The Dark Knight at 12: How Heath Ledger’s Joker Was Born

July 18, 2020 marks the 12th anniversary of the release of The Dark Knight. In honor of that occasion, we have republished this piece from the film’s 10th anniversary.

[poilib element=”accentDivider”]

When The Dark Knight was released in the U.S. on July 18, 2008, it was immediately clear that not only had director Christopher Nolan elevated the superhero movie genre to something approaching high art, but that an iconic take on a classic character had also emerged from the endeavor: Heath Ledger’s dark, scary and more realistic take on Batman’s age-old nemesis, the Joker.

On the occasion of The Dark Knight’s 10th anniversary, we spoke with make-up artist John Caglione, Jr., who was nominated for an Academy Award for his work on The Dark Knight along with Conor O’Sullivan. Caglione had previously won an Oscar for his makeup on Dick Tracy back in 1991, so he came into The Dark Knight with some very relevant experience in the realm of creating grotesqueries. But when it came to birthing a new version of the Joker, the makeup artist quickly realized that he would be crossing into some new and uncomfortable terrain.

Heath-Ledger-Joker

“So I read the script for The Dark Knight, and having seen the first one of Chris Nolan’s trilogy, I got the feeling it was going to be more of kind of an organic-looking thing,” Caglione explains. “It was going to be kind of real, not so comic book-y. Going in, and then talking to Chris, meeting him, it became a more realistic approach to the makeup. … What would it be if this guy slept in this makeup? You know, this psychopath. If he didn’t spruce up his makeup for two or three weeks. And, you know, he never changes his clothes in the film. … It was those kinds of organic details that really helps.”

When Caglione joined the production, Ledger was already signed on to play the iconic villain. The makeup designer’s earliest meetings were with the actor, director, and costume designer Lindy Hemming, followed by Caglione creating five or six color sketches as overlays of headshots of Ledger complete with green hair, different kinds of clown makeup, scars, and so on. This was followed with some makeup tests with Ledger in London, but as the process continued, it became clear that Caglione had to abandon his artist’s instinct to get everything just right.

“You know, you go into it, and you’re trying, as a makeup artist, I’m always trained to do every little detail,” he says. “And you think of a clown makeup, and for the most part they’re pretty detailed with sharp lines, but this had to be the opposite of that. It had to look very broken down, very… very lived in. So, yeah, my first few times were too perfect, so I had to kind of let my hand go. And it was hard, it was really hard to do that. And I remember the first week, the first few days on set, I would look at the makeup, and you don’t know the context of the film and the overall vision, and you’re looking at it as a makeup artist. And I’m saying, this is the worst makeup in the world here! You know? And, it was like, oh, am I doing the right thing?

[ignvideo url=”http://www.ign.com/videos/2016/09/26/history-of-awesome-the-dark-knight”]

“And you’re looking at all the great makeups in history,” he continues. “Not just the Joker, but Clarabell and so many other greats — you know, Emmett Kelly. And they’re always just very accurate, very precise makeups, and then here comes this. Ahhh! But, thank God it all worked out, right?”

It’s easy to forget now, but before The Dark Knight was released, the standard bearer of Joker makeups was the Jack Nicholson version from Tim Burton’s 1989 Batman. But Caglione says that as far as he can recall, that design was never really discussed when creating the Ledger Joker. In fact, even the idea of the Joker’s white face being the result of an accident — which is clearly the case in the Burton film — just didn’t fit in the Nolan world of Batman.

“The first Batman was amazing,” says Caglione. “I love Nicholson’s makeup. And I love the whole approach that Tim Burton [took] … the comic book style of the film, it worked. Everything about that film was great. So, in the back of my mind, maybe subconsciously it was there, but no, it never came up in meetings or discussions. It was, let’s roll up our sleeves and make this thing look like a real person could have done this to themselves. … I think it was always discussed, that this was a possible — you know, just a psychopath. A real person that just gets into this whole thing. It’s almost like a split personality. And so, yeah, it’s a madman in makeup. It’s that concept.”

