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Epic’s popular battle royale game Fortnite keeps evolving with new updates and features, the latest of which is video chat, which is coming at any moment.
Fortnite will soon connect with the app Houseparty (which Epic acquired in 2019) to allow players to hang out and have a video chat while playing Fortnite.

At launch, which will be soon, voice chat will be available on PC, PS5, and PS4, and you will also need an Android or iOS device with the Houseparty app installed. Once you’ve done that, just connect your Houseparty account to your Epic Games account and it’s done.
Players who link these accounts will receive a special Rainbow Fog wrap; here’s what it looks like.

Here is a rundown of how Fortnite video chat works, with step-by-step instructions written by Epic:
Epic said it is concerned about safety, so the video chat will only crop to your face. The app will supply a Fortnite-themed background that wipes out everything but your face. Additionally, only people who are friends on Houseparty can connect to the chat, so you don’t have to worry about random people coming in to watch.
Regarding support for other platforms, including Xbox and Nintendo Switch, Epic said, “We will let everyone now if we’re able to support more platforms in the future.”
Go to Epic’s website to learn more about video chat in Fortnite.
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Godfall makes a good first impression. Even if you’re playing on a moderately powerful PC, as I did, it’s clear from the opening moments that developer Counterplay Games has endeavored to show off advancements in visual fidelity, no doubt in light of new hardware such as the PlayStation 5. From the way sparks fly to the myriad particles that coat every inch of its action and the reflectiveness of its gaudy gold and marble halls, Godfall wants you to know that next gen is here. Beyond the visual spectacle, however, lies a game that’s immediately familiar and over-reliant on an amalgamation of loot-driven games from the past eight years or so.
Godfall’s mixture of loot progression and third-person melee combat has been described by Counterplay Games as a new type of genre: the looter-slasher. The name holds up insofar as you loot and slash things, but there’s nothing about Godfall that feels intrinsically new. Diablo, Monster Hunter, and Warframe make up a portion of its overt inspirations, but it manages to avoid feeling completely derivative by pulling from so many different influences at once. There’s nothing inherently wrong with this approach, especially since it mixes in a few of its own ideas as well. The issues Godfall faces occur outside of combat, where its structure and gameplay loop are decidedly uninspired.
The whole game takes place across three distinct realms: Earth, Water, and Air. Upon entering each biome, you’re given a brief tour of the area before being tasked with finding some kind of door that’s locked by a specific number of MacGuffins. From here, you have to return to previously visited locations and defeat a number of mid-bosses–some of which are unique, but most of which are repeats of fights you’ve already had. Once you’ve slain each of these enemies and acquired the requisite amount of MacGuffins, you can open the door and fight that realm’s boss. Then you simply ascend an elevator and repeat the whole process again in the next realm.
As you can imagine, this rigid framework quickly devolves into tedium and wears out its welcome long before the final credits roll around nine hours in. To make matters worse, Godfall’s endgame revolves around yet more fights against the same bosses you’ve already clashed steel with before. There are some new wrinkles to this endgame content, including ways to earn new loot, a reward system that grants temporary buffs, and the prospect of failing and having to start over, but the core conceit of repeating battles to unlock loot to repeat more battles is not an enticing one when that’s all there is to it.
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Part of this tedium is due to routine level and quest design that does little more than shuffle you from one battle to the next. Your objective rarely deviates from the basic task of killing everything in sight, aside from a select few outliers where you might have to destroy an object as well. You have no interaction with the world around you, and there’s no nuance to indicate a sense of history in each locale. Enemies simply mill about waiting to die–their entire purpose served by being vanquished at your hands–and the environments, for as good as they look, end up feeling like hollow set dressing. The threadbare story provides little context either, offering just enough of a reason for all the bloodshed. The end goal is to kill your brother before he can become a god and bring about the apocalypse. At one point it looks as though the narrative might add some depth by musing on the potential for power to corrupt those who have no need for it, but this is dropped just as soon as it arrives in favor of a predictable sequel tease.
Godfall is a game built on monotony that would fall apart completely if the combat weren’t there to prop it up. Your melee repertoire consists of light and heavy attacks, a snappy dodge, and a shield that can both block and parry incoming attacks. There’s the usual assortment of gear rarities, with common, uncommon, rare, and legendary loot to find, while your weapon arsenal features everything from giant greatswords to nimble dual blades. Each weapon type is diversified by the range, speed, and cadence of its moveset, but they all share the same four-button combo and an array of abilities that can be unlocked via a modest skill tree. Whichever weapon type you opt for will come down to personal preference, particularly since Godfall’s combat is meaty and satisfying no matter which one you choose, with a palpable sense of skull-crushing weight behind each and every blow.
