8 Ways Immortals Fenyx Rising Is Ubisoft’s Breath Of The Wild

Ubisoft has finally shown off its new IP, Immortals Fenyx Rising, the title formerly known as Gods & Monsters. We recently had the chance to play a few hours of the game, and the immediate thing we noticed was that it contains a number of similarities to Nintendo’s beloved RPG The Legend of Zelda: Breath of the Wild.

In a new video, Jess covers the many aspects of Immortals that you might find quite similar to Breath of the Wild. These include its bright open world, the feeling of player-driven freedom to explore, and the stamina and traversal systems. Immortals also has its own take on Zelda’s shrines, as well as fast-paced and flashy combat.

Immortals definitely has a number of surface differences compared to Breath of the Wild, but check out the full video above to see how it’s similar to Nintendo’s game.

Immortals is scheduled for release on December 3 for PS4, Xbox One, Switch, and PC. The game is also coming to the Xbox Series S/X and the PlayStation 5.

The Boys Season 2, Episode 4 Review

This review of The Boys Season 2, Episode 4, titled “Nothing Like It in the World” contains full spoilers. Check out our episode release schedule for The Boys Season 2 to find out when new episodes are debuting on Amazon.

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After last week’s action-packed three-episode premiere of The Boys Season 2, episode 4 slows the momentum for a more character-driven hour of television. And even without buckets of blood from disemboweled whales this week, creator Eric Kripke manages to take the series down new and interesting paths.

One of the memorable themes permeating “Nothing Like It in the World” is the issue of discrimination, which writer Michael Saltzman effectively explores using a couple of key characters. Firstly, there’s the shocking reveal that Aya Cash’s Stormfront is actually a much older supe called Liberty, who we learn has killed an innocent black man for a crime he didn’t commit back in the ’70s. Apart from the head-scratching fact that she’s probably over 70 years old and still looks amazing, it’s interesting to see the show delving into complex issues like racism.

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In Season 1, sure, we had Homelander’s questionable moral choices when it came to being an all-powerful being. But Stormfront is something else entirely and is perhaps the most dangerous character (so far) in Season 2 due to her duplicitous nature. Aya Cash, who is no stranger to playing complex characters (watch FX’s You’re the Worst if you haven’t yet), gives a dynamic performance here, especially during the scene when she’s confronted by Homelander. The way she makes him feel uncomfortable and doesn’t appear to back down from his laser-focused glare shows just how confident she truly is.

The second instance where discrimination is explored happens during Billy’s last conversation with Becca. While not as overtly obvious as Liberty’s example, Billy’s struggle to accept Becca’s superpowered son shows that he still has a blind spot when it comes to supes… Even for those who are still innocent. Whether or not he’ll be able to overcome his prejudice down the road remains to be seen, but it’s always enjoyable to watch Karl Urban show some vulnerability instead of barking orders at The Boys.

Antony Starr’s Homelander also has some fantastic moments to shine as the world he once knew slowly begins to crumble around him. All of the scenes between him and Madelyn Stillwell Doppelgänger (Dan Darin-Zanco) at the cabin are super creepy, and brilliant. Watching Homelander confront himself (so to speak) in the final scene appears to be a turning for the character who, if he were Kylo Ren, would probably say, “let the past die.” Even with Cash’s on-screen charisma, Starr remains one of the most watchable members of The Boys’ talented ensemble. While I don’t see him switching over to the “good guys” any time soon, perhaps he’ll forsake Vought altogether and chart his own path since everyone around him continues to lie to his face? Time will tell.

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While “Nothing Like It in the World” is a mostly strong outing for the series, one of the disappointing aspects is the overall lack of focus on Karen Fukuhara’s Kimiko. After the tragic loss of her brother in the Season 2 premiere due to Stormfront’s diabolical actions, one would think that a deeper exploration of how she’s handling the situation would be in order. Sadly, all we get is an awkward failed attempt by Frenchie to kiss her, and a scene where she’s contemplating an attack on Stormfront in public. While that surely signifies that’s she’s royally pissed off at Stormfront for murdering her brother, it feels like her story is a bit rushed here, and since the character is nonverbal, it needs to work harder to let us in on her mental state.

