Scooby Doo’s Velma Would Have Been Gay If Not For Studio Intervention In Two Modern Adaptations

Positive queer representation in older cartoons is extremely rare, but two different Scooby-Doo projects from the last 20 years tried to do something different with the character Velma. As reported by Buzzfeed, both James Gunn’s 2002 live-action movie and Scooby-Doo: Mystery Incorporated intended to present Velma as gay–but neither project was ultimately allowed to do so.

Asked by a fan on Twitter if he could make a version of Scooby-Doo where Velma is openly a lesbian, the Guardians of the Galaxy director said that he had planned on doing this with his original film. “Velma was explicitly gay in my initial script,” Gunn says. The studio objected, though, and this aspect was watered down until it no longer existed.

Gunn had previously intended to make a more satirical, R-rated version of Scooby-Doo, but this was ultimately not allowed. As Pink News points out, there’s a deleted scene that involves Velma kissing Daphne, which was excised entirely from the film.

Whether Velma’s sexuality would have been handled respectfully in this original version is impossible to know–although the film we ended up with is not particularly well regarded.

Tony Cervone, a producer on Scooby-Doo: Mystery Incorporated revealed that Velma absolutely is gay in the animated series–even if the show never explicitly states it. In a post to Instagram, Cervone confirms that Velma and Marcie were in a relationship, and that fans who suspected it were correct.

“I obviously don’t represent every version of Velma Dinkley, but I am one of the key people that represents this one,” Cervone writes. “We made our intentions as clear as we could ten years ago. Most of our fans got it. To those that didn’t, I suggest you look closer. There’s no new news here.”

In a since-deleted comment, saved by Twitter account Pop Crave, Cervone addresses the relationship Velma has with Shaggy in the show, saying that she “acted off” because it was “wrong for her.” He explicitly says that she is gay, not bisexual, and that she and Marcie are “a couple” after a reset in the show. “You can not like it, but this was our intention,” he states.

Cervone does not say why Velma’s sexuality is not made more explicit, but Warner Bros. animation does not have much of a history with positive gay representation. The show ended in 2013, and many fans who have understood Velma to be a gay woman now know that this was the intention for the character.

In the latest iteration of Scooby-Doo, Scoob!, Velma’s sexuality is not touched upon.

Now Playing: Best Shows And Movies To Stream For June 2020 – Netflix, HBO Max, Hulu, Disney+, Shudder

Deathloop’s Latest Concept Art Features No Violence, Just The PS5 Game’s Nice Interiors

Deathloop, the upcoming PlayStation 5 and PC title from Arkane, is going to be a violent experience. You’ll play as Colt, who is being hunted by and has to take down multiple assassins, and naturally you’re going to kill a lot of people. As such, a lot of the game’s art and marketing so far has featured weapons and people wielding them.

However, the latest concept art shown off on the game’s Twitter account is much calmer, and focuses on some of the interior designs the team has worked up for the game. Nice staircases? The game has them. A music feature wall with a guitar and records affixed to it? Very chic. And look at those planter boxes!

It’s a shame you’ll likely get blood on those polished floors.

The game’s kitschy retro-future style is captured well in this concept art–the game looks stunning in-motion.

Deathloop is due out before the end of 2020. It could be a PS5 launch title, but Sony hasn’t announced when the system will be available yet.

Now Playing: Deathloop PS5 Gameplay Trailer | Sony PS5 Reveal Event

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Games For Change Award Winners Announced

Games for Change has announced the 2020 awards recipients following a virtual ceremony. The big winner was Media Molecule, but the socially conscious-focused awards gave accolades to games across several categories. This marks the 17th year for the awards, which honors game developers who strive to make a social impact through immersive media.

Media Molecule’s Dreams was awarded Game of the Year along with the Most Innovative award. Sky: Children of Light was the second-most awarded game, taking home both the People’s Choice award and Best Gameplay. It earned the popular award with more than 14,000 votes. Games for Change says this year’s awards received more than 14 times as many votes as prior years.

Other award winners included Sea of Solitude (Most Significant Impact), Best Learning Game (Rabbids Coding), Resilience (Best Student Game), and The Holy City (Best XR For Change). The ceremony also honored Gordon Bellamy with the Vanguard Award for his work creating inclusive LGBTQ+ spaces in the gaming community, and Humble Bundle with the inaugural G4C Giving Award. Microsoft was given the Industry Leadership award.