It can also be surprisingly measured due to the fact you can’t interrupt attack animations if you need to block or dodge. This works well on paper, forcing you to learn enemy patterns and be deliberate in your actions, but it belies Godfall’s emphasis on aggression. Being patient works against bosses and in one-on-one encounters, but you spend the vast majority of the game fighting mobs where speed is of the essence. You need to quickly cut through ranged enemies or healers before dealing with anyone else, and this approach is antithetical to the way defending works. There’s even a Rampage mechanic that rewards you for staying on the front foot with a 20% damage increase. However, these mechanics are undermined by the fact that dying in Godfall is so inconsequential that it’s actually advantageous a lot of the time. Falling in battle simply respawns you back where you died, with all of the enemies right where you left them, whether that means they’re dead or damaged. Doing so also replenishes all of your healing items, so there’s little reason to avoid letting your health bar reach zero unless you want to keep hold of any of the energy you’ve built up. This changes during boss fights, but even these are generously checkpointed each time you deplete a chunk of the boss’ health.

Fortunately, there is some meaningful depth beyond the combat’s familiar basics. Every weapon type has two unique variants of special attacks called Southern and Northern Techniques. You can execute these by spending energy that’s gradually accumulated during the heat of battle. Performing a Northern Technique with the longsword, for example, will launch you into a rapid flurry of strikes that cuts through any foes around you, while the polearm’s Southern Technique sends you into a leaping ground slam that functions similarly to an AOE attack. Aside from being flashy displays of power, these techniques are also a vital part of Godfall’s Soulshatter mechanic. By using light attacks and Northern Techniques, you can apply Soulshatter buildup to an enemy’s health bar before switching to heavy attacks and Southern Techniques to bank all of that volatile energy and dish it out in the form of destructive Soulshatter damage.
There are a number of other abilities you can unlock throughout the game as well, such as a Weak Point skill that lets you aim the cursor at highlighted enemy weak spots to deal extra damage. This adds an element of finesse to those moments when you’re simply wailing on a group of enemies, forcing you to course-correct and hone in on a specific point. There are also Polarity Attacks that encourage you to swap between both of your equipped weapons in the midst of battle by rewarding you with a shockwave attack and extra damage for a brief period. It’s these physical abilities that really stand out during the chaos of Godfall’s combat. Some loot has a chance to apply different status effects like bleeding, or add fire and electric damage on top of your physical attacks, but none of this is particularly noticeable. You know when you’ve killed an enemy using Soulshatter damage because they explode in a bright dust cloud, but status effects just get lost in the noise.
Godfall is a game built on monotony that would fall apart completely if the combat weren’t there to prop it up.
As a result, Godfall’s loot is defined by basic number crunching–where gear is equipped according to the highest digits and little else. Your preference for a particular weapon type will factor into this, but finding a legendary warhammer is only exciting because your damage numbers grow in size. A legendary weapon doesn’t function any differently to a common one; they both still have the same combo and rhythm to their attacks. There’s still an inherent endorphin rush that comes from seeing that golden orb burst forth from a defeated enemy, but this mostly feels like muscle memory that’s accrued from playing other loot-heavy games. Seeing numbers grow is always a good thing, but it does nothing to change or evolve the flow of combat.
Valorplates are similarly disappointing. These armor sets come with slightly different stats and various Archon abilities–which are essentially ultimates–but the stats and passive buffs they apply are still barely perceptible, and there are only three Archon abilities split amongst its 12 Valorplates. They’re varied from a visual perspective, offering different styles on Godfall’s cosmic knights aesthetic, and this does allow you to look different from one another when playing in co-op. The game is naturally better with friends–even if there’s little synergy shared between your attacks and abilities–but you will need friends if you want to play cooperatively, since there is no matchmaking.
Even if you can play with others, Godfall’s meaty combat eventually begins to wear thin after the umpteenth version of the same fight. This is a shallow game bolstered by decent combat that struggles to bear the weight of an entire game. Uninteresting loot mixed with a monotonous and grindy structure is not a good combination, and for as satisfying and fun as it can often be to hack your way through one battle after another, there’s not enough here to sustain that enjoyment for more than a few hours.
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Addams Family Values might not seem like a Thanksgiving movie if you only read the back of the box. The 1993 sequel sees the Addamses driven apart by the influence of a gold-digging serial killer who gets Wednesday (Christina Ricci) and Pugsley (Jimmy Workman) sent to summer camp while she lulls Morticia (Anjelica Huston) and Gomez (Raul Julia) and seduces Uncle Fester (Christopher Lloyd). It had the same macabre sensibilities as the original, and continued to be inspired by Charles Adams’ original cartoons.
