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Shigeru Miyamoto’s Kids Were Big Sega Fans Growing Up
No one is more closely associated with Nintendo than Shigeru Miyamoto. “Mario’s dad” and the creator of series like Donkey Kong and The Legend of Zelda has been with the company for decades, and his own children grew up with access to Nintendo’s game library. That’s why it’s particularly amusing that they were also big Sega fans.
Speaking to The New Yorker, Miyamoto said that growing up, his children were big fans of Space Harrier and Out Run–two classics we’ve seen on numerous systems, including Sega Genesis. They both hold up fairly well today, and you can actually play them both on Nintendo Switch via the Sega Ages series.
Perhaps that Sega love came as a result of the house’s game consoles being owned by Miyamoto himself rather than his kids.
“If they couldn’t follow the rules, then there was an understanding that I could just take the machine away from them,” he joked in the interview. Harsh! It’s enough to make anyone rebel!
Of course, Nintendo remained a giant in the video game hardware industry while Sega became a software company. They now have something of a buddy-buddy relationship where there was once rivalry, with Mario and Sonic sharing the screen in several games.
One of Shigeru Miyamoto’s biggest current projects is the design and development of Super Nintendo World at Universal Studios in Japan. Nintendo recently gave a 15-minute preview of the park, showing off some attractions and the activities you can try out while you’re exploring. It opens in February 2021, with other locations planned later for California, Florida, and Singapore.
Cyberpunk 2077 Save Data Could Be Corrupted If File Size Is Too Large
Especially if you are far along in the Cyberpunk 2077 storyline, you are going to want to monitor your save file size closely. Players are reporting that their save data is being corrupted after it goes beyond 8MB, and there isn’t any way to recover the data if this happens.
Players on Reddit are discovering that, at least in some instances, their save files are corrupted and unrecoverable once they reach that 8MB mark. For those who have been crafting items extensively over the course of their playthrough, the file size can balloon, putting them at greater risk of having their data corrupted. It isn’t affecting all players, and you seem to be more likely to corrupt your data if you’ve crafted literally thousands of items.
GOG support (GOG is owned by CD Projekt Red’s parent company, CD Projekt) seemed to acknowledge that there was indeed a file size limit in a reply to a concerned player. The company said it may increase the save file size limit via a future patch but this would not revert already corrupted save data back to a useable state. It also recommended not using any item duplication glitches and loading a save file that hasn’t made use of it yet.
Corrupted save files could completely ruin the Cyberpunk 2077 experience for players, especially if they’re near the end of the game. It’s only one of the many problems affecting the game, which has been removed from the PlayStation Store and now comes with a warning on the Microsoft Store. CD Projekt Red is offering refunds on physical versions through December 21, and it looks like investors could be moving forward with a class-action lawsuit against CD Projekt for potentially misleading them.
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CD Projekt Could Face Investor Lawsuits Over Cyberpunk 2077
CD Projekt could soon be facing yet another Cyberpunk 2077 problem, arguably bigger than having to offer refunds to upset players: a class-action lawsuit. It isn’t from other players, either, but potentially from investors who felt they were misled about the game’s quality prior to release.
According to VGC, multiple law firms, as well as a CD Projekt investor, are looking into a class-action suit related to potential misrepresentation by CD Projekt. The company could be accused of breaking an SEC rule that makes it unlawful to operate “as a fraud or a deceit upon any person” during security transactions.
In other words, this potential lawsuit would see investors taking aim at CD Projekt rather than the customers who bought the game. Given the massive drop in share value for the company over the last week, this isn’t a huge surprise. Several of the executives and co-founders of the company have reportedly lost over $1 billion in their own stock value since the game’s launch.
CD Projekt Red admitted that it hadn’t given the PS4 and Xbox One versions of Cyberpunk 2077 enough development time before their December 10 release, and we saw almost nothing from these versions prior to their launch. The games run particularly poorly on those platforms, with frequent drops in frame rate and stability issues. It isn’t exactly polished on PC, either, as we pointed out in our Cyberpunk 2077 review, and it remains to be seen how the full next-gen versions turn out on Xbox Series X|S and PS5.
Last week, Xbox and PlayStation both began offering full refunds for the digital versions of Cyberpunk 2077. Best Buy followed suit on the physical version, as did CD Projekt itself. For those looking to request a physical refund, you have until tomorrow, December 21.
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Cyberpunk 2077 Devs Reportedly Confront CDPR Leadership Over Launch Issues
As reported by Bloomberg, “frustrated and angry staff” questioned CD Projekt Red management during a recent internal video meeting and asked questions related to unrealistic deadlines, the mandatory crunch, and much more.
This meeting took place before Sony’s announcement that it would be not only offering refunds for those unhappy with Cyberpunk 2077’s performance, but that it would also be removing the game from the PS Store indefinitely.
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When asked about crunch, the directors said that they were planning on improving production practices, but didn’t go into detail on the steps they would take to make it happen.
Also brought up was CD Projekt Red’s comments back in January 2020 that Cyberpunk 2077 was “complete and playable,” despite the game’s delay. The board answered that “it would take responsibility.”
Another developer asked if CDPR’s directors “felt it was hypocritical to make a game about corporate exploitation while expecting that their employees work overtime. The response was vague and noncommital.”
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While Cyberpunk 2077’s initial PC reviews were overly positive, the narrative quickly changed when the console versions were tested, specifically on the base PS4 and Xbox One units.
Following this messy messaging around Cyberpunk 2077’s launch, CD Projekt Red, Sony, and Microsoft all decided to offer refunds to those upset with the game’s performance.
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Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Cyberpunk 2077: Save Files Over 8MB May Become Permanently Corrupt
Redditor MagicTacoSauce posted a PSA alerting others to the issue, and GOG.com – which is owned by Cyberpunk 2077 developer CD Projekt Red – offered a response that is not overly promising.
“Unfortunately the save is damaged and can’t be recovered,” The statement reads. “Please use an older save file to continue playing and try to keep a lower amount of items and crafting materials. If you have used the item duplication glitch, please load a save file not affected by it. The save file size limit might be increased in one of the future patches, but the corrupted files will remain that way.”
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GOG.com saying that it “might be increased in future patches” may not be the best of news for those who love to collect everything and wish to craft a ton.
Redditor modsharearebattyboys shared the ways players can check their current save files, and they are as follows;
- PC – %userprofile%Saved GamesCD Projekt RedCyberpunk 2077
- PlayStation 4 – Settings > Application Saved Data Management > SAVED DATA IN SYSTEM STORAGE > Cyberpunk 2077
- PlayStation 5- Settings > STORAGE > [Storage device] >Saved Data > PS4 Games / PS5 Games > Cyberpunk 2077
- Xbox One – My Games and Apps > Cyberpunk 2077 > Menu > Manage Game > SAVED DATA
- Xbox Series X|S – My Games and Apps > Cyberpunk 2077 > Menu > Manage Game and add-ons > SAVED DATA
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While this may not impact everyone, it’s something to keep an eye on. Even though this particular issue was not tackled in Hotfix 1.05 that was just released, many other bugs and glitches were addressed that should make for a smoother experience.
For more on Cyberpunk 2077, check out our opinion piece on how Cyberpunk deserved better and how players can get refunds if they are not happy with their experience.
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Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.