Save Big On This Excellent LG OLED 4K TV For PS5 And Xbox Series X

The LG CX OLED is the best 4K TV for PS5 and Xbox Series X, thanks to its gorgeous display, 4K resolution, and 120Hz refresh rate. The HDMI 2.1-capable 4K TV is expensive, but with all these things considered, it’s well worth your time and money. If you’re interested, there are a number of great deals that discount the price of the LG CX OLED, including one that comes with a free $400 gift card.

Amazon has the 65-inch LG CX OLED for $2,000–down from its regular price of $2,800. BuyDig has the same deal, but it also has the 77-inch LG CX OLED for $3,300 and it comes with a $400 Visa gift card. Amazon has the 77-inch LG CX OLED for $3,250 after a coupon, but it doesn’t come with a gift card or any other bonus. If you go with the Amazon deal, make sure to apply the coupon on the product page before checking out.

As far as these deals go, you can’t go wrong with any. However, if you want the 77-inch model, you could use BuyDig’s $400 Visa gift card toward a new soundbar or speaker setup. The 65-inch model at $2,000 is also very tempting, especially considering how much money you save compared to the 77-inch version.

The LG CX OLED works great with PS5, Xbox Series X, and PC, especially if the latter is equipped with an RTX 30 series graphics card. Each LG CX OLED comes with four HDMI 2.1 ports, which is enough to accommodate all three platforms–no switching ports required. There have been some issues regarding HDMI 2.1’s VRR (variable refresh rate) technology, though after some recent updates on my 55-inch model, I’ve been able to enjoy VRR with no drawbacks.

If you’re looking for a more affordable 4K TV with HDMI 2.1, then we recommend the Samsung Q70T 4K TV. It features only one HDMI 2.1 port for its 4K and 120Hz compatibility, but it’s much cheaper than the LG CX OLED, going for as low as $1,100 for the 65-inch model.

Destiny 2 Is Getting New Trials Of Osiris Armor Next Season

We’re nearing the end of Destiny 2‘s current content season, the Season of the Hunt, which means a bunch of new changes are on the way. Bungie is adjusting how it’ll dish out weekly rewards in the next season and returning some weapons and armor to the rotation to make past destinations and activities more enticing. And now we know that Destiny’s toughest multiplayer challenge, the Trials of Osiris, will get new rewards with the next season as well.

Bungie showed off new Trials of Osiris armor on Twitter with a few slick-looking teaser shots. It’s tough to get too good a look at it–there’s a lot of shadow in each of the shots to add some mystery–but it looks like the armor will be very different (and perhaps a lot darker) than the current armor offered in Trials of Osiris. The Trials event carries an Egypt theme (it’s all about the Destiny character Osiris, who’s named after the Egyptian god of the underworld), so expect that to continue with this armor. Take a look at the shots below.

The Trials of Osiris offers some of Destiny’s best rewards because it’s also one of its top-level activities. Players face off in teams of three with the goal of not just winning matches, but going on winning streaks. The more matches you win, the more rewards you get, but your run is reset when you lose three times. If you can manage to notch seven wins without losing any, you earn what’s called a “Flawless” Trials run, unlocking a special social space and earning some of the very best weapons and mods in the game.

Now Playing: Destiny 2: Beyond Light Video Review

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Ryan Reynolds Reveals Deadpool 3 Plot We’ll Probably Never See

Actor Ryan Reynolds is doing his part to help raise awareness for mental health, and to make his point extra loudly, he revealed the plot for a version of Deadpool 3 we may never see.

Promoting the Bell Let’s Talk charity from Canada, Reynolds wrote on Twitter, “It’s critical to have open, honest, and healthy discussions around mental health. By retweeting [this tweet] you can make a difference. In case that’s not enough, before Disney bought Fox, Deadpool 3 was gonna be a road trip between Deadpool and Logan. Rashomon style. For real.”

January 28 was Bell Let’s Talk Day, a day when Canadians and other people around the world come together to help raise awareness for mental health issues. The charity campaign this year, which also included the funny Michael Buble video below, raised nearly $8 million for Canadian mental health charities.

As for the Deadpool 3 plot, a road trip movie with Deadpool and Logan could have been amazing. Reynolds and Wolverine actor Hugh Jackman have a wonderful rapport and excellent chemistry, as evidenced by their ongoing fake feud.

