #50 kicking off the “Last Remains” story arc, we finally have an answer to the first question. Kindred is none other than Peter Parker’s best friend and occasional enemy Harry Osborn.

Spider-Man Kindred
Art by Patrick Gleason. (Image Credit: Marvel)

As longtime ASM readers will know, this isn’t the first time Harry has plotted Peter’s destruction. Harry inherited his father Norman’s mantle as Green Goblin way back in 1974’s The Amazing Spider-Man #136. That kickstarted a recurring pattern of Harry plotting to kill Spider-Man in revenge for Norman’s death, only to be stricken with amnesia and return to his normal life. Harry ultimately died in 1993’s The Spectacular Spider-Man #200 after consuming a lethal variant of the Oz serum.

The Peter/Harry dynamic was further complicated when Harry returned in 2008’s The Amazing Spider-Man #545 (one of several major changes to Spider-Man’s world caused by the infamous One More Day storyline). Harry’s return was explained with the reveal that Norman had staged his son’s death (with a little help from Mysterio) and sent him to a long-term drug rehab facility in Europe. Since his return, Harry has mostly been an ally to Peter, choosing to focus more on raising his son Normie than reviving old grudges.

However, it would seem Harry hasn’t forgotten the past or forgiven his BFF for all the losses the Osborn family has suffered. In fact, writer Nick Spencer hints this plot twist builds directly on Harry’s 2008 resurrection and the fact that his rivalry with Peter was buried and forgotten far too easily.

“When Kindred first appeared back in the very first issue of our run, with very few hints given, people were already guessing it was Harry,” Spencer told CBR. “And that tells you everything you need to know about why it had to be him, funny enough. There is something about that wound that did not quite heal right. And as a writer, that’s the kind of thing I find myself drawn to.”

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Spencer continued, “I’ve said before, but Amazing Spider-Man is the only comic I’ve read throughout basically my entire life without pause. So it’s the one where I have the best aerial view, and what really struck me is how, for a book that is driven so much by a moral lesson about responsibility, there are so many things that have been sort of swept under the rug, never to be mentioned again. There was something fascinatingly meta about that conflict, and the longer I looked at that, the more drawn to it I became. To my eyes, Peter Parker was in need of a fearless personal inventory. And Kindred is very much the personification of that.”

As for Harry’s ultimate goal and whether his powers over life and death are what they seem, we’ll surely learn more as “Last Remains” plays out over the next several months.

In other recent comic book news, we just got our first look at DC’s Future State event and learned how Star Wars: Darth Vader is connected to the events of The Rise of Skywalker and whether Rorschach is a sequel to Doomsday Clock or HBO’s Watchmen.

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Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.