Call Of Duty: Modern Warfare / Warzone Update Is Insanely Huge On Xbox One

Make yourself some popcorn and get a good book if you plan on updating Call of Duty: Modern Warfare or Warzone on Xbox One. Despite the recent patch fixing only a few issues, it takes up more than 60GB of space on Microsoft’s console.

As we mentioned in our previous story on the latest Call of Duty patch notes, a weapon texture glitch was finally fixed in an update this weekend. That update was a max of 2GB on the PC and just over 1GB on PS4. Because of a problem with the patch delivery process on Xbox One, however, that platform must re-download files. It put the Xbox One file size at 66GB, though it also replaced certain files to keep the total size from ballooning any more.

With Call of Duty: Modern Warfare on Xbox One now weighing in at nearly 200GB, it raises concerns about the next-gen systems’ storage space. Xbox Series X will include a 1TB SSD, while PS5’s will be about 825GB. That will only take a few games of this size to fill up, and with increased visual fidelity and resolution, that will likely only increase.

Call of Duty: Warzone players are currently uncovering secrets from a teaser site that point to bunkers and hidden clues in the battle royale game. We’ll likely learn more about the new Call of Duty 2020 game soon, but it looks to be a Cold War game set in the Black Ops universe, much like the original game.

Now Playing: Call Of Duty: Warzone – Top 5 Glitches

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Dragon Ball FighterZ Adds Master Roshi To Battle Goku Army

It took more than two years, but legendary creep and martial artist extraordinaire Master Roshi has finally arrived to Dragon Ball FighterZ. He joins a roster that continues to expand, primarily with different variants of Goku, and can finally prove why you don’t need Saiyan blood to dominate on the battlefield.

Arriving next month, Master Roshi will be available as the latest fighter in the FighterZ Pass 3. Despite his small stature and the fact that he’s hundreds of years old, Master Roshi is lightning-quick and his Evil Containment Wave ability is sure to mess up his opponents. He’s suitably goofy, as well. As Dragon Ball Z progressed, Roshi mostly had to stay on the sidelines while more powerful heroes like Goku and Piccolo did the actual fighting. However, his training was invaluable in the series’ early years.

Bandai Namco’s announcement also included a trailer, which you can watch above. He follows Kefla and Ultra Instinct Goku in the FighterZ Pass 3, and there are still two characters remaining for the pass. We don’t yet have time windows for when those will arrive.

Dragon Ball FighterZ is available on Xbox One, PS4, Nintendo Switch, and PC. Counting fusion characters, it features seven different versions of Goku and one imposter who looks like Goku. There are also five Vegeta variants. That is too many.

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Rainbow Six Siege: Sam Fisher And Operation Shadow Legacy Revealed

Operation Shadow Legacy marks the introduction of Sam Fisher to Rainbow Six Siege. Ubisoft revealed the upcoming operation today, which plans to introduce Sam as this season’s new operator, re-launch the Chalet map with a new rework, and bring multiple changes. As usual, Ubisoft didn’t announce a release date, but the new operation is coming to the PC test server on August 17, so you won’t have to wait long to try Sam Fisher out for yourself.

Sam Fisher comes to Rainbow Six Siege with the codename ‘Zero’ and his Argus Launcher gadget, a pistol that shoots a two-way drill camera that can penetrate soft and reinforced walls. This lets the attacking team see both sides of a wall, while Sam can control it to shoot a single laser that’s powerful enough to destroy gadgets or deal damage to a defender. Sam can equip the MP7 as well as two unique weapons: the SC3000K assault rifle and Karambit knife. Sam’s classic Five-Seven suppressed pistol is also available in his arsenal.

As for players’ arsenals, you may notice something different in the next season: Ubisoft has changed up a lot of the optics and sights. A number of the optics have been redesigned, while several assault rifles now no longer have access to the ACOG scope. This has been replaced for some operators with several different scopes that feature different ranges. It’s a little disappointing that I’ll have to get used to new optics, but admittedly, it is nice to see some shake-up in an area that needed it.