A new Deadpool movie is happening, and it will introduce Deadpool into the MCU. It’s being written by sisters Lizzie Molyneux-Loeglin and Wendy Molyneux, who also write for Bob’s Burgers. Despite now being a Disney property, Deadpool 3 is expected to carry an R rating.

Marvel boss Kevin Feige cautioned that Deadpool 3 is not going to happen anytime soon, due in part to Marvel’s already busy film schedule.

“Ryan is a very busy, very successful actor,” he said. “We’ve got a number of things we’ve already announced that we now have to make, but it’s exciting for it to have begun. Again, a very different type of character in the MCU, and Ryan is a force of nature, which is just awesome to see him bring that character to life.”

In related news, in December Disney announced that it was creating a new “mature content” section for Disney+. It will be titled Disney Star, and will launch in February in the US and will roll out in a variety of international markets throughout 2021.

Now Playing: Everything We Learned From the Deadpool 2 Super Duper Cut and Special Features

Resident Evil Village, The Medium, And More Get Weekend Discounts For Steam

Horror fans looking for something to play this weekend should check out The Medium, a brand-new game from Bloober Team that released this week. If you have Xbox Game Pass, you can play it for free on Xbox Series X|S and PC. But if you don’t have Game Pass, you can grab The Medium at a discount for PC right now at Green Man Gaming. The Medium is on sale for $38.24 until February 2, and while you’re scooping it up, you may also want to lock in your preorder for Resident Evil Village at a discount. Both of these games are Steam keys.

In The Medium, you play as a woman named Marianne who has the power to enter the spirit realm. It earned a 9/10 in our The Medium review for its clever puzzles, engaging narrative, and fantastic presentation. “Eventually The Medium’s narrative threads begin to weave together, even connecting to the original goal of discovering Marianne’s origins,” editor Jordan Ramée wrote. “The promise that everything somehow connects in some unforeseen and fascinating way is a thrilling reason to see the game all the way through.”

Those interested in The Medium are also probably looking forward to Resident Evil Village. As part of Green Man Gaming’s weekend promotion, Resident Evil Village preorders are $49.19 at GMG with promo code PAYYAY until February 1. You can also use the promo code for the Deluxe edition, which drops the price to $58.65. Green Man Gaming XP users can save a little bit more with the promo code, too.

Resident Evil Village doesn’t release until May 7, but it’s never too early to preorder–especially at a nice discount. If you’re planning on playing the new Resident Evil game on console, make sure to check out our Resident Evil Village preorder guide for details on preorder bonuses and special editions.

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Pokemon Happy Meals Promotion Appears To Be Coming

McDonald’s appears to be preparing another round of Pokemon Happy Meals, just in time for the pocket monsters’ 25th anniversary celebration. The promotion hasn’t been formally announced but fans appear to have snapped photos of a leaked display.

The fan account PokeJungle shared the photo from Twitter user PkmnTrainerAbel, which shows a display with some of the collectibles. According to PkmnTrainerAbel, the Happy Meal promotion begins on February 9. With your meal you’ll get four collectible cards (out of a possible 25) along with some other goodies like card sleeves and stickers.

McDonald’s has teamed up with Nintendo for themed Happy Meals before, including Pokemon. The most recent set in 2019 also included cards, along with backpack clips of classic Pokemon like Pikachu, Eevee, and Lapras. McDonald’s has also offered toy sets revolving around Mario games.

Nintendo is currently in the midst of celebrating the Pokemon 25th Anniversary, with more announcements sure to come throughout the year. Just yesterday we saw our first glimpse at some pretty strange Levis products with Pokemon imagery.

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DX Invades WCW, A Surprise Royal Rumble Entrant, And More | Wrestle Buddies Episode 39

This week on Wrestle Buddies, GameSpot’s professional wrestling podcast, Chris E. Hayner and Mat Elfring are reliving the glory days of the Attitude Era with a look back at the time WWE and WCW almost had a crossover–sort of. There’s also a special guest stopping by to declare his spot in the Royal Rumble match, though he has no business doing so.

First, we go back to 1998 to study the DX “invasion” of WCW, which was less of an invasion and more of three guys making dirty jokes and driving around in a jeep they called a tank. Do you remember the part where they tried to break into an office park? Because we sure do.

Then, the Smackdown Hacker is back and on a mission. This time, instead of simply hijacking the show, he’s a guest that’s declaring his entry into the 2021 Royal Rumble match. No, he’s not a WWE wrestler–or any kind of wrestler. He also doesn’t want a championship match or to go to Wrestlemania. Why would that stop him, though?

