Devotion Developer Red Candle Games Teases Its Next Game

Devotion developer Red Candle Games is teasing its next project, and it appears to be a non-horror, stylish 2D action title.

Red Candle Games shared a short video of its new project on Twitter, and it doesn’t seem to be a horror game like the studio’s previous games, Devotion and Detention.

Devotion was in the news recently as it was finally made available after being delisted for more than two years following the controversy that occurred when users found an in-game Winnie the Pooh meme mocking Chinese President Xi Jinping.

In 2020, Devotion was set to return via CD Projekt’s GOG distribution platform, but GOG posted a message later that day saying, “after receiving many messages from gamers, we have decided not to list the game in our store.”

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Red Candle Games took matters into its own hands and created its very own Red Candle e-shop to sell its games in hopes to “provide a direct and simple purchasing channel for players who’re interested in our games.”

For more, check out our review of Devotion, in which we said, “From start to finish, Devotion is an excellent psychological horror game full of surreal imagery, creepy dolls, and wonderful environmental storytelling.”

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Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Animal Crossing-Like Cozy Grove Now Out On Apple Arcade, Coming To Switch, PS4, And Xbox In April

Looking for another cute management sim to invest in now that Animal Crossing: New Horizons is a year old? Maybe check out Cozy Grove, which is now available on Apple Arcade and coming to Xbox One, PS4, and Switch on April 8.

Developer Spry Fox even compares its latest game to Animal Crossing. I don’t blame them either as there are plenty of similarities in terms of tone and gameplay loop. It all seems very relaxing.

In Cozy Grove, you don’t really have an immediate mandate, leaving you free to wander across the island in search of secrets to discover, friends to make, ghosts to soothe, and helpful items to craft. Over time, your efforts to bring life to the haunted island will eventually cause it to fill with color.

Personally, I’m looking forward to jumping into the game because Spry Fox tweeted out the promise that the game’s inhabitants “won’t shame you for taking a few days (or months) off” like Animal Crossing’s villagers will. I don’t need that pressure on my conscience right now.

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Every Resident Evil Game, Reviewed

Unlike its predecessor, Resident Evil: Revelations 2 was released as an episodic series comprised of four episodes. Below you can find excerpts from our reviews of each written by Peter Brown.

Episode 1 – 7/10: “Though you have to wade through mediocre puzzles and endure cringe-worthy dialogue and references to past games, episode one successfully entices you to look forward to the next episode. Just before you feel like its antics are wearing you down, it commands your attention by redeeming itself during the second half, just before sealing the deal with an impactful cliffhanger. With tastes of both classic and modern Resident Evil, Revelations 2 has something for everyone, but it would be served better if it was a little more focused and had a little less Moira.”

Episode – 6/10: “Sadly, it doesn’t, and it’s disappointing to see that, once again, only one half of this week’s episode is praise-worthy. Claire and Moira face tense situations, and when you come upon a new environment, you’re seeing it for the first time, but once you take control of Barry, you’re essentially going through the motions in the same environments that Claire did until you encounter the invisible enemies, which are more frustrating than anything else. The concept of an invisible enemy is interesting, but the fact that it also kills you in one hit makes its purpose so transparent that you loathe it, rather than appreciate the opportunity it presents. Were it not for Claire’s chapter, it wouldn’t be hard to sit out the rest of Resident Evil: Revelations 2, but the memory of the good times, and the latest cliffhanger, ultimately stick with you when the credits roll.”

Episode – 8/10: “Even though Barry’s final stint is a letdown, with payoff after payoff, Episode Three is easily the best episode of Revelations 2 yet. It no longer feels like it was designed in such a way that forcefully attempts to justify having a partner. Instead, your appreciation for your sidekicks comes organically as you work together to solve interesting puzzles and protect each other from danger. Controlling Moira and Natalia no longer feels like a chore; now, it’s a privilege, and Episode Three’s greatest feat overall.”

Episode – 7/10: “The final episode of Revelations 2 has its problems, especially when it pretends that you can decide Claire and Moira’s fate. However, Barry’s portion offers just enough excellent gunplay and tense exploration to distract you from that misstep, all before sending you to a great final boss fight, and hopefully the good ending. Revelations 2 doesn’t get a pass for obscuring the path to its most satisfying conclusion, but it gets credit for the excitement it ultimately delivers in the true end of this journey and the flicker of the next one creeping in its shadow.”