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Sam and the new sights join Siege alongside the reimagined Chalet map, which makes some substantial changes. There’s now a new hallway in the basement, and the trophy room is no longer home to any objectives–its bomb site has been switched to the dining room. The kitchen also doesn’t feature a window anymore, preventing players from being able to peer inside of the house for an easy kill or vice-versa.

One of the most significant changes is the new reinforcement pool, which was one of the big highlights of the Siege preview event. Each team has a pool of 10 reinforcements, and each player can reinforce up to four walls. This means you won’t be stuck without reinforced walls if someone decides to run off and roam.

The new operation also introduces the Hard Breach Charge secondary gadget. This is a big square gadget that operators like Capitao and Ying will have access to, allowing them to pop open a kill hole in a reinforced wall. While Thermite, Hibana, and Ace still feel clutch, this gives talented teams more options for breaching an objective.

Operation Shadow Legacy also introduces an improved ping system that helps players ping traps, enemies, and locations with more detail. Each player is given a number at the beginning of the game, and when someone pings, their number is shown. This should make it easier to tell where a specific person is pinging when their are multiple pings popping up on a map.

Speaking of maps, players will now be asked to ban maps at the beginning of certain modes like Ranked. Each team will ban one map of three shown, and whichever one is left over is where you’ll play–though you can choose to ban no maps, which will cause the game to randomly choose between the remaining playing fields.

Operation Shadow Legacy may only include one operator, but it’s changing a lot–one of the smaller changes will see Thatcher’s EMP grenades disable gadgets instead of destroying them. We’ll report back when an official release date is announced, but until then, PC players can enjoy the test server starting August 17. And if you want to get into Siege, Ubisoft has announced a free-play weekend that will last from August 27 to September 4. This free-play period will give you access to the full game and its 20 legacy operators.

Now Playing: Sam Fisher In Rainbow Six Siege: Everything You Need To Know

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GameStop Gear Up For Fall Sale: Save On Used Games, Shirts, And More

If you missed out on GameStop’s Pro Day Sale on August 15, you don’t have to fret. All this week, the store is offering additional savings with the GameStop Gear Up For Fall Sale, which features deals on everything from games to themed backpacks. In fact, some of the deals you can get on video games are exactly the same as in the Pro Day Sale, and if you’re looking for a way to blow off steam as the school year starts–whether that’s in-person or online–you’ll want to take advantage of the savings.

As far as video game deals go, GameStop is offering up to 50% off on pre-owned games priced at $20 or lower. That means you can get a used copy of Nioh 2 or Death Stranding for just $18. The savings stack if you purchase additional games. Buy two games and get 20% off the total, and buy three and get 30% off. This goes up to buying five pre-owned games for 50% off, which is a great way to make sure you have plenty to do this fall. Shirts are priced at $10, as well, so you can stock your wardrobe cheaply, too.

All backpacks and lanyards are 25% off during the sale, and while that might not seem like your first purchase at GameStop, did we mention a Mandalorian Baby Yoda backpack is part of the savings? Rather than pay the normal $80, you can get it for $60. An Xbox backpack is also available for just $15, so your gaming youngsters can show off their fandom this year before Xbox Series X launches.

For those who need some more basic electronics or accessories, the sale has you covered. A cute Avocado AirPods case is only $6, and Corgi-themed earbuds with a microphone are the same price. You can also save on a multicolor LED light strip to make your gaming room look even more professional, as 10 feet will only set you back $7.50.

You can check out the best deals in the Gear Up For Fall Sale below. These are all for new games, while some of the deals you can get on used games will put your prices even lower.

