Wasteland 3 Was Briefly Banned In Australia Because Of A Helpful Drug

Ahead of its release, Wasteland 3 was briefly refused classification in Australia, effectively banning it from sale. At the time, the Australian Classification Board was vague on the reason why the game was banned, but after a small change was made, Wasteland 3 was re-classified with an R18+ rating and allowed to release.

Now, in the board’s annual report, as picked up on by Kotaku Australia, some further reasoning has been given for the game’s ban, and it all comes down to a drug that players were allowed to smoke in the original submission.

“During the game, characters are able to smoke a drug known as ‘Rocky Mountain Moosegrass’, which appears to be a strain of cannabis,” the report reads. “The drug is denoted by an icon of a cannabis cigarette or joint in the player’s inventory that is accompanied by captions that attest to the cannabis-like effects of the drug.”

As the report notes, the sound of a sparking lighter was heard when players used the Moosegrass, and players were given a “bouldered” effect, worth one ability point, after smoking.

Under Australian classification rules, games cannot depict the use of a drug with a real-life analog in a positive manner. The Australian Rating Board has a long history of refusing classification of games due to incentivized drug use, many of which have similarly been edited to enable release in the country. Such titles include The Bug Butcher, Paranautical Activity, Saints Row IV, State of Decay, and Fallout 3.

While the game did not directly call the Moosegrass marijuana, the signifiers made their intent clear. Just showing drug use won’t get your game banned, but tying it to incentives will. The game was re-submitted with the “interactive use” of the drug removed, and the game was accepted with an R18+ rating.

The R18+ rating was not implemented in Australia until 2013, and the first game to receive the rating was the PS Vita version of Ninja Gaiden Sigma 2. Wasteland 3 was the only game denied classification during the 12-month period covered by this report, out of 316 titles (most game releases are handled by a separate, self-guided rating system in Australia now).

Now Playing: How Wasteland 3 Can Be The Best In The Series, Interview With Brian Fargo

GameSpot may get a commission from retail offers.

Horror Studio Blumhouse Un-Cancels Halloween With The First BlumFest Virtual Horror Con

Halloween parties, trick-or-treating, haunted houses–they’re all on hold this year. That doesn’t mean we shouldn’t enjoy some kind of spooky treat for All Hallows’ Eve. Thankfully, Blumhouse Studios, best known for movies like The Purge, Happy Death Day, and Get Out, has our backs. The horror studio announced today that it will put on the “first annual” BlumFest, a virtual event to celebrate existing Blumhouse properties and promote new ones. The event kicks off at 10 a.m. PT this Thursday, October 29, on Blumhouse’s YouTube channel and Facebook page.

“This year has sidelined a lot for all of us, but Halloween is a treasured season at Blumhouse, so we conceived BlumFest to celebrate with our fans via a virtual event that will feature exclusive interviews and never-before-seen footage on an upcoming release or two,” said Jason Blum, Blumhouse CEO & founder in the announcement.

The event, moderated by Rotten Tomatoes editor Jacqueline Coley, will consist of five virtual panels featuring discussions for movies like The Craft: Legacy, Freaky, and Halloween Kills. Here are the official panel descriptions:

  • Welcome to the Blumhouse – Join Jennifer Salke, Head of Amazon Studios and Jason Blum for a lively conversation about the successful collaboration between Amazon and Blumhouse on the recently launched films, The Lie, Nocturne, Evil Eye and Black Box. Mamoudou Athie from the film Black Box will join the conversation, along with surprise guests for an announcement or two. The four films are available to stream on Amazon Prime Video now. #WelcomeToTheBlumhouse #BlumFest2020
  • The Craft: Legacy – Writer / director Zoe Lister Jones and her film’s coven, stars Cailee Spaeny, Gideon Adlon, Lovie Simone, and Zoey Luna have a bewitching chat about continuing the original film cult hit and reveal secrets from the set. The film is set for an Wednesday, October 28 (midnight EST) release on PVOD and EST in North America, with a planned theatrical release in select international countries. #TheCraft #BlumFest2020
  • Freaky – Writer / director Chris Landon; stars Vince Vaughn and Kathryn Newton; and producer Jason Blum talk about the highly anticipated body swapping horror comedy that will arrive in theaters on Friday, November 13 in the US and in select international markets. #FreakyMovie #BlumFest2020
  • Halloween Kills – Writer / director David Gordon Green; actress and icon Jamie Lee Curtis; franchise producer Malek Akkad from Trancas Films; producer Bill Block from Miramax; and producer Jason Blum convene to talk about the upcoming film’s October 2021 release. #HalloweenKills #BlumFest2020
  • The Good Lord Bird – Executive producer, writer and star, Ethan Hawke, of the critically acclaimed series, and series executive producer Jason Blum discuss their most recent collaboration, which is currently airing on Showtime. #TheGoodLordBird #BlumFest2020

Along with these virtual panels, Blumhouse is promising surprise guests that it says will share news about upcoming unannounced Blumhouse projects.

Now Playing: The First Purge – Trailer

Final Season Of Netflix’s Sabrina Now Has A Release Date

Netflix‘s magical TV show Chilling Adventures of Sabrina is ending with its upcoming fourth season, and now fans have a date to circle on their calendars.

The fourth and final season will premiere on December 31, Netflix has confirmed in a new trailer. The final season has eight episodes, and it picks up with very high stakes as Sabrina Spellman (Kiernan Shipka) and her pals are preparing to take on a new evil. Check out the trailer below.

The show also stars Tati Gabrielle, who will be seen alongside Tom Holland in the Uncharted movie. The Lord of the Rings star Miranda Otto also stars in Sabrina as her aunt Zelda.

In July, Netflix announced it was pulling the plug on Sabrina. Showrunner Roberto Aguirre-Sacasa said about the cancellation: “Working on Chilling Adventures of Sabrina has been an incredible honor from day one.”

Chilling Adventures of Sabrina generated some amount of controversy after the Satanic Temple sued Netflix and production company Warner Bros. for $50 million over the show’s use of the Temple’s goat-headed Baphomet creature. The companies eventually settled amicably.

In other Netflix news, the network has announced a new film starring Adam Sandler in outer space.

PS5 Launch Exclusive Delayed, Xbox Streaming Stick, & Apex Legends Season 7 | Save State

In this video, Persia talks about the delay of Destruction All-Stars, which was supposed to be a PS5-exclusive launch title. The game will now be releasing in February 2021 and will be available on PlayStation Plus for two months at launch.

Persia also talks about a recent interview with Phil Spencer that mentioned an Xbox streaming stick could be on the way, with the possibility of being bundled with Game Pass. The discussion demonstrated Microsoft’s attempt to meet consumer expectations for lower-priced services and hardware.

Lastly, Persia talks about the new details for Season 7 of Apex Legends. There will be a new champion known as Horizon, a new map called Olympus, a squad vehicle dubbed The Trident, and much more. Season 7 startson November 4, and the battle royale game will also be launching on Steam the same day, featuring the ability to transfer your progress over from Origin.

This is your Save State for Monday, October 26th.

Dragon Ball Z: Kakarot Adds A Surprise Free Card Battle Mode

Dragon Ball Z: Kakarot is adding something entirely unexpected–a whole new mode where players assemble card decks of famous Dragon Ball Z characters, and then use them for battle. Dragon Ball Card Warriors is completely different from Kakarot’s action-heavy gameplay, and it’s available October 27 as part of a free update.

The new mode will also be playable online, so you can challenge other Dragon Ball fans worldwide in casual or ranked matches, or in monthly tournaments. You can check out the trailer below.

To play Dragon Ball Card Warriors, you need to create two decks: a main 25-card deck, and a special deck of five “SP” cards. The regular deck is a mix of character and event cards, with characters forming your offensive force and event cards causing effects on the battle.

SP cards can only be activated once certain conditions have been triggered by event cards, but once they’re summoned they can turn the tide of battle. The whole system is surprisingly complex, with a lot of elements to track–check out the trailer for all the different mechanics.

It doesn’t look like there’s any single-player component to the game, so don’t expect a robust campaign or AI. But the update’s free for all Kakarot owners on PS4, Xbox One, and PC, so we can’t complain too much.

The game’s next paid DLC, A New Power Awakens – Part 2, is due before the end of 2020. It will let players take on Golden Frieza and achieve Super Saiyan Blue form.

GameSpot may get a commission from retail offers.

Resident Evil’s Netflix CGI Series Will Be Canon With The Games

Netflix has announced some scant new details about Resident Evil: Infinite Darkness, the previously-announced CGI series coming to the streaming service in 2021. The series, which will feature Resident Evil 2 heroes Leon Kennedy and Claire Redfield, will be part of the “canon” of the game world, a tweet from Netflix confirms.

The tweet, from Netflix’s account for “all things geek,” confirms that the new series will exist within the established world of Resident Evil. As the series expands with numerous spin-offs, it’s not always clear what does or doesn’t fit within the wider canon of Resident Evil, but this confirms that this series will exist within it.

This means that the series will probably fit between Resident Evil 2 and 4, although that has not been confirmed. The tweet also showed off two screenshots from the series, showing the character renders for the two returning heroes.

The tweet’s synopsis doesn’t give us a whole lot of insight, either–although using the word “biohazards” instead of “zombies” could perhaps be unpacked. Biohazard is, of course, the original Japanese title for the Resident Evil series–but it’s also the subtitle for Resident Evil 7.

Netflix is also making a live-action Resident Evil series, which will be about Albert Wesker’s daughters. The first season will run for eight episodes, but a release date and casting news has not been announced yet.

GameSpot may get a commission from retail offers.

Halo Infinite Dev Reacts To “Turtling Up” Criticism

It’s been a busy year for Halo Infinite, as Microsoft showed off the first look at the campaign mode in July before announcing in August that multiplayer element would be free. Another announcement came very recently when developer 343 Industries outlined the new “coatings” customization feature for the sci-fi shooter. But some part of the Halo playerbase was expecting to have seen and learned more about the game at this point.

Halo community manager John Junyszek has responded to a fan on Twitter who said Microsoft has been “turtling up” in regards to Halo Infinite. Junyszek said the news that Microsoft has shared so far about Halo Infinite might not be everyone’s cup of tea, but he doesn’t accept the idea that Microsoft is hiding Halo Infinite away.

“I would disagree on the turtling comment,” Junyszek said. “We just explained what coatings are, showed off two new renders, and followed up with clarifications here on Twitter. Yes, this may be different news that you might have hoped for, but it certainly isn’t turtling.”

This is not the first time that Junyszek has addressed “turtling” in particular. In August, he said 343 would share more details on Halo Infinite when it could, adding that “the plan is definitely not to turtle.”

The newest announcement of the new “coating” system for weapon, armor, and player skins was met with criticism by some fans, including about the implications for microtransactions. The first of the new coatings have been announced as exclusives to GameStop shoppers and people who enjoy sugary snacks, and 343 has admitted that this is not ideal.

Given that it has been five years since Halo 5 was released in 2015, Halo fans are understandably eager to see and learn more about Halo Infinite, especially after the delay. Halo Infinite was lined up to be the Xbox Series X’s marquee launch title before Microsoft delayed it due in part to complications related to COVID-19.

The game currently has no release date in 2021, but Xbox Game Pass subscribers will get it at no extra cost on Xbox and PC. Additionally, the multiplayer element is free so everyone can try it. While Halo Infinite is releasing on Xbox Series X and S, it will also come to Xbox One as well.

GameSpot may get a commission from retail offers.

Devil May Cry 5: Special Edition Won’t Support Ray Tracing on Xbox Series S

While Devil May Cry 5 Special Edition will be enhanced in many ways on both Xbox Series X and Xbox Series S, only the Series X will support ray tracing.

Announced by Capcom, both versions will still support high frame rates up to 120 fps, enhanced 3D audio, reduced loading times, the Legendary Dark Knight difficulty, Turbo Mode, and a playable Vergil.

[ignvideo url=”https://www.ign.com/videos/devil-may-cry-5-special-edition-ps5-gameplay-trailer”]

Ray tracing, which is possible on the Xbox Series S, will be available for Devil May Cry 5 Special Edition on Xbox Series X as a downloadable title update, and even though it won’t be supported on Series S, Capcom did leave a bit of hope for the future, stating that it is “just now scratching the surface of what they can do” and that it is “eager to continue exploring the full capabilities of Xbox Series X/S in the future.”

So, while Devil May Cry 5: Special Edition will be the same in most cases on the next-gen consoles, only the Xbox Series X and the PlayStation 5 will support 4K and ray tracing.

Devil May Cry 5 Special Edition will be available at the launch of both Xbox Series X/S and PlayStation 5, and even though PS4 and Xbox One users won’t get many of these upgrades, they will still be able to play as Vergil via paid DLC.

[widget path=”global/article/imagegallery” parameters=”albumSlug=confirmed-xbox-series-x-games&captions=true”]

[poilib element=”accentDivider”]

Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Star Wars: Squadrons to Add Free DLC From The Mandalorian

Star Wars: Squadrons is also celebrating the launch of season 2 of The Mandalorian this week with some free DLC that includes a dashboard decoration of Baby Yoda/The Child.

Announced as part of Star Wars’ Mando Mondays, The Mandalorian Supply Drop will arrive on October 28 and also includes Razor Crest Gunship and Beskar Ingot Hanging Flair, IG-Series Assassin Droid Dashboard Flair, and Blurrg and Bounty Holograms.

Screenshot_2020-10-26 sws-mandalorian-drop-16x9-small jpg adapt crop16x9 1455w jpg (JPEG Image, 1455 × 818 pixels) - Scaled[...]The “Mysterious Creature,” as Star Wars: Squadrons calls The Child, can only be used by a New Republic starfighter, but both factions will receive one hologram, one decal, one dashboard flair, and one hanging flair, giving players a total of eight new cosmetics to unlock.

sws-child-cockpit-featured.jpg.adapt.crop16x9.1455wThis welcome move is a bit of a surprising one following EA Motive’s previous statements about how, while also saying “never say never,” that there are no plans for more content for Star Wars: Squadrons.

However, that very well could mean we won’t see any substantial, paid DLC in the future, but fans may be surprised with new, free cosmetics like these.

The Mandalorian’s second season will premiere on October 30 on Disney+, and you can find out when each new episode arrives with our release schedule guide.

[ignvideo url=”https://www.ign.com/videos/2020/10/26/the-mandalorian-season-1-timeline-recap”]

For more on Mando Mondays, check out the Limited Edition Mandalorian Xbox Controller and Hasbro’s Mandalorian Retro Collection figures.

 

[poilib element=”accentDivider”]

Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Ghost Of Tsushima: Check Out This Gorgeous Concept Art With Words From The Artist

Ghost of Tsushima is one of the best-looking games on the PS4, thanks to both the developers’ full mastery of the PS4 and some absolutely beautiful art direction. Now, the game’s lead concept artist has given fans a breakdown of some of the art behind the game, and how the team at Sucker Punch realized some of these concepts in-game.

In a post on the PlayStation Blog, lead concept artist Ian Jun Wei Chiew has shared many of the images created during the development of Ghost of Tsushima, and talked through its inspirations and how it translated into the game. “We began by exposing ourselves to as much research and content as we could on the Kamakura era, Japanese culture, old samurai films and the Invasion of Tsushima, which led to the final designs of our characters, outfits, landscape, architecture, etc.,” he writes.

“A lot of the references we gathered were from museum exhibits and photos taken by teams that the studio sent out to Tsushima as well as the main island of JapanThe artist digs into the design processes around each character, too. For Jin, he writes, “we needed someone that can fulfill the fantasy of hiding in the shadows, but still having a look that feels like it was inspired by some of his samurai armor and aesthetic.”

The environments, meanwhile, are a mix of realistic and stylized: “we always had to think about what to keep historically accurate, and when to break away.”

Ghost of Tsushima environmental concept art
Ghost of Tsushima environmental concept art

We’ve rounded up some of our favorites from the blog below, but it’s worth reading over the full thing to see more and read Ian Jun Wei Chiew’s thoughts on each part of the process.

Gallery

An artbook for the game, The Art of Ghost of Tsushima, releases on December 1. You can preorder on Amazon.

Ghost of Tsushima recently received a major update, which added a co-op mode to the game. Sucker Punch is currently seeking writers with an interest in Japan, so it’s likely that we’ll see more from Tsushima.

GameSpot may get a commission from retail offers.