[widget path=”global/article/imagegallery” parameters=”albumSlug=how-dcs-movies-have-improved-on-the-comics&captions=true”]

Part of the “doing this to themselves” aspect of the character includes the question of those scars on either side of this Joker’s face. Of course, the film itself leaves the question of where the scars came from open to interpretation, as unknowable as the Joker’s ever-changing origin.

“I always got the impression that it was self-inflicted,” says Caglione. “But it’s up to you to decide. Was he punished, was it abuse? Was it an abusive situation? It could have been [and] that just tipped him over the edge. Mutilation, self-mutilation. We never really know for sure.”

Not surprisingly, Ledger himself was very involved in creating the makeup with Nolan and Caglione. Indeed, he was essential to getting the worn and cracked look of his Joker just right.

“It was great with Heath, it was just a great experience,” says Caglione. “He was a great person to work with every day. It was like a dance, because certain parts of the makeup, to get those cracks and all the drippy stuff, you really need the cooperation of the actor’s facial gestures when laying down the makeup and the paint. So we had a lot of fun together on that movie.”

batman-joker
Christian Bale as Batman and Heath Ledger as the Joker in The Dark Knight

Achieving the desired effect essentially involved Ledger acting in the makeup chair.

“He would contort his face or raise his eyebrows,” recalls Caglione. “Or I would even take one hand and kind of scrunch the corner of his eyes to create crows’ feet, you know, draw those wrinkles, and brush grays and white colors over it, and he would relax and you would get all these expressive lines and details that just come naturally. Listen, it’s an old theater trick. They were doing it in the turn of the century, the 1920s in theater. Actors would put white makeup on and scrunch their face and let it go, and then paint little brown lines. So it’s nothing that we really invented. It was a throwback to old makeup techniques.”

Another throwback in the design process came in the famous interrogation scene, where things get real rough between the Caped Crusader and the Clown Prince of Crime.

“So, Heath and I would always be like, gee, what could we do a little different toward the end of the sequence?” recalls Caglione. “And I remember one time we’re talking about the scene where he gets beat up by Batman. He’s in the jail cell. And at the end of the scene, he wanted to have a different look, Heath. And I was thinking about what we can do with the eyes, the black and stuff. And I went, you know, there was this great villain in the Chaplin films, he was played — the actor was Eric Campbell, and he always played the big heavy in all the Chaplin movies. And he always had these big, black eyes that kind of had these black eyebrows. And Heath was like, well, let me see a picture. So I pulled it up, and we kind of went for that kind of look. It was a throwback to an old Chaplin villain from the silent screen days.”

[ignvideo url=”http://www.ign.com/videos/2017/10/14/actors-you-didnt-know-almost-played-batman”]

According to Caglione, Christopher Nolan wasn’t the kind of director who said “I want you to do exactly this.” Instead, he would offer inspiration and guidance. Take, for example, the paintings of Francis Bacon that he brought to Ledger and Caglione early in the design process.

“I think it was his way of saying, let’s blur this, let’s loosen this up,” says Caglione. “Here’s a book, look at it, and maybe you’ll find some inspiration. And it really helped, you know, we turned a corner. He didn’t have to say much, but that was the way it kind of went. And then Heath helped me to relax. The great actors help you relax so you can really bring it, and you can just try different things and feel free to do it. But that Francis Bacon painting, that day that Chris came in and plopped that down and we went through some pages… He said, yeah, maybe look at this picture, look at that picture. I think he actually had some of the pictures tagged with Post-its that he likes. Just for inspiration.”

Funny enough, it was a Francis Bacon painting in the 1989 Batman that the Jack Nicholson Joker spared during his gang’s rampage in the Gotham City museum. Coincidence? Who can say?

Of course, sadly Heath Ledger passed away before The Dark Knight was released. He went on to receive a posthumous Oscar for the role, but had he not died, the actor could’ve returned as the Joker. Caglione recalls Ledger talking about his ideas for the character beyond The Dark Knight.

ledger-joker-1

“Yes, he did, he actually did talk to me about it,” he says. “He wanted to… start at the Arkham Asylum. And his idea — I don’t know if he ever talked to Chris. This is just private moments in the chair with Heath, and conversations like, wouldn’t it be great to go back and see what really happened to this guy, how he became what he became? And why he just, you know, flipped out and became maniacal? And he always thought it would be great to go back to the asylum, or even before that. So it was just chit-chat in the chair. … Because I’m sure as an actor, he needs to know the origins of the character; it’s really important to him.