“The 2020 Games for Change winners are redefining the boundaries of technology, empowering an ever-diversifying audience, and exemplifying what it means to use technology for good,” said G4C president Susanna Pollack, in a statement. “These winning games exemplify ‘play’ as we know it by delivering experiences that transport us, connect us and even strengthen our inner resolve with inventive and joyful narratives and clever mechanics.”

Games for Change 2020 Award Winners

  • Game of the Year and Most Innovative Game: Dreams
  • Best Gameplay and People’s Choice: Sky: Children of the Light
  • Most Significant Impact: Sea of Solitude
  • Best Learning Game: Rabbids Coding
  • Best Student Game: Resilience
  • Best XR for Change: The Holy City
  • G4C Vanguard Award: Gordon Bellamy
  • G4C Giving Award: Humble Bundle
  • G4C Industry Leadership Award: Microsoft

Now Playing: Dreams Video Review

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Xbox Series X Box Art, Sekiro On Stadia, & Civ 6 Ethiopia DLC | Save State

In your Save State for July 14, Chastity shows you what an Xbox Series X game box looks like, with the first example for Dirt 5. The box art template for new Xbox games has a lot going on.

If you missed the new Stadia connect, the big takeaways are that Stadia is getting Sekiro: Shadows Die Twice and some new exclusives. Also, Civilization 6 is getting a DLC pack next week, adding Ethiopia and a new game mode.

And while you’re here, GameSpot launched its own merch store. Until the end of August, all the proceeds will go to charity, split between Black Lives Matter and COVID-19 direct relief.

Check it out here: store.gamespot.com

Madden 21 Has More Plays And Better AI This Year

EA Sports has published its latest “Gridiron Notes” blog post for Madden NFL 21, this time covering what’s new in terms of offensive and defensive playbooks, and improvements to AI. Additionally, EA is promising more substantial regular updates to this year’s game.

Starting with the new playbooks, the Live Playbooks feature from Madden 20 is coming to Madden 21 with a 2.0 version. Like last year, Live Playbooks are updates to the playbooks to reflect what happens in the real NFL, and EA is promising more substantial updates this year.

“For Madden NFL 21 we are increasing the amount of content we are delivering via Title Updates. As this feature evolves, it will increasingly become the way we add new playbook content to the game,” EA said. “We are already in the process of working on new playbook content that will bring even more variety and authenticity to our playbooks.”

One example that EA provided is that the New England Patriots signed the QB Cam Newton during the offseason. To reflect this, the NFL Live Playbook for the Patriots will factor in Newtown’s fast-paced and dynamic play style, which is very different from how former QB Tom Brady was known to play.

EA will update the NFL Live Playbooks throughout the entire NFL season, but the baseline playbooks in Madden NFL 21 are getting updates, too. “The first change you’ll notice is all the NFL Live updates from Madden NFL 20 have been added to all the default team playbooks where applicable,” EA said. “And just like we’ve done previously, all teams with a new head coach or coordinator will have playbook content that reflects the schemes of those specific coaches, based on research like film study and coach interviews.”

You can see new plays for various NFL teams in the images below.

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Defensive playbooks are also being updated for Madden NFL 21. In short, players will have more formation and play options, and the overall goal was to make them “more unique by focusing on including the primary formations that each team uses in real life,” EA said.

The blog post also covers the various general gameplay changes that EA has made this year, including better ball-handoff animations so they become the same speed no matter which direction the runner is headed. Additionally, block-shedding by defensive players is now related to handoff speeds. “These two changes have made more running plays reliable options in the ground game, while also bringing balance to overused plays, such as stretch and dive,” EA said.

Other subtle changes include a greater variety of stance animations for receivers to better depict their body type. EA has also adjusted “some issues” with how receivers would run their routes.

Run-pass option plays, which were introduced in Madden NFL 20, are getting some further refinements for this year’s game. For “Peek” plays specifically, the running back will now take a more “inside zone track” to better reflect how the play might unfold in real life.

Also in the blog post, EA spoke about some of the improvements to AI when you’re playing against the computer. AI-controlled QBs will now make better decisions reading the defense and finding the open receiver. Additionally, AI QBs will be smarter about throwing to the receiver with the highest likelihood of completing a catch based on the specific scenario.

