HBO Max has ordered a series based on an original concept by J.J. Abrams, with Jennifer Yale (Legion, Dexter) attached as showrunner. The title is a play on words, with the plot following a college student taking part as a subject in a clinical trial.
“This series follows a desperate college student who signs up for a clinical trial that begins a wild, harrowing, mind and reality-bending adventure,” the official synopsis reads. The show is set to be produced by J.J. Abrams’ company Bad Robot in association with Warner Bros. TV, with Bad Robot’s Ben Stephenson and Rachel Rusch Rich attached as executive producer and co-executive producer respectively.
“It’s been incredible fun weaving this rather insane yarn with Jenn, and I am grateful to her and everyone at HBO Max for the opportunity to bring this story to life,” Abrams said about the project.
“I have felt so privileged to work with J.J. and Bad Robot on expanding J.J.’s exhilarating story to create a twisty, thought-provoking thriller where almost anything is possible and yet everything is planned,” Jennifer Yale said in a statement. “Now partnering with HBO Max to make it a reality is a dream.”
That’s all the detail we have on the project so far, with casting, expected release date, and the number of episodes as yet unannounced. WarnerMedia has an ongoing $250 million contract with J.J. Abrams’ Bad Robot that includes movies, TV, and even video games.
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There’s a new Mortal Kombat movie on the horizon for the first time in almost 25 years, and fans are anxious to see how it’ll turn out. While the original 1995 movie got mixed reactions from critics, it was a blockbuster hit that fans loved, so we’ve compared some of its iconic characters, moments, and special moves with the upcoming film.
The footage is taken from the first trailer for the new Mortal Kombat, which was officially released a little earlier than planned due to a version of the trailer being leaked. Some of the scenes mirror moments from the 1995 film surprisingly closely–though the new film is set to include much more blood and gore thanks to its R-rating.
The video compares how both movies have interpreted some of the franchise’s most iconic characters including Sonya Blade, Liu Kang, Scorpion, and Sub-Zero. Antagonist Shang Tsung is shown to be a little more subdued in the new version, while four-armed Goro has benefited a lot from 25 years of improvements in CGI.
Kano is depicted true to the 1995 version, with Australian actor Josh Lawson playing the character who was retconned to have an Aussie accent in the original film. The 2021 film’s version of Raiden is closer to the game version of the character however–though Christopher Lambert’s iconic version of Raiden has since been immortalized in the game as an alternate skin in MK11.
Where the new film really shines is in the upgraded special effects, however, with beautiful takes on Sub-Zero’s ice and Liu Kang’s fire attacks–though the fact that the combat can now be properly R-rated doesn’t hurt either. Mortal Kombat is due to release on April 16, 2021, with the movie coming simultaneously to cinemas and HBO Max.
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Following a failed attempt in 2018, rapper Soulja Boy, perhaps best known for his song Crank That (Soulja Boy), is apparently gearing up to release another new game console.
On February 20, Soulja Boy tweeted “coming soon @SouljaGame.” When you go to @SouljaGame, the newest Tweet reads that they are “building a new console from scratch, all new design. All new games. All new deals. Let’s make history.”
There is also an Instagram account that has three images of this upcoming console, and not only does it look similar to an Xbox One S or Xbox Series S, the photos are also accompanied by a controller that looks very much like PS2’s DualShock 2.
The day before he stopped selling them, he wrote, in a now-deleted Tweet, “for anyone that thinks Nintendo is going to sue me… Nothings going to happen everything is legit. My console isn’t going anywhere trust me.”
While this new SouljaGame may have to go against the PS5, Xbox Series X/S, and Nintendo Switch, it also will have tough competition from the 4K, 240FPS KFConsole that comes packaged with a Chicken Chamber that will keep your chicken warm as you game.
Image Credit: Brad Barket/Getty Images.
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Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
The Miz is the new WWE Champion after successfully cashing in his Money in the Bank briefcase on Drew McIntyre at WWE Elimination Chamber 2021.
In the pay-per-view main event, McIntyre defeated AJ Styles, Randy Orton, Jeff Hardy, Sheamus, and Kofi Kingston to retain the WWE Championship. It was during the post-match, in-ring celebration that Bobby Lashley attacked McIntyre from behind, slammed his head into the announcer’s table, and cinched in the Hurt Lock.