Best Gear Up For Fall Sale game deals

Now Playing: Nioh 2 Video Review

Earthbound-Inspired RPG She Dreams Elsewhere Keeps It Real With Its Surreal Adventure

For developer Davionne Gooden, and his project She Dreams Elsewhere, it’s been a long road. He’s worked on this retro-style RPG for four-and-a-half years at this point, starting back when he was just 18 years old, and he’s admitted it’s been stressful and that sleep has been hard to come by. But the work seems to be paying off between landing a deal with Xbox Game Pass and, honestly, creating something that’s really promising. I was able to link up with him to talk about life as a developer in unprecedented times, and uncover more of this game that completely won me over at PAX East earlier this year.

“I thought I was going to have a pretty chill summer, just keeping my head down working on the game. And then at the start of June, here were all these opportunities, and they all have deadlines every single week,” he told me when I asked about how development is going. While he’s had outside support for aspects such music composition, character art, and PR, everything else falls on him as an independent developer. And in that regard, She Dreams Elsewhere is a sort of sharp reflection of Davionne himself.

If you watch the gameplay clip above, you’ll probably get a sense of his influences; when I played it at PAX East, it evoked feelings of Persona, Earthbound, and dare I say, Undertale. I told Davionne at PAX, “this is 100% my shit!” and we proceeded to share our love for Persona 3, in particular.

She Dreams Elsewhere has a top-down perspective of old-school RPGs when exploring as the main protagonist Thalia in a surrealist world alongside her friends. In battle, you fight otherworldly enemies in an Earthbound-style front-facing turn-based combat system that’s touched up with a bit of slick Persona-like stylings. But I stepped back to ask what those comparisons mean to him, and whether he sees it as a compliment or if it puts him in a difficult position.

“Nowadays, I just accept it all and I love it, except for one, which is the Undertale comparison. There’s a little backstory.” He recalled the days of showing early concept work for the game, saying, “When I first started making this game, it was fully in color, a lot more cartoony, and a lot closer to Earthbound in terms of visuals. And I posted on Steam Greenlight in January 2016, a few months after Undertale had come out. From the get go, everybody was like, ‘this just looks like an Undertale clone, you lazy motherf*****!’ That type of shit kind of f****d me up for a good while, but nowadays I’m a lot more accepting of it.”

Davionne further explained why he turned around on the comparison, saying, “If someone looks at this game and be like, ‘oh hey, I love Undertale, this looks like Undertale, I might love this game too,’ there’s nothing wrong with that.” However, he is cautiously accepting: “There might be someone coming into it thinking it’s going to be Undertale, and then it’s not that. And they might think, ‘oh man, this game is shit.’ But I don’t really care, it’s fine!”

It's time for an all-out attack! Party members can link up for group attacks when you hit enemy weaknesses, like in Persona.
It’s time for an all-out attack! Party members can link up for group attacks when you hit enemy weaknesses, like in Persona.

While he does use Persona and Earthbound as inspirations, She Dreams Elsewhere is very much his own thing and it’s certainly reflected in the writing.

“Writing is both my favorite and least favorite part of all development. It’s great when it’s hitting, but often I’m at my computer screen like, ‘What do I write? This shit is ass right now! They’re about to roast me when it comes out!’ It’s a constant process of having that authentic voice but also figuring out how to communicate the plot and themes I want with that unique voice.”

He admits that the perfectionist mentality has led to rewriting parts and longer time in development, though the free-flowing nature lets him channel inspirations like BoJack Horseman, Atlanta, and the natural dialogue from his friends and what he hears on the street. The game’s writing has also evolved with him, too.

She Dreams Elsewhere creator Davionne Gooden.
She Dreams Elsewhere creator Davionne Gooden.

“It matured as I matured as a person. When I first started it, it was a lot more generic. Like, here’s what everybody dreams, and here are all of our nightmares. As I grew as a person and got into my own feelings–you know, depression, anxiety, all that fun stuff–that kind of reflected itself in the game, both intentionally and unintentionally.”

