Super Meat Boy Forever Is Finally Here, And You Can Save 50% Right Now

Following years of teases and a significant delay, Super Meat Boy Forever has arrived just in time for the holidays. The sequel to the wildly popular 2010 indie platformer is available on PC via the Epic Games Store and Nintendo Switch, with PlayStation and Xbox ports planned for early 2021. Super Meat Boy Forever costs $20, but there’s a way to snag it for only 10 bucks right now.

As part of the Epic Games Store’s Holiday Sale, you can get unlimited $10 off coupons to use on games priced $15 or more. To get your first coupon, you simply need to sign into your Epic account (or create one for free). Each time you make an eligible purchase, a new coupon will be deposited into your account. With the coupon applied, you’ll save 50% on the brand-new release. You can take advantage of this deal until Epic’s Holiday Sale ends on January 11.

A mobile follow-up to Super Meat Boy was originally announced in 2014. Throughout development, the sequel morphed into a traditional PC/console release and became quite ambitious in the process. Super Meat Boy Forever’s plot revolves around Meat Boy and Bandage Girl’s quest to save their daughter Nugget from Dr. Fetus.

While it’s still a challenging 2D side-scroller like the original, Super Meat Boy Forever is an auto-runner. The way you progress through the game is a huge departure from its predecessor, too. Team Meat created thousands of levels for Super Meat Boy Forever. Each time you play through the campaign, you’ll encounter new levels and secrets. The studio claims that you can complete the game “several times before ever seeing a duplicate level.”

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Green Arrow Comes To Fortnite In Time For The New Year

Fortnite has had no shortage of superhero guests in 2020, including everyone from Deadpool to Aquaman, and it’s adding one more hero before the year is up. The legendary archer Green Arrow will arrive in the game on December 31 exclusively for Fortnite Crew members.

Green Arrow’s look in the game is based on his appearance from The CW’s Arrow series, so he may appear a little bit different than the one featured in the comics or in games like Injustice 2. Along with the character skin, you can also get a Tactical Quiver back bling and the Style and Boxing Glove pickaxe.

The pack will be available on December 31 at 4 PM PT / 7 PM ET. You have until then to subscribe to Fortnite Crew and get December’s pack, Galaxia. There have been a number of franchises represented in this season, with its “worlds collide” concept giving us everyone from Kratos to Master Chief. Black Panther and Captain Marvel were also added this week.

Fortnite Crew memberships cost $12 per month and give you access to a monthly pack, 1000 V-Bucks, and access to the latest Battle Pass. The V-Bucks become available the day you subscribe, then exactly one month later every month for the duration of your membership.

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Original Silent Hill Creator Is Working On New Horror-Action Game

Last month, Silent Hill creator Keiichiro Toyama announced he had founded a new company called Bokeh Game Studio with veteran developers from games like Gravity Rush and The Last Guardian. Now, we have learned more about Toyama’s first project, and it should appeal to Silent Hill fans.

In an interview with IGN Japan, Toyama said his new game would be an action-adventure game rather than a standard survival-horror experience. However, he said it would “appeal to fans of [his] previous work,” quite clearly referencing Silent Hill. That series has been on ice for several years now, with Hideo Kojima and Guillermo del Toro’s collaborative Silent Hills project being canceled in 2015. The demo, PT, was deleted from the PlayStation Store, and PS4 consoles that have it installed have become valuable.

“If anything, this will be more of a horror-oriented game,” Toyama added. “But we will focus on making this a broader entertainment experience rather than a hardcore horror game.”

The game isn’t expected until around 2023, with it just recently entering the prototyping development stage. It will be a multi-platform game, so expect to play it at least on PS5 and Xbox Series X|S.

We’ve heard rumors about a Silent Hill revival at Konami, as well, but thus far there has been nothing concrete. The company shot down claims that a revival was in the works earlier this year, and we’ve heard little else since. With Kojima no longer at Konami, it’s very unlikely it would be any sort of Silent Hills or PT reboot, but we’re certainly ready to enter that terrifying town again.

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Yes, KFC’s Game Console Is Real, And It Has A Chicken Warmer

KFC has become something of a meme factory over the last few years, with different celebrities playing Colonel Sanders in commercials and Mario Lopez even starring as the long-dead founder in a short romance film for Lifetime. We saw teases on the KFC Gaming Twitter account of a KFC-branded game console for months, and we assumed it was all a joke. Well, it wasn’t. The KFConsole is real, and it keeps your chicken warm.

Intel’s Mark Walton clarified that the console is legitimate on Twitter, saying it’s powered by Intel.