What does this have to do with the upcoming holiday, and how could Addams Family Values possibly be the greatest Thanksgiving film ever? It’s simple: Throughout the movie’s second half, the kids’ unbearably upbeat camp counselors plan a Thanksgiving-themed pageant for the end of the summer, and the results rocket AFV to the top of the Turkey Day list.
If you haven’t seen it, go watch it now, but suffice to say, Wednesday, who plays Pocahontis in the pageant, does not stick to the script. Instead of worshipping the pilgrims, she demolishes her “privileged” fellow campers’ racist Thanksgiving myth and sums up centuries of mistreatment of this country’s native population with a handful of incisory, flawlessly delivered lines of dialogue. And then she burns her fellow campers at the stake and roasts their counselors on a spit.
If that doesn’t make a film the best choice to watch on Thanksgiving, I don’t know what could. To celebrate this masterpiece, we combed through interviews the cast and creators gave over the years–there are no special features to speak of, unfortunately–and the movie itself to find hidden details, jokes, and Easter eggs you might have missed. Enjoy, and happy Thanksgiving.
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The original Addams Family movie was not overtly political, but the sequel’s writer, Paul Rudnick–who also helped re-write the first film–wrote anti-Republican themes into Addams Family Values.
“I did also want the movie’s name to be a response to the Republican Party’s constant harping on ‘family values,’ as if only conservatives could define a loving family. In Republican terms, ‘family values’ is always code for censorship and exclusion, and Republicans still refuse to respect or even acknowledge, for example, LGBTQ families. I like to believe that the Addams Family is far more loving and accepting than their enemies,” Rudnick told The Hollywood Reporter in a 2018 interview.
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In the same feature as above, Anjelica Huston recounted a story involving her co-star Raul Julia’s eye falling out of his head at a bar after shooting one day. “I came on set one morning and someone said, ‘Raul’s eye fell out last night,'” Huston said. Apparently he caught it, and inserted it back in his head, then showed up to set the next morning looking bloodshot.
The incident inspired an excellent prank: “That afternoon, I called up every joke store in L.A. and bought every pair of those joke glasses on springs, where the eyeballs fall out,” Huston continued. “So the next morning, when Raul walked onto the set, the entire crew was wearing these glasses. He laughed like hell. It was serious, but it was also really bizarre.”
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Another Huston anecdote: “I also remember when we shot in the Sequoia National Forest, which is close to a little ranch that I had then owned for about five or seven years, something like that. Raul stayed with me while we filmed up there. My housekeeper made him a really beautiful Mexican meal with chicken mole, margaritas and everything. That night, I went to bed. And he stayed up and sang to the frogs in my pond. That was a really magical moment, hearing Raul singing opera to the frogs.”
Julia died less than a year after Addams Family Values hit theaters; it was his last movie released during his lifetime.
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Played by Judith Malina in the original, Morticia’s mother, Granny Addams, was portrayed by Carol Kane in AFV. Kane already knew several of the cast, including Huston, so she was a good fit, with one problem: she was actually slightly younger than the actress playing her daughter. Kane told THR that the makeup process to turn her into Granny took about four hours per day, and the wig alone weighed around 5 pounds.
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In the first scene set in the Addamses’ mansion, Lurch is seen playing a variation on the original Addams Family theme song, written by Hollywood composer Vic Mizzy for the 1964 TV series.
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According to the writer, Rudnick, the idea for the Addams clan to get a new member named Pubert came from original creator Charles Addams. “And the name of their child, Pubert, was, in fact, from a cartoon that The New Yorker had refused to publish because it was considered way too over-the-line and provocative at the time,” he told Buzzfeed in 2013.
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In 1993, seeing so much violence perpetrated on–and largely by–children was envelope-pushing, even if that violence was entirely cartoonish and bereft of consequences. “I remember there was one moment on set when [director Barry Sonnenfeld] called his wife gleefully and said, ‘Guess what? Today I threw a baby off a roof!'” Rudnick told Buzzfeed. “So once that proved normal, there were very few boundaries.”
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The decor in Baby Pubert’s room changes obviously throughout the movie as Debbie’s influence infects the child with a very un-Addams-like innocence. More subtle is the way this botanical wallpaper changes; At times the leaves appear wilted, while during other scenes they’re healthy.
