Cyberpunk 2077’s PS5 Performance Has Been Revealed

With Cyberpunk 2077‘s advance review codes being sent exclusively for PC, fans have thus far had no insight into how the game plays on consoles. Now, Video Games Chronicle has booted up the PS4 version of the game on a PS5 with backwards compatibility, in order to compare its performance to the PC version we currently know much more about.

In comparison to a PC version of the game running max visual settings and medium ray-tracing, Cyberpunk 2077 on the PS5 seems to stack up surprisingly well, despite running a version of the game designed for the PS4. Street scenes on the console version aren’t as populated with either people or vehicles when compared to the same scenes on PC. VGC has also reported that the PS5 version of the game doesn’t appear to have a “Performance Mode” at launch, unlike the Xbox Series X.

Despite loading in the day one patch that CD Projekt Red has pointed to as the solution to many of the game’s most criticized bug and performance issues, VGC still ran into visual bugs in the opening sections of the game, as well as a full crash.

You can see a number of comparison screenshots in VGC’s article showing just how well the console version of the game stacks up. While there hasn’t been enough time for a comprehensive comparison, it looks like console players will enjoy a similar experience to gamers running expensive PC rigs.

GameSpot’s review of Cyberpunk 2077 scored it 7/10, praising its characters and intriguing sidequests, though those were let down by a buggy performance and overall lack of purpose. “So much of [Cyberpunk 2077] is superficial set dressing, and there’s so much happening all around you–ads going off at all times, gunfights breaking out in the streets, texts coming in about cars you’ll never buy–that a lot of the game feels superfluous,” reviewer Kallie Plagge said. “The side quests and the characters they showcase are the shining beacon through the neon-soaked bleakness of Night City, and they give you room to explore the best the core RPG mechanics have to offer.”

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Quantic Dreams Will Publish Dystopian Road Trip Game Dustborn

Announced earlier this year, Dustborn is an upcoming game by Dreamfall Chapters developer Red Thread Games that’s said to be “about hope, love, friendship, robots–and the power of words.” Now, Red Thread has announced that Detroit: Become Human developer Quantic Dream will be publishing the dystopian road trip game.

As reported by Gematsu, the studio said it was important to find a publisher that would share its vision for narrative-driven games. “Quantic Dream shares our passion and love for great narratives and interactive storytelling,” Red Thread Games creative director Ragnar Tornquist said. “It was vitally important for us to only work with someone who truly understood and appreciated our vision for this game, and we couldn’t have asked for a better partner to help us bring Dustborn to players around the world.”

“From the very beginning, we were captivated by Dustborn‘s ambition, its visual and gameplay originality, its colorful characters and the themes it addresses,” Quantic Dreams’ CEO Guillaume de Fondaumiere added. “Our goal as a publisher is to enable Red Thread Games to express their vision in the best way and then share it with as many people as possible. Quantic Dream will provide Red Thread Games with its own technical and editorial resources.”

Quantic Dream went independent earlier this year, announcing its goal to self-fund its own games, as well as providing investment to smaller studios.

Dustborn is due to be published for consoles and PC in 2021, with a more exact release window still to be announced. With a colorful visual style inspired by graphic novels, Dustborn sees the protagonist Pax road tripping across the “divided states of America” in a dystopian “post-infodemic” world.

Red Thread Games has previously released narrative-focused adventure Dreamfall Chapters and last year’s Nordic noir mystery Draugen.

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Pokemon-Like Temtem Is Available On PS5 Now In Early Access

Temtem, a Pokemon-like RPG that released in early access on Steam earlier this year, has made its way to PS5. The game, which will eventually come to other consoles too, has not hit version 1.0 yet, but it arrives on Sony’s new console in fairly robust form.

This version of Temtem comes with a story campaign, complete with MMO elements. You’ll be able to travel between six islands, training and taming Temtem creatures and fighting against enemies in turn-based battles. You’ll encounter other players as you go, which should make the world feel alive.

A new launch trailer for the game has been released, too, which you can view below.

How extensive the game’s online options are on PS5–and how well battling and trading works–remains to be seen. If you want to make the leap, you can grab the standard version for $40 or the Deluxe Edition for $60.