Hearthstone Forged In The Barrens Exclusive Card Reveal: Death Speaker Blackthorn

Hearthstone‘s Forged in the Barrens expansion is coming soon, and Blizzard is in the midst of a lightning-fast reveal season for the new cards coming in the set. GameSpot has its own card to reveal: the cult leader Death Speaker Blackthorn, a Demon Hunter Legendary minion.

“As the leader of the Death’s Head cult, he seeks to resurrect the lich Amnennar by any means necessary. Only death can fuel death. He summons Deathrattle minions from your deck, so make sure you have enough bodies to fuel the ritual.”

This isn’t the first Demon Hunter card we’ve seen with Deathrattle synergy. Another card, the Demon Hunter rare card Razorfin Beastmaster, summons a Deathrattle minion from your hand. Death Speaker Blackthorn could conceivably summon Razorfin, who then summons yet another Deathrattle minion. With enough Deathrattle minions in your deck and hand, you could create a cascading series of bodies that keep summoning more onto the board.

Forged in the Barrens is coming March 30, and that date will also mark the start of the Year of the Gryphon. It will add another 135 cards to the set, as some others cycle out of play to start the new year. Blizzard is taking a different approach this year, though, with the addition of a new Core set that will replace the Basic and Classic card sets. This more-curated approach will rotate yearly, and allows Blizzard to pick cards from all of its previous expansions to suit the coming year.

The game will also be getting a new mode called Mercenaries this year. Plus, it has announced a revised rewards track including a new type of cosmetic: Diamond cards.

For more details, check out everything we know about Hearthstone in 2021.

Now Playing: Hearthstone Forged In The Barrens Trailer | BlizzCon 2021

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Control Developer: Making Games For Two Generations of Consoles at Once “Sucks”

Turns out, making games is hard. Who knew? And it gets way, way harder when you have to make a game function on two completely different generations of consoles at once, according to Control developer Remedy’s communications director Thomas Puha.

On Next-Gen Console Watch, Puha outlined the struggles developers go through to bring games like Control from one generation to the next, especially when the studio doing the work is a smaller one with fewer resources (like Remedy).

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“Whenever you’re in this cross-generational point, to be blunt, it sucks,” Puha said. “You have to support the previous gen, make sure that sings, and then whatever you bring to next-gen is still limited by the choices you made years ago for the previous generation. It’s not a very realistic thing, that this old game, we’re just going to remake everything and then bring it to next-gen. It’s just not like that. It’s not a reality for us, because you’re literally taking away resources that are building the future games and improving the engine for the future.”

Puha continued, saying that this is why PS5 and Xbox Series games right now don’t look as good as we might want them too — better than the previous generation, certainly, but maybe not quite the dramatic upgrade people might have wanted.

“The games that will come out, the stuff we’re working on, the visual bar, you’re going to be blown away. And you only need to look at previous generations. You look at something like Modern Warfare. I can’t understand how that game looks so good on Xbox One and PS4. And you’re going to have the same on this current generation. We’re going to see so much improvement.”

Puha pointed out that many of the problems with developing games for new generations are related to developer resources and tools. He noted that Control originally was shipped on a version of its game engine from August 2019, but then the engine completely updated to incorporate next-gen support — effectively breaking everything Remedy already had in place.

“When you get to the point where you have to get [a game] running on next-gen systems, on a new engine it takes several months just to get everything working,” he said. “Nothing works at first. The content looks wrong, the textures look wrong, the lighting is busted, because we’ve made all these improvements but then they’re incompatible with what we had in 2019. It took months — the game is running, we had it running back in summer of last year, but it didn’t have any of the nice things…it just took quite a while to get to the level where we had everything working that we had in the previous-gen version. Now we can actually start doing all that cool next-gen stuff.”

Developers effectively have to pick and choose what they want to work on, he said. But if they want to fully make use of every piece of next-gen tech for a game being brought over from the previous-gen, that can take up time they might otherwise be spending making new games.