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Among the many torture devices in the Addamses’ attic–not to mention presumably plundered traffic and warning signs–are a bed of nails and an iron maiden. Who didn’t want those as a kid?
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Sex and the City fans should recognize the actress who plays this would-be nanny: She’s Cynthia Nixon, who would go on to portray Miranda on the popular HBO show.
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When the Addams kids meet Debbie for the first time, Wednesday tells her to “Be afraid. Be very afraid.” It’s a reference to the 1986 David Cronenberg body horror classic; this was the movie’s tagline.
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While “America’s Most Disgusting Unsolved Crimes” is not a real show, it’s certainly a satirical reference to two actual programs that were popular at the time: America’s Most Wanted and Unsolved Mysteries. These things are burned into your subconscious if you grew up in the ’80s or ’90s.
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There’s an octopus painted on the end of the bed the kids are sitting on. In the original series, Pugsley had a pet octopus named Aristotle.
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Wednesday grimly declares that the word “Chippewa” means “orphan,” but in reality, the Chippewa are a tribe of people native to southern Canada and the northern Midwestern United States, also known as the Ojibwa or Ojibway.
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Wednesday’s summer camp rival, Amanda Buckman, was played by Mercedes McNab. She should look familiar if you’re a fan of both Addams Family films, because she also played a girl scout in one memorable scene in the original.
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Here’s another cameo: Barry Sonnenfeld, who directed both movies, played Joel’s dad.
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Christina Ricci’s performance as Wednesday Addams is so arresting that it’s easy to miss the fact that Pugsley is trying to hang himself in the background of this shot. After being introduced to Camp Chippewa, can you blame him?
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Mercedes McNab, who played Amanda, told Buzzfeed that the production crew somehow heated the lake for the scene in which she jumps in and pretends to drown. In the scene, you can see steam coming from the water’s surface.
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The woman whose cigarette Gomez lights in the restaurant is played by Monet Mazur, who would go on to have more prominent roles in movies like The House Bunny and shows like All America.
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The Michael Jackson song Is It Scary was written for the Addams Family Values soundtrack. Jackson even made a music video involving an Addams-like mansion. However, the first child abuse allegations against Jackson emerged just a few months before the movie was set to be released, and the song was cut from the soundtrack–which makes the gag when Joel screams at the MJ poster all the darker.
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To demonstrate that Joel is a nerd, he’s seen holding A Brief History of Time, the seminal 1988 book by renowned physicist Stephen Hawking. Joel laments that he’d rather read about science than do dumb summer camp arts and crafts. I’ve never related to a character more.
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The drink that Gomez mixes for Baby Pubert following the bachelor party is an Amber Moon, also known as a Prairie Oyster: Vodka, raw egg, and hot sauce. Hair of the pup!
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According to David Krumholtz, who played Joel Glicker, he actually screwed up during this scene, because he really couldn’t get the arrow knocked. “In real-life frustration, that’s me throwing [the arrow] down and walking out. I was super angry at myself. Then, after they cut, they all started laughing and they were like, ‘That was hilarious!’ I was like, ‘Oh! OK!'” he told Buzzfeed.
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Joel gets an Amy Fischer card in his “Murderers Killers and Psychos” pack. Fischer, known as the Long Island Lolita, shot her lover’s wife, Mary Jo Buttafuoco. She served seven years in prison and was paroled in 1999. Ironically, Fischer never actually killed anyone.
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The cop in this scene is played by Nathan Lane, an actor who you probably recognize from various movies and shows over the years. However, you might not know that Lane eventually played another Addams Family role: He starred as Gomez himself in the 2009 stage play The Addams Family: A New Musical.
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Among Sound of Music and The Brady Bunch, the kids are also forced to watch the classic musical Annie in the Harmony Hut. It’s an interesting choice, considering that the 1982 film was directed by John Huston–Anjelica Huston’s father.
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Gomez laments the fact that, as Granny predicts, Pubert might someday become a lawyer if the family isn’t reunited. This is ironic given that, in the original 1960s show, Gomez was a retired lawyer.
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AFV’s dance numbers were choreographed by Adam Shankman, who has directed, produced, and consulted on countless projects since, from the Step Up franchise to 2002’s A Walk to Remember. That’s why “Eat Me” is so damn good.
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The chief Manly Sailor here is played by Tony Shalhoub, who would go on to star in the popular USA Network procedural Monk.
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According to David Krumholtz, who played Joel Glicker, Ricci was freaked out by his awkward teenage mustache (invisible as it may appear on film). “I remember Christina complaining that I had peach fuzz on my upper-lip. She didn’t like that. And that made me really self-conscious,” he told Buzzfeed. Later, Ricci told THR that although their romance was awkward, she and David got along great, thanks in part to their mutual love of sarcasm.