The Cooler Master page provides more information on the system, saying it’s capable of 4K resolution and 240fps gameplay. We can’t imagine that’s for graphically demanding games, but it’s impressive nonetheless. Cooler Master primarily focuses on custom PC builds, but this is pretty different from anything else the company has done.

The KFConsole makes use of a Cooler Master NC100 chassis and a Core i9 Intel Nuc 9 Extreme Computer Element. It also includes a swappable GPU slot so you can upgrade it as you see fit, and even a PCIe NVMe SSD and two Seagate Barracuda 1TB SSDs.

The kicker with the system is its chicken-warming compartment, which makes use of the console’s own heat to keep KFC warm while you game. We truly live in the future.

You can even use VR headsets with the KFConsole so you can be even more immersed in a world of crispy fried chicken. We don’t have a price yet on the system, but it doesn’t sound like it will be cheap.

Among Us Reportedly Has Biggest Month Ever For Active Users In A Game

Among Us has been 2020’s biggest surprise hit, taking Twitch by storm and even getting some play time from US Representative Alexandria Ocasio-Cortez. Now, according to a report released by Nielsen’s SuperData, it could be considered one of the most popular games ever in terms of active players.

The report shows that Among Us clocked over half a billion active users just in the month of November, which SuperData says makes it the most popular game ever by this metric. Despite these huge numbers, however, Among Us doesn’t even crack the top ten games of the month by earnings, due to its low level of monetization. “The PC version (which has a $5 upfront price) accounted for the majority of revenue from August to November (64%),” the report adds. “Despite having an extremely small share of the total player base (3% in November).”

Among Us’ popularity in November was likely helped by Representative Alexandria Ocasio-Cortez’s record-breaking Twitch stream of the game in late October, which was then followed by a second stream at the end of November. The social deception game has found widespread popularity among game streamers at all levels of fame in 2020, even leading to the cancellation of a planned sequel so the team could focus on the first game.

Among Us was solely available on PC and mobile for most of 2020, and only recently released on the Nintendo Switch. The game will be coming to Xbox consoles next year, but there’s no news yet on a potential PlayStation release.

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Nintendo Switch Year In Review Is Back For 2020

Last year, Nintendo launched a year in review tool for Switch players to look back on how much time they’d spent playing games on the hybrid console. Now it’s back for 2020–a year that’s seen the Switch take off in popularity as the pandemic has forced us all to stay inside and seek solace in the quaint world of Animal Crossing.

Switch owners in the US and Canada (but sadly not other regions) can log in here and have a look back on their 2020 with the Switch. Nintendo’s tool will show you a bunch of stats, including how much time you spent on the Switch in total, and how many games you played over 2020.

It’ll break down how much of that time was spent in different games, too, so you can find out which game dominated your time in 2020. The stats breakdown will also show how many hours you spent gaming per month–which is likely to align closely with the time you spent in lockdowns or social distancing.

The review will also compare your numbers to your 2019 stats, if you have them, to show how your Switch habits have changed in the last year.

Despite being over three years old, the Switch has been more popular than ever in 2020, with stock becoming hard to get for a good part of the year. Nintendo’s hybrid console even outsold both the next-generation Xbox Series X|S and the PlayStation 5 during their launch month in November.

Now Playing: Nintendo Switch Holiday Gift Guide 2020

Sony Says It’s Making 3 Movies And 7 TV Shows Based On PlayStation Games

Sony Pictures CEO Tony Vinciquerra has revealed in a CNBC interview that Sony’s various divisions will be working together more closely in the future–including more TV shows and movies based on PlayStation franchises. While he didn’t specify which games are being adapted, he revealed that there are currently three films and seven TV shows in the works at Sony Pictures based on PlayStation games.

While the interview was mainly about Sony Pictures’ plans to continue with more traditional theatrical release schedules into 2021, in opposition to Warner Bros’ plans to release theatrically and digitally at the same time, Vinciquerra also talked about how Sony cooperates between its different divisions.

“We have a program within the company called One Sony,” he explained. “We’ve seen lots of things happening in that regard–for instance, the Uncharted movie, which we shot completely during the pandemic and will be released next year based on a Sony Playstation IP.”

“We have 3 films in the works with Sony PlayStation IP, and we have seven television projects in the works with Sony Playstation IP,” he elaborated. “You’ll be seeing a lot more integration of Sony companies together in the future.”

While some of these projects have been announced, many are still a mystery. The movie of course includes the upcoming Uncharted film, though it’s unclear if Vinciquerra also counted the Monster Hunter movie, which released earlier this month to less than positive reviews. It’s a Capcom franchise that also appears on other platforms.

As for TV shows, the projects we currently know about include the Last Of Us TV series HBO will coproduce with Sony Pictures Television, as well as an upcoming live action Final Fantasy XIV show that will be a partnership between Sony and Hivemind Productions.