Right now, the bonuses offered by the Deluxe Edition are a bit slim, although additional cosmetic packs will be added when the game goes live. Right now, it contains:

  • Camo Short Hair Bandana
  • Camo Long Hair Bandana
  • Camo Fatigues
  • Camo Rucksack

It’s rare for PlayStation games to release in early access, with no formal program for them in place. MediaMolecule’s Dreams received an early access paid release, and Fortnite was technically in early access until June 2020. The PC version has received some big updates since launch, and was a bit of a sensation when it launched, selling big numbers.

The game is targeting a spring 2021 release on other systems, including the Switch, PS4, and Xbox family of consoles.

Now Playing: Pokemon-Like MMO Temtem Early Access (Let’s Try It Again!)

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Halo Infinite: First Multiplayer Map Revealed

Halo Infinite‘s first multiplayer map has been revealed. In a new Halo Waypoint update, two interior images of a multiplayer map have been shown off for the first time.

The map, which is not officially named in the update, is the very first thing we have seen from the game’s multiplayer. The first screenshot, below, shows a very familiar Halo scene: two Spartans squaring off on a map with an emphasis on verticality.

The first screenshot of Halo Infinite multiplayer
The first screenshot of Halo Infinite multiplayer

The final game will contain a mix of interior and exterior levels, by the sound of it. As you can see in these shots, the level contains plenty of detail–and looks to be using the power of the Xbox Series X for some nice lighting effects.

Design director Ryan Paradis explains in the update that while there will be “limited-time events” in the game’s multiplayer, they don’t want players to feel like they need to jump in at specific times or miss out. “Think of all the games we’ve all played that have random rewards, ask people to play a way they hate just for a new shiny, or weaponize FOMO against the player,” he says. ”There will be limited-time events, but we don’t want to turn free time into a chore. We’re not all about that.”

A different angle on the same environment.
A different angle on the same environment.

Multiplayer for Halo Infinite will be free-to-play, and will run at 120fps. For more, check out GameSpot’s editorial on why going free-to-play is a smart move.

This update also reveals that Halo Infinite will arrive in Fall 2021.

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Halo Infinite Now Releasing Fall 2021

Halo Infinite is now expected to release in Fall 2021, developer 343 Industries confirmed in a blog post. As part of the developer’s year-end update, 343 confirmed the new release date and also provided some new insight on the game’s graphics, art, and customization features.

Halo Infinite was originally expected to release as a launch title for the Xbox Series X|S in November, but due to complications related to COVID-19, and other factors, Microsoft delayed the game to an unspecified point in 2021. The new Fall 2021 date might be later than some expected, as it’s a full year beyond what was originally announced.

The new rocket launcher in Halo Infinite
The new rocket launcher in Halo Infinite

343 also published images of the first Halo Infinite multiplayer map. As announced previously, the multiplayer element of Halo Infinite will be free-to-play, which is a big change for the series.

First look at a Halo Infinite multiplayer map
First look at a Halo Infinite multiplayer map

Gallery

Joseph Staten, a longtime Microsoft veteran who recently returned to Halo to work on Halo Infinite, said he’s impressed by what he’s seen from the development team.

“Folks here don’t just understand Halo, they love the core gameplay and characters and community–everything that makes Halo, Halo–just as much as I do. And, like me, they also feel a deep responsibility to serve,” he said. “

“We aren’t making this game for us. We’re making it for you. My first week on the job, I played the entire Infinite campaign. Twice. I was, in a word, stunned—in the best possible way—by what the team had done. Infinite is, by far, the most expansive and vertical Halo world, ever. Why did the team do this? Because they understand that wonder and freedom are key to the Halo experience.”

When Halo Infinite releases, it will be available on Xbox Series X|S, as well as Xbox One and PC. Xbox Game Pass subscribers can play it at no extra cost.

The new Halo Infinite blog post also included new details on multiplayer, while the developer also acknowledged concerns about the game’s graphics. Additionally, 343 shed some light on how Halo Infinite will use microtransactions, but not loot boxes.

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Destiny 2 Promises More Weapons In Future Expansions, Plus Crossplay On The Way

Beyond Light, Destiny 2‘s latest big update, introduced sweeping changes to the three-year-old game, sunsetting large amounts of old content to make room for the new. After backlash from the game’s fanbase, the Destiny 2 team has addressed the complaints specifically in regards to weapons and rewards, and is promising changes going forward.

In a post on the Destiny website, assistant game director Joe Blackburn addressed how rewards had been changed for Destiny 2, and how they could be improved in the future. Infusion caps placed on old weapons were one of the more controversial updates added this year, though Blackburn explains the reasoning for adding them.