For defense, AI players will mix things up and call a variety of different plays in goal-line situations to give you more of a challenge and require you to get more creative. Additionally, AI teams will be generally smarter about clock management and they will make better decisions about calling specific types of plays depending on the situation of the game. In years past, the AI might not might not have called a risky play, even if they needed to try it to win, but the AI will be more aggressive and risk-taking in certain situations this year.

This is just a small sampling of some of the updates for Madden NFL 21 this year–be sure to read the full Gridiron Notes blog post to get up to speed on everything.

Madden NFL 21 is coming on August 28 for PC, PS4, and Xbox One. It will also be coming to the next-gen PS5 and Xbox Series X, with free upgrades for current-gen owners through EA’s Dual Entitlement program. For more details check out our Madden NFL 21 pre-order guide.

For more on Madden NFL 21, check out the latest player ratings here.

Now Playing: EA Sports Montage | EA Play 2020

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Dragon’s Dogma Anime Is Coming To Netflix In September, Here’s The First Poster And Images

Dragon’s Dogma, the Capcom RPG that launched on Xbox 360 and PS3 before eventually coming (as the upgraded Dragon’s Dogma: Dark Arisen) to PC, PS4, Xbox One, and Switch, is releasing an anime adaptation soon. The anime, which was announced by Netflix in March 2019, is coming to Netflix on September 17.

Netflix has announced the release date alongside a first-look poster and a single sentence of description. “Only the Arisen can face the Dragon and defeat the apocalypse,” the announcement tweet reads.

You can see the poster, which presumably shows off the anime’s art style, below.

Some first screenshots for the series were also released on Facebook. They show off a mix of 2D and 3D animation, and while they’re not the most action-packed, you get a good look at the dragon here.

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Dragon’s Dogma is being handled by animation studio Sublimation, the studio behind zombie anime movie Walking Meat. No casting has been announced for the project, which will be a series rather than a movie.

This is not the first game to receive a Netflix anime adaptation. Castlevania was renewed for a fourth season earlier this year.

Hopefully the anime will be a hit–fans of Dragon’s Dogma are still holding out hope for a sequel.

Now Playing: New Netflix Anime Series Include Dragon’s Dogma, Altered Carbon, Ghost In The Shell – GameSpot Universe News Update

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How Dragon Age Writer David Gaider’s New Game Is Coming Along

After some less-than-optimal news earlier this year regarding the impact of COVID-19, the developers of Dragon Age writer David Gaider’s new game have shared an update on how Chorus: An Adventure Musical is shaping up. Summerfall Studios’ Liam Esler wrote in an update to the game’s crowdfunding page that the team remains “very heads down” as it works on “early production” elements of the game.

“The difficult thing with early production is there’s not a lot that we can show, as a lot of it is preparatory, or so early we don’t feel is ready to be made public,” Esler said. “We also want to be very careful not to share any spoilers!”

Chorus–which is not to be confused by the other game called Chorus from Deep Silver–is “moving along pretty well,” Esler said. The COVID-19 pandemic has “caused some delays,” he explained, but he remarked that he’s proud of the team for making up some of the lost time.

In terms of what’s happening with Chorus right now, Esler said the team recently got to hear a draft of the first interactive song from the game. “Obviously it’s still early, and we’re learning a lot as we go, but it was exciting to start to hear the potential of what we’re doing in a real way,” Esler commented.

Additionally, the team is finalizing some of the character designs and environment concepts, along with the storyboards. The studio has also been putting work into laying the foundation for the “technical implementation” of the game’s interactive songs, which is a major component of Chorus.

In terms of writing, Gaider is now said to have completed drafts for “roughly half” of Chorus. Summerfall’s developers have been conducting table reads, and they are “shaping up extremely well,” Esler said.

In the final game, The Last of Us 2 actor Laura Bailey will play the lead character, Grace.

Chorus was partially funded on Fig, with $690,079 USD coming in, and additional funding support from the Australian federal government. The team at Summerfall want to expand the scope for Chorus further, and are looking to raise more money to help realize this vision–but it hasn’t been easy due to the global market being what it is due to the pandemic.

Chorus: A Musical Adventure Game was announced during PAX Australia 2019. The game is part musical, part illustrated adventure game, and part character-driven narrative.

Grammy-nominated composer Austin Wintory (Journey) is working on the music, while veteran voice actor Troy Baker (who is also an accomplished musician) will work on Chorus as its voice director.