“We could keep developing features for this game for months, if not a year, but then you’re already screwing the next project that is expecting to get these developers to work on that game. That’s just the reality of a multi-project organization.”

Control: Ultimate Edition is out now for PS5 and Xbox Series S and X, following an initial kerfuffle over next-gen save transfers. The original version was our 2019 game of the year and our original review praised its “captivating, oddball world.”

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Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.

Genshin Impact Windblume Festival Gameplay

Mondstadt’s Windblume Festival to play fun new games and hang out with Barbara, Chongyun, Bennett and Noelle.”

All players who have reached Adventure Rank 20 or above and completed the “Song of the Dragon and Freedom” questline are cordially invited to join the citizens of Mondstadt in their annual celebration of freedom and love as dandelion seeds flutter in the warm spring breeze.

Allegedly, the Windblume Festival originated as an occasion to commemorate the liberation of Mondstadt 2,600 years ago. For the citizens of today, however, it has become the season to express true love and participate in all sorts of outdoor games. The Knights of Favonius and the Adventurers’ Guild will organize a series of mini-games and challenges for players to enjoy alone or with friends, with generous rewards including two festival-exclusive items — the Windblume Festival Commemorative Balloon and the Windsong Lyre, as well as a new 4-star weapon, Windblume Ode. Meanwhile, a new type of story quest with multiple endings available will give Travelers the opportunity to spend some quality time hanging out with Barbara, Noelle, Bennett, and Chongyun, creating a rich range of memories together.

In Version 1.4, more details about the Abyss Order and the fate of the Traveler’s long-lost sibling will be revealed. Travelers who continue their investigation with “Bough Keeper” Dainsleif will finally come face to face with the formidable Abyss Herald and learn some surprising secrets about the world’s first Ruin Guard at Stormterror’s Lair.

Two months after her first appearance in Dragonspine, “Thorny Benevolence” Rosaria will now be joining the game as the latest 4-star playable character. Wielding a polearm and the power of Cryo, Rosaria can quickly maneuver herself behind her enemy to attack from the rear. Her Elemental Burst unleashes a mighty slash, dealing high Cryo DMG, followed by constant bursts of AoE Cryo DMG to nearby enemies over a period of time.

New functions and optimizations will also be introduced to improve player experience. In Version 1.4, players can hold up to five Condensed Resin in their Inventory at any one time. Additionally, players can opt to lower their World Level to suit their needs both in Single-Player and Co-Op Mode.

Guide To Disney Plus Price, Bundles, And Deals For 2021

Though there are more streaming services than ever before to choose from, Disney+ has positioned itself as one of the more unique options, offering subscribers access to a vast library of exclusive content from Disney, Marvel, Star Wars, and more. Disney+ comes with a competitive basic price for some of the most talked-about VOD shows around, like WandaVision, The Mandalorian, and Hamilton. You can also opt for a Disney+ bundle that gives you access to live sports and network TV programs. If you’re considering signing up for Disney+ in 2021, here’s what you need to know about its current pricing, deals, and whether it offers a free trial.

What is Disney Plus?

Launched in 2019, Disney+ is the streaming service that’s home to programming from Disney, Pixar, Star Wars, and the Marvel Cinematic Universe. The service also includes content from National Geographic and offers original shows, such as The Mandalorian, a live-action Star Wars series.

Content on Disney+ is ad-free, and subscribers get unlimited downloads on up to 10 devices. Compatible streaming devices include TVs, computers, tablets, cellphones, and game consoles.

The Disney+ library includes Star Wars, Marvel, Pixar, and more. (Getty)
The Disney+ library includes Star Wars, Marvel, Pixar, and more. (Getty)

How much does Disney Plus cost?

Starting March 26, the price of Disney+ is increasing to $7.99 per month. That’s a $1 increase from the previous price, and existing subscribers will begin paying the higher cost on their next bill on or after March 26. The annual subscription price is increasing by too, costing $79.99 a year (previously $69.99). Paying for a full year drops your monthly cost to $6.67 (or you can look at it as $7.99 a month for 10 months with two months free).

