Age of Calamity Is a Hyrule Warriors Sequel and a Breath of the Wild Prequel – NVC 525

Nintendo did it again, dropping another huge surprise announcement on us this week! Hyrule Warriors: Age of Calamity is a new Warriors game that takes place 100 years before the events of Breath of the Wild, and the NVC crew is here to share their reactions to this reveal. Plus, hear what Eiji Aonuma had to say about Breath of the Wild 2’s development. Then, the panel discusses the limited availability of Super Mario 3D All-Stars, a Nintendo patent that hints at a new Joy-Con, and much more.

Timecodes!

  • 00:00:00 Welcome!
  • 00:00:53 Hyrule Warriors: Age of Calamity discussion
  • 00:21:30 The limited release for Super Mario 3D All-Stars
  • 00:36:29 More news!
  • 00:43:08 (Brief) Games out this week
  • 00:43:57 What we’re playing
  • 00:53:47 Question Block!

NVC is available on your preferred platform!

You can also Download NVC 525 Directly Here

You can listen to NVC on your preferred platform every Thursday at 3pm PT/6pm ET. Have a question for Question Block? Write to us at [email protected] and we may pick your question! Also, make sure to join the Nintendo Voice Chat Podcast Forums on Facebook. We’re all pretty active there and often pull Question Block questions and comments straight from the community.

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Logan Plant is the Production Assistant for NVC. You can find him on Twitter at @LoganJPlant.

Razer Blade 15 Advanced (2020) Gaming Laptop Review

Earlier this year, I was able to spend some time testing the Razer Blade 15 Advanced (2019) gaming laptop, featuring an RTX-2060 and an older Intel processor, and thoroughly enjoyed the entire experience. For the past few weeks, I’ve been testing the 2020 version of the Blade 15 Advanced, with a 10th Gen Intel processor and an RTX-2080 Super w/Max-Q tuning.

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The updated internals have added to the overall cost of the Blade 15 Advanced, with the model I’ve been testing normally priced at $2,999 (however, it can be found on sale for $2,799).

Does the sum of the new parts justify the new cost? It depends. Let’s take a closer look.

Specs

Here are the specifications of the Razer Blade 15 Advanced I’ve been testing:

  • Model: Razer Blade 15 Advanced (RZ09-0330)
  • Display: 15.6-inch 300Hz FHD (1920×1080)
  • Processor: 10th Gen Intel Core i7-10875HK 2.3GHz (16M cache, 5.1GHz Max Turbo)
  • Graphics: NVIDIA GeForce RTX 2080 Super with Max-Q (8GB GDDR6)
  • Memory: 16GB 2933Mhz DDR4
  • OS: Windows 10 Home
  • Storage: 1TB NVMe M.2 SSD
  • Webcam: 720p
  • Ports: 1 x SD card reader, 1 x HDMI 2.0b, 3 x USB 3.1, 1 x USB Type-C, 1 x Thunderbolt 3 (USB-C), 1 x 3.5mm headphone jack
  • Connectivity: WiFi 6 802.11ax, Bluetooth 5.1
  • Dimensions: 13.98 x 9.25 x 0.70-inches (WxDxH)
  • Weight: 4.73-pounds
  • Price: $2,799

The model I’ve been testing is the middle configuration. Other models include an RTX 2070 Super-equipped build with a 512GB SSD currently priced at $2,399 on the low end, while at the top of the pack you’re looking at $3,099 for a QLED 4K 60Hz touchscreen with the same specs as the model I tested.

Design

True to the company’s standard approach, the Blade 15 Advanced has a minimalist design. The black housing is broken up only by the bright green USB ports on either side, matching the color of the Razer logo on the lid. That same approach carries over to the inside, with a black keyboard that features white lettering to allow for the individually lit RGB keys to shine bright, along with an all-black trackpad, speakers on either side of the keyboard, and the power button.

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If you like all black everything, then Razer’s traditional design aesthetic is made for you. It’s a look that I enjoy, even if it does feel a little boring when compared to some of the more colorful and geometric designs I’ve seen on gaming rigs.

The 15.6-inch 300Hz HD display has impressively thin bezels on either vertical side, with the top bezel slightly larger due to the Windows Hello compatible camera setup, and 720p webcam. Signing into the Razer is as simple as opening the lid and looking at the camera, thanks to the Hello integration.