The Miz immediately cashed in and executed a snap DDT, which McIntyre kicked out of it. Miz then executed his finisher, the Skull Crushing Finale, to score the pinfall and win the title.
Prior to the main event, the camera caught The Miz and MVP–Lashley’s manager–conversing backstage. One can assume that the two men struck some sort of deal. Maybe if Lashley helped Miz win the title, Lashley would get the first title shot? We’ll certainly find out more on the February 22 episode of Raw.
The Miz won the briefcase from Otis at Hell in a Cell in October 2020. He previously attempted and failed to cash in the briefcase on McIntyre at TLC: Tables, Ladders, Chairs, but he used a contractual loophole to retain the briefcase and his title opportunity.
This is Miz’s second reign as WWE champion. His first reign was in 2010, when he cashed in the Money in the Bank briefcase against Randy Orton on Raw. He successfully defended the title against John Cena at WrestleMania XXVII, before losing it to Cena at Extreme Rules in 2011.
Cyberpunk 2077 developer CD Project Red is issuing DMCA takedowns to Twitter users who are sharing stolen code.
As reported by Vice, CDPR notified at least two Twitter users of the takedowns after they shared illegally obtained source code of Gwent: The Witcher Card Game. This game code was part of the big cyberattack that CDPR suffered earlier this month that also saw the source code of The Witcher 3 and Cyberpunk 2077 stolen.
“Description of infringement: Illegally obtained source code of Gwent: The Witcher Card Game. Posted without authorisation, not intended to be released to the public,” the DMCA takedown notice read.
One of the users who received the above notice mentioned that their Tweet got taken down as it contained a torrent to download the source code for Gwent. The user also stated that, “Let’s just say it wasn’t anything I didn’t expect.”
Tweets by three other users were also issued DMCA takedowns, and those Tweets have been replaced with a message saying that they have “been withheld in response to a report from the copyright holder.”
This source code could have been part of the the files that were reportedly sold in a dark web auction for a sale price that may have reached upwards of $7 million.
Rainbow Six Siege’s latest operator, Flores, was unveiled a few days ago, and now Ubisoft has unveiled a full Year 6 roadmap for the game. Good behavior is also a central pillar of Year 6, and there will be a new tool to help with this.
As revealed previously, Rainbow Six Siege’s first season in Year 6 will be Crimson Heist, and in addition to Flores joining the battle, it also includes a reworked version of the Border map. If you’re on a PC test server, you can start playing it tomorrow, February 22. Seasons 2 will include a Nakoda Nations operator and a rework of Favela, while Season 3 will include three reworks for maps and will feature Croatian operators. A fourth operator will be from Ireland, and the Outback map will be getting a rework.
It’s more than just content updates coming this year, though. Several gameplay elements are being reworked, including being able to control cameras and gadgets after you’ve died, as well as letting attackers change out operators as many times as they need to during the match’s preparation phase. Armor will be switched to health, as well, and there will be a new one-bullet weapon called the Gonne-6 that can destroy bulletproof gadgets. It’s only available to a few operators, including Glaz, Dokkaebi, Lion, Finka, Amaru, Gridlock, Iana, and Zero.
Rainbow Six Siege will also be receiving some improvements that should encourage better player behavior, too. A reputation system tool will launch in Year 6 that will limit access to ranked playlists for those who are viewed as toxic, and it will also offer players information on what they can do to increase their reputation again. Streamers can choose to play the game anonymously in order to avoid “stream sniping” from viewers.
Rainbow Six Siege isn’t the only Rainbow Six game Ubisoft is working on. A cooperative-focused game previously titled Rainbow Six Quarantine is also in the works. Despite reports that it was renamed Rainbow Six Parasite, a final name has not been chosen. The game looks like it will be more science-fiction-oriented than the other games in the series.
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Before the Elimination Chamber has begun, there are already some big changes to the card. You can check out live coverage of the WWE PPV below, as the Kickoff Show airs on Twitter, YouTube, and on the WWE Network.
Because Lacey Evans is pregnant, her match against Asuka has been taken off the card. Asuka no longer has a match at Elimination Chamber, but there will be a Women’s Tag Team Championship match where Sasha Banks and Bianca Belair will team up to take on the current champs, Nia Jax and Shayna Baszler.