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According to Mercedes McNab, they had to add the brief shot of Amanda on the plane home with her family, because test audiences had been concerned that Wednesday had actually killed her during the play. “They didn’t want kids watching the movie to think that because that obviously doesn’t really look too good for them to be out there killing off children, no matter how awful the child is,” the actress told Buzzfeed.
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The line “Dementia, what a beautiful name” can be viewed as a reference to Doc Brown’s line in Back to the Future 3, “Clara, what a beautiful name.” Of course, both the Doc and uncle Fester were played by Christopher Lloyd.
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The shot of Debbie’s undead hand shooting up out of the ground to shock Joel is an homage to the 1976 classic horror film Carrie.
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The credits song is a remix of the chart-topping one hit wonder Tag Team’s Whoomp! (There It Is). The new version incorporated elements of the original Addams Family theme song, along with new lyrics, and was called “Addams Family (Whoomp!)” Christina Ricci and Jimmy Workman appeared in the music video. In 1994, the year following the film’s release, Adams Family (Whoomp!) won the Razzie Award for worst original song.
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Finally, although critics praised the sequel, it was less warmly received by the movie-going populace. It made around $49 million at the box office, well shy of the original’s $113 million. Since then, however, it’s become a cult favorite for ’90s kids–especially around Thanksgiving.
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Disclosure: ViacomCBS is GameSpot’s parent company

Danish developer IO Interactive, the studio behind the Hitman franchise, announced plans to reveal a “new project” on Thursday, November 19 at 6 AM PT / 9 AM ET.
The reveal of this new project will take place on the company’s official YouTube channel. In October 2019. IO Interactive announced a partnership with publisher Warner Bros. Interactive Entertainment to create a game in a “new universe.” This game is said to be a “new console and PC gaming experience,” though IO Interactive has not detailed the project any further. It’s also worth mentioning that cult IO Interactive classic Freedom Fighters 2 has returned to PC.
IO Interactive’s next confirmed game, Hitman 3, is slated to launch on January 21, 2021 for Nintendo Switch (via cloud streaming), PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series S / Series X. IO Interactive will offer free next-gen upgrades for PlayStation 4 and Xbox One players but only for the digital version of the game.
Hitman 3 is making some changes to the established formula, including reworking Elusive Targets and cutting competitive multiplayer. The game will also give players access to all the previous two Hitman titles so long as you own them either digitally or physically. Hit up our Hitman 3 preorder guide to learn more about the available bonuses and editions.
Michael Shannon (Knives Out, Boardwalk Empire) will be joining Brad Pitt (Once Upon A Time In Hollywood, Fight Club) in the upcoming adaptation of Kotaro Isaka’s Japanese mystery novel Mariabeetle, which on these shores will go as the arguably grabbier Bullet Train. News of Shannon’s addition to the cast comes via Deadline.
The story follows a group of five assassins on a high-speed train and was adapted by Zak Olkewicz (Lights Out, Fear Street). David Leitch (Hobbs & Shaw) will supervise the script and also direct. And while the list of cast-member names continues to grow and also include Brian Tyree Henry (Atlanta, Joker), Joey King (Independence Day: Resurgence, The Dark Knight Rises), Aaron Taylor Johnson (Kick-Ass, Godzilla), and Andrew Koji (American Gods, Peaky Blinders), it still hasn’t been announced who will be playing what role.
No release date has been announced, though it is reasonable to expect this project will take its time as it will be Pitt’s first feature after winning an Academy Award for acting this year for Quentin Tarantino’s Once Upon A Time In Hollywood.
Antoine Fuqua along with Leitch and Kelly McCormick will be producing Bullet Train under its 87 North banner as well as Kat Semick, who has a history of producing action films such as The Equalizer franchise.
Former pro-Overwatch League player Félix “xQc” Lengyel has been temporarily banned from Twitch for his behavior during a November 14 Fall Guys tournament that took place as part of GlitchCon. The ban extends to Twitch Rivals tournaments and a suspension of his account.
According to the official Twitch Rivals Twitter account, xQc violated the Official Tournament Code of Conduct and Game Play Rules by tampering with the tiebreaker match in the November 14 Fall Guys tournament. xQc also violated policies around stream sniping, which is the practice of watching streams and intentionally deploying “snipers” to assist in or disrupt the streamer’s in-game efforts. xQc apologized for the interference from his team, saying he thought it “would be funny” but recognized the action was “still malicious” all the same.