Disney+ offers bundle options that package the service with two other Disney-owned streaming services, Hulu and ESPN+. The Disney Bundle costs $13.99 per month if you go for the ad-supported Hulu option, while the bundle with ad-free Hulu is $19.99 per month. If you’re interested in having Hulu with Live TV, you can get the Disney Bundle for $72.99 per month (however, this is the ad-supported version of Hulu with Live TV).

Disney Plus plans Price (as of March 26)
Monthly subscription $7.99 per month
Annual subscription $79.99 annually ($6.67 per month)
Disney Bundle (Hulu with ads) $13.99 per month
Disney Bundle (Hulu, no ads) $19.99 per month
Disney Bundle (Hulu with ads + Live TV) $72.99 per month

What is Disney Plus Premier Access?

Disney+ Premier Access is an add-on feature that gives subscribers access to a new Disney movie at the same time it’s released in movie theaters. In spring 2021, the film is Raya and the Last Dragon.

Disney+ Premier Access costs $29.99 as a one-time fee when a new movie is offered via Premier Access. Once you pay your $30, you can watch the film as many times you want on any platform Disney+ works on for as long as you keep your Disney+ subscription. Regular Disney+ subscribers get access to the movie for no additional charge about three months after its release.

When a new movie is being offered on Disney+ Premier Access, you can purchase access on the disneyplus.com website or through the Disney+ app.

How do I sign up for a Disney Plus free trial?

Disney+ doesn’t currently offer a free trial. The service had a free trial period when it was introduced in late 2019, but the offer ended several months later.

Hulu and ESPN+ also do not offer a free trial on the Disney Bundle if you sign up through one of their websites rather than on the Disney+ website. However, you may be able to get free access to Disney+ from another company offering a promotion, such as Verizon.

Current 2021 Disney Plus deals and bundles

Verizon has a promotion where subscribers can get six free months of Disney+ with select Verizon Wireless Unlimited plans. Meanwhile, subscribers to Verizon’s Play More and Get More Unlimited phone plans can get the full Disney Bundle included. You must enroll with Verizon before May 31 to take advantage of these Disney+ deals, which are available to both customers with an existing Verizon Unlimited plan and those who upgrade or switch to such a plan.

The Disney Plus website has detailed instructions on how to take advantage of the Verizon offer whether you’re a new subscriber, have a Disney+ subscription or Disney Bundle subscription, or subscribe to Hulu or ESPN+.

What is the value of the Disney Plus Bundle?

The Disney Bundle–the subscription package that includes Disney+, ESPN+, and Hulu–is an offer worth taking advantage of if you’re interested in all three services. The wide variety of content included makes it a particularly nice option for families, and it saves you about $6 a month compared to subscribing to all three services individually.

The Disney Bundle includes Hulu, Disney+, and ESPN+ starting at $14/month.
The Disney Bundle includes Hulu, Disney+, and ESPN+ starting at $14/month.

The monthly price for the Disney Bundle is $13.99 if you’re OK with ad-supported Hulu. If you want to eliminate ads from Hulu, the cost for the bundle is $19.99. For a sense of how the costs compare, here’s what you’d pay if you purchased the subscriptions individually:

  • Disney+: $7.99 per month
  • ESPN+: $5.99 per month
  • Hulu: $5.99 per month with ads; $11.99 a month without ads

The Disney Bundle amounts to a buy-two-get-one-free offer for streaming services. And the combination of the three services provides a wealth of entertainment options that will satisfy all the TV viewers in your household.

Disney+ is extremely strong on family-friendly and children’s programming, thanks to the Disney and Pixar libraries. You also get documentaries from Nat Geo, the entire MCU, and every Star Wars movie, plus original programming.

ESPN+ adds sports to the package. You can livestream college and professional sports events, including baseball, golf, soccer, hockey, and tennis. ESPN+ doesn’t just cover American sports, either. If you’re a soccer fan, for instance, you’ll be able to follow your favorite Bundesliga, Italian Serie A, or Major League Soccer team. You’ll also have access to ESPN features like 30 for 30 and fantasy sports commentary.

With Hulu, you can stream current TV shows and catch up on past seasons of your favorite shows. You can also watch current and classic movies and stream Hulu’s most popular original series, like Little Fires Everywhere and Pen15.