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On the left side of the deck is where you’ll find the charging port, two USB 3.1 ports, a USB C 3.2 Gen 2 port, and a 3.5mm headphone/microphone combo port. On the other side of the deck, you’ll find an SD card reader, a Thunderbolt 3 port, another USB 3.1 port, and an HDMI 2.0b port.

It’s a respectable mix of ports and connections for a gaming laptop, giving you plenty of options to connect most of your accessories to it without the need for a USB hub.

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In total, the Razer Blade 15 Advanced looks and feels smaller than it should as a 15-inch laptop. It measures 13.98 x 9.25 x 0.70-inches and weighs 4.73-pounds.

Performance and Gaming

Inside the Blade 15 Advanced is a healthy list of components sure to make your mouth drool. Starting with the 8 core, 16 thread, 10th Gen Intel Core i7-10875H with a 2.3GHz base clock speed, and a max turbo of up to 5.1GHz. Combine that with the Nvidia RTX 2080 Super with Max-Q, 16GB of DDR4 2933MHz memory, and 1TB of NVMe SSD storage, and you have a well-rounded machine for work and play. Well, mostly play. This build will handle pretty much any kind of work you throw at it.

Speaking of what you can throw at it – I put the Blade 15 Advanced through its paces with IGN’s new suite of benchmarking tests. The Advanced did pretty well for itself – have a look at the results:

Benchmark table

As you can see, it didn’t quite keep up with the MSI GE66 Raider, but that was to be expected. The Raider has an Intel Core i9-10980HK processor, while both the Blade Advanced and the Acer Predator Triton 500 have an Intel Core i7-10750H. All three models were equipped with a RTX-2080 Super with Max-Q tuning.

As for real world use, the Blade 15 Advanced and its 300Hz display were a joy to game on. I played a great deal of Warzone during my time testing, as well as falling into the Fall Guys gaming trap for a few days. That’s a lightweight game that most PCs can handle without issue, so I won’t opine about that experience.

Instead, I can say that playing Warzone was smooth and responsive, with an average frame rate of 106 with RTX enabled. I got that number by using Xbox Game Bar to monitor the fps rates, jotting down random 60-second averages, and then averaging those readings.

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That compares less than favorably to the GE66 Raider’s average of 133fps, but I’m not sure I could truly tell a difference. Obviously 106fps doesn’t come anywhere close to taking full advantage of the 300Hz display, but it’s quick and crisp and plenty enjoyable to play.

Those numbers are with every setting on high, at 1080p. You can surely finesse them with some tweaked settings to get a higher FPS if you want to push it.

When testing previous Razer laptops, the housing near the hinge has always gotten warm, if not downright hot. With the Blade Advanced’s vapor chamber cooling, however, the housing only ever got to what I’d call the “warm” phase. It really did make a difference.

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The keyboard keys don’t have a lot of travel, nor do they have a mechanical feel and click, but they offer a solid mix of a feeling that’s both easy to type on and good to game on.

The stereo speakers offer plenty of volume and depth, overpowering the fans as they spun up during extended gaming sessions. Music and Twitch streams had plenty of range, as well.

As for storage, I was able to install my standard lineup of testing, benchmarking apps and games, and still have some room left over on the 1TB drive.

Battery Life

One of my favorite parts about testing more recent Razer laptops is the ridiculous battery life they come with. IGN recently reworked our battery benchmark testing, switching from a video on loop to PCMark 10’s Battery Test.

Running the test on the Blade Advanced, the battery powered through 6 hours and 14 minutes. Out of the handful of gaming laptops we’ve tested thus far, that’s good enough for second – with the Acer Nitro 5 lasting 9 hours and 40 minutes.

Both are equally impressive, given that battery life and gaming laptops are usually not two phrases you use in the same sentence; at least in a positive manner.

Software

The only pre-installed program I found on the Blade 15 Advanced after unboxing was Razer’s Synapse software. As is usually the case with Razer’s laptops, you won’t find any bloatware or anti-virus software here. Instead, you’ll find only the apps necessary to control key aspects of the laptop.

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For example, Razer’s Synapse software is used to control lighting on your keyboard, connect to third-party services like Alexa, Philips Hue or Nanoleaf, and create profiles for your installed games.

Outside of Microsoft’s standard Candy Crush and a few other odds and ends that you can easily remove, that’s all you’ll find on the Razer Blade 15 Advanced. And for as much as you pay for this build, that’s exactly the way it should be.