“Stop defending [me] everywhere for no reason,” xQc said. “We got into the final game with [Dr. Lupo] and [Shroud]’s team. We shouldn’t [have] done it and it was wrong. I’m sorry for my actions.”
xQc’s ban is effective immediately and lasts six months, at which point he can participate in Twitch Rivals tournaments again. How long his Twitch account is suspended for is unknown. Further, xQc must forfeit all prize winnings from GlitchCon for his unsportsmanlike behavior.
Twitch used xQc’s cheating violation and subsequent ban as an example, saying it takes player conduct seriously. “This type of behavior is unacceptable and will not be taken lightly,” Twitch said. “We reserve the right to impose any additional penalties at our sole discretion.”
xQc’s career has been mired in controversy since he rose to prominence as an Overwatch player, particularly in the Overwatch League, where he used to play for the Dallas Fuel. He was suspended twice during his tenure on the team, which ultimately led to his departure from Dallas Fuel in March 2018. Since then, xQc joined Luminosity Gaming as a variety streamer.
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Throughout your journey in Demon’s Souls’ harrowing world, you’ll find a wide range of items that will help in your quest to restore the kingdom of Boletaria. While many of these items are weapons and armor, some of the most useful pieces of gear you’ll find are an assortment of rings for your characters. The usefulness of these rings can vary, but it will immediately become apparent that they can make or break your run.
In this spoiler-free guide, we have a rundown of where to find every ring in Demon’s Souls. In addition to selecting a few standouts that you should find at your earliest convenience, we also have some breakdowns of every other ring in the game–including the new ones added to the remake. In addition to this ring explainer, we also have a selection of tips for newcomers diving into Demon’s Souls for the first time.
Below are the rings you should make it a point to find. Each of these has incredibly useful effects that should help ease the difficulties of your journey. We also highlight the rings that are exclusive to the remake.
This ring nullifies all fall damage, which can be advantageous when trying to speed through levels. The Cat’s Ring is located in the Valley of Defilement near the Leechmonger Archestone after defeating a nearby Black Phantom. Alternatively, you can also buy it from Patches after inviting him back to the Nexus following your confrontation with him in the Shrine of Storms.
Allowing you to retain 40% more health while in Soul form, this ring is one of the most useful items in the game. The Cling Ring is in the first stage of the Boletarian Palace. Shortly after reaching the upper levels, you’ll encounter a Blue Eye Knight. Directly past it is a pathway that leads downwards. Once you reach the bottom, activate the switch to open the shortcut and access to the body that has the Cling Ring.
As one of the newer items in the remake, this accessory grants increased drop rates from enemies, including healing grass and crafting materials. You can acquire the ring by choosing it as your starting gift. Or if you have the deluxe edition of the game, you’ll find it waiting for you in Stockpile Thomas’ storage.
If you like carrying lots of stuff, this ring will give you a 50% boost to your equipment weight limit (allowing you to have more items equipped on your character). You can pick this up from the Dragon rest area in the first zone of the Boletarian Palace or by defeating Biorr the Twin Fangs in the Valley of Defilement.
This ring is also a new one exclusive to the remake, raising your max item carry limit and equipment load. You can get it by trading a Gold Coin with Shirly the Crow in the first zone of the Shrine of Storms. Her hideout is located on the uppermost cliff of the area, which you reach by taking the secret passage and tunnels behind the Vanguard Demon.
This ring will make it harder for enemies to detect you, and it’s located in a chest in the first zone of the Boletarian Palace. This chest is in the area where you first encounter the friendly knight Ostrava.
Another new ring added to the remake is a unique item that can make your journey through the Valley of Defilement a bit more manageable. Located in the second zone of the Tower of Latria, you can find it on a body in the lower levels of the swamp, just after taking the makeshift elevator. This ring will grant you higher mobility when it swamps or murky terrain.

While the rings we’ve mentioned above are high-functional, the others are also handy in their own ways. Below you can find the locations of the other rings you can find throughout your trek across the kingdom of Boletaria.
This item increases your attack power by 50% once your health drops below 30%. You can find it in the first zone of the Tower of Latria on the walkway with the giant automated ballista. You’ll need to disable the ballista to safely pick up the item, but if you’re feeling daring enough to risk going for it when it’s active, you just need to roll in time with the arrows in order to avoid getting hit.
Like the previous ring, this item will instead boost your defense by 50% once you fall below 30%. It can also be found in the first zone of the Tower of Latria by freeing Lord Rydell from his prison cell. To do that, you’ll first need to reach the next zone after defeating the Fool’s Idol. You can pick up the key by finding it on a wall by the Fool’s Idol Archstone. Head back to the first zone and make your way to Lord Rydell to free him and get the ring.