Another entertaining storyline in episode 4 centers around the trio of Hughie, Mother’s Milk, and Starlight, who find themselves on an unlikely cross-country adventure. While the group’s trip this week isn’t the most thrilling in terms of action and spectacle, Saltzman’s script uses the quieter moments to further develop the characters. Laz Alonso and Erin Moriarty’s scene in which the two of them toast to “fathers and sugar” is a heartwarming and impactful moment that gives us a better look at where these two characters come from.

And lastly, there are the always entertaining adventures of Chace Crawford’s The Deep, who appears to be searching for a compatible wife who will help him reshape his image and get back into The Seven. During the premiere, we wondered if it was really possible for The Deep to change and become a better human being, but after we see who his ideal pick for a wife could be, it’s clear that he’s still a pretty shallow dude… Oh well, it’s still fun to watch him fail.

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GTA 5 Online Is Paying Out On Business Battles And Has Restocked The Diamond Vault This Week

Grand Theft Auto V has released its list of weekly bonuses and discounts for GTA Online, and the highlights this week are double payouts on Business Battles and the potential to nab some gems from the Diamond Casino heist. Here’s what you should check out this week if you want to take advantage of these bonuses.

The Business Battles, which have recently been revamped, will pay out higher for the next week with double GTA$ and RP. If you haven’t tried these out since the Summer Special Update, now’s a good time to get stuck in. The competitive Land Grab mode has the same doubled rewards, so it’s also worth seeking out this week. This is also true of Gunrunning Sell Missions.

The Diamond vault has been stocked with gems, too, so this week is a good time to complete the Casino Heist–if you pull it off, you’ll walk away with a bigger reward than usual. When you’re not robbing the casino, it’s worth dropping in to spin the wheel and try and win the Invetero Coquette D10, a particularly sleek sports car.

There are discounts to be claimed on bunkers and bunker modifications this week, too, if you want to prepare for the digital end-times. Bunkers are reduced by 40%, and modifications by 30%.

As usual, there are vehicle discounts available, too. Here’s this week’s list:

  • Dundreary Landstalker XL (25% off)
  • Pegassi Zentorno (30% off)
  • Youga Classic 4×4 (25% off)
  • Ocelot Ardent (40% off)
  • Declasse Weaponized Tampa (40% off)

There are further bonuses if you’re a Prime Gaming member, too. Just sign in this week for these bonuses:

  • GTA$200K
  • The Vespucci Canals Nightclub Property
  • 80% off the Progen T20
  • 80% off the Överflöd Tyrant

If you haven’t played yet this month on PS4, make sure you do so–everyone can claim a bonus GTA$1 million each month. This is all leading up to the release of the PS5/Xbox Series X version of the game.

Now Playing: Grand Theft Auto 5 PS5 Trailer | Sony PS5 Reveal Event

GameSpot may get a commission from retail offers.

Matrix 4: Hugo Weaving Speaks About Not Being Able To Appear In The Movie

Actor Hugo Weaving will not reprise his role as Agent Smith in The Matrix 4 due to a scheduling conflict. This much he confirmed earlier. But now, the actor has now shared some further insight on missing out on the long-awaited sequel.

Speaking to Collider, Weaving said he was initially hesitant when he got the call from Lana Wachowski about coming back for The Matrix 4, but he was won over after reading the script and seeing the offer. However, due to his commitments on the stage play The Visit in London overlapping with the planned shoot, Weaving was not able to do The Matrix 4.

“Lana was very keen for me to be a part of that. I really wanted to ’cause I’m very, very fond of all of them,” Weaving said. “I had some initial reticence about the idea of going back to revisit The Matrix, after having already done three films, but then I read the script and got an offer to my agent. I immediately responded yes to that, and then we went into negotiation.”

“I was doing a play at the time, but we were working out dates and things so that I could do both,” he added. “And then, Lana decided that she didn’t wanna change her dates, so I couldn’t do it. In a nutshell, that’s what happened.”