Silent Hill Creator’s New Project Will Be a Horror Action-Adventure Game, Aiming for 2023

Silent Hill and Gravity Rush creator Keiichiro Toyama has shared some details of the upcoming debut game from his new studio, which will be a horror-themed action-adventure, aiming for a 2023 release, that will appeal to Toyama’s fans.

Toyama’s Bokeh Game Studio was founded on August 13 and announced publicly in December. Speaking with IGN Japan, the acclaimed developer explained that he is working on “an action-adventure game that will appeal to fans of my previous work”. He explained that the game will include “battles and story elements” in the kind of richly authored worlds you might recognize from his games at Sony’s Japan Studio and Konami.

When pressed on whether this new title will lean more toward the horror themes of Silent Hill and Siren or the cuter anime-styled paranormal setting of Gravity Rush, he explained, “If anything, this will be more of a horror-oriented game. But we will focus on making this a broader entertainment experience, rather than a hardcore horror game.”

While Toyama has been a first-party Sony developer for the past 20 years or so, he said that this new game will be a multi-platform release. “We are developing with PC as the lead platform, but we hope to release the game on as many console platforms as possible,” he said.

Bokeh Game Studio founders Junya Okura, Keiichiro Toyama, and Kazunobu Sato.
Bokeh Game Studio founders Junya Okura, Keiichiro Toyama, and Kazunobu Sato.

The new title is being developed by a “fairly large” team, and Bokeh cofounder and producer Kazunobu Sato explained that they are still in the early stages of development, with an estimated target release date of 2023. “We’re just entering prototype development, and development will probably take nearly three years. So we hope to get this game into your hands in about three years from now.”

Regarding the studio’s foundation, Toyama explained that a combination of remote work during the COVID-19 pandemic and turning 50 prompted him to think about his future, and to answer the beckoning call of independence. He turned to longtime collaborators Sato (producer on the Siren series and The Last Guardian) and Junya Okura (lead level designer on the Siren and Gravity Rush series, whom Toyama credits with giving shape to his gameplay ideas), and the three Japan Studio colleagues set up Bokeh Game Studio together, with Toyama as Creator, Sato as Producer and Okura as Game Director. They initially considered creating smaller mobile games, before eventually building up a team of “mostly veterans” to increase the scale of their ambitions.

“I took a lot of inspiration from genDESIGN,” said Toyama, referring to the studio founded by Ico creator Fumito Ueda, who was yet another Japan Studio alumnus. “Ueda told me so much about his experiences that it inspired me to follow suit.”

While Bokeh’s first game may be a way off, Sato and business development manager Yohei Hart (also ex-Japan Studio) promised that the studio’s newly launched Twitter account and Facebook account will show peeks behind the curtain as the team progresses with development. “When you work at a major studio like Japan Studio, there is a limit to what you can share publicly, so now that we are free from those restraints, we’d like to take the opportunity to share as much as we can … so that the audience can see how the game comes together over time,” explained Sato. “We hope it might help people to not forget about us.”

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Daniel Robson is Chief Editor at IGN Japan – and (full disclosure) also worked for a spell at Sony’s Japan Studio. Follow him on Twitter here.

Smash Bros. Ultimate Update Adds Sephiroth, Makes Buffs

The Super Smash Bros. Ultimate version 10.1 update is now live, bringing with it Sephiroth and the rest of Smash Bros.’ new Final Fantasy-themed content. The update has also made a handful of fighter adjustments, with Nintendo now releasing the list of fighters that have been tweaked.

The Sephiroth Challenger Pack is now available to purchase and use for players who didn’t already unlock him early, along with a handful of Final Fantasy-themed outfits for Mii Fighters. 13 new Final Fantasy characters have been added as Spirits in the shop, including Tifa, Aerith, Barret, and even summons like Shiva and Ifrit.

Cloud has also received a minor cosmetic tweak, with his Final Smash now triggering Omnislash Ver. 5 instead of a regular Omnislash for P2, P4, P6, and P8 color variants. The effect is the same, with the change being purely aesthetic.

Nintendo has also released the list of fighter adjustments added in the new patch–they mostly look to be buffs to various characters, with range increases and tweaks that make regular attacks “easier to hit multiple times.” The characters that have been changed include Fox, Luigi, Zelda, Pichu, Young Link, Toon Link, Olimar, Rosalina, Mii Gunner, and Duck Hunt. You can see the full list of tweaks here.

Nintendo is currently giving away a free item pack for Switch Online subscribers, including a handful of helpful items for the game’s Spirit Board mode. Check out the details here.

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