This ring increases stamina regen rates. You can get it by defeating Old King Doran in the Mausoleum area of the Boletarian Palace. Though he is not hostile, you can fight him in a friendly duel to gain a special sword. If you continue attacking him after gaining the sword, he will then go all out. If you manage to beat him, you can gain his armor set along with the ring.
If you’re looking to follow the ways of a Black Phantom, then this ring will boost your attack power by 20% while invading other worlds. To find it, you can get it as a reward from Mephistopheles after slaying Yuria the Witch. Mephistopheles will arrive in the Nexus after you kill Yurt, the Silent Chief in the Tower of Latria.
This item will slowly recover MP when you have it equipped. You can find it in four locations. First, you can easily get the item by choosing the Royalty class at the game’s introduction. You can also get it from other Sparkly the Crow or from Patches by trading items or souls, respectively. Lastly, you can find it in the swamplands of the Tower of Latria after the Fool’s Idol Archstone.
When playing as a Blue Phantom, this ring will boost your attack power by 20%. You can acquire it from the Monumental if your character tendency is Pure White.
Demon’s Souls Video Review
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If you’re trying to avoid Black Phantoms while playing online, then this ring is for you. The Graverobber’s Ring will make it less likely for Black Phantoms to invade your game. You can find it in the first zone of the Shrine of Storms, shortly after the second fog gate. Alternatively, you can also get it fordefeating Graverobber Blige from a jail cell in the Shrine of Storms.
This item will increase direct hit damage (strikes from the very tip of a sword or a broadside of a heavy weapon) by 15% while decreasing damage from all other attacks. We would recommend that only those who have a firm grasp of combat wield it. You can get this ring by defeating Executioner Miralda in the first zone of the Boletarian Palace with Pure White world tendency or finding it in the Dragon God’s room in Stonefang Tunnel. For the latter, you can find it tucked away behind the second ballista.
With this equipped, you will recover health overtime at a steady pace. You can get in the Shrine of Storms, in the Valley of Defilement’s second zone, or by trading a Jade Hair Ornament with Sparkly the Crow.
This ring will grant you a 20% increase to souls gained from defeating enemies. You will be able to get this ring from the Once Royal Mistress in the Tower of Latria. Alternatively, you can find it in the second zone in the area where you reach the giant heart.
This special ring will add an additional slot for Miracle spells, allowing you to cast multiple healing and holy magic. You can trade the Moonlight Sword with Sparkly the Crow to get it or trading the Crest of Vinland with Selend Vinland in the second zone of the Valley of Defilement. Another way to get it is by defeating Saint Urbain in the second zone of the Shrine of Storms
This ring will grant you added resistance to disease damage. The Ring of Disease Resistance is located shortly after the Armor Spider Archstone once you reach the inside of the lengthy tunnel system. Another way of finding it is in the swamplands of the second zone of the Tower of Latria.
If you’re having trouble with fire-based enemies, then this ring will grant you an increase in fire resistance. This ring can be acquired from Patches after disabling his trap in the second zone of Stonefang Tunnel or finding it in the blue dragon resting zone in the first zone of the Boletarian Palace.
This ring will grant you added resistance to the bleed effect. To find this ring, you’ll need to defeat the Phalanx boss in the Boletarian Palace and proceed further to find a dead body, which has the ring. This item can also be acquired from Saint Urbain after interacting with Patches in the Shrine of Storms after the Adjudicator fight.
This item raises your general item carry limit. You can get it by giving the Jade Hair Ornament to Stockpile Thomas or killing him outright to loot his body.

This ring will increase magic defense by 20% while also decreasing magic power by 40%. The Ring of Magical Dullness is found in the Valley of Defilement following the first fog gate or trading the Phosphorescent Pole with Sparkly the Crow.
You can gain an additional Magic slot from this ring. You can get it from the room where Yuria the Witch is being held in the third zone of the Boletarian Palace.
Like the Ring of Magical Dullness, this item does the inverse by boosting magic power at the expense of defense. This special ring is located on the 4th floor of the Tower of Latria.
This ring will grant you added resistance to poison damage. You can get it from the area where Executioner Miralda is located or by finding it in the first zone of Stonefang Tunnel in the area of the lava pit that gets cooled off.
This increases miracle strength by 50% while also making the cast time 10% longer. You can get this ring by killing Maiden Astraea shortly after the Dirty Colossus Archstone.