Although Weaving won’t be part of the cast, The Matrix 4 brings back Keanu Reeves, Carrie-Anne Moss, and Jada Pinkett Smith from the earlier films. New cast members for the sequel include Jonathan Groff, Priyanka Chopra, and Neil Patrick Harris, among others.

Wachowski helmed the previous three Matrix movies with sister Lilly. The first Matrix movie brought in $463.5 million worldwide, and it spawned two sequels: 2003’s Matrix Reloaded–grossing $742.1 million worldwide–and Matrix Revolutions–taking in $427.3 million worldwide. For more, check out The Matrix Sequels’ 34 Dumbest Moments to relive the weirdness.

Now Playing: The Matrix Explained | 20th Anniversary Of The Matrix

Elvis Biopic Will Start Filming Again, After Tom Hanks Gets Out Of Quarantine

The Great Gatsby director Baz Luhrmann’s Elvis Presley biopic is set to resume production again soon following its shutdown earlier this year due to the COVID-19 pandemic.

The movie stars Austin Butler (Once Upon a Time in Hollywood) as the King of Rock and Roll, with Tom Hanks set to star alongside him as Presley’s longtime manager Colonel Tom Parker.

Hanks and his wife Rita Wilson became the most high-profile western coronavirus patients in March when Hanks was in Australia filming the movie. Hanks and Wilson endured the terrible sickness during isolation, and eventually they went home to America.

Hanks is now back in Queensland, Australia, and he’s in hotel quarantine for two weeks before filming on Elvis begins again on September 23. Butler, along with the rest of the cast and crew, are already in the country.

Luhrmann said in a statement to Deadline, “We’re back to, as Elvis liked to say, ‘taking care of business!’ It is a real privilege in this unprecedented global moment that Tom Hanks has been able to return to Australia to join Austin Butler and all of our extraordinary cast and crew to commence production on Elvis.”

Luhrmann added: “I cannot emphasize enough how lucky we feel in the current climate that the state of Queensland, and Queenslanders in general, have been so supportive of this film. We thank our partners in the Queensland Government and Queensland Health for their extremely diligent process, so that we can be an example how creativity and productivity can proceed safely and responsibly in a way that protects our team and the community at large. We are all excited to start working with Tom Hanks when he is out of quarantine in two weeks.”

Hanks returned to Australia earlier this week, and his arrival was met with some criticism. He flew into the Gold Coast on a private jet and went straight into hotel quarantine at a hotel that is not one of the designated quarantine hotels, according to the Sydney Morning Herald.

Queensland Premier Annastacia Palaszczuk said that Hanks would be subject to random police checks to make sure he doesn’t leave the hotel. At this hotel, the movie’s producers have rented out “a number of floors” and they are paying for their own security. Although Hanks is getting special treatment in that regard, he is still bound by the same health and safety requirements of people staying in the designated hotels. Still, some people are upset about the preferential treatment he is receiving.

“The double standards are shocking–it shouldn’t be one rule for VIPs and celebrities and another rule for everyone else,” Opposition Leader Deb Frecklington said, according to SMH.

In other news, The Batman star Robert Pattinson has contracted the virus, too, and production on the film has stopped again.

Daily Deals: New $400 Price Drop on a 2020 Sony 55-Inch 4K OLED TV

Today the newest Sony 55″ OLED TV has dropped to the lowest price ever. It’s one of the best TVs you can buy, perfect for your upcoming Xbox Series X or PS5 purchase. If you want something even more future-proof, the LG 8K TV is nearly $1500 off with coupon code. In other deal news, Dell has brought back its 17% off coupon, which works on both Dell and Alienware PCs and monitors. Nintendo’s Labor Day Sale is still going on with several Switch titles marked down from $59.99 to $39.99. The TurboGrafx-16 mini and the new 2020 LEGO Advent Calendar are also in stock and orderable.

Deals for September 10

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More Video Game Deals

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PS5 Preorder Guide

The PS5 is out within the year (at least, that’s what we assume) and yet preorder info has been scant. Fortunately for you, we have a preorder guide up with everything we know so far. As soon as we know exactly when preorders go up, we’ll make sure that you’ll have a chance to get your order in.