“He was excited about the idea of going back in time, and seeing how he became the Joker. You know, the evolution of the character,” says Caglione. “It would have been cool. It would have been cool.”

Indeed, it would’ve been cool. But at least we’ll always have Heath Ledger’s amazing performance from The Dark Knight, and the unforgettable look of the character created by Christopher Nolan, John Caglione, Jr., Conor O’Sullivan, Lindy Hemming and, of course, Ledger himself.

[poilib element=”accentDivider”]

Talk to Executive Editor Scott Collura on Twitter at @ScottCollura, or listen to his Star Trek podcast, Transporter Room 3. Or do both!

Fae Tactics, An Upcoming Indie Strategy Game, Is Releasing This Month

Fae Tactics, an upcoming tactical strategy game developed by independent studio Endless Fluff, is launching on July 31. The New York-based developer is trying to implement a menu-less experience where the majority of combat happens on screen and not behind a series of text boxes.

Coming to the Humble Store and Steam, Fae Tactics emulates popular games like Fire Emblem: Three Houses and Final Fantasy Tactics. Players take the role of a character named Peony as she “summon[s] allies, cast[s] spells, and befriends a motley crew of characters” according to the game’s’ Steam page. Players can build their own team of fae, magical beings with elemental powers, and level them up over the course of the game’s story.

“Fire Emblem is very simple though, all the info is conveyed by the units type and where they are on the map,” Kyron Ramsey, one half of Endless Fluff, said in an interview with Gamasutra. “But in Tactics you have to scroll through a series of menus to get all that info. Our approach is a combination of both.”

Fae Tactics tries to make turn-based combat as smooth as possible by making enemy types, move-sets, movement, and other gameplay elements easy to understand with distinctive art. Humble Games, which is publishing Fae Tactics, says the story will be over 60 hours long with “tons of side quests” as well.

Fae Tactics will only come to PC in July but will come to the Nintendo Switch at a later date.

GameSpot may get a commission from retail offers.

Uncharted Movie Hasn’t Started Filming Yet

The long-troubled Uncharted movie hasn’t started production yet, Sony confirms. The cast and crew are preparing to start shooting soon and will take special precautions due to the COVID-19 pandemic.

Speculation ran rampant after Spider-Man: Far From Home and future Nathan Drake actor Tom Holland posted a photo with the caption “Day one #uncharted” on Instagram although production hadn’t actually begun yet. A Sony representative confirmed that production on Uncharted hasn’t begun, but they’re “hoping to start soon.”

The Hollywood Reporter reports that the adventure movie is set to begin production on July 20, although the pandemic could push things back again. The movie will be unable to shoot large crowd scenes and will require crew that isn’t on camera to wear masks. But with COVID-19 cases on the rise, productions across Hollywood could face more delays.

The Uncharted movie has been in development for over a decade, shuffling between several directors and screenwriters. Notable industry names— including Antonio Banderas, Sophia Ali, and Tati Gabrielle–have seemingly joined the Uncharted cast. The movie was delayed due to the ongoing coronavirus pandemic, jumping back from its March 5, 2021 date to a new October 8, 2021 release.

Everything Coming to Disney+ in August 2020

In August, Disney+ will stream its third 20th Century Fox X-Men film following July’s addition of X-Men: Apocalypse and X-Men: Days of Future Past (which features an F-bomb and Hugh Jackman’s uncensored bare butt). This time it’s the original X-Men movie, from 2000, landing on the site, during the first week of August, along with a documentary about the life of Howard Ashman, the lyricist behind Disney classics like Aladdin, Beauty and the Beast, The Little Mermaid.

Also hitting in August? The Peanuts Movie, Alice Through the Looking Glass, Prince of Persia: The Sands of Time, The Greatest Showman, and the live-action Beauty and the Beast from 2017 starring Emma Watson and Dan Stevens. And as one of the final MCU films to make its way over to Disney+ (the last remaining being the Spider-Man films and Incredible Hulk), Marvel’s Ant-Man and the Wasp will finally be available.