Disney+ and the Disney Bundle are available on a wide range of devices, including:

  • TV: Amazon Fire TV, Android TVs, AppleTV, Chromecast, LG TV, Roku, Samsung
  • Computer: Chrome, Mac, and Windows
  • Mobile and tablets: Amazon Fire tablets, Android phone and tablets, iPhone, iPad
  • Game consoles: PS4, PS5, Xbox One, Xbox Series X, Xbox Series S

Is Disney Plus worth it?

Though Disney+ doesn’t have as many hit original shows as services like Netflix, its catalog of content continues to grow with popular series like The Mandalorian, WandaVision, and The Falcon and the Winter Soldier. For fans of Disney-owned properties like Marvel and Star Wars, Disney+ is the only way to stay up to date with all the latest releases in those franchises. And for families with kids–or those who just want to rewatch their favorite Disney shows and movies–having that entire catalog at your fingertips is very appealing.

Then you’ve got the Disney Plus Bundle, which might be one of the best entertainment deals around, assuming you take full advantage of its offerings. The Disney Bundle gives you programming in the most popular entertainment categories: kids, family, sports, and movies, plus current and classic TV. Its price is competitive with other streaming services (you could pay as much for Netflix alone) and much cheaper than cable or satellite TV. Though it’s hard to deny the appeal of Netflix’s sheer volume of original content–including shows like The Queen’s Gambit and Stranger Things that get the entire internet talking–you get a lot of bang for your buck with the Disney Bundle. And if you opt for the Disney Bundle with Hulu + Live TV, you’ve got a nice cable TV alternative as well as access to some of the best on-demand streaming content around.

Unfortunately, you can’t try Disney+ or the Disney Bundle for free. However, Disney+ managed to attract 100 million subscribers in just 16 months, so it remains a popular option with subscribers and, in our opinion, one of the best streaming service options around. If the Disney+ programming mix appeals to you, it may be worth $8 to check the service out. And if you decide it’s not for you, it’s easy to cancel your subscription anytime.

Destiny 2 Fans Have To Check Out This Awesome Savathun-Flavored Fan Soundtrack

The music that comes out of the Destiny franchise has been consistently impressive throughout the series’ nearly seven-year lifespan, with the composers who work with Bungie capturing the often-spooky ongoing narrative of undead superheroes fighting alien gods. The next Destiny 2 expansion, 2022’s The Witch Queen, is going to bring together story threads that span Destiny’s entire life, which has inspired a fan-made soundtrack that’s so good, it sounds like Bungie could have created it.

The soundtrack is called Savathûn, named for the evil Hive god who has existed as an antagonist since the release of Destiny 2–and who has been a central figure since the Forsaken expansion. Savathûn is the Witch Queen to which the next expansion refers, and she has ties to Oryx, the villain players defeated back during the Destiny 1 expansion The Taken King.

What’s remarkable about the soundtrack, created by freelance artist and musician Benjamin Noisette is how well it takes into account Destiny’s musical history, while also telling a story of its own. Noisette’s soundtrack calls back major elements of Destiny music, linking The Taken King and Savathûn’s Song, a tune that first showed up in Shadowkeep and which has some threatening in-world story implications, and mixing them with the soundtrack’s original compositions.

“I wanted (the soundtrack) to tell a story through music, and I wanted the listener to see it as they listened,” Noisette, who lives in Paris, said in an email interview with GameSpot. “At this point, I very much wanted to include nods to existing Destiny themes, and I wanted it to sound like something that could belong to the soundtracks, while maintaining some sort of identity. I didn’t want it to be all bombastic and a series of boss themes either. It needed the right amount of emotion, the right amount of desperation and nostalgia.”

While Noisette explained that he wanted his soundtrack to feel like it could tell a story, he didn’t want to impose that story on the listener.

“The storyline within the music is not something specific–I wanted the listener to make it their own, be it something they want to hear while battling a boss in a raid, or something they hear while watching Savathûn’s story evolve,” he said. “Of course, I had specific ideas for specific tracks. ‘Sathona’ was the idea of an origin story, like “beauty, corrupted.’ ‘Swordbreaker’ and ‘Pro Regina’ were quite obviously more action-focused, for instance, which I wanted to balance with more nuanced tracks. These two tracks were like anthems in my mind.”