All that, plus we answer your questions. New episodes of Wrestle Buddies are released every Thursday on the podcast platform or app of your choice, including Spotify, Stitcher, and Apple Podcasts. You can also keep up to date with the podcast by following it on Twitter.

Wonder Woman 1984 Beats Soul In Christmas Week Nielsen Streaming Ratings

For the week of December 21-27, it’s not a shock to learn that Wonder Woman 1984’s debut has proven to be a mighty powerhouse strong enough to overtake even Soul, Pixar’s latest, according to Nielsen’s streaming ratings (via The Wrap). Nielsen’s has data indicating that WW84 clocked a total of 2.3 billion minutes of viewing on HBO Max, beating holiday-release neighbor Soul, which logged around 1.6 billion of minutes on Disney+.

Content from HBO Max, Peacock, Apple TV+, and other various streaming services are not yet included in the Nielsen ratings, so this is an interesting insight, to say the least–but unsurprising given how well-received Wonder Woman 1984 was after tons of delays. Wonder Woman 1984 obviously fell short of its original intended release date of summer 2020, but it didn’t dampen the audience’s passion for the sequel.

“The impact of Wonder Woman 1984 on HBO Max cannot be understated,” Andy Forssell, executive vice president and general manager of HBO Max, said in a statement. “As was announced on Wednesday during our earnings and as this Nielsen data shows, it was a huge holiday gift to the consumer at a time when they wanted and needed it. This partnership with Warner Bros. of course continues throughout the year but it began with Wonder Woman’s arrival on Christmas Day to great success.”

Not everyone has been so appreciative of Warner Bros.’s moves–the studio made a surprise announcement in December that will put its entire theatrical line-up onto streaming this year. The move was such a surprise that many directors (including WW84’s Patty Jenkins) have been split on whether to be supportive of this shift, and the studio has reportedly been making the rounds offering generous bonuses to stars impacted by the decision (including Denzel Washington, who is said to be getting $20 million plus additional fees).

Now Playing: Wonder Woman 1984 Review: Even Better Than The Original

GameSpot After Dark Ep. 78: Seize The Memes Of Production

This week on GameSpot After Dark, Jake, Kallie, and Michael are joined by the incredibly talented Jessica Howard, managing editor of Uppercut, for a conversation that really runs the gamut. We talk about why Ichiban from Yakuza: Like a Dragon might very well be the best protagonist ever; Jess and Kallie discover that they both haven’t played Hitman or Alan Wake for the same hard-to-explain reason; and, of course, we tackle GameStop’s stocks.

Michael gives a spirited breakdown of what short-selling means and what’s going on with the (sigh) stonks. We should probably note that we’re not exactly finance experts, but we did a lot of research, and also we don’t really care for billionaires.

Kallie also gives an update on Animal Crossing: New Horizons, including her latest in-game achievement and the forthcoming Festivale event. Does anyone still care about Animal Crossing besides her? Who knows.

Below you’ll find all the necessary links to find the show on iTunes, Spotify, SoundCloud, and Google Play. We’ve also included an RSS link so you can put that into your podcast app of choice.

Where You Can Listen

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Super Mario 3D World’s Strangest Power-Up Was Originally An Accident

Even by the series’ zany standards, Super Mario 3D World is one of Mario’s most outlandish adventures, brimming with novel concepts and inventive mechanics. The Super Bell (and its attendant cat suit) is probably the game’s signature innovation, continuing the long-standing tradition of dressing Mario and company up in adorable animal costumes. But perhaps its most unusual power-up is the Double Cherry–and it almost wasn’t included in the game.

Unlike other power-ups in the series, the Double Cherry doesn’t grant Mario a new ability or special power; rather, it duplicates him. Nabbing one of these innocuous fruits conjures up a second Mario that moves perfectly in sync with the original. Grab an additional cherry, and you’ll add yet another Mario to your ensemble until you’re commanding a small army of plumbers, all of them scrambling about with hivemind synchronicity.

This power-up marked the first time that players could control multiple Marios simultaneously, but it’s a concept that Mario creator Shigeru Miyamoto had actually been tossing around for quite some time. Until now, however, control hurdles ultimately prevented the Mario team from ever exploring the idea in a proper game. “Before we made [the Double Cherry], we had always had the idea of one player moving multiple Marios, but we never tried it out because we thought it would be too taxing, control-wise, to move multiple characters all at once with one stick,” he told late Nintendo president Satoru Iwata in a 2013 Iwata Asks interview.