Purchasing Guide

The Razer Blade 15 Advanced comes in three main variants: $2,399 for an RTX 2070 Super Max-Q GPU, 300Hz 1080p screen, and 512GB SSD; $2,899 for an RTX 2080 Super Max-Q, 300Hz 1080p screen, and 1TB SSD; and $3,199 for an RTX 2080 Super Max-Q, 4K OLED Touch display, and 1TB SSD. All three models have an 10th-gen Core i7-10875H CPU.

Pac-Man Geo Turns Real-World Roads Into Mazes

Bandai Namco has announced Pac-Man Geo, a new mobile app for iOS or Android that will bring Pac-Man into the real-world…kind-of.

This game will let you use real-world road maps to create Pac-Man levels, and has been made using information from Google Maps.

Pac-Man Geo near the Arc de Triomphe in Paris, France
Pac-Man Geo near the Arc de Triomphe in Paris, France

Players can choose the scope of their level, and then fill the on-screen map with power pellets and ghosts to eat and avoid as you would in a regular Pac-Man maze. Part of the pleasure of the game, according to Bandai Namco, will be in exploring and discovering interesting terrain–this is not a location-dependent app, so you can play with maps from all over the world. This could be true as COVID-19 restrictions continue to make travel difficult or impossible.

Some screenshots of the game have been released, although they do not give a whole lot of insight into how the game will play, necessarily. However, it won’t be long until the game releases, and it’ll be a free-to-play title with in-app purchases.

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You can now pre-register for the game on Google Play, if you want to be notified when the game is available.

If you want a more traditional Pac-Man experience, check out this mini arcade cabinet celebrating our circular friend’s 40th birthday.

Fast & Furious 9 Will Probably Have A Space Scene, As It Should

In The Fast & The Furious, Vin Diesel’s Dominic Toretto famously said that he lives his life “a quarter mile at a time”. For Fast & Furious 9, it seems that at least one of the series’ major characters will be travelling over 250 quarter-miles into space.

Back in July, during an interview with SiriusXM, series star Ludacris hinted that there would be a scene in Fast & Furious 9 set in space, although he did not give anything concrete. Now, SiriusXM has interviewed Michelle Rodriguez about the series, and she responds to a query about a space scene as though the cat is now out of bag.

“No way! How did you guys find that out?,” Rodriguez asks. “Nobody was supposed to know that.”

Rodriguez says that she’s not in space herself, but this more-or-less lets slip that there’s a space scene in the film. Maybe Ludacris will head to space to bring Han back from the dead? Nothing would surprise us at this point.

Rodriguez also reveals that director Justin Lin brought on a female writer for the movie, although she does not name her directly beyond referring to her as “S.L.P.”. Rodriguez, who has previously said that she would step away from the franchise if it did not show some more love to the women in the cast, says that she and the other women were given deeper characterization for this film.

The idea that Fast & Furious will one day travel into space has long been teased, but many assumed that space scenes would be held off until the tenth movie in the series. Considering the last movie in the franchise essentially gave its villain superpowers, it’s the next logical step for the series.

Fast & Furious 9 will release on April 2, 2021.

Now Playing: Fast And Furious 9: 14 Ways Han Is Alive

The Tiger King Show Starring Nicolas Cage Will Come To Amazon

Following the huge success of Netflix’s Tiger King, multiple off-shoots have been announced. One of these will star Nicolas Cage as Joe Exotic, and now the series has found a distribution partner.

According to The Hollywood Reporter, Amazon has won the rights to host the show, which will be produced by GameSpot sister company CBS Television Studios.

The series, which is only an idea at this stage and is not confirmed to be produced, is based on the 2019 Texas Monthly feature on Joe Exotic AKA Joe Schreibvogel. The story covered the controversies of his life involving the Oklahoma zoo and his spats with Carole Baskin and Jeff Lowe. This drama was also the thrust of the Netflix series.

“Amazon’s version of the story will center on Schreibvogel (Cage), an eccentric, exotic zookeeper in Oklahoma who fights to keep his park–even at the risk of losing his sanity,” according to THR. “The series will live in the lion’s den with Joe, explore how he became Joe Exotic, and how he lost himself to a character of his own creation.”

The other Joe Exotic show–which is headed to NBC, USA Network, and Peacock–will feature the very funny Kate McKinnon as Carole Baskin.

For more, check out GameSpot’s guide to every character in Tiger King, ranked in order of how generally terrible they are.

Fresh Prince of Bel-Air Reunion: Will Smith Reveals First Look Photos

Will Smith has shared two images from the upcoming Fresh Prince of Bel-Air reunion special on HBO Max, and he also revealed that he sat down with Janet Hubert, who originated the role for Aunt Viv, for the first time in 27 years.

Smith revealed the images on Instagram, saying, “Today is exactly 30 YEARS since The @FreshPrince of Bel-Air debuted! So we’re doin’ something for y’all… a for real Banks Family Reunion is comin’ soon to @HBOmax! RIP James. #FreshPrince30th”

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James Avery, who Smith was referencing in his post, played Uncle Phil on The Fresh Prince of Bel-Air and passed away in 2013 at the age of 65.

As for Hubert, Smith surprised the cast when he revealed he sat down with her for a “emotional reunion and a candid conversation” that will be part of this upcoming special. Hubert played Vivian Banks for 74 episodes from 1990-1993, before Daphne Maxwell Reid took over the role through the end of the series.

The second photo features members of the main cast, including Tatyana Ali (Ashley Banks), Karyn Parsons (Hilary Banks), Joseph Marcell (Geoffrey Butler), Daphne Maxwell Reid (Vivian Banks), Alfonso Ribeiro (Carlton Banks), and DJ Jazzy Jeff (Jazz), who all came together for a “family reunion on the set of the Banks’ home in this one-time special” that was taped today, September 10, 2020.

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In addition to hearing from The Fresh Prince of Bel-Air’s series regulars, this special will also feature guest appearances, music, and dancing.

While this reunion may only be for one night, The Fresh Prince of Bel-Air is getting a reboot with a darker and more dramatic tone. It’s is being developed by Morgan Cooper, who produced an unlicensed faux-trailer for a proposed Fresh Prince reboot, and is being co-produced by Smith’s Westbrook Studios and Universal TV.

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Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Immortals Fenyx Rising Adds Halo Infinite Composer, Listen To The Main Theme Here

Ubisoft’s Zelda-like Immortals: Fenyx Rising, the game formerly known as Gods & Monsters, had its proper unveiling as part of the Ubisoft Forward event. We’ve also now learned that Ori and the Blind Forest and Halo Infinite composer Gareth Coker worked on the music.

GameSpot is happy to premiere the title theme today, which is called “Heart of a Hero.” It is a powerful and energetic song that successfully captures the essence of a game with an epic story like Immortals has. Coker used ancient instruments like the lyre and kithara for the music, and he even commissioned a luthier from Greece for the score. You can listen to the track in the video below.

“In terms of the overall palette, it is a mix of both ancient instruments such as the lyre and kithara, two of which I specially commissioned from a Greek luthier and waited nervously while they were shipped across the Atlantic,” Coker said in a statement. “The game also has a strong magical and spiritual element which I brought in through using several different higher pitched instruments but processing them to make them more mystical. Tying it all together is the orchestral and choral elements, which gives us the weight we need in the game’s grandest and most epic moments, of which there are many.”

The main melody in the theme music is sung by singer Kelsey Mira, who also performed on the Ori and the Will of the Wisps soundtrack.

“I knew I wanted a solo voice to sing her main melody initially. The singer–Kelsey Mira–has an innocence to her voice and performance that reflects the start of Fenyx’s journey,” Coker said. “The melody is then repeated and varied throughout to reflect the various trials and tribulations Fenyx will face throughout, but also some of the lighter, more poignant moments too. I did my best to encapsulate in one piece everything the player will face in the game.”

Coker also shared that the music he wrote for Immortals took direct inspiration from what he learned after reading the game’s script and considering the game’s “otherworldly visuals.”

“After reading through the game’s script and learning about Fenyx’s journey, my ideas stemmed from there and combined with the otherworldly visuals that the game presents,” he said. “A compelling story woven into a beautiful world inhabited by fantastical creatures both big and small is a very nice canvas from which to start with.”

The Immortals theme will be available on all download and streaming platforms beginning Friday, September 11.

As for the game, Immortals is launching on December 3 for PS4, Xbox One, PC, and Switch, as well as the PS5 and Xbox Series X/S. For lots more, you can check out 17 minutes of gameplay footage in the video above and further coverage in the stories linked below.

Now Playing: Immortals, Fenyx Rising 17 Minutes Of Gameplay

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