In addition to Destiny-inspired tracks, the 30-year-old Noisette has created music tracks in tribute to other games, like Horizon: Zero Dawn and Detroit: Become Human. While he’s always been a musician, having studied cello since the age of 6, Noisette said he’d never considered as a possible career. Instead, he spent the last decade working as a freelance motion graphics designer and 3D modeler.

But the expansive Savathûn project came out of the last year and the global pandemic that has marked it, he said.

“Last year was pretty rough, for obvious reasons, as I’m sure it was on a lot of people,” Noisette explained. “Lockdown didn’t really help with the fact that I was struggling to keep interest in what I was doing and I was increasingly desperate for a change, so I quit my job.”

Noisette said he’s now working to become a full-time composer and that he hopes to do more tribute work related to video games–and possibly do it for a living. As for what’s next, he’s considering exploring different musical genres, while possibly taking on inspiration from other well-known composers, like Doom Eternal’s Mick Gordon.

“I like the idea of writing original music to beloved games for now, and I want to do more,” he said. “Hopefully some day in the future, I might be able to do that for a living.”

You can hear more of Noisette’s work on Soundcloud.

Horizon Zero Cost

Welcome back to Game Scoop!, IGN’s weekly video game podcast. This week your Omega Cops — Daemon Hatfield, Tina Amini, Sam Claiborn, and Justin Davis — are discussing the 10 games PlayStation is giving away for free. They’ll rundown some notable anniversaries happening this week like Animal Crossing, GTA Chinatown Stories, and Rainbow Six Vegas 2. And, of course, they play Video Game 20 Questions.

Watch the video above or hit the link below to your favorite podcast service.

Listen on:

Apple Podcasts

YouTube

Spotify

Stitcher

 

Find previous episodes here!

Justice League 2 & 3: What the Sequels Might’ve Been

Full spoilers follow for Zack Snyder’s Justice League.

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Everyone can now watch Zack Snyder’s Justice League on HBO Max and judge for themselves which they prefer of the two incredibly different versions of the film that now exist. Fans can also now start thinking about all the tantalizing possibilities that the four-hour, two-minute-long new iteration dangles before our eyes. Many viewers are no doubt wondering, will there be a Justice League 2? The short answer is, no. And yet…

The Snyder Cut ends on an open note, a cliffhanger promising a coming war between the armies of Apokolips and the heroes of Earth. The epilogue introduces us to new heroes, enemies and some strange alliances. But will we ever see it? Snyder himself didn’t sound terribly optimistic about it during an interview at IGN FanFest. “That’s very hypothetical,” he said when asked if he would return to do a Justice League sequel. “I think that I would say I would believe it when I see it, and happy to cross that bridge when I see it approaching.”

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In an interview with the New York Times this week, Snyder sounded even more definitive. “They are 100 percent moving away,” he answered in response to a question about whether Warner Bros. is putting distance between the Snyder-verse and their current DC films. “They consider the theatrical cut of Justice League as canon. That’s their decision. I wish them all the best…”

But what if HBO Max sees blockbuster viewing numbers – a definite possibility – for Zack Snyder’s Justice League? What if, just as with the #ReleasetheSnyderCut phenomenon, the drum-banging for more of this version of the DC mythos becomes too loud for studio executives to ignore? What could/would we see?

Let’s delve deeper into what the potential/possible/probably-never-going-to-happen-but-who-knows-these-days Justice League sequel(s) would be about.

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The Knightmare Becomes Reality

Snyder has said the story of Justice League 2 would be largely centered on the “Knightmare” world that is a key part of the final moments of the Snyder Cut. This is the same post-apocalyptic setting first glimpsed in the dream sequence in Batman vs. Superman: Dawn of Justice. “It’s the fall of Earth, when Superman succumbs to Anti-Life,” Snyder said to the Times. “And then sending Flash back in time to change one element so that doesn’t happen. And then the big battle where we beat him.”

The story element about sending Flash back in time sheds some important light on things. We know from the conversation between Batman and Jared Leto’s Joker in the epilogue of the Snyder Cut that Darkseid’s takeover of Earth is tied in part to the death of Lois Lane. That connects back to the moment in BvS where Batman glimpses the Flash in a dream, and Barry Allen screams, “It’s Lois. Lois Lane… she’s the key!” What happened to Lois, and how it leads to Superman falling victim to the Anti-Life Equation, appears likely to have been the key story thread of the first sequel, the middle chapter of Snyder’s planned Justice League trilogy.