“Introducing Infusion Caps is … a way to make sure that the overall number of rewards Guardians need to care about in order to be competitive in Destiny isn’t prohibitive,” Blackburn wrote. “It is also a way to continue evolving each season’s meta, while at the same time making sure players still have a ton of options when choosing what they want to bring into the next challenge. Our goal from the beginning with Infusion Caps is to improve and keep Destiny 2 fresh over time”

Blackburn does admit that the initial rollout had some misses, however–mainly that Beyond Light just didn’t add enough weapons to make up for the ones that were being taken away (or simply aren’t viable for endgame content). With this in mind, Blackburn promises that “future annual releases will contain more new weapons to collect than Beyond Light or Shadowkeep.”

The full post contains a number of updates on how rewards and sunsetting of weapons will work in future, but also contains a mini roadmap on what will be coming to Destiny next year. The biggest update is that crossplay will be added in 2021 for Xbox, PlayStation, and PC, though the post doesn’t specify when in 2021. Bungie will also be bringing the Vault of Glass raid back from the original Destiny, while Transmog is set to finally arrive with Season 14.

Now Playing: Destiny 2: Beyond Light Video Review

Gears 5 Gets Campaign DLC Next Week, And It’s Free On Game Pass

Gears 5 is receiving a new mini-campaign as DLC on December 16, and it’ll be available as part of Xbox Game Pass Ultimate. The campaign, Hivebusters, follows the heroes of the game’s Escape mode as they go on a “suicide mission” to take down a Swarm hive.

The campaign will be playable in three player co-op, with Lahni, Keegan, and Mac featuring. You’ll be able to use and upgrade their Ultimate Abilities, which was not the case in the regular campaign. The game will come with 16 achievements, totaling 210 Gamerscore, too.

This DLC is written by Kurtis Wiebe, who also wrote the Hivebusters comic series, published across 2019. This DLC is based on those comics.

Gears 5 is releasing a Game of the Year edition alongside this DLC, which includes Hivebusters and earlier updates. The DLC also benefits from Xbox Series X/S optimizations, including 4K graphics, shorter loads, and quick resume.

If you don’t have Game Pass, you can buy the DLC separately for $20.

Gears 5 recently added WWE stars The New Day as DLC, and in a stranger twist, introduced an update to let you replace Marcus with the wrestler Batista throughout the campaign. Gears 5 is also available on Steam, making it the first game in the series to appear on the storefront.

Now Playing: Gears 5 Video Review

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The Biggest PlayStation 5 Exclusives To Play In 2021 And Beyond

Sony has now launched the PlayStation 5, and if you’ve managed to find one you have plenty to look forward to next year. Both Sony’s first-party developers and third-party studios are starting to ramp up their efforts to make 2021 a strong year for PS5 owners. From first-person shooters to platformers, the coming year has something for every kind of fan. In the following article, we’ve listed the biggest games coming to PlayStation platforms over the next year.

Deathloop

Deathloop is the next game from Arkane Studios (Dishonored, Wolfenstein: Young Blood). In this stylish shooter, you’re an assassin trapped on an island that’s in a perpetual time loop. Lavish spenders are throwing a never-ending party with no consequences, while you attempt to take out key targets and break out of the loop. But there’s also another assassin in this cat-and-mouse game, and she’s hunting you. It’s coming May 21, and is remaining a PS5 console exclusive even though Microsoft acquired publisher Bethesda.

Destruction All-Stars

Destruction All-Stars is a derby-style car combat game recalls the glory days of games like Twisted Metal, bashing your rig against your opponents to wreck them. Once your car gets too damaged and just can’t carry on any more, you can jump out and keep trying to cause some havoc on foot. Sony announced this game will be included with PlayStation Plus when it launches in February.

Final Fantasy XVI

The long-running RPG franchise is appearing to get an infusion of political intrigue and drama with its next installment. The sole trailer we’ve seen so far for the upcoming Final Fantasy XVI marries familiar Final Fantasy tropes with the dirty political intrigue of a series like Game of Thrones. Hiroshi Takai of Romancing SaGa and The Last Remnant is set to direct, with a development comprised of veterans from the FFXIV dev team. Square Enix hasn’t confirmed the game’s release date yet.