WWE’s Elimination Chamber PPV is airing on the WWE Network, taking place at Tropicana Field in St. Petersburg, Florida inside the Thunderdome. Results for all of the matches are listed below and will be updated as the event transpires.
The Elimination Chamber will place six WWE wrestlers in an intimidating structure where the last one standing will be the winner. And this is one of the final PPVs before Wrestlemania arrives this April–with Fastlane coming on March 21. Because of this, you can expect to see a lot of Wrestlemania storylines start to build at Elimination Chamber–outside of what was already started at the Royal Rumble.
In order to check this show out, if you’re not watching already, you’ll have to subscribe to the WWE Network. It’s $10 a month and will give you access to a lot of WWE content. However, keep in mind that this April, all of WWE’s content is moving entirely to Peacock, as it will be the exclusive home to WWE.
Below, you’ll find the match card for the show, and typically one match is announced during the Kickoff Show, which will be noted in the notes below.
Match card:
Mustafa Ali vs. Elias vs. John Morrison vs. Ricochet (KICKOFF SHOW: Winner enters US Championship match)
Drew McIntyre vs. Jeff Hardy vs. Randy Orton vs. AJ Styles vs. Kofi Kingston vs. Sheamus (Elimination Chamber match for the WWE Championship)
Kevin Owens vs. Daniel Bryan vs. Cesaro vs. Jey Uso vs. Sami Zayn vs. King Corbin (SmackDown Elimination Chamber match)
Roman Reigns vs. Winner of Smackdown Elimination Chamber match (Universal Championship)
Bobby Lashley vs. Riddle vs. Kickoff Show winner (United States Championship)
Nia Jax & Shayna Baszler vs. Sasha Banks & Bianca Belair (Women’s Tag Team Championship)
Below, you’ll find the live results for the show, and while you wait, listen to predictions to the show of the Wrestle Buddies, GameSpot’s wrestling podcast featuring Chris E. Hayner and Mat Elfring. Additionally, there will be important notes from each match as well, in case anything wild happens.
Kickoff Show
Preshow notes will appear here. It begins at 4 PM PT / 7 PM ET.
Keith Lee has been removed from the card. The Kickoff Show match will be a Fatal 4-Way where the winner will replace Lee in the United States Championship match.
And now, 24 of the most important things you need to know about Monster Hunter Rise.
1. You Can Zip Around Like Spider-Man With Wirebugs
Monster Hunter Rise introduces vast new maps, and a new way to traverse them: the Wirebug. These tamed insects let hunters shoot out bioluminescent strands to dart up sheer cliffs, swing through the air, and hurtle every which way. Unlike Spider-Man’s web shooters, they never run out (they simply have a short cool-down timer) and they don’t need to affix to a surface – you can dangle from anchor points in mid air.
Wirebugs also enhance the move set of every weapon class, enabling rapid repositioning and devastating new ‘Silkbind’ attacks.
Hunters carry two Wirebugs as standard, though you can often temporarily recruit a third in the wild. Maps are also dotted with Great Wirebugs – effectively cannons to propel you vast distances in a hurry.
Sling that bug!
2. Meet The Palamute: The Hunter’s Best Friend
Another way to traverse the vast new environments of Rise is the Palamute – a whole new class of AI companion. Like the feline Palicos, the canine Palamutes can draw enemy aggro and dish out attacks, but they also let you ride them. While on dogback you can guzzle restorative potions, sharpen your weapon, or just catch your breath while putting some distance between yourself and the magnificent beasts you’re hunting.
3. The Hunting Horn Rework Makes It the Ultimate Support Weapon
Since its introduction in the PSP era the Hunting Horn has been something of a contradiction: a support weapon class that’s extremely technical to use. Each attack corresponds to a note, and playing short tunes delivers buffs to all nearby allies. Certain hunting horns can nullify monsters’ status effects, like ear-piercing roars and the down-draft from their mighty wings. It’s always been a rewarding weapon class to learn, but few made the effort – player data gathered by Capcom shows that of the 14 weapon classes in World, the Hunting Horn ranked dead last, the most-used weapon of 2% or fewer players.