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Snyder recently told Vanity Fair that in the sequels, when Darkseid arrived on Earth Superman would’ve asked Batman to guard Lois. Lex Luthor, meanwhile, would team up with Darkseid and tell him that “the key to Superman’s weaknesses is killing Lois Lane.” Batman would eventually fail in protecting Lois, leading to Superman’s falling under the thrall of Darkseid. Aquaman and Wonder Woman would die in the ensuing battles of Earth, while the now evil Superman, under the spell of the Anti-Life Equation and Darkseid, would become committed to finding Batman and taking his revenge for Lois’ death.

One thing that isn’t made clear by the Justice League Snyder Cut epilogue is where the scene lands in the Knightmare timeline. It ends with Batman and his motley crew of heroes and villains being discovered by Superman. Does this occur before the Knightmare scene in BvS, where Batman is captured and Superman confronts him? Could that scene actually be meant to take place after the epilogue here? Perhaps even in the third JL movie?

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How Many Parts Is Justice League?

There have been rumors circulating for several years about a second Justice League chapter. Kevin Smith, always in the know on DC matters, said in 2019 the movie would have had the League taking the fight to Darkseid on Apokolips, leading to an Infinity War-like ending that would set the stage for the climactic third installment. The Green Lantern Corps, who aside from two brief glimpses don’t have a role in Zack Snyder’s Justice League, were reportedly part of that cosmic throwdown.

In the interview at Fan Fest, Snyder noted that his Justice League was always meant to set up not one, but two sequels. “It hints, as you would, at a potential other world. I’d plant the seeds as I had wanted to of what would come in the later films,” Snyder said.

Of course, once Snyder left the original production and Joss Whedon took over, resulting in the 2017 theatrical cut of the film, plans for any sequels were put on hold at Warner Bros. But then again, the Snyder Cut itself was hypothetical as well not that long ago…

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Villains and Allies in the Justice League Snyder Cut

The epilogue in the Snyder Cut is packed with surprising reveals. An escaped Lex Luthor meets with Deathstroke on a yacht, because when you’re Lex, even when you’re a wanted fugitive, you go on the run in style.

This scene is different than the post-credits moment in the theatrical cut of Justice League. Here, Lex reveals to Slade Wilson that Bruce Wayne is Batman. This would seem to be a set up for what was supposed to be a central storyline of Ben Affleck’s abandoned Batman solo movie. According to Joe Manganiello, the actor playing Deathstroke, that film would have seen the mercenary out to destroy both Batman and Bruce Wayne for his own reasons. Manganiello described the project as having “David Fincher vibes.” He told Yahoo! last year: “It was really cool, really dark and really hard. I was very excited for it.”

That’s what makes seeing him work alongside Batman in the Snyder Cut epilogue so surprising. The Knightmare scene at the end makes up the bulk of new footage Snyder shot once he got the greenlight from Warners to complete the film. In it, Deathstroke is sporting a mohawk in the scene and it’s clear he and Bats have settled their differences. They are part of a team that includes Mera, Flash, Cyborg and… the Joker.

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Jared Leto’s appearance in the film was a new element for this version, simply because Snyder didn’t want to end his tenure in the DC universe without having Batman and his arch-enemy meet. “[I] always wanted him to be in the Knightmare reality, and so it was a great opportunity,” Snyder told IGN. “When I talked to Jared and he was interested in doing it, I just felt like, okay, this feels like a thing I can’t pass up.”

Snyder said in that Vanity Fair interview that the studio didn’t want this additional Knightmare sequence initially. “They didn’t want me to suggest more films to come. They wanted me to cul-de-sac it as much as I could,” he said. He convinced them that the comic-book genre can’t just “end the story, regardless if we ever make [another] one or not.”

Then there are the two new members of the team we meet. The first is Ryan Choi. After Silas Stone, Victor’s father, dies, Choi became head of S.T.A.R. Labs’ nanotech division. If we’re following the comics, he’ll eventually become the Atom, one of the all-time great Justice League members.