Ghostwire: Tokyo

Ghostwire: Tokyo is a horror-action game set in modern-day Tokyo. It’s another project from Ex-Capcom veteran Shinji Mikami and his studio Tango Gameworks, which is now under Microsoft due to the Bethesda acquisition. You’ll investigate the eerily empty city that has been abandoned by humans. But don’t worry, you have plenty of angry ghosts to keep you company instead. The game doesn’t have a confirmed release date yet.

God of War: Ragnarok

The sequel to God of War is on its way but that’s about all we know–we don’t even know its name. Fans have taken to calling it “God of War: Ragnarok” due to a brief teaser that promised “Ragnarok is coming.” But other than that, we haven’t seen so much a single whisker from Kratos’ beard. We all knew a sequel would be on the way after the cliffhanger from 2018’s God of War reboot, but we’ll have to wait to see more when it arrives sometime in 2021 for PS5.

Gran Turismo 7

Racing games are a mainstay of showing off new hardware, and the Gran Turismo series especially so. Something about photorealistic chrome and the dewy shine of a wet track just helps serve as a benchmark for hardware power. Polyphony is pushing the PS5 hardware to deliver 60FPS at 120K, making Gran Turismo 7 a real visual showpiece. Currently, there’s no confirmed release date for the upcoming driving-simulator.

Project Athia

Project Athia is another PS5 console exclusive from Square Enix, but we know almost nothing about it. A brief teaser-trailer showed some of its fantastical elements, but aside from that we’re still in the dark. In fact, until the Final Fantasy XVI trailer debuted, there was common speculation that Athia was a codename for a Final Fantasy. That seems less likely now, but there’s still a lot to learn.

Ratchet & Clank: Rift Apart

Ratchet & Clank has been a mainstay on PlayStation consoles for a long time, and the next entry looks to capitalize on the power of the PS5 with a dimension-hopping mechanic that uses the fast-loading SSD to switch your environment on the fly. We’ve only seen this exercised in a carefully curated demo video of the upcoming Ratchet & Clank: Rift Apart, so it remains to be seen how freeform the dimension-swapping is in the full game. This one is set to release on PS5 sometime in 2021.

Returnal

Super Stardust studio Housemarque sets high ambitions with its upcoming spacefaring roguelike, Returnal. As a pilot stranded on an alien planet, you’ll explore the harsh environs as you’re stuck in a time loop to repeat your runs over and over again. The game is a PS5-exclusive and is scheduled to release sometime in 2021.

Stray

Stray has a grim vision of the future, but it at least has one element that’s still cute and cuddly, and it’s you. The third-person adventure stars a cat courier exploring a dystopian cyberpunk future and solving a mystery.

Apex Legends: Pathfinder’s Quest Is A Lore-Heavy Artbook Releasing Next Year

Apex Legends fans who want to dig deeper into the game’s lore are in luck, thanks to a new artbook releasing next year that will delve into a character’s past. Apex Legends: Pathfinder’s Quest is a 208-page hardcover book from Dark Horse Books, but it’s not yet clear whether it’s a traditional artbook or a comic.

The book is due to release on February 2, 2021, both physically and on Kindle. The book’s Amazon page currently lists the book as sold out, but it’s possible that more stock will be secured ahead of release.

Manny Hagopian, the lead writer of Apex Legends, is credited as the book’s author. There’s no preview of the pages inside the book yet.

The game is currently running a Holo-Day Bash event, which will run throughout December. The battle royale title will also come to the Nintendo Switch in 2021.

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Harry Potter Mobile Game Gets Big Update That Adds Famous Villains

Pokemon Go developer Niantic’s Harry Potter mobile game, Wizards Unite, is introducing a series of villains and evil creatures in the new Adversaries update.

This update, which is the “biggest feature release of the year,” adds new evil characters to fight against. These include the bad boy Draco Malfoy and the nefarious Bellatrix Lestrange. The werewolf Fenrir Greyback is also included with the update, along with the Basilisk.

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These villains will come to Wizards Unite as part of the game’s new monthly patches. Players can earn rewards like Wizarding and Challenge XP, among other bonuses, for defeating the villains.

The Adversaries update also adds a new Adversaries Registry, which is a compendium of more than 75 collectibles that players can collect. There are more combat lessons also available in this registry.

Head to the Wizards Unite website to see a full and detailed breakdown of the Adversaries update.

Another Harry Potter game, Hogwarts Legacy, is in development for release on PS5 and Xbox Series X|S in 2021. As controversy swirls around author J.K. Rowling, Warner Bros. has confirmed that she is not directly involved with the game’s development.

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