The concept could be seen as far back as 2000, most famously in the “Mario 128” tech demo that Nintendo used to showcase the then-upcoming GameCube. The demo featured 128 Marios running around on the same screen, each moving about independently as the terrain around them warped and transformed. Although the demo never materialized into a proper game, Nintendo would repurpose some of the tech and ideas behind it in various other titles; the advanced AI that let each Mario move independently was used in Pikmin, while the idea of spherical terrain would go on to inspire Super Mario Galaxy.

Given their similar concepts, it’s tempting to also trace the Double Cherry’s roots back to the Mario 128 demo. As it turns out, however, the power-up’s origins are much more mundane. As game director Kenta Motokura revealed during the same interview, the team stumbled upon the idea for the power-up inadvertently: “Well actually…we discovered that when a staff member made a mistake with the placement tool and put in two player Marios.”

Motokura saw this error and liked it so much that he and his team decided to implement it as a power-up. What struck him, he explained, was how this Double Mario ability opened up new gameplay possibilities: “The type of play expanded because of it. There’s a panel that four players can get on in multiplayer mode, and it can now be used with Double Mario, so I think we were able to turn around a mistake and make something fun out of it.”

Given how thoughtfully Nintendo explores the idea in the game, you would hardly know the Double Mario ability wasn’t originally an intentional invention, but this anecdote illustrates how inspiration can spring from the most unlikely sources. That this mistake opened up a means to finally realize Miyamoto’s old idea also tied into Nintendo’s long-standing design philosophy of storing away unused game ideas and revisiting them later when circumstances have changed.

Super Mario 3D World comes to Nintendo Switch on February 12. This version of the game packs in an entirely new mini-adventure called Bowser’s Fury, which sees Mario and Bowser Jr. teaming up to explore an open-ended level called Lake Lapcat and battle an enraged, Godzilla-sized Bowser. You can watch seven minutes of new Bowser’s Fury gameplay here. For more on the game, be sure to check out our Super Mario 3D World + Bowser’s Fury preorder guide.

Destiny 2 Players Concerned About Bungie’s Plans for PC and Console Crossplay

Bungie has left members of the Destiny 2 community concerned after publicly targeting changes to the game ahead of the addition of full crossplay later this year – possibly signalling that it will merge mouse-and-keyboard and controller players in matchmaking.

In the latest Bungie blogpost, senior community manager dmg04 writes, “This Season, we’re making some targeted changes to weapon archetypes that need some love as well as beginning some preparations for crossplay.”

The major change involves increasing recoil on certain weapon types solely for mouse-and-keyboard players, bringing the level of recoil closer to that of the same weapons when used on controller.

While this might seem a relatively small change, the mention that the move is being made with crossplay in mind has led community members to wonder if it means that Destiny 2 PvP will matchmake a mixed pool of PC and console players by default, or even as the only option.

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It plays into longstanding problems for players across platforms, with mouse-and-keyboard play seen as offering an innate advantage, particularly in shooters (although Destiny 2’s heavy aim-assist for controller players complicates that theory a little in this case). Cheating is also generally more prevalent on PC versions of games. Many current crossplay games offer controller-using players the choice to play only with other controller players, but Bungie hasn’t specified Destiny 2’s approach as yet.

With crossplay due later this year but details still somewhat hazy, players are speculating what approach Bungie will take – and even trying to alter the developer’s course. At time of writing, one of the most popular posts on the popular DestinyTheGame subreddit is titled ‘Do NOT mix the console and PC PvP player pool (by default)‘.

“These are exactly my thoughts as well,” replies 1Soulbrotha, “I was really nervous to read about the recoil changes for PC. If they go the route of everyone being lumped into the same queues for PVP then this coming recoil change is just a lazy way to ‘balance’ things.”

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While many console players are concerned about being put at a disadvantage, PC players are also concerned about Bungie’s balances impacting the game they know. In a separate thread, SilverCervy writes, “It just creates a situation where the game has to be dumbed down for some to make things more fair for others. PC players should not have to deal with gameplay nerfs for the sake of console players.”

We’ve contacted Bungie for comment.

Destiny 2’s Beyond Light expansion already added cross-generation play within console families, with the promise of full crossplay to come. We awarded Beyond Light a 7/10 review, calling it a “solid expansion to the ever-evolving shooter that you know and love, but falls prey to the same content scarcity and repetitious grind it’s always had”

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Joe Skrebels is IGN’s Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].