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We had already gotten a glimpse of the Martian Manhunter earlier in the film (when he visits Lois Lane), but the shapeshifter finally reveals himself to Bruce Wayne after he awakens from his latest Knightmare. Just before the film concludes, the classic Justice League member (also known as J’onn J’onzz) tells Bruce, “I’m sure you know Darkseid is not finished with Earth. The Anti-Life Equation is here somewhere and we need to find it before he does. There’s a war coming and I’m here to help.”

That war would likely have included not just Darkseid but a host of other characters familiar to readers of the Fourth World saga that was created by Jack Kirby for DC (and expanded upon over the years by other creators). Indeed, in the final moments of the Snyder Cut’s climactic fight scene, we see Darkseid and his minions on the other side of the teleportation “Boom Tube.” Standing next to him are DeSaad and Granny Goodness, of Fourth World fame. Snyder said in another recent interview with YouTube personality Wonder Meg that his plans for the conclusion of his Justice League trilogy called for the third film to be “a New Gods invasion movie.”

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The Death of a Batman and the Birth of a New Batman

Snyder has said that ultimately the Flash’s time-travel abilities would’ve been how the League saves the world from the Knightmare future, with him traveling back in time to warn Bruce Wayne about Lois’ impending death. Of course, that’s what we saw in the dream scene in BvS, but the Flash had arrived too far back in the past there.

But by the final film in the trilogy, the Bruce of the past would’ve gotten the message and sacrificed himself to save Lois, thus averting Superman’s fall and the dark future. And the new Batman who would take his place years later would’ve been… wait for it… Superman and Lois’ son. (We do see Lois take a pregnancy test in the Snyder Cut.) “He doesn’t have any powers, and then he was going to end up being the new Batman,” Snyder told Vanity Fair.

Will The Flash Movie Undo Knightmare?

We actually know much more about these hypothetical sequels than we do an actual, confirmed DC movie. The Flash solo film starring Ezra Miller is due out in 2022, and precious little is known about it outside of some killer casting news. OG Batman Michael Keaton is reportedly returning to serve as Barry’s sort-of mentor, in a Nick Fury kind of role. Also, Ben Affleck is said to be returning, which leads us to believe the “Flashpoint” storyline is in play (involving alternate timelines and the multiverse).

The Snyder Cut of Justice League goes a ways toward setting up a Flash sequel, if not necessarily this Flash sequel. There’s been quite a bit of upheaval behind the scenes with the first solo film to feature Barry Allen (Ezra Miller), with a variety of creative teams coming and going since it was first announced. But Snyder definitely sets up elements of whatever the plan was for Barry when his version of Justice League was in production. Kiersey Clemons is here as Iris West, who is saved by Barry in one scene. And Billy Crudup shows up as Barry’s dad, Henry. Both actors were meant to appear in the Flash movie at one point, though last we heard Crudup will not be back (and Clemons has re-signed to return).

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Additionally, originally Ray Fisher’s Cyborg was expected to return not only in the Flash film but also for his own solo film. Unfortunately, his very public battle with Warner Bros. has reportedly led to his not appearing in The Flash. And his solo film has long since disappeared from Warner Bros.’ schedule, despite his character having a much stronger and substantial arc in the Snyder Cut.

But given the nature of Flashpoint, what if the Flash movie is designed to undo the DC Snyderverse? Barry’s ability to rewind time helped Cyborg save the day at the end of ZSJL. Could his messing with the timeline in his own adventure be the way Warner Bros. puts a pin in the world Snyder created? Perhaps his Flashpoint adventure will simply alter the history of the DC Extended Universe in such a fundamental way that the events we have watched unfold since Man of Steel was released in 2013 simply aren’t DCEU history anymore?

In the end, it’s truly remarkable we know as much as we do about the likely-never-to-happen Justice League 2 and Justice League 3. Maybe the reason Snyder has been so generous with details about his hoped-for sequels is because he knows they’ll never happen, so why not let people hear about where he intended to take the story? Or, maybe, just maybe, he knows that by planting these seeds, he can mobilize his legion of fans into action once again.

#SnyderCutSequel, anyone?