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Eric Song is IGN’s deal curator and spends roughly 1/4 of his income on stuff he posts. Check out his latest Daily Deals Article and subscribe to his IGN Deals Newsletter.

IGN UK Podcast #556: Judging Tony Hawk’s Tallywacker

The delightful Alysia Judge returns to the IGN UK Podcast, joining Dale and Alex to dissect this week’s Xbox announcements and make predictions for PS5. Alysia shares her experiences of voicing a character in the open-world whodunnit Paradise Killer, plus Dale reminisces about grinding around playgrounds in Tony Hawk and how he’s “still got it”, whatever ‘it’ is.

There’s also a topical Endless Search, plus a smattering of feedback from you lovely lot.

Remember, if you want to get in touch with the podcast, please do: [email protected].

IGN UK Podcast #556: Judging Tony Hawk’s Tallywacker

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Black Myth: Wukong – 19 New Details We’ve Learned

Black Myth: Wukong came out of nowhere with a first trailer – made up of 13 minutes of pure gameplay – that wowed people across the world. But since that trailer, we’ve learnt very little more about this breakout Chinese indie game.

IGN China recently visited the developer, Game Science for an exclusive set of interviews, and learned a lot more about the game, and the people making it.

The full interview is well worth reading, but below is a rundown of 19 new details we’ve learned about Black Myth: Wukong and Game Science – from how the demo can be played differently, to how Wukong is just the first in a universe of planned Black Myth games, and how the company received over 10,000 resumes after the demo went viral.

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Black Myth: Wukong – New Details

  • Black Myth: Wukong has been in development for two years so far.
  • The team is aiming to release the game no less than three years from now.
  • Game Science is aiming for more than 15 hours of playtime.
  • The team plans on including over 100 enemy types in the final game, including bosses.
  • Black Myth: Wukong is designed to be a gritty take on Journey to the West, featuring a more complex, dark version of the tale of Sun Wukong the Monkey King escorting a monk with a sacred scroll.
  • The trailer shows three different monkeys – players will have to wait to work out who the real Wukong is.
  • The trailer area is called Black Wind Mountain, and took six months to build.
  • The playtime of Black Wind Mountain is planned to be 30 to 60 minutes on normal difficulty. It will be one of the game’s earlier levels.
  • Four or five versions of Black Wind Mountain trailer were created before the demo we saw was deemed ready for release.
  • The demo is entirely playable, and can be played using different approaches – fighting enemies instead of transforming into a Golden Cicada to avoid them, for instance.
  • The player can use multiple different transformations during the Wolf boss fight – more than the one shown in the trailer.
  • The game currently features a test area – nicknamed “Toilet” – that includes four other bosses not shown in the trailer.
  • Black Myth: Wukong is the first of three planned Black Myth games, each one drawing on different Chinese tales. Co-founder Feng Ji wants to create a Black Myth Universe, not unlike the Marvel Cinematic Universe.

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Facts About the Developer, Game Science

  • 30 people are working on the game right now, with the developer’s three co-founders all starting the company after working at Tencent.
  • The game is being designed as a premium console game – something considered unusual and risky in the contemporary Chinese market.
  • The team discussed outsourcing some of the development to companies that had worked with Naughty Dog and Sony Santa Monica, but have decided not to.
  • Game Science is planning to hire 10-15 more people to allow for the company to have two separate teams working on level design simultaneously.
  • After the game’s trailer went viral, the company saw 10,000 resumes sent to them, with some people coming to the office itself to ask for a job.
  • The company plans to go quiet “for a long time” to work on the game, and won’t show any more of the game until the develoeprs believe that what they’ll show is better than the first trailer.

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Joe Skrebels is IGN’s Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

The World Exclusive Story Behind Black Myth: Wukong

Last month, a new game trailer came from out of nowhere, much like the monkey jumping out of the stone in the tale of Journey to the West. The debut trailer for Black Myth: Wukong grabbed everyone’s attention in the gaming industry, accruing over 5 million hits on IGN’s YouTube channel alone. The next-generation graphics look stunning, with the gameplay in this 13-minute demo showing that this was not just some CGI animation. Original God of War director David Jaffe was amazed by the gameplay, and current God of War director Cory Barlog called it “awesome” on Twitter.