Notably absent from the Disney+ August schedule, of course, is The Falcon and the Winter Soldier, which was slated for August as the first of Marvel Studios’ Phase 4 series. Since the show wasn’t able to complete production due to the COVID-19 crisis, it’s now been unofficially delayed with no proposed release date announced.

As far as original movies go, The One and Only Ivan, starring Bryan Cranston, about a 400-pound silverback gorilla who shares a communal habitat in a suburban shopping mall, is ready to tug at your heartstrings while Phineas and Ferb the Movie: Candace Against the Universe finds stepbrothers Phineas and Ferb on a mission to rescue their older sister Candace from aliens.

Read on to see the full list of shows and movies coming to Disney+ in July.

[widget path=”global/article/imagegallery” parameters=”albumSlug=disney-plus-spotlight-july-2020&captions=true”]

New on Disney Plus – Friday, August 7

  • Hidden Kingdoms of China
  • Prince of Persia: The Sands of Time
  • Star Wars Galaxy’s Edge: Adventure Awaits
  • The Peanuts Movie
  • UFO Europe: The Untold Stories (S1)
  • X-Men
  • Howard (Premiere)
  • Muppets Now – Episode 102 – “Fever Pitch”
  • One Day At Disney – Episode 136 – “Ryan Meinerding: Marvel Studios Creative Director”
  • Disney Family Sundays Series Finale – Episode 140 – “Goofy: Pencil Cup”
  • Pixar In Real Life – Episode 110 – “WALL·E: BnL Pop-up Shop”

New on Disney Plus – Friday, August 14

  • Alaska Animal Rescue (S1)
  • Ant-Man and the Wasp
  • India’s Wild Leopards
  • Jungle Animal Rescue (S1)
  • Nature Boom Time (S1)
  • Sam’s Zookeeper Challenge (S1)
  • Scuba Sam’s World (S1)
  • Spaced Out (S1)
  • T.O.T.S. (S1)
  • T.O.T.S. Calling all T.O.T.S. (S1)
  • The Greatest Showman
  • Wild Cats of India (S1)
  • Zombies 2
  • The One and Only Ivan (Premiere)
  • Muppets Now – Episode 103 – “Getting Testy”
  • Magic Camp (Premiere)
  • One Day at Disney – Episode 137 – “Pavan Komkai: Broadcast Engineer”
  • Weird But True! Season Premiere – Episode 301- “Dinosaurs”

New on Disney Plus – Friday, August 21

  • Back to the Titanic
  • Beauty and the Beast
  • Mars: One Day on the Red Planet
  • Muppets Now – Episode 104 – “Sleep Mode”
  • One Day At Disney – Episode 138 – “Heather Bartleson: Holiday Services”
  • One Day At Disney – Episode 138 – “Heather Bartleson: Holiday Services”

New on Disney Plus – Friday, August 28

  • Alice Through the Looking Glass
  • Fantastic Four
  • Phineas and Ferb the Movie: Candace Against the Universe (Premiere)
  • Muppets Now – Episode 105 – “The I.T. Factor”
  • One Day At Disney – Episode 139 – “Eric Baker: Imagineering Creative Director”
  • Weird But True! – Episode 303 – “Farming”

[ignvideo url=”https://www.ign.com/videos/2015/01/16/every-x-man-ever”]

[poilib element=”accentDivider”]

Matt Fowler is a writer for IGN and a member of the Television Critics Association. Follow him on Twitter at @TheMattFowler and Facebook at Facebook.com/MattBFowler.

Nintendo’s Switch Game Vouchers Expire Soon, But I Wish They’d Come Back

It seems like a lifetime ago now, but last summer, Nintendo offered a nice–and all-too-brief–game voucher program for Nintendo Switch Online members. Subscribers could purchase a pair of vouchers for $100 USD and redeem those for select Nintendo-published games from the Switch Eshop, saving up to $20 off of their regular combined price–a nice chunk of change considering how rarely Nintendo drops the price of its titles, particularly digital versions, which seldom go on sale even when their physical counterparts are discounted at other retailers.