For lots more on Chorus: A Musical Adventure Game, check out GameSpot’s interview with Gaider and Esler. As for the other Chorus game, the cross-gen title is development at Deep Silver’s Fishlabs studio. We recently spoke with core tech lead Johannes Kuhlmann about what it’s like to welcome the next-generation Xbox Series X while still developing for Xbox One.

All Gullivarrr Items In Animal Crossing: New Horizons

There are two Summer updates planned for Animal Crossing: New Horizons and the first one is already here. One of the new characters you will find on your beach is Gulivarrr. Much like Gulliver, Gullivarrr will need your help getting back to his ship. Using the new swimming feature, you’ll dive to the bottom of the sea to look for the communicator and return it to our new pirate friend. The following day, you’ll get 1 of 27 new pirate-themed items that range from clothing to furniture and more. In this video, Persia showcases all of the items in the Gullivarrr set. See the full list below:

Pirate-treasure Chest

Pirate Wall

Pirate Eye Patch

Sea Captain’s Coat – Blue

Sea Captain’s Coat – Red

Sea Captain’s Coat – Black

Pirate Dress – Blue

Pirate Dress – Red

Pirate Dress – Black

Pirate Pants

Pirate Outfit – Blue

Pirate Outfit – Red

Pirate Outfit – Black

Pirate-ship Cannon

Pirate Beard

Pirate Treasure Crown

Pirate’s Hat

Pirate Boots

Pirate-treasure Robe

Pirate-ship Helm

Pirate Barrel

Sideways Pirate Barrel

Pirate Rug

Pirate Flooring

Pirate Bandana – Blue

Pirate Bandana – Red

Pirate Bandana – Black

Apex Legends Teases New Character Ash And A Map In Final Quest

Apex Legends Season 5 has seen developer Respawn try to tell the ongoing story of the game in a new way, with weekly single-player quests and accompanying lore drops revealing more about the world. The final one of these quests to come during Season 5 is now live, and those who have collected 45 Treasure Packs over the course of the season can dive in–and completing it teases what might be a new character (Ash) and map to come in Season 6.

During a mission that unlocks after completing the final Quest, you’ll walk into a vault and see the character below, who’s believed to be Ash, a simulacrum pilot and antagonist from Titanfall 2. She first appeared in Apex Legends during the Season 4 cinematic launch trailer. You’ll find her headless, but you’ll be able to approach and replace her head, seemingly bringing her back to life. By showing up in the flesh (such as it is), this may tease her arrival as a playable character.

Alongside this, players are treated to a dialogue exchange between Lifeline and Octane, which you can read below. Toward the end, Lifeline mentions, “If we go to Olympus.” Olympus is the name of a city on Psamathe, which was first teased as a future map in Apex Legends just prior to the start of Season 4.

Restoring Ash's head
Restoring Ash’s head

These remain simple hints for the time being, but with Season 6 on the way fairly soon–Season 5 has only a few weeks of challenges left, and no more Quests–we should begin to get a clearer picture of what’s coming soon.

Lifeline and Octane's conversation about Olympus
Lifeline and Octane’s conversation about Olympus

Now Playing: Playing Apex Legends With Mirage and Wattson (Roger Craig Smith and Justine Huxley)

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Controversial “Border War” Skin Renamed In Call Of Duty: Modern Warfare And Warzone

Infinity Ward has changed the name of its controversial “Border War” skin in Call of Duty: Modern Warfare and Warzone after backlash. The Call of Duty developer changed the name to “Home on the Range” while also changing its in-game description.

The studio’s use of the skin has been criticized for glorifying the police at a time when protests against police violence are ongoing around the world. It also carries anti-immigration sentiments that some fans have called out on Twitter. The Santa Monica-based studio announced the change, which came via a patch on July 14, with a tweet.

The skin’s description originally read “show them the error of their ways and make them pay with D-Day’s Border War operator skin” and has now been changed to “play along with the deer and the antelope with the Home on the Range D-Day operator skin.” Nothing else about the skin was changed.

Infinity Ward also removed the OK sign gesture, an in-game gesture that has been culturally associated with white supremacy, earlier this month. The symbol has been replaced with a new one called Crush during the game’s latest mid-season patch.

Infinity Ward has made a number of changes within Call of Duty: Modern Warfare and Warzone amid the global Black Lives Matter protests. Several loading screens for both games were replaced with messages supporting Black Lives Matter in early June. Activision also released a new playlist of modes and bundles earlier today. You can check out the details from the update here.

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