The quality of the trailer looks like it was produced by a premium AAA gaming company, but it’s actually from a Chinese indie studio, Game Science, that no one had ever heard of before, catching the industry by total surprise. IGN China was the only gaming media granted an exclusive interview after the trailer went viral and, last weekend, I walked into the Game Science studio in Hangzhou, China.

My first impression of this studio was that it was very different from other gaming companies. The studio provides free lunch, dinner, drinks, and snacks, which is very unusual for a Chinese company. Their working day starts at 2pm, and there is no fixed time for when they need leave work – with workers encouraged to leave when they want to, or to work from home if they’d prefer. However, employees are used to sleeping during the day and working at night, most of them leaving work after 10pm. When I finished this interview and walked out of their office at 2am, there were still a few people working.

Right now, the team is made up of about 30 people. A lot of the developers, as well as game producer Feng Ji and other co-founders, all previously worked at gaming giant Tencent. All of them worked on an MMORPG project called Asura, which is a fantasy game based on Journey to the West, with Feng acting as creative designer.

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Similar to Asura, Black Myth: Wukong is a gritty take on this classic Chinese tale. Different from Journey to the West, the story talks about the Monkey King (Wukong) escorting a monk who has obtained the sacred scroll from the West, but Black Myth: Wukong is much darker and more complex. There are three monkeys shown in the trailer, and players have to wait to figure out who is the real Wukong when they play the game.

The level shown in the trailer is part of the beginning of an area called Black Wind Mountain. Feng told me that it took them six months to produce this demo, and the team has been working on the game for about two years. The reason they released this video now is because the studio is trying to recruit more talent – they were not expecting it to be this popular.

This is the first time the teameam has used Unreal Engine 4 to develop a game. Before Black Myth, Game Science Studio used Cocos and the Unity engine to publish two mobile games. One of the RTS games, Art of War: Red Tides was featured in the Apple App Store globally, and when Tim Cook visited China in 2017, Game Science Studio was one of his stops. Although Art of War: Red Tides has now stopped updates on Steam, over 6,000 reviews of the game are Mostly Positive.

Game Science’s two mobile games brought in stable revenue streams and allowed it to pursue a high quality AAA story-driven action-RPG game. The Chinese gaming market is saturated with free-to-play mobile games and online games, and it’s considered a very commercially risky move to develop a premium console game. After releasing two mobile games, one of the co-founders, Art Director Yang Qi, told Feng, “It’s time to do what we wanted to do from the beginning.”

Under his father’s influence, Yang started learning traditional Chinese painting when he was 5. He was fascinated with Star Wars in high school and went to China Academy of Art in Hangzhou. Now, the Wukong team is based in Hangzhou, Yang’s favorite city because he lived and studied there for many years. Yang has been a graphic designer for over 15 years. His art has a dark fantasy vibe, and it’s easy to tell his work, no matter if it’s characters or environment.

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Game Science Studio was founded in Shenzhen and part of the team moved to Hangzhou to start the Black Myth: Wukong project in 2018. In the beginning, there were only 7 people on the team, now expanded to 30 people. In the early days, the team spent lots of time getting familiar with Unreal Engine 4. They thought of outsourcing to speed up the project, but after talking to several companies who worked with Naughty Dog and Santa Monica Studio, they decided to take on the project themselves.

As Art Director, Yang did a lot of design work on the special effects of the battles, but the actual project was handled by game designer Jiang Baicun. Jiang was the lead level designer for Asura, and co-founded Game Science with Feng and Yang.

Jiang is maybe the only person in the company who didn’t care about the feedback after the trailer was released. Feng teases him for being a defeatist, but the truth is Jiang is the type of person who has the personality that can be described by a Chinese poem, “Not overjoyed by external gains, also not saddened by personal loss.” Jiang is a very calm and down-to-earth kind of person.

Jiang started with the Black Wind Mountain level and picked four or five versions to make this debut trailer. He remembered when the first version of the trailer was played in the studio, the room was silent. It meant the trailer was not OK. He said when they started Game Science, their motto was to “make the game that can move you.” They believed if you are not happy with it, you can’t expect other players to accept it.