Other inspirations seep into She Dreams Elsewhere, and as Davionne says, he’s a big proponent of just looking at everything as reference material, also recalling his other passions as a filmmaker and photographer. He even hints that there’s a scene in his game that’s a direct reference to Neon Genesis Evangelion’s infamous elevator scene which shows the tense, awkward relationship between Rei and Asuka.

From the gameplay we’ve seen and the demo that’s available, Davionne says it’s not even scratching the surface of what he has in store for later in the game. For now, we at least know about the main character Thalia. She’s an aspiring screenwriter, interning for a talk show, and goes about things with a dry, witty sense of humor. While she has a small group of close friends, there’s an underlying social anxiety that comes along with that. We also know where she’s coming from: “She’s very much like me,” he said.

“I love my friends to death, but I also have my own social battery which runs out pretty quickly. Then there’s a part of me that always thinks, ‘I hope I’m saying the right thing. I hope I’m not f**king it up somehow.’ So that comes across with Thalia a lot, especially in later sections of the game.”

There’s also that fact that Thalia is Black, and that the majority of the characters in She Dreams Elsewhere are Black. “It’s one of those things where I want to be very natural about it. Because a lot of times, especially in games, there’s either the token Black person or whenever there is more of a Black presence, it’s about those hard-hitting issues, so to speak,” Davionne told me when I asked about portraying Blackness in his game.

He recalled a moment in Guerilla Collective’s Black Voices In Gaming showcase, where a developer mentioned why the characters are Black in their game, and Davionne remembered the answer, “‘Some people are just naturally Black,’ and that was it.”

Some NPCs ask the real questions.

“It’s one of those questions where, to be fully honest, I’ll get from a white journalist. And for the longest time, I tried to have a much deeper answer about it, but at the end of the day, that was my intention. Starting this project and having Thalia as the main character, I was like okay, she’s Thalia. She’s Black. She’s cool,” he explained. “Plus, all of us are different, too. I’m a weird ass guy! As much as I listen to hip hop, I’ll tell you all about how Code Geass is one of the best anime of all time.”

It’s part of the process of normalizing BIPOC as characters and creators of these games, a sentiment that Davionne shares, saying, “I’m just doing me, and I hope in the years following, just in general as the energy evolves, that you see more Black people and people of color being able to make those games where we can just be ourselves.”

There is a narrative theme underlying Thalia and the game, though: dreams. It’s in the title, but the situation is that she’s in a coma, and in her state, her mind races through complex emotions. “I love dreams as a narrative concept, there’s so much you can do with them, and they can reflect what you’re actually feeling.” He continued, “It’s kind of her mind’s way of saying, ‘hey, this is what’s actually going on. You can’t run away from it anymore. You got to confront it, face it. You will have a bad time, but you got to confront it.’ But also these feelings are also totally fine. They’re natural. And it’s okay not to be okay. Especially in the year of our lord, 2020, where everything is just beyond f**ked.”

Combat situations have an intricate system of elemental affinities, status effects, and turn management like many good RPGs.

In our exclusive gameplay clip above, you get a glimpse of that. You hit the club for your friend Amia’s birthday. You go around talking to different people, bug the DJ to play a song, and interject in an uncomfortable situation that your other friend Penelope is dealing with at the club’s bar. You get a sense of how these characters talk and respond, especially Amia, who gets a little too wild, shuts the club down, and causes a ruckus that leads into a combat situation. Moments like these serve a specific purpose, though.

“Each main character has a ‘connection,’ like a mix of Persona-style social links and Mass Effect’s loyalty missions,” he explained. “I want to explore mental health and all of these personal issues from a different perspective. Sometimes that relates to what Thalia’s going through. Other times it relates to how she views that person and their relationship.”

“It’s really fun to explore all those different situations and what types of f**k-shit that she gets into. I will say, there’s a lot of f**k-shit in this game!” And honestly, that is quite reflective of the actual clubbing experience.

Amia is one of Thalia's friends who can sometimes get a little too wild.