This ring is a strange one, as it boosts aggro from enemies in the game. In addition to the time to gain soul when farming, it can also be useful when guiding players as a Blue Phantom. You can get it from the room where Yuria the Witch is being held or by defeating Mephistopheles in combat.
This ring will lower the weapon degradation rate on weapons. You can find it in the cave following the Adjudicator’s Archstone in the Shrine of Storms or by killing Scirvir the Wanderer in the second zone of Stonefang Tunnel.
This ring will increase your maximum HP. You can get it by trading to Sparkly the Crow or having the Deluxe Edition for the game.
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Black Friday has come early for Ubisoft’s store, as the company is offering big discounts on a variety of games and gear. This includes up to 80% off some of its biggest games and another 20% off your total purchase when you include Watch Dogs: Legion in your cart. The deals began at 8 AM PT / 11 AM ET on November 18 and will be live until at least November 29. In the case of the game sales, they’ll remain valid through December 3.
Ubisoft’s Black Friday deals this year include games from its past library, but there are also several newer games on the list. Watch Dogs: Legion only released in late October, and it’s joined by other newer games such as Anno 1800. Many of these titles are on consoles in addition to PC (Uplay), and you can find additional versions if you’re looking for more content. Rainbow Six Siege, for example, has several editions on sale alongside the standard version we list below.
Ubisoft is not offering traditional per-item sales on its merchandise. However, you get an increasingly large total discount when you meet a certain spending threshold on the store. Sweatshirts, hats, shirts, and posters are all included, and they represent a wide array of Ubisoft franchises.
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Once a year Smackdown and Raw go head-to-head to determine who is the dominant brand. In 2019, NXT joined the mix, but the Wednesday night show will not be a part of Survivor Series this year. This year’s battle is all about the red and blue brands as champions will be facing champions. But who will come out on top and how do you watch the WWE 2020 PPV?
Coming to the Amway Center on Sunday, November 22, the next WWE PPV will feature numerous matches. However, unlike most events, there won’t be any titles on the line. If you’re planning on watching, here are the start times for Survivor Series across the globe.
Keep in mind that because Survivor Series is one of the bigger WWE events during the year, the Kickoff Show for the event tend to be two hours long. WWE has yet to confirm this but following suit with what the company has done in previous yeas, the PPV could technically kick off at 2 PM PT / 5 PM ET.
If you’re planning on watching Survivor Series, there are one of two ways to check it out. You can get it through your local cable or satellite provider, but that can be a bit costly. The other watch to watch the PPV is through the WWE Network, the company’s streaming service. It costs $10 a month, and in addition to watching live-streamed events, you can also check out a massive catalog of in-ring competition and original programming.
Additionally, the Kickoff Show is available to watch on the free tier of the WWE Network–which you can also watch on Twitter and YouTube when it airs live on Sunday.
One of the big draws to the WWE PPV is none other than the traditional Survivor Series match which sees Raw and Smackdown each pick five competitors for a tag team elimination match. There are only six matches on the card right now–none of which have been announced for the Kickoff Show. There may be some other late additions to show, especially after November 20’s episode of Smackdown. We’ll keep you updated as more matches are added. For now, here’s what’s booked for Survivor Series.
Like the rest of the internet, we have some predictions about the upcoming PPV as well. Here’s who we think will come out on top for the PPV.
This is a main event match that feels right. Reigns has been on fire since his return, working as a heel. And McIntyre has been a fantastic babyface champion over on Raw. This is one of those “stars are aligned” moments in WWE programming we don’t get that often in a main event spot. Although this is a Survivor Series special, this is a match I would want to see continue into Mania. Anyway, I feel like this is all for Reigns to win, continuing his rise as the head of the table which will lead to a fully-formed stable over on Smackdown. And although McIntyre has been involved in a fruitless feud with Randy Orton, a loss could be good for him here, giving his character something to strive for in the future and to put him on the road to redemption. Roman Reigns wins this.
If you listen to GameSpot’s wrestling podcast, Wrestle Buddies–hey, there’s an episode above featuring an interview with Johnny Gargano about wheels–then you know Chris E. Hayner and I love the Hurt Business. We also love Sami Zayn. Undoubtedly, this is going to be a great match between secondary singles champions from Raw and Smackdown. However, it’s hard to see Zayn come out as the winner. Even if he does get a leg up on Lashley, he’s got the Hurt Business to back him up. Lashley picking up the win here makes sense, but that may just be because I’m a huge Hurt Business fan.
Make sure to come back to GameSpot this Sunday for live coverage of Survivor Series.