The final version undoubtedly has everyone on the team satisfied, but fans started getting skeptical. Some questioned whether this might be a CGI animation and not actual gameplay footage, so I asked Feng to let me play the demo, and he was happy to do it. He also said that I am one of only a few people that have been able to play this outside of the company.

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Due to the NDA I signed, I can’t reveal too much, but I can assure you that the version that I played was the same as shown in the trailer: the fights, transforming, casting spells – it had it all, and it’s a complete experience.

I intentionally picked a different approach to play than the trailer. Firstly, instead of transforming to a golden cicada to evade the enemies, I decided to fight. Secondly, during the final battle with the big white wolf, I transformed into another shape to fight against him. Feng also put in a new enemy that was not in the trailer (I can’t talk about its name nor look) and taught me how to defeat him to prove that this gameplay is more than just what you see in the trailer.

Feng also unlocked another testing level for me. This is a level they called, “Toilet”. It features four bosses that have finished basic design, and each one can be battled. Feng said they still needed to spend more time to polish the bosses, so they didn’t show up in the trailer.

Feng said to complete Black Myth: Wukong, players probably need at least 15 hours of playtime. To ensure people stay excited during the gameplay and boss fights, the team plans on having over a hundred different kinds of monster enemies. However, with their current manpower, they can only have one team work on designing levels. They realized if they want to finish the game within 3 years, hiring more talent is unavoidable.

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Right now, Game Science is planning on hiring 10-15 people so they can have two teams work on the level design. But after the trailer went viral, over 10,000 resumes flooded into their recruiting inbox. Some are from AAA gaming companies, even candidates from outside of China who are willing to apply for a Chinese working visa at their own cost. These candidates just want to work on this project. The craziest thing is that the day after the trailer came out, there were people showing up at the door of the company asking for a job. This is much more than the company’s HR can handle.

Feng Ji was calm when he saw the massive influx of resumes. He admitted right now the game might be overhyped, and it’s not normal. Although he is very grateful, right now he feels the need to put a damper over himself and their employees so they don’t get in over their head.

The day of my visit, Feng was telling everyone to be calm in the all-hands meeting. He said the popularity of the trailer is both encouraging and a pressure. Because everyone loved it, they needed to make the game even better. He wants everyone back to work like before the trailer came out. Everybody doing their job is the only way to ensure this project can be successful.

But the truth is Feng has planned an even more ambitious future for his team and himself. The title Black Myth suggests a bigger myth universe. In Chinese myths, Journey to the West is just one of the many great stories. Feng and his team are hoping Black Myth: Wukong is just a beginning to build up a Chinese Black Myth Universe, similar to the Marvel Cinematic Universe. He even told me the names of the two other Black Myths – although I am not allowed to tell you what they are, I can say it is a really ambitious plan.

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The attention that Black Myth: Wukong got is something that we have never seen before for a Chinese game. The trailer got over 25 million views on the largest Chinese video website, Bilibili.com. On the country’s biggest social media website Weibo, it got retweeted over 100,000 times, and this is only from Game Science’s official Weibo account. In the past few days, a lot of deep dives and breakdown videos of the trailer got over hundreds of thousands views worldwide. Chinese players are celebrating the success and calling it “The Pride of China.”

Some western players may know of the tale of Journey to the West and the main character Monkey King, but more know of him through the Japanese manga Dragon Ball Z and the main character, Son Goku. Feng named it Black Myth: Wukong and hoped to give the Monkey King’s name back to him. He said the tale is from China, but everyone refers to him as Goku, so he wants to let the world know his name is Wukong.

Feng said right now the game is still in early development and Game Science still has a long way to go. When I asked when we could see the game next, he responded, “We might go quiet for a long time, because right now we need to settle down and finish the project. It is a complete surprise that the trailer got so popular, but it’s also a challenge for our next reveal. If we can’t make something that is even better than this trailer, we won’t show it to the rest of the world.”

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The Boys Season 2 Episode 4: 20 Things You Might Have Missed

The Boys Season 2 Episode 4: 20 Things You Might Have Missed – GameSpot

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