We can expect more from the main supporting cast, too. Davionne explains that despite questionable things Amia does, she’s had Thalia’s back since day one. Then there’s Oliver, another close friend, who’s a music nerd that acts more chill and reserved. And Penelope, who’s in the aforementioned scene, is an aspiring filmmaker who’s soft-spoken and interns with Thalia.

If you watch the gameplay above, you may also notice the soundtrack, composed by Mimi Page, has a distinct flavor. “Sound-wise, I really wanted to have this lo-fi, surreal, abstract, atmosphere and type of vibe. Then there are some vocal tracks that bring in that more grounded, natural vibe.” he told me. “I’ll be just vibing to the track as I’m playing, dude. I’m like damn, this is dope!”

Music is paramount to everything he does, too, as he explained, “Beyond the narratives and themes, music is honestly probably my number one driving factor for everything that I do. When brainstorming, I’ll put on music, close my eyes, and just visualize whatever I’m trying to do. It’s always been a big part of the creative process.”

In terms of how She Dreams Elsewhere is actually structured, Davionne says that he’s leaning into the dream-like scenario, and for now, calling these instances “episodes” in reference to Thalia’s involvement in TV production. As for how the game balances Thalia’s real life in a comatose state and her dreams, well, “You know, I’d love to tell you, but spoilers,” he told me.

Amia and Oliver are a few of the friends Thalia has by her side as she navigates this surreal dream world.

While this may be the first game he’s officially putting out there, Davionne tells me that he’s been using RPG Maker since he was 12, which he’s still using to this day. Of course, things have changed 10 years later; small personal projects are a lot different from a game that’s taking over four years to put out into the world. He’s learned how to manage and scope projects, and not just have a good idea, but put it into practice.

“It’s just all about learning who you are as a developer, but also growing past that and asking for help when you need it,” he said before crediting friends and contributors like composer Mimi Page, character artist Yanina Nesterova, and Whitethorn Games for handling the Xbox One port. “Thank god for them,” he concluded.

She Dreams Elsewhere doesn’t have a solid release date yet, as Davionne is still grinding away at finishing it up. “You’ll find out one of these days, I’ll let you know,” in his words. When it does launch, you’ll be able to find it on PC (Steam, itch.io) and Xbox One, also through Xbox Game Pass. And if you want to see the game for yourself, you can give it a try through the Steam demo available now.

Now Playing: She Dreams Elsewhere – Exclusive Gameplay

Fortnite: The Last Laugh Will Let You Be The Joker, Baby

Epic Games is bringing even more DC action to Fortnite this fall. In collaboration with Warner Bros. Interactive, the game will feature Fortnite: The Last Laugh bundle, a digital package containing 1,000 V-Bucks, comic skins, Back Bling, Pickaxes, and more.

Coming November 17 and available on Fortnite for all platforms, The Last Laugh Bundle is villain-themed. It includes The Joker, Poison Ivy, and Midas Rex outfits along with the Laugh Riot, Back Bloom, and Midas Crest Back Bling. Additionally, you get the Ivy Axe, Kingmaker, Bad Joke, and Joker’s Revenge Pickaxes and the Pick a Card Contrail.

Fortnite: The Last Laugh bundle
Fortnite: The Last Laugh bundle

With so much of Fortnite’s comic-themed content focused on heroes so far, it’s a breath of fresh air to be able to sport some of the most iconic villains’ look in battle royale.

Of course, you might not be able to do so on every device. Epic Games is currently in a legal battle with Google and Apple after the game was removed from the Google Play store and the App Store. The removal came soon after Epic Games circumvented the two companies’ payment systems for a direct payment system, avoiding paying a share of the profits to Apple and Google.

Fortnite is going to be available on Xbox Series X and PlayStation 5 when they launch this holiday season, as well. We still don’t have final release dates, but do know Xbox Series X is coming at some point in November.

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