Of course, if you only purchased one set of vouchers, then the program was a bit of a wash as your savings would amount to the cost of a Switch Online subscription (and you could often find physical copies of some of the eligible titles at an even steeper discount on Amazon or at another retailer). If you were already a subscriber, however, it was a tempting perk, especially if you preferred to buy games digitally. Moreover, you weren’t required to use both vouchers immediately, so you could save them for upcoming titles and snag Nintendo’s newest releases effectively for $10 off.

Unfortunately, the voucher program was short-lived. The last day you could purchase vouchers was July 31, 2019–a little over two months after the promotion began. Any vouchers you bought would also only be valid for one year from the date of purchase, which means if you snapped some up last July and have been hanging on to them since, as I have, then you only have a few days left to redeem them before they expire.

And that’s a shame because the Switch voucher program, brief as it may have been, was a great perk and the kind of incentive Nintendo should offer more frequently to attract additional subscribers. Although Nintendo Switch Online is significantly cheaper than PlayStation Plus or Xbox Live Gold, it’s still comparatively meager next to Sony and Microsoft’s offerings. Arguably the service’s biggest draw is being able to play classic SNES and NES games on Switch, and those arrive sporadically. Benefits like the voucher program were genuinely worthwhile, bolstering the value of the service and helping set it apart from its rivals.

It was a surprisingly generous program, as well. Considering how reluctant Nintendo typically is to put its games on sale, being able to save on Switch’s biggest titles, including new releases like Animal Crossing: New Horizons and the just-launched Paper Mario: The Origami King, was wonderful, and I’m sure I wasn’t the only one who stocked up on multiple vouchers to use on whatever surprise games Nintendo had on the way for the system.

It’s disappointing that, come July 31, the voucher program will officially be over, and I hope Nintendo dusts it off again down the line. Although we may not know what else lies ahead for Switch this year–outside of Pokemon Sword and Shield‘s Crown Tundra expansion and Bravely Default II, neither of which have firm release dates, Nintendo hasn’t yet announced any other games for 2020–it would be nice as a Switch Online members to be able to stock up on more vouchers for when new titles (like the heavily rumored Mario remasters) inevitably do arrive. Ah well, at least we can finally play Donkey Kong Country on the system.

Madden NFL 21 Will Remove Washington Redskins’ Team Name and Logo

Following the decision by the Washington Redskins to change their team name and logo, Madden NFL 21 will be pushing an update when the game is released that will also replace the Redskins’ name and logo with a generic Washington team.

EA confirmed the change to Kotaku, and also stated that the disc version will still feature the former name and logo, as the game is already preparing for its imminent release on August 25, 2020. However, as soon as players connect to the internet, the update will take place.

“We are pleased to see Washington’s decision to change their team name and visual identity,” EA said in a statement to Kotaku. “We are quickly working to update Madden NFL 21 to feature a generic Washington team, while we await final word on the updated team name and logo design.”

[ignvideo url=”https://www.ign.com/videos/2020/06/16/madden-21-official-reveal-trailer”]

Following release, EA will continue to update other parts of the game that feature the Redskins, including commentary, stadium art, crowed gear, etc. Obviously, once a new name and logo is chosen for Washington D.C.’s team, that will be included as well.

“Changes to the name and logo will come via title updates that will download automatically,” the EA rep explained. “The first changes will be available to our EA Access players and will include audio/commentary updates; motion graphics and presentation updates; stadium art, environments, crowd gear and signage updates; and uniform updates. Players may continue to see some outdated Washington references in other areas of the game at launch, but we are committed to removing all of those from the game in additional title updates coming shortly after launch.”

Madden NFL 21, as previously mentioned, will be released on PlayStation 4, Xbox One, and PC on August 25, 2020. Those who own Madden NFL 21 on PS4 and Xbox One will be able to upgrade to the equivalent PlayStation 5 and Xbox Series X version for free when they become available, until the release of Madden NFL 22.

[widget path=”global/article/imagegallery” parameters=”albumSlug=madden-nfl-21-5-new-screenshots&captions=true”]

[poilib element=”accentDivider”]

Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

Adam Bankhurst is a news writer for IGN who applauds the decision and also says SUPER BOWL BROWNS. You can follow him on Twitter @AdamBankhurst and on Twitch.