That’s about to change. For Rise, the Hunting Horn has been completely reworked, with more streamlined controls and handy on-screen guides displaying which note combos activate which buffs. A new age of belting dragons with giant lutes is almost upon us!
You can see the Hunting Horn in action towards the end of the video above.
4. Wyvern Riding Lets You Control Monsters
Use enough Silkbind attacks during a quest and you will reduce your prey to a ‘mountable state’, allowing you to leap on its back and control it like a giant puppet!
Alternatively, you can collect an endemic life form, the Puppet Spider, which can reduce a monster to a mountable state instantly.
Pulling on glowing silken strings, you can make a monster run, dodge, and attack other large monsters, or simply run into sheer cliff faces. Fill up your wyvern riding gauge and you can unleash the Mounted Punisher, a devastating special attack that inflicts massive damage.
You’re my wyvern now.
5. Endemic Life Forms Now Confer Valuable Bonuses
Monster Hunter World introduced endemic life forms – adorable little creatures that scurried around minding their own business. Endemic life forms helped to build the illusion that you were trekking through a complex ecosystem, but in World they were little more than optional collectables. Not any more – now each and every one offers a valuable bonus: buffs to attack and defence, consumables to use in combat, and some even cough up valuable ores and armour spheres to upgrade your gear. Veteran hunters may wish to jump straight into the action, but rookies will do well to traipse about the map tracking down these colourful critters to get that extra edge in combat.
6. Monster Blight: Give Them A Taste of Their Own Medicine!
The most electrifying new use for endemic life is the opportunity to inflict Monster Blight – a new type of status ailment that can leave monsters charged with electricity or engulfed with flame. Gone is the monsters’ monopoly on hurling hadoukens of elemental damage – thanks to these combustible critters the shoe is on the other foot.[poilib element=”quoteBox” parameters=”excerpt=The%20most%20electrifying%20new%20use%20for%20endemic%20life%20is%20the%20opportunity%20to%20inflict%20Monster%20Blight%20%E2%80%93%20a%20new%20type%20of%20status%20ailment…”]
7. The Helper Cage Holds Five Endemic Life Forms
Some endemic life forms confer lasting buffs the instant you touch them, while others you will collect and store in your handy five-slot ‘Helper Cage’. All of these critters confer powerful benefits, like the Brewhare’s passive ability to boost the restorative power of potions. Others serve as powerful single-use items, like the poison-curing Antidobra, or the caltrop-like Trapbugs.
8. Rise is a Love Letter to Japanese Folklore, Culture, and Aesthetics
The fantasy world of Monster Hunter hosts myriad exotic races and cultures, with realms inspired by everything from Pacific islands to the Swiss Alps. The village you’ll fight to protect in Rise is an homage to feudal Japan, and the new monsters you’ll fight have all been inspired by the ghoulies and demons of Japanese folklore – the yokai and oni. Judging by the outfits worn by the residents of Kamura Village and their proficiency with Wirebug manoeuvres, the secretive ninja clans of Japan’s past were also a strong inspiration.
For those who’ve been following Monster Hunter for a while, Rise closely resembles the final PSP title in the series, Monster Hunter Portable 3rd. As of this writing it’s still the best-selling Monster Hunter game in Japan, with over 4.8 million copies sold – although with the massive Switch install base, that figure might finally be surpassed.
9. Monsters From Every Gen Return, Including Many Fan Favourites
Monster Hunter is not unlike Capcom’s Street Fighter series, in that along with new characters, fan-favourites from older games will often return. Just as no Street Fighter would be complete without Ryu and Chun-Li, the mighty Rathalos and Rathian fire-breathing wyverns are back to scorch cocky hunters. Plenty more classic monsters will be joining them: the hyper-aggressive Tigrex, the water-logged Royal Ludroth, and the T-Rex-like Anjanath, to name a few. (Check out IGN’s wiki covering all the confirmed monsters here.)
Plenty of iconic small monsters return as well, including the shark-like Zamites and those furry, furious boars, the Bullfangos. For series veterans, every trip to the wilderness will be a trip down Memory Lane.
Mizutsune also returns.
10. Upgrading Weapons Has Become Much Faster
Monster Hunter games are all about defeating monsters and then using their power against them – slaying the frigid Lagombi to make an ice element sword, or besting the noxious Pukei-Pukei to make poison resistant armour. Upgrading your weapons used to require farming a heap of materials, which meant lots and lots of grinding.
To encourage players to branch out and see more of what all fourteen weapon classes have to offer, Rise will require significantly fewer monster parts for weapon upgrades. Considering that all weapon classes now have completely revised move-sets, there’s a lot of new gameplay to explore.[poilib element=”quoteBox” parameters=”excerpt=Rise%20will%20require%20significantly%20fewer%20monster%20parts%20for%20weapon%20upgrades.”]
11. Prevent Kamura Village From Being Wiped Out by Monsters!
Monster Hunter games are legendary for their special end-game co-op battles against gargantuan beasts, like the battleship-sized Lao-Shan Lung, the Jhen Mohran sand whale, or World’s living volcano monster, the Zorah Magdaros.
In Rise the novel new co-op mode is The Rampage, in which hunters will join forces to protect Kamura Village from an onslaught of multiple large monsters using batteries of cannon and ballistae to halt their advance. Once again, the inspiration for this mode comes from Japanese folklore – the tales of the Hyakki Yako, a procession of supernatural monstrosities that occasionally emerges from the spirit realm to wreak havoc.
You can see Rampage gameplay in the trailer above.
12. Explore Kamura Village With Your Friends
Previous instalments of Monster Hunter confined player interaction to the Gathering Hub and the quests themselves, but Rise considerably expands the scope for co-operative shenanigans. Now you and your friends can go flaneuring in Kamura Village together, and join forces in a significantly upgraded Training Room. This safe environment for practising weapon moves now features an animatronic wooden monster dummy resembling a Tetranadon to fight, a significant upgrade from World which had you belting a wooden stump.
The Kamura Village training area.
13. Beware the Sticky Fingers of the Thieving Melynx!
One of the more endearing quirks of the Monster Hunter series is the antics of the Lynians – races of intelligent kitty-cats that can walk on their hind legs and indulge in all manner of hijinks. While your loyal Felyne companions, the Palico, will assist you on quests, their mirror opposite are the Melynx, tribes of thieves who will pounce on you mid-quest and steal your gear! If a Melynx nicks one of your items you can strike him to get it back, but if he makes his escape all is not lost. Just look for their secret hide-out, where you can retrieve your property from their hoard of ill-gotten loot, and maybe return the favour by rummaging through their equipment stockpile and expropriating some barrels.
14. Rise Was Developed Simultaneously With World
Monster Hunter Rise was in development for over a year before the release of Monster Hunter World. The Rise team paid close attention to what made World a success, and as such all the quality of life improvements that World players enjoyed are present: auto-combining of gathered materials, the radial menu, accessing your full item box and equipment collection in the base camp, and more.[poilib element=”quoteBox” parameters=”excerpt=The%20Rise%20team%20paid%20close%20attention%20to%20what%20made%20World%20a%20success…”]
15. Extracting Resources Now Only Requires One Button Press
Rise builds on the quality-of-life improvements introduced in World in many ways, not least with regards to resource extraction. In older Monster Hunter games you’d need to tap a button repeatedly to extract every last lump of iron or clump of herbs from a resource node, but now you can extract them all with a single button press. Every aspect of the game has been tuned to accelerate your movement through the map, reducing the time to confrontation with your mission objective to the absolute minimum.
16. The Graphics Are Last-Gen, and That’s A Good Thing
Monster Hunter achieved blockbuster success on the PSP, a hand-held system with a screen just 480 by 272 pixels. Capcom made the best possible use of that space through imaginative graphic design, rich use of colour, spectacular monsters, and truly bizarre equipment. Many complained that the weapons and armour sets in World were too grounded, too staid. Rise returns to the PSP aesthetic with anime mega-swords and outfits that would make a cosplayer weep.
Thanks to its exaggerated, cartoon-like action Monster Hunter doesn’t need state-of-the-art graphics to look good – and to be fair Rise looks great for a Switch title, especially in portable mode.
Monster Hunter Rise is in good hands. The game director is Yasunori Ichinose, who is responsible for some of the best instalments in the series, including Monster Hunter Generations, and Monster Hunter Freedom Unite – arguably the game that elevated the franchise from being a niche title to a cult hit. He’s clearly leveraged over a decade of experience to push the Monster Hunter experience in a bold new direction.
18. You Can Now Throw Barrel Bombs Downward
Wirebugs have made a wealth of three-dimensional combat moves available, and this versatility extends to your consumable items. Large barrel bombs have long been a staple of the series, dealing massive damage to trapped or sleeping monsters – and now you can drop them too. Vault yourself over a monster, select large barrel bomb from your item menu, and bombs away!
19. The Familiar Pattern of Monster Progression Returns: Raptors, Fire Birds, and Cranky Kongs
Rise continues the tradition of easing in new players by tasking them with defeating a succession of large monsters with progressively more complex attack patterns. Early on you’ll face the Great Izuchi, a comically bellicose giant velociraptor. Later you’ll confront the Aknosom, a goofy fire-spitting bird in the tradition of the Yian Kut-Ku and the Qurupeco. The simian Bishaten echoes the monkey mischief of the Congalala, and Rise’s flagship monster, the Magnamalo, is uncannily like the tremendously popular Zinogre.
Newcomers to the Monster Hunter experience should resist the temptation to go in guns blazing, as all large monsters have complex attack patterns designed to wreck the reckless. Instead, you should observe their behaviour, study their moves, and only strike when you’re confident you have an opening. The two most important pieces of advice given to new hunters still apply in Rise: “Don’t get hit. Hit it until it dies.”
This principle applies in co-op as well. Beginners shouldn’t worry too much about min-maxing gear or having the highest DPS – just stay alive, get in the odd hit, and you can still make a contribution and have a rollicking time.
21. Beware the Horrifying Khezu!
Few monsters embody the unique charm of Monster Hunter like the Khezu, a white wrinkled freak that looks like a giant frozen chicken with a telescoping neck – a chubbier cousin of the Mass Production Eva Units from Evangelion: Death & Rebirth. He’s blind, he’s constantly sniffing around for human prey, and his electric attacks make him aggravating to engage. But there’s something endearing about this shrivelled, wailing wretch, and he’s very popular in Japan – at one point you could buy Khezu plush toys!
The Khezu makes a triumphant return in Rise, and his beautiful grotesqueness embodies Monster Hunter’s quirky, freaky soul.
In all previous games in this series hunters needed to consume cold drinks on desert and volcano maps and hot drinks on icy maps, lest their health or stamina bars gradually whittle away to nothing. But no longer – Rise does away with this requirement.
It may seem like a minor point, but this is one of the most controversial changes in the game. In the eyes of some die-hard fans, every inconvenience removed chisels away at what makes Monster Hunter special and risks ruining the magic of the series.
I’m of the opinion that the soul of Monster Hunter remains intact, for now. You’ll know they’ve gone too far if they ever get rid of weapon sharpening.
Icy climes just became a little more friendly. (Not pictured.)
23. An Ultimate Sequel Or Robust DLC Is Practically a Certainty
Capcom has displayed a well-established pattern when releasing Monster Hunter games: when a new instalment is a success, it is followed a year or so later by an enhanced edition that adds a new ultra-high difficulty tier of quests, a handful of all-new monsters, and a menagerie of sub-species variants of existing monsters. Add all the new craftable weapons and armour sets and it amounts to a massive content update.
Given the huge Switch install base and the hype surrounding Rise, there aren’t many things that could prevent an Ultimate edition at this point. The only question is whether it will be available as a stand-alone game you can import your old save into (like Monster Hunter 4 Ultimate), as a download (like Iceborne), or both.
We’ve already been promised loads of new content in the form of a steady supply of post-launch Event Quests. Whatever Capcom decides, expect Rise to be supported for a long time.
24. Rise Is A Monster Hunter For Everyone
Capcom has taken great pains to make this the most accessible Monster Hunter game ever. Rise builds on the dozens of quality-of-life improvements in World, adding a gentler difficulty curve in the single-player Village Quests to make the game much less intimidating for new players. For advanced players, all the combat complexity you’ve come to know and love is still there, now enhanced by a slew of Wirebug fighting moves that catapult you into a z-axis of new possibilities.
This is the most innovative Monster Hunter game to date, and there’s a very good chance it could also be the most successful.
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James Cottee is a veteran of both the Australian games industry and the art of Monster Hunting